Aery Soul's Jolie Fille Hair for Victoria 3, Stephanie 3 Petite, Aiko 3, DAvid 3 and Miki copyrighted by Aery Soul 2002-2006 ~ May 2006 www.aerysoul.com Created by As Shanim and Siliphiel of Aery Soul. To contact us, and for product support please use the following addresses: or leave a message on our forum: http://www.aerysoul.com/forum/ Any feedback, suggestion or whatever you may be willing to tell us will be much appreciated. For any problem, please, don't hesitate to contact us via e-mail, IM (As Shanim on Renderosity) or leaving a message on our forum, we'll try to solve it as soon as possible. For product support and help, visit our forums: Aery Soul's products Support forum: http://www.aerysoul.com/forum/viewforum.php?f=15 Aery Soul's product Tutorial forum: http://www.aerysoul.com/forum/viewforum.php?f=7 Thanks for purchasing our product, we really hope you'll enjoy it! To learn out more about Aery Soul's products and projects visit our forum: http://www.aerysoul.com/forum/ To visit our store on Renderosity this is the link: http://www.renderosity.com/mod/bcs/index.php?vendor=Aery_Soul ****************************** Where to find Jolie Fille Hair files: Figure --> AS-JolieFilleCap: Cap for V3, SP3, A3, David and Miki Hair --> AS-JolieFilleHair: Hair Pose --> AS-JolieFilleMATs: MATs to change the hair and cap colours. Pose --> AS-JolieFilleMrphs: 1-click poses to set the hair movement morphs and to use as graphic reference. - The hair includes morphs to fit Yaara and May Yaara in the MP: http://www.renderosity.com/mod/bcs/index.php?ViewProduct=41122 May in the MP: http://www.renderosity.com/mod/bcs/index.php?ViewProduct=44255 NOTES/INSTRUCTIONS: - Jolie fille hair material settings are optimized to work in P5/P6 but since they are very simple users of previous versions shouldn't need to edit them. If you're rendering in Poser 5/6 with the Poser 4 rendering engine the hair may not look perfect, check the bump setting to solve the problem (set to very low values or 0). Files .bum are not included (as well as .rsr thumbnails) and bump settings both in P4 and ProPack may need to be adjusted manually since these settings are much more sensible in P5/P6 therefore are set at very low values but you can also use the hair without the bumps. - Jolie fille movement morphs mimic a wide variety of possible movements however to really take full advantage of the hair and its potential we suggest not only the use of the included morphs as they are but also mixing and matching them, both the globals and the side ones, (perhaps at values lower than 0) to create your custom morphs,to add variety to the included morphs and to adjust the morphs to your pose/needs. - Jolie fille hair fit Victoria 3 by default, simply use the included fitting pose to use them with Miki, Aiko3, Stephanie 3 and/or David. POSES - POSES - POSES POSES - POSES - POSES POSES - POSES - POSES The folder "AS-JolieFilleMrphs" includes 1-click MATs to set the clothes morphs to 1, it also offers a graphic representation of the morphs you can use as reference to create your custom movements: Click on the MAT to set the morph you want. Each MAT pose sets the choosen morph to 1 and all the others (of the same kind, in this case: global, left and right) to 0. You can manually mix more morphs to create easily and quickly unique custom morphs. There are three kind of movement morphs: "JF-G-" morphs refer to Global morphs "JF-Left" morphs refer to the left side morphs "JF-Right" morphs refer to the right side morphs. The folder "AS-JolieFilleMATs" includes MAT poses to change the hair and cap. Remember to always change both the hair and cap colours to be matching otherwise you'll get strange colour effects. Remember to always have your main figure selected when loading the hair and that you have to select the figure first and then the hair in order for both the MAT poses and the morphs-ready-poses to work. Poser 6 users: the Hair is set to not be "visible in raytracing" (properties window), we suggest leaving this setting as it is since, as the hair is completely 3d, the "visible in raytracing" option makes the render very very slow and the final result with this option disabled is great anyway (we never enabled it in any of our images). Also, since the rendering time using the hair can increase sensibly when using the new light/shadow options of P6 we suggest using the area render option to see if the hair look as it is supposed to and if there is any poke-throught to be corrected before rendering the complete scene. However if you incur in any such problems note you can adjust it and then render only the adjusted piece of the scene with the area render, this will really save time! - Being actual 3d the light does influence this hair, always take this into consideration. Some lihting settings may create strong light/dark contrasts on the hair, if you don't like them edit your lighting settings. This can also mean that hair and cap may be affected by light in a different way, it the contrast is very strong you can make the cap Diffuse colour darker, this may be especially necessary with lighter hair nuances. These notes should clear most of your doubts or questions about Jolie Fille Hair and its features but should you run into any issues or have any doubt and/or suggestion don't hesitate to contact us, we'll be more than glad to help out. As Shanim: Siliphiel: TESTED in POSER 6, POSER 5 & POSER PRO PACK (rsr files NOT included). NOT tested in DAZ Studio ------------------------------------------------------------------------------------------------------------------------ All of this product's content was created by As Shanim & Siliphiel of Aery Soul (under the name As Shanim as merchant on Renderosity) using the following Merchant Resources: Hair textures available at www.3d.sk by Peter Levius ------------------------------------------------------------------------------------------------------------------------ Open the zip file with WinZip Click EXTRACT Verify that All Files is checked Verify that USE FOLDER NAMES is checked Extract the folder to your Poser directory and Winzip should create the path to the files or \AerySoulInfo\ JolieFilleHair_README.txt license.TXT \Runtime\Geometries\aerysoul\joliefille\ sh_cap.obj sh_cap_aiko.obj sh_cap_david.obj sh_cap_miki.obj sh_cap_petite.obj sh_shorthair.obj \Runtime\Libraries\Character\AS-JolieFilleCap\ Aiko_Cap.cr2 Aiko_Cap.png David_Cap.cr2 David_Cap.png Miki_Cap.cr2 Miki_Cap.png StePetite_Cap.cr2 StePetite_Cap.png Vicky3_Cap.cr2 Vicky3_Cap.png \Runtime\Libraries\Hair\AS-JolieFilleHair\ JolieFille_Hair.hr2 JolieFille_Hair.png \Runtime\Libraries\Pose\AS-JolieFilleMATs\ Black-C.png Black-C.pz2 Black-H.png Black-H.pz2 Blonde-C.png Blonde-C.pz2 Blonde-H.png Blonde-H.pz2 BlondeDk-C.png BlondeDk-C.pz2 BlondeDk-H.png BlondeDk-H.pz2 Blue-C.png Blue-C.pz2 Blue-H.png Blue-H.pz2 Brown-C.png Brown-C.pz2 Brown-H.png Brown-H.pz2 BrownDk-C.png BrownDk-C.pz2 BrownDk-H.png BrownDk-H.pz2 BrownLight-C.png BrownLight-C.pz2 BrownLight-H.png BrownLight-H.pz2 BrownRed-C.png BrownRed-C.pz2 BrownRed-H.png BrownRed-H.pz2 Silver-C.png Silver-C.pz2 Silver-H.png Silver-H.pz2 Runtime\Libraries\Pose\AS-JolieFilleMrphs\ !JF-Enlarge0.png !JF-Enlarge0.pz2 !JF-Enlarge05.png !JF-Enlarge05.pz2 !JF-Enlarge1.png !JF-Enlarge1.pz2 !JF-InverseON.png !JF-InverseON.pz2 !JF-InverseOff.png !JF-InverseOff.pz2 JF-All-0.png JF-All-0.pz2 JF-Left-All0.png JF-Left-All0.pz2 JF-Left1.png JF-Left1.pz2 JF-Left2.png JF-Left2.pz2 JF-Left3.png JF-Left3.pz2 JF-LeftBack1.png JF-LeftBack1.pz2 JF-LeftBack2.png JF-LeftBack2.pz2 JF-LeftBack3.png JF-LeftBack3.pz2 JF-LeftFace.png JF-LeftFace.pz2 JF-LeftFront1.png JF-LeftFront1.pz2 JF-LeftFront2.png JF-LeftFront2.pz2 JF-LeftFront3.png JF-LeftFront3.pz2 JF-LeftToRight1.png JF-LeftToRight1.pz2 JF-LeftToRight2.png JF-LeftToRight2.pz2 JF-LeftToRight3.png JF-LeftToRight3.pz2 JF-Right-All0.png JF-Right-All0.pz2 JF-Right1.png JF-Right1.pz2 JF-Right2.png JF-Right2.pz2 JF-Right3.png JF-Right3.pz2 JF-RightBack1.png JF-RightBack1.pz2 JF-RightBack2.png JF-RightBack2.pz2 JF-RightBack3.png JF-RightBack3.pz2 JF-RightFace.png JF-RightFace.pz2 JF-RightFront1.png JF-RightFront1.pz2 JF-RightFront2.png JF-RightFront2.pz2 JF-RightFront3.png JF-RightFront3.pz2 JF-RightToLeft1.png JF-RightToLeft1.pz2 JF-RightToLeft2.png JF-RightToLeft2.pz2 JF-RightToLeft3.png JF-RightToLeft3.pz2 JF-g-AllBack.png JF-g-AllBack.pz2 JF-g-AllMove.png JF-g-AllMove.pz2 JF-g-AllOnFace.png JF-g-AllOnFace.pz2 JF-g-Back5.png JF-g-Back5.pz2 JF-g-BendFront.png JF-g-BendFront.pz2 JF-g-Float1.png JF-g-Float1.pz2 JF-g-Float2.png JF-g-Float2.pz2 JF-g-FloatComplete.png JF-g-FloatComplete.pz2 JF-g-LatsSpread.png JF-g-LatsSpread.pz2 JF-g-PointsOut.png JF-g-PointsOut.pz2 JF-g-PointsOut2.png JF-g-PointsOut2.pz2 JF-g-SimpleLeftFace.png JF-g-SimpleLeftFace.pz2 \Runtime\Textures\aerysoul\joliefille\ sh-black.jpg sh-blackC.jpg sh-blonde1.jpg sh-blonde1C.jpg sh-blondedk.jpg sh-blondedkC.jpg sh-blue.jpg sh-blueC.jpg sh-brown1.jpg sh-brown1C.jpg sh-browndk.jpg sh-browndkC.jpg sh-brownred.jpg sh-brownredC.jpg sh-brownrlgh.jpg sh-brownrlghC.jpg sh-captr.jpg sh-silver.jpg sh-silverC.jpg sh_hair_TR.jpg As Shanim & Siliphiel of Aery Soul www.aerysoul.com