::Midnight Missions: Operative Rheia, copyright 2006::
Authors:
James C Jones II aka bovi (bovi@pacbell.net)
Neesa Perkins aka Graphixdezine (graphixdezine@yahoo.co.uk)
Dayglo (armakel@yahoo.com.sg)
Midnight Missions is about espionage, sabotage, and field operatives. It's about the hidden agendas and shadow governments. It's about the life and death cycle of good and evil. Even though Rheia is one of the youngest members of the team she is also one of it's deadliest operatives.
This pack includes:
1 Custom Head INJ/REM
1 Body INJ/REM
1 Natral Head Mat and bump (4000x2000)
1 Body Mat (3000x3000)
1 Body Bum (3000x3000)
6 MUs (4000x2000)
6 Eye Mats (500x500)
6 Lip textures (4000x2000)
6 nail textures (3000x3000)
1 Tongue (1024x730)
1 Teeth and Gum (1200x1000)
1 Eye white (512x512)
1 Eye Reflection (500x500)
Also included in this pack:
1 Dayglo MK23 SOCOM Hand gun
2 Hand poses (MK23 Safe carry and Flat palm)
4 Bodysuits (Full, no-gloves or feet, short sleeve, shorts)
9 Textures for the bodysuits (3000x3000)
11 MAT files (Material Room) For the Bodysuits
22 Expressions (plus a neutral expression)
59 Light efects (including Flash lights, interrogation lights, and a sniper scope)
74 Camera settings and angles (Including Zoom magnification and spot light controlled from the Camera section)
140 Poses (80 standalones and 60 partials)
CLICK OPS Manual to learn more about Rheia's abilities and all the special features in this pack.
Or right click on OPS Manual and do Save Target As
hair is not included.
This pack includes:
1 Custom Head INJ/REM
1 Body INJ/REM
1 Natral Head Mat and bump (4000x2000)
1 Body Mat (3000x3000)
1 Body Bum (3000x3000)
6 MUs (4000x2000)
6 Eye Mats (500x500)
6 Lip textures (4000x2000)
6 nail textures (3000x3000)
1 Tongue (1024x730)
1 Teeth and Gum (1200x1000)
1 Eye white (512x512)
1 Eye Reflection (500x500)
Also included in this pack:
1 Dayglo MK23 SOCOM Hand gun
2 Hand poses (MK23 Safe carry and Flat palm)
4 Bodysuits (Full, no-gloves or feet, short sleeve, shorts)
9 Textures for the bodysuits (3000x3000)
11 MAT files (Material Room) For the Bodysuits
22 Expressions (plus a neutral expression)
59 Light efects (including Flash lights, interrogation lights, and a sniper scope)
74 Camera settings and angles (Including Zoom magnification and spot light controlled from the Camera section)
140 Poses (80 standalones and 60 partials)
hair is not included.
::Installation Instructions::
To install the product, extract to your Poser folder. Folders included in this zipped package are: Runtime (Geometries, Libaries (!MMR, Camera, Character, Face, Hand, Light, Materials, Pose), and textures.
Rheia's Body is more toned and Muscular when compared to Teria Yuki's body. As a result certain morphs should be kept in mind when clothing Rheia:
Tummy
Muscular
Chest
Gluteus
There are few instances where some body parts may poke out through the clothing. In which case, one can either experiment with the dial morphs for that particular piece of clothing or set the body part to 'Invisible'.
When using the Bodysuit it will be necessary to set the 2nd Skin CHEST dial to 0.25 or selecting Rheia's chest and dialing her nipples smaller
NOTE: The bodysuit was created from Rheia's CR2. In compliance with e-Frontier the suit has been encoded using RTEncoder with Teria Yuki 2 nude Obj used as the key. Please see RTEncoder INSTRUCTIONS to decode the Bodysuit for proper usage with Rheia.
PROPER LOADING:
1. Load Terai Yuki 2 from the Figure Library
2. Go to the Pose Library and select TeriaYukiMorphs
3. MAKE SURE Use Inverse Kinematics is checked (Right and Left Legs and Hands). It is not necessary however, if you want the poses to apply correctly it has to be one.
4. Apply the RDNA Ultimate Body Morphs and the Ultimate Face Morphs to use the Expressions.
NOTE: The expressions will still work without the RDNA Ultimate Head MOrphs for TY2, however, you will receive a version conflict message with each selection. Also, for Poser 6 SR3 users the eye reflection may appear too bright. To correct this, go into the Material Room and click on an Eye. Change the reflection color from white to grey.
5. Go to the Operative Rheia Folder. Select the Rheia subfolder.
6. Select !!RheiaBODY-INJ and Select !!RheiaHEAD-INJ
NOTE: It is not necessary to have RDNA's Ultimate Body Morphs. You may leave Rheia's body and bodysuits as that of TY2. However, to get Rheia's body you MUST apply the body morphs first. This goes for the body suits. In order to have the suits conform properly to Rheia's body you have to apply the Body morphs AND then inject the body suit with !!RheiaBODY-INJ.
7. Select your favorite Hair
NOTE: Rheia head is a custom Morph.
8. Apply MAT, MU, eyes, Lipstick to your liking.
9. Go to Figure Library and select Operative Rheia
10. Select a Bodysuit (See RTEncoder readme to decrypt bodysuits).
11. Conform suit
12. Select MK23 weapon and see Gunhanding 101 readme or review Rheia's OPS Manual,
If you want to load her gun.
13. Go to the Pose Library and select Operative Rheia.
14. Go to the Suit subfolder and select a MAT for the bodysuit.
15. The Motions subfolder is further divided into different types of poses.
16. Experiment, render,enjoy.
SUGGESTION: Save everything immediately as a scene or Place Rheia with bodysuit and gun in the Figure Library.
- Folders Motions contains all the various standalone and partial poses available. You will find the Gun poses here as well. The Partial folder contains hand and finger grips. NOTE: You may also find Gun hand grip located in the Midnight Missions folder located in the HAND Library. PLEASE SEE THE OPS MANUAL FOR DETAILED INSTRUCTIONS AND EXAMPLES ON GETTING THE MOST OUT OF MIDNIGHT MISSIONS.
::BODY SUIT NOTES::
The suits are tailored to her exact body measurements. The suits also have full and partial morph capabilities.
- To load a bodysuit go to the Operative Rheia folder located in the Character folder.
- Select a suit and confirm to Rheia.
- MAT textures are located in the POSE Library, under Operative Rheia in the Suit subfolder. You may also change textures in the Material Room by selecting the Operative Rheia folder in the Material Library Folder and selecting a MAT.
THE GUN:
- The MK23 SOCOM is located in the Operative Rheia in the Character Library
- PLEASE READ THE GUN HANDLING 101 instructions located in the Rheia_readme folder for proper placement and parenting.
MISC NOTES:
* THIS MK23 SOCOM COMES UNCONFORMED/UNPARENTED TO ANY FIGURE. You have to manually parent the weapon.
In order to do so, select "body" of figure,
go to object properties and change parent to the target figure's desired limb.
(e.g. right hand). After this is done, the weapon will follow the limb's movement.
* This is a poseable figure. The slide, hammer, slide release, decocking lever, left/right safety, trigger
can be posed within limits through the usage of dials.
* When removing the LAM, remember to remove the lens of the flashlight as well.
Known issues:
* The left/right safety currently operates independently which is incorrect.
* The slide release looks incorrect when engaged due to oversight. (slide is supposed to have a notch for lock function)
* (extremely small) The very tip of the bottom of trigger has geometry that is messed up, causing missing faces that
only appear on extremely close inspection.
Light/Camera Instructions:
1. Click over to the light set and select the type of lighting you want. The
Lights are attached to the POSING Camera.
2. Move the Camera until the scene and model are lit just the way you like it.
3. Tweak until you are satisfied. If you make a mistake select the last Camera
angle or a Camera Angle that is closest to what you want to get back too. This
is a perfect reset feature.
SWITCHING BETWEEN CAMERAS:
To jump to the Main Camera hold the CTRL key down and tap the M key.
To switch to the POSE Cam do CTRL , (CTRL and the Comma key). When switching to
the POSE camera the focal length may change from 38mm (default) to 25mm - this
will happen if you do not use the Camera Settings for your very first scene. The
difference is that more of the image fits in your document window. To change
back to the default 38mm go into the POSE camera properties and simply click on
the number in Focal length and type in 38.
Make sure the Figure is selected when you use the Camera settings.
See the OPS Manual for detailed instructions
REQUIREMENTS : This product has been tested for PC Only, Poser 6, e-Frontier's Teria Yuki 2, RDNA Ultimate Body Morphs for TY2 and RDNA Ultimate Face Morphs for TY2.
Thank you for purchasing Midnight Missions: Operative Rheia. If you have any questions or suggestions about Midnight Missions or any other product please email us. bovi@pacbell.net and graphixdezine@yahoo.co.uk
TECHNICAL SUPPORT :
For all support regarding Midnight Missions email me at bovi@pacbell.net
LEGAL : MIdnight Missions: Operative Rheia Copyright © 2006 bovi James C Jones II (bovi@pacbell.net) and Neesa Perkins (graphixdezine@yahoo.co.uk). The midnight Missions name was coined by Judy Hayes (arasii)
Please see the enclosed license.txt file for details. ALL ITEMS CONTAINED WITHIN THIS SET MAY NOT BE DISTRIBUTED BY ANY MEANS WITHOUT WRITTEN PERMISSION FROM THE CREATORS.
OWNERSHIP STATEMENTS :
Disclosure resources for Operative Rheia and Texture Resources by bovi and Graphixdezine:
"All of this products content was created by graphixdezine, bovi, and Dayglo using the following merchant resources:
Bices Bits Again by Bice
Chromatica: Lips by chromafolio and Hankim
Authentic Tileable Camouflage Textures 1 by coflek-gnorg
Kiss Proofed - Texturing Merchant Additions by Bice
Eye makeup by Vali
Authentic Tileable Camouflage Textures 2 by coflek-gnorg
Authentic Tileable Camouflage Textures 3 by coflek-gnorg
Sci Feyes by rebelmommy and bovi
Merchant Starterkit Vol. 2 by nouskchka and nicu1
Photo references by 3d.sk
71 H.Q. REFERENCE PHOTOS by nicu1
2nd skin by Dimension3D
Items that may have appeared in Promotion:
Rheia by bovi and Graphixdezine
MK23 SOCOM by Dayglo
Poser 6 interface by e-Frontier
Jolie Hair by Aery Soul
Structures by Stonemason
::FILELIST::
\Runtime\textures\Midnight Missions\
REYE_AMB.jpg
REYE_BL.jpg
REYE_BRN.jpg
REYE_GRN.jpg
REYE_TP.jpg
REYE_VI.jpg
RLashes.jpg
RLips_Berry.jpg
RLips_Coral.jpg
RLips_Midnight.jpg
RLips_Mocha.jpg
RLips_Wine.jpg
RLips_red.jpg
RMUP_Black.jpg
RMUP_BlackRed.jpg
RMUP_Red.jpg
RMUP_brown.jpg
RMUP_green.jpg
RMUP_purple.jpg
RNails_brown.jpg
RNails_coral.jpg
RNails_pink.jpg
RNails_purple.jpg
RNails_red.jpg
RNails_wine.jpg
RTeethgums.jpg
RheiaAUS_wood.jpg
RheiaFiber.jpg
RheiaGrid.jpg
RheiaLace.jpg
RheiaLaceTran.jpg
RheiaUs_desert.jpg
RheiaUs_jungle.jpg
RheiaUs_urban.jpg
Rheia_Black.jpg
Rheia_body.jpg
Rheia_body_bump.jpg
Rheia_eyes.jpg
Rheia_head.jpg
Rheia_head_bump.jpg
Rheia_leather.jpg
Rheia_tongue.jpg
reflect.jpg
scope1.jpg
scope1Viewer.jpg
scope1_trans1.gif
\Runtime\textures\Dayglo\socomv2\
socomv2bumptest19.bum
socomv2bumptest19.jpg
socomv2template.png
socomv2texttest1.jpg
\Runtime\libraries\Pose\Operative Rheia\Suit\
AUS Wood.png
AUS Wood.pz2
AUS Wood.rsr
Black.png
Black.pz2
Black.rsr
Fiber.png
Fiber.pz2
Fiber.rsr
Lace.png
Lace.pz2
Lace.rsr
Leather.png
Leather.pz2
Leather.rsr
Shiny Leather.png
Shiny Leather.pz2
Shiny Leather.rsr
US Desert.png
US Desert.pz2
US Desert.rsr
US Jungle.png
US Jungle.pz2
US Jungle.rsr
US Urban.png
US Urban.pz2
US Urban.rsr
\Runtime\libraries\Pose\Operative Rheia\Rheia\
!!!ALLMATS.png
!!!ALLMATS.pz2
!!!ALLMATS.rsr
!!!RHEIA MAT FULL.rsr
!!!Rheia MAT Body.png
!!!Rheia MAT Body.pz2
!!!Rheia MAT Body.rsr
!!!Rheia MAT Full.PZ2
!!!Rheia MAT Full.png
!!!Rheia MAT Head.png
!!!Rheia MAT Head.pz2
!!!Rheia MAT Head.rsr
!!INJREMS.png
!!INJREMS.pz2
!!INJREMS.rsr
!!RHEIABODY-INJ.rsr
!!RHEIABODY-REM.rsr
!!RHEIAEYE-INJ.rsr
!!RHEIAEYE-REM.rsr
!!RHEIAHEAD-INJ.rsr
!!RHEIAHEAD-REM.rsr
!!RheiaBODY-INJ.PZ2
!!RheiaBODY-INJ.png
!!RheiaBODY-REM.PZ2
!!RheiaBODY-REM.png
!!RheiaEYE-INJ.PZ2
!!RheiaEYE-INJ.png
!!RheiaEYE-REM.PZ2
!!RheiaEYE-REM.png
!!RheiaHEAD-INJ.PZ2
!!RheiaHEAD-INJ.png
!!RheiaHEAD-REM.PZ2
!!RheiaHEAD-REM.png
!EYES.png
!EYES.pz2
!EYES.rsr
E_Amber.png
E_Amber.pz2
E_Amber.rsr
E_Blue.png
E_Blue.pz2
E_Blue.rsr
E_Brown.png
E_Brown.pz2
E_Brown.rsr
E_Green.png
E_Green.pz2
E_Green.rsr
E_Topaz.png
E_Topaz.pz2
E_Topaz.rsr
E_Violet.png
E_Violet.pz2
E_Violet.rsr
LIPS.png
LIPS.pz2
LIPS.rsr
L_Berry.png
L_Berry.pz2
L_Berry.rsr
L_Coral.png
L_Coral.pz2
L_Coral.rsr
L_Midnight.png
L_Midnight.pz2
L_Midnight.rsr
L_Mocha.png
L_Mocha.pz2
L_Mocha.rsr
L_Red.png
L_Red.pz2
L_Red.rsr
L_Wine.png
L_Wine.pz2
L_Wine.rsr
MAKEUP.png
MAKEUP.pz2
MAKEUP.rsr
MUP_Blk.png
MUP_Blk.pz2
MUP_Blk.rsr
MUP_Red.png
MUP_Red.pz2
MUP_Red.rsr
MUP_RedBlk.png
MUP_RedBlk.pz2
MUP_RedBlk.rsr
MUP_brown.png
MUP_brown.pz2
MUP_brown.rsr
MUP_green.png
MUP_green.pz2
MUP_green.rsr
MUP_purple.png
MUP_purple.pz2
MUP_purple.rsr
NAILS.png
NAILS.pz2
NAILS.rsr
N_Brown.png
N_Brown.pz2
N_Brown.rsr
N_Coral.png
N_Coral.pz2
N_Coral.rsr
N_Pink.png
N_Pink.pz2
N_Pink.rsr
N_Purple.png
N_Purple.pz2
N_Purple.rsr
N_Red.png
N_Red.pz2
N_Red.rsr
N_Wine.png
N_Wine.pz2
N_Wine.rsr
RHEIA-INJ.rsr
\Runtime\libraries\Pose\Operative Rheia\Motions\Routine\
!!Default.png
High 1.png
High 1.pz2
High 2.png
High 2.pz2
High 3.png
High 3.pz2
High 4.png
High 4.pz2
High 5.png
High 5.pz2
High 6.png
High 6.pz2
High 7.png
High 7.pz2
High 8.png
High 8.pz2
High 9.png
High 9.pz2
High10.png
High10.pz2
High11.png
High11.pz2
High12.png
High12.pz2
High13.png
High13.pz2
High14.png
High14.pz2
High15.png
High15.pz2
High16.png
High16.pz2
High17.png
High17.pz2
\Runtime\libraries\Pose\Operative Rheia\Motions\Partials\
!!Default.pz2
!!Default.rsr
!!GUN RT SOCOM GRIP.png
!!GUN RT SOCOM GRIP.pz2
!!GUN RT SOCOM GRIP.rsr
!!Neutral.png
!!Neutral.pz2
!!Neutral.rsr
!Left Fist.png
!Left Fist.pz2
!Left Fist.rsr
!Left Hook.png
!Left Hook.pz2
!Left Hook.rsr
!Left Palm Open.png
!Left Palm Open.pz2
!Left Palm Open.rsr
!Left Relaxed.png
!Left Relaxed.pz2
!Left Relaxed.rsr
!Left Two Knuckle.png
!Left Two Knuckle.pz2
!Left Two Knuckle.rsr
!Right Fist.png
!Right Fist.pz2
!Right Fist.rsr
!Right Hook.png
!Right Hook.pz2
!Right Hook.rsr
!Right Palm Open.png
!Right Palm Open.pz2
!Right Palm Open.rsr
!Right Two Knuckle.png
!Right Two Knuckle.pz2
!Right Two Knuckle.rsr
Arms Out.png
Arms Out.pz2
Arms Out.rsr
Empty Stance 2.png
Empty Stance 2.pz2
Empty Stance 2.rsr
Empty Stance 3.png
Empty Stance 3.pz2
Empty Stance 3.rsr
Empty Stance 4.png
Empty Stance 4.pz2
Empty Stance 4.rsr
Gungho Switch.png
Gungho Switch.pz2
Gungho Switch.rsr
Half Squat Right.png
Half Squat Right.pz2
Half Squat Right.rsr
Horse Mane 1.png
Horse Mane 1.pz2
Horse Mane 1.rsr
Horse Mane 2.png
Horse Mane 2.pz2
Horse Mane 2.rsr
Horse Mane 3.png
Horse Mane 3.pz2
Horse Mane 3.rsr
Horse Mane 4.png
Horse Mane 4.pz2
Horse Mane 4.rsr
Horse Mane 5.png
Horse Mane 5.pz2
Horse Mane 5.rsr
Horse Mane Leg 1.png
Horse Mane Leg 1.pz2
Horse Mane Leg 1.rsr
Horse Mane Leg 2.png
Horse Mane Leg 2.pz2
Horse Mane Leg 2.rsr
Horse Mane Leg 3.png
Horse Mane Leg 3.pz2
Horse Mane Leg 3.rsr
Horse Mane Leg 4.png
Horse Mane Leg 4.pz2
Horse Mane Leg 4.rsr
Horse Mane Leg 5.png
Horse Mane Leg 5.pz2
Horse Mane Leg 5.rsr
Horse Stance.png
Horse Stance.pz2
Horse Stance.rsr
Left 45 Five.png
Left 45 Five.pz2
Left 45 Five.rsr
Left 45 Four.png
Left 45 Four.pz2
Left 45 Four.rsr
Left 45 One.png
Left 45 One.pz2
Left 45 One.rsr
Left 45 Three.png
Left 45 Three.pz2
Left 45 Three.rsr
Left 45 Two.png
Left 45 Two.pz2
Left 45 Two.rsr
Left Arm Out.png
Left Arm Out.pz2
Left Arm Out.rsr
Left Back.png
Left Back.rsr
Left Behind Head.png
Left Behind Head.rsr
Left Front Bottom.png
Left Front Bottom.pz2
Left Front Bottom.rsr
Left Front.png
Left Front.pz2
Left Front.rsr
Left One.png
Left One.pz2
Left One.rsr
Left Two.png
Left Two.pz2
Left Two.rsr
Left back.pz2
Left behind head.pz2
Leg 1.png
Leg 1.pz2
Leg 1.rsr
Leg 2.png
Leg 2.pz2
Leg 2.rsr
Leg 3.png
Leg 3.pz2
Leg 3.rsr
Leg 4.png
Leg 4.pz2
Leg 4.rsr
Leg 5.png
Leg 5.pz2
Leg 5.rsr
Leg 6.png
Leg 6.pz2
Leg 6.rsr
Leg 7.png
Leg 7.pz2
Leg 7.rsr
Leg 8.png
Leg 8.pz2
Leg 8.rsr
Right 45 Five.png
Right 45 Five.pz2
Right 45 Five.rsr
Right 45 Four.png
Right 45 Four.pz2
Right 45 Four.rsr
Right 45 One.png
Right 45 One.pz2
Right 45 One.rsr
Right 45 Three.png
Right 45 Three.pz2
Right 45 Three.rsr
Right 45 Two.png
Right 45 Two.pz2
Right 45 Two.rsr
Right Arm Out.png
Right Arm Out.pz2
Right Arm Out.rsr
Right Back.png
Right Back.pz2
Right Back.rsr
Right Behind Head.png
Right Behind Head.pz2
Right Behind Head.rsr
Right Front Top.png
Right Front Top.pz2
Right Front Top.rsr
Right Front.png
Right Front.pz2
Right Front.rsr
Right One.png
Right One.pz2
Right One.rsr
Right Two.png
Right Two.pz2
Right Two.rsr
\Runtime\libraries\Pose\Operative Rheia\Motions\Normals\
Agony.png
Agony.pz2
Agony.rsr
Aim High.png
Aim High.pz2
Aim High.rsr
Climbing Left.png
Climbing Left.pz2
Climbing Left.rsr
Climbing Right.png
Climbing Right.pz2
Climbing Right.rsr
Crouch.png
Crouch.pz2
Crouch.rsr
Drop.png
Drop.pz2
Drop.rsr
Falling Two.png
Falling Two.rsr
Falling two.pz2
Falling.png
Falling.pz2
Falling.rsr
Fists.png
Fists.pz2
Fists.rsr
Freefalling.png
Freefalling.pz2
Freefalling.rsr
Get That.png
Get That.rsr
Get that.pz2
Hard Back Fall.png
Hard Back Fall.rsr
Hard back fall.pz2
Hit From Back.png
Hit From Back.pz2
Hit From Back.rsr
Hit From Front.png
Hit From Front.rsr
Hit from Front.pz2
Leave.png
Leave.pz2
Leave.rsr
Lifting.png
Lifting.pz2
Lifting.rsr
Look You.png
Look You.rsr
Look you.pz2
Made It.png
Made It.rsr
Made it.pz2
Not Fair.png
Not Fair.rsr
Not fair.pz2
Now What.png
Now What.rsr
Now what.pz2
Oops.png
Oops.pz2
Oops.rsr
Painful.png
Painful.rsr
Please.png
Please.pz2
Please.rsr
Prepare.png
Prepare.pz2
Prepare.rsr
Prowl.png
Prowl.pz2
Prowl.rsr
Punch.png
Punch.pz2
Punch.rsr
Shoot and Run.png
Shoot and Run.pz2
Shoot and Run.rsr
Stand and Aim.png
Stand and Aim.rsr
Steady.png
Steady.pz2
Steady.rsr
Strength.png
Strength.pz2
Strength.rsr
Thank You.png
Thank You.rsr
Thank you.pz2
The Swan.png
The Swan.pz2
The Swan.rsr
Thumbs.db
Watch Out.png
Watch Out.pz2
Watch Out.rsr
Why.png
Why.pz2
Why.rsr
painful.pz2
stand and aim.pz2
\Runtime\libraries\Pose\Operative Rheia\Motions\Midnight\
1.png
1.pz2
1.rsr
10.png
10.pz2
10.rsr
11.png
11.pz2
11.rsr
12.png
12.pz2
12.rsr
13.png
13.pz2
13.rsr
14.png
14.pz2
14.rsr
2.png
2.pz2
2.rsr
3.png
3.pz2
3.rsr
4.png
4.pz2
4.rsr
5.png
5.pz2
5.rsr
6.png
6.pz2
6.rsr
7.png
7.pz2
7.rsr
8.png
8.pz2
8.rsr
9.png
9.pz2
9.rsr
\Runtime\libraries\Pose\Operative Rheia\Motions\Forms\
Approach.png
Approach.pz2
Approach.rsr
Back Tuck.png
Back Tuck.pz2
Back Tuck.rsr
Blown Back.png
Blown Back.pz2
Blown Back.rsr
Caution 2.png
Caution 2.pz2
Caution 2.rsr
Caution.png
Caution.pz2
Caution.rsr
Classic.png
Classic.pz2
Classic.rsr
Coming Down.png
Coming Down.pz2
Coming Down.rsr
Hanging.png
Hanging.pz2
Hanging.rsr
Move.png
Move.pz2
Move.rsr
Not Down.png
Not Down.pz2
Not Down.rsr
Ready To Strike.png
Ready To Strike.pz2
Ready To Strike.rsr
Reverse Sides.png
Reverse Sides.pz2
Reverse Sides.rsr
Right Left.png
Right Left.pz2
Right Left.rsr
Take That.png
Take That.pz2
Take That.rsr
The Walk.png
The Walk.pz2
The Walk.rsr
\Runtime\libraries\materials\Operative Rheia\
AUS Wood.mt5
AUS Wood.png
AUS Wood.rsr
Black.mt5
Black.png
Black.rsr
Fiber.mt5
Fiber.png
Fiber.rsr
Green.mc6
Green.png
Green.rsr
Hot.mc6
Hot.png
Hot.rsr
Lace.mt5
Lace.png
Lace.rsr
Leather.mt5
Leather.png
Leather.rsr
Shiny Leather.mt5
Shiny Leather.png
Shiny Leather.rsr
US Desert.mt5
US Desert.png
US Desert.rsr
US Jungle.mt5
US Jungle.png
US Jungle.rsr
US Urban.mt5
US Urban.png
US Urban.rsr
\Runtime\libraries\Light\Midnight Missions\
!Flashlight2Chest.lt2
!Flashlight2Chest.png
!Flashlight2Chest.rsr
!Flashlight2Face.png
!Flashlight2Face.rsr
!Flashlight2face.lt2
!FlashlightAngleD.lt2
!FlashlightAngleD.png
!FlashlightAngleD.rsr
!FlashlightAngleU.lt2
!FlashlightAngleU.png
!FlashlightAngleU.rsr
!Interrogation Standing.lt2
!Interrogation Standing.png
!Interrogation Standing.rsr
!Laser Aim.lt2
!Laser Aim.png
!Laser Aim.rsr
!LeftHandHold.png
!LeftHandHold.rsr
!LefthandHold.lt2
!Overhang.lt2
!Overhang.png
!Overhang.rsr
!RightHandHold.png
!RightHandHold.rsr
!RighthandHold.lt2
!Sniper Scope.lt2
!Sniper Scope.png
!Sniper Scope.rsr
!UV Light.lt2
!UV Light.png
!UV Light.rsr
Algae.lt2
Algae.png
Algae.rsr
BLUE.lt2
BLUE.png
BLUE.rsr
Blue Cast BottomL.lt2
Blue Cast BottomL.png
Blue Cast BottomL.rsr
Blue Cast BottomR.lt2
Blue Cast BottomR.png
Blue Cast BottomR.rsr
Blue Cast Front.lt2
Blue Cast Front.png
Blue Cast Front.rsr
Blue sides.lt2
Blue sides.png
Blue sides.rsr
Burning Ashes.lt2
Burning Ashes.png
Burning Ashes.rsr
Default.lt2
Default.png
Default.rsr
Direct Left.lt2
Direct Left.png
Direct Left.rsr
Fire from below.lt2
Fire from below.png
Fire from below.rsr
GREEN.lt2
GREEN.png
GREEN.rsr
Grape.lt2
Grape.png
Grape.rsr
Grean Cast RearR.lt2
Grean Cast RearR.png
Grean Cast RearR.rsr
Green Cast BottomL.lt2
Green Cast BottomL.png
Green Cast BottomL.rsr
Green Cast BottomR.lt2
Green Cast BottomR.png
Green Cast BottomR.rsr
Green Cast Front.lt2
Green Cast Front.png
Green Cast Front.rsr
Green Cast RearL.lt2
Green Cast RearL.png
Green Cast RearL.rsr
Green Cover.lt2
Green Cover.png
Green Cover.rsr
Green warmth.png
Green warmth.rsr
Hidden Face.lt2
Hidden Face.png
Hidden Face.rsr
Inferno.lt2
Inferno.png
Inferno.rsr
Lavendar cast.lt2
Lavendar cast.png
Lavendar cast.rsr
Lemon cast.lt2
Lemon cast.png
Lemon cast.rsr
Light from below.lt2
Light from below.png
Light from below.rsr
Lime cast.lt2
Lime cast.png
Lime cast.rsr
Low intensity.lt2
Low intensity.png
Low intensity.rsr
Mystery.lt2
Mystery.png
Mystery.rsr
Natural Face.lt2
Natural Face.png
Natural Face.rsr
Nice silhouette.lt2
Nice silhouette.png
Nice silhouette.rsr
Orange-Yellow.lt2
Orange-Yellow.png
Orange-Yellow.rsr
RED.lt2
RED.png
RED.rsr
Real Skin.lt2
Real Skin.png
Real Skin.rsr
Rear Light.lt2
Rear Light.png
Rear Light.rsr
Red Cast BottomL.lt2
Red Cast BottomL.png
Red Cast BottomL.rsr
Red Cast BottomR.lt2
Red Cast BottomR.png
Red Cast BottomR.rsr
Red Cast Front.lt2
Red Cast Front.png
Red Cast Front.rsr
Red Cast RearL.lt2
Red Cast RearL.png
Red Cast RearL.rsr
Red Cast RearR.lt2
Red Cast RearR.png
Red Cast RearR.rsr
Rose.lt2
Rose.png
Rose.rsr
Simply Real.lt2
Simply Real.png
Simply Real.rsr
Sinister.lt2
Sinister.png
Sinister.rsr
Soft Portrait.lt2
Soft Portrait.png
Soft Portrait.rsr
Special Glow.lt2
Special Glow.png
Special Glow.rsr
Three-quarter.lt2
Three-quarter.png
Three-quarter.rsr
Thumbs.db
Warm Bath.lt2
Warm Bath.png
Warm Bath.rsr
Warm Caress.lt2
Warm Caress.png
Warm Caress.rsr
Warm Fire.lt2
Warm Fire.png
Warm Fire.rsr
Yellow.lt2
Yellow.png
Yellow.rsr
side cover.lt2
side cover.png
side cover.rsr
\Runtime\libraries\Hand\Operative Rheia\
MK23_TY2_Safe.hd2
MK23_TY2_Safe.png
MK23_TY2_Safe.rsr
TY2 Flat.hd2
TY2 Flat.png
TY2 Flat.rsr
\Runtime\libraries\Face\Operative Rheia\
!!Zeroed.fc2
!!Zeroed.png
!!Zeroed.rsr
Can not be.fc2
Can not be.png
Can not be.rsr
Dont Wanna.fc2
Dont Wanna.png
Dont Wanna.rsr
Dumb Me.fc2
Dumb Me.png
Dumb Me.rsr
Evil Thought.fc2
Evil Thought.png
Evil Thought.rsr
Evil Thought2.fc2
Evil Thought2.png
Evil Thought2.rsr
Figures.fc2
Figures.png
Figures.rsr
Gotcha.fc2
Gotcha.png
Gotcha.rsr
Grrrrrr.fc2
Grrrrrr.png
Grrrrrr.rsr
HA.fc2
HA.png
HA.rsr
Heh Heh Heh.fc2
Heh Heh Heh.png
Heh Heh Heh.rsr
I Like.fc2
I Like.png
I Like.rsr
Pain.fc2
Pain.png
Pain.rsr
Perv Yum.fc2
Perv Yum.png
Perv Yum.rsr
Perv Yum2.fc2
Perv Yum2.png
Perv Yum2.rsr
Phffft.fc2
Phffft.png
Phffft.rsr
Sorry.fc2
Sorry.png
Sorry.rsr
Upset.fc2
Upset.png
Upset.rsr
WTF.fc2
WTF.png
WTF.rsr
Wow.fc2
Wow.png
Wow.rsr
Yep I agree.fc2
Yep I agree.png
Yep I agree.rsr
\Runtime\libraries\Character\Operative Rheia\
Mk23NS.cr2
Mk23NS.png
Mk23NS.rsr
Rheia Fullsuit.cr2
Rheia Fullsuit.png
Rheia Fullsuit.rsr
Rheia Innersuit.cr2
Rheia Innersuit.png
Rheia Innersuit.rsr
Rheia Summersuit.cr2
Rheia Summersuit.png
Rheia Summersuit.rsr
Rheia shorts.cr2
Rheia shorts.png
Rheia shorts.rsr
\Runtime\libraries\Camera\Midnight Missions\
110mm Direct.cm2
110mm Direct.png
110mm Direct.rsr
200mm Direct Rear.cm2
200mm Direct Rear.png
200mm Direct Rear.rsr
200mm Direct.cm2
200mm Direct.png
200mm Direct.rsr
25mm Direct Rear.cm2
25mm Direct Rear.png
25mm Direct Rear.rsr
25mm Direct.cm2
25mm Direct.png
25mm Direct.rsr
300mm Direct.cm2
300mm Direct.png
300mm Direct.rsr
300mm Distant 45 Left.png
300mm Distant 45 Left.rsr
300mm Distant 45 Right.cm2
300mm Distant 45 Right.png
300mm Distant 45 Right.rsr
300mm Distant 45 left.cm2
45 Down Front.cm2
45 Down Front.png
45 Down Front.rsr
45 Down Leftside.cm2
45 Down Leftside.png
45 Down Leftside.rsr
45 Down Rear.cm2
45 Down Rear.png
45 Down Rear.rsr
45 Down Rightside.cm2
45 Down Rightside.png
45 Down Rightside.rsr
500mm Direct.cm2
500mm Direct.png
500mm Direct.rsr
500mm Distant 45 Left.cm2
500mm Distant 45 Left.png
500mm Distant 45 Left.rsr
500mm Distant 45 Right.cm2
500mm Distant 45 Right.png
500mm Distant 45 Right.rsr
50mm Direct.cm2
50mm Direct.png
50mm Direct.rsr
Close Up 45 Left.png
Close Up 45 Left.rsr
Close Up 45 Right.png
Close Up 45 Right.rsr
Close Up Front.png
Close Up Front.rsr
Close Up Left.png
Close Up Left.rsr
Close Up Rear.png
Close Up Rear.rsr
Close Up Right.png
Close Up Right.rsr
Close up 45 Left.cm2
Close up 45 Right.cm2
Close up Front.cm2
Close up Left.cm2
Close up Rear.cm2
Close up Right.cm2
Direct Front.cm2
Direct Front.png
Direct Front.rsr
Direct Leftside.cm2
Direct Leftside.png
Direct Leftside.rsr
Direct Rear.cm2
Direct Rear.png
Direct Rear.rsr
Direct Rightside.cm2
Direct Rightside.png
Direct Rightside.rsr
Distant 120 Left.cm2
Distant 120 Left.png
Distant 120 Left.rsr
Distant 120 Right.cm2
Distant 120 Right.png
Distant 120 Right.rsr
Distant 45 Left.cm2
Distant 45 Left.png
Distant 45 Left.rsr
Distant 45 Right.cm2
Distant 45 Right.png
Distant 45 Right.rsr
Distant Front.cm2
Distant Front.png
Distant Front.rsr
Distant Left.cm2
Distant Left.png
Distant Left.rsr
Distant Rear.cm2
Distant Rear.png
Distant Rear.rsr
Distant Right.cm2
Distant Right.png
Distant Right.rsr
Flash Bulb Left.cm2
Flash Bulb Left.png
Flash Bulb Left.rsr
Flash Bulb Rear.cm2
Flash Bulb Rear.png
Flash Bulb Rear.rsr
Flash Bulb Right.cm2
Flash Bulb Right.png
Flash Bulb Right.rsr
Flash Bulb.cm2
Flash Bulb.png
Flash Bulb.rsr
Front Pet View.cm2
Front Pet View.png
Front Pet View.rsr
Ground 120 Left.cm2
Ground 120 Left.png
Ground 120 Left.rsr
Ground 120 Right.cm2
Ground 120 Right.png
Ground 120 Right.rsr
Ground 15 Left.cm2
Ground 15 Left.png
Ground 15 Left.rsr
Ground 15 Right.cm2
Ground 15 Right.png
Ground 15 Right.rsr
Ground 25 Angle Front.png
Ground 25 Angle Front.rsr
Ground 25 Angle Left.png
Ground 25 Angle Left.rsr
Ground 25 Angle Rear.png
Ground 25 Angle Rear.rsr
Ground 25 Angle Right.png
Ground 25 Angle Right.rsr
Ground 25 angle Front.cm2
Ground 25 angle Left.cm2
Ground 25 angle Rear.cm2
Ground 25 angle Right.cm2
Ground 25A 120L.cm2
Ground 25A 120L.png
Ground 25A 120L.rsr
Ground 25A 120R.cm2
Ground 25A 120R.png
Ground 25A 120R.rsr
Ground 25A 15R.cm2
Ground 25A 15R.png
Ground 25A 15R.rsr
Ground 25A 45L.cm2
Ground 25A 45L.png
Ground 25A 45L.rsr
Ground 25A 45R.cm2
Ground 25A 45R.png
Ground 25A 45R.rsr
Ground 45 Left.cm2
Ground 45 Left.png
Ground 45 Left.rsr
Ground 45 Right.cm2
Ground 45 Right.png
Ground 45 Right.rsr
Ground Front.cm2
Ground Front.png
Ground Front.rsr
Ground Left.cm2
Ground Left.png
Ground Left.rsr
Ground Rear.cm2
Ground Rear.png
Ground Rear.rsr
Ground Right.cm2
Ground Right.png
Ground Right.rsr
Larger than Life.png
Larger than Life.rsr
Left 15 Down.png
Left 15 Down.rsr
Left 15 down.cm2
Left Pet View.cm2
Left Pet View.png
Left Pet View.rsr
Rear 15 Down.png
Rear 15 Down.rsr
Rear 15 down.cm2
Rear Pet View.cm2
Rear Pet View.png
Rear Pet View.rsr
Right 15 Down.png
Right 15 Down.rsr
Right 15 down.cm2
Right Pet View.cm2
Right Pet View.png
Right Pet View.rsr
Spot Light Left.cm2
Spot Light Left.png
Spot Light Left.rsr
Spot Light Rear.cm2
Spot Light Rear.png
Spot Light Rear.rsr
Spot Light Right.cm2
Spot Light Right.png
Spot Light Right.rsr
Spot Light.cm2
Spot Light.png
Spot Light.rsr
Top 45 Left.cm2
Top 45 Left.png
Top 45 Left.rsr
Top 45 Rear.cm2
Top 45 Rear.png
Top 45 Rear.rsr
Top 45 Right.cm2
Top 45 Right.png
Top 45 Right.rsr
Top Front.cm2
Top Front.png
Top Front.rsr
Voyuer Front.cm2
Voyuer Front.png
Voyuer Front.rsr
Voyuer View.cm2
Voyuer View.png
Voyuer View.rsr
\Runtime\libraries\!MMR\
hideRheia-head.pz2
hideRheia-neck.pz2
injRheia-head.pz2
injRheia-neck.pz2
remRheia-head.pz2
remRheia-neck.pz2
showRheia-head.pz2
showRheia-neck.pz2
\Runtime\Geometries\MidnightMissions\
Rheia_Fullsuit.rte
Rheia_Summersuit.rte
Rheia_innersuit.rte
Rheia_shorts.rte
\Runtime\Geometries\Dayglo_Mk23v2\
dayglosocomv2.obj
license.txt
readme.txt