::Midnight Missions: Operative Rheia, copyright 2006:: Authors: James C Jones II aka bovi (bovi@pacbell.net) Neesa Perkins aka Graphixdezine (graphixdezine@yahoo.co.uk) Dayglo (armakel@yahoo.com.sg) Midnight Missions is about espionage, sabotage, and field operatives. It's about the hidden agendas and shadow governments. It's about the life and death cycle of good and evil. Even though Rheia is one of the youngest members of the team she is also one of it's deadliest operatives. This pack includes: 1 Custom Head INJ/REM 1 Body INJ/REM 1 Natral Head Mat and bump (4000x2000) 1 Body Mat (3000x3000) 1 Body Bum (3000x3000) 6 MUs (4000x2000) 6 Eye Mats (500x500) 6 Lip textures (4000x2000) 6 nail textures (3000x3000) 1 Tongue (1024x730) 1 Teeth and Gum (1200x1000) 1 Eye white (512x512) 1 Eye Reflection (500x500) Also included in this pack: 1 Dayglo MK23 SOCOM Hand gun 2 Hand poses (MK23 Safe carry and Flat palm) 4 Bodysuits (Full, no-gloves or feet, short sleeve, shorts) 9 Textures for the bodysuits (3000x3000) 11 MAT files (Material Room) For the Bodysuits 22 Expressions (plus a neutral expression) 59 Light efects (including Flash lights, interrogation lights, and a sniper scope) 74 Camera settings and angles (Including Zoom magnification and spot light controlled from the Camera section) 140 Poses (80 standalones and 60 partials) CLICK OPS Manual to learn more about Rheia's abilities and all the special features in this pack. Or right click on OPS Manual and do Save Target As hair is not included. This pack includes: 1 Custom Head INJ/REM 1 Body INJ/REM 1 Natral Head Mat and bump (4000x2000) 1 Body Mat (3000x3000) 1 Body Bum (3000x3000) 6 MUs (4000x2000) 6 Eye Mats (500x500) 6 Lip textures (4000x2000) 6 nail textures (3000x3000) 1 Tongue (1024x730) 1 Teeth and Gum (1200x1000) 1 Eye white (512x512) 1 Eye Reflection (500x500) Also included in this pack: 1 Dayglo MK23 SOCOM Hand gun 2 Hand poses (MK23 Safe carry and Flat palm) 4 Bodysuits (Full, no-gloves or feet, short sleeve, shorts) 9 Textures for the bodysuits (3000x3000) 11 MAT files (Material Room) For the Bodysuits 22 Expressions (plus a neutral expression) 59 Light efects (including Flash lights, interrogation lights, and a sniper scope) 74 Camera settings and angles (Including Zoom magnification and spot light controlled from the Camera section) 140 Poses (80 standalones and 60 partials) hair is not included. ::Installation Instructions:: To install the product, extract to your Poser folder. Folders included in this zipped package are: Runtime (Geometries, Libaries (!MMR, Camera, Character, Face, Hand, Light, Materials, Pose), and textures. Rheia's Body is more toned and Muscular when compared to Teria Yuki's body. As a result certain morphs should be kept in mind when clothing Rheia: Tummy Muscular Chest Gluteus There are few instances where some body parts may poke out through the clothing. In which case, one can either experiment with the dial morphs for that particular piece of clothing or set the body part to 'Invisible'. When using the Bodysuit it will be necessary to set the 2nd Skin CHEST dial to 0.25 or selecting Rheia's chest and dialing her nipples smaller NOTE: The bodysuit was created from Rheia's CR2. In compliance with e-Frontier the suit has been encoded using RTEncoder with Teria Yuki 2 nude Obj used as the key. Please see RTEncoder INSTRUCTIONS to decode the Bodysuit for proper usage with Rheia. PROPER LOADING: 1. Load Terai Yuki 2 from the Figure Library 2. Go to the Pose Library and select TeriaYukiMorphs 3. MAKE SURE Use Inverse Kinematics is checked (Right and Left Legs and Hands). It is not necessary however, if you want the poses to apply correctly it has to be one. 4. Apply the RDNA Ultimate Body Morphs and the Ultimate Face Morphs to use the Expressions. NOTE: The expressions will still work without the RDNA Ultimate Head MOrphs for TY2, however, you will receive a version conflict message with each selection. Also, for Poser 6 SR3 users the eye reflection may appear too bright. To correct this, go into the Material Room and click on an Eye. Change the reflection color from white to grey. 5. Go to the Operative Rheia Folder. Select the Rheia subfolder. 6. Select !!RheiaBODY-INJ and Select !!RheiaHEAD-INJ NOTE: It is not necessary to have RDNA's Ultimate Body Morphs. You may leave Rheia's body and bodysuits as that of TY2. However, to get Rheia's body you MUST apply the body morphs first. This goes for the body suits. In order to have the suits conform properly to Rheia's body you have to apply the Body morphs AND then inject the body suit with !!RheiaBODY-INJ. 7. Select your favorite Hair NOTE: Rheia head is a custom Morph. 8. Apply MAT, MU, eyes, Lipstick to your liking. 9. Go to Figure Library and select Operative Rheia 10. Select a Bodysuit (See RTEncoder readme to decrypt bodysuits). 11. Conform suit 12. Select MK23 weapon and see Gunhanding 101 readme or review Rheia's OPS Manual, If you want to load her gun. 13. Go to the Pose Library and select Operative Rheia. 14. Go to the Suit subfolder and select a MAT for the bodysuit. 15. The Motions subfolder is further divided into different types of poses. 16. Experiment, render,enjoy. SUGGESTION: Save everything immediately as a scene or Place Rheia with bodysuit and gun in the Figure Library. - Folders Motions contains all the various standalone and partial poses available. You will find the Gun poses here as well. The Partial folder contains hand and finger grips. NOTE: You may also find Gun hand grip located in the Midnight Missions folder located in the HAND Library. PLEASE SEE THE OPS MANUAL FOR DETAILED INSTRUCTIONS AND EXAMPLES ON GETTING THE MOST OUT OF MIDNIGHT MISSIONS. ::BODY SUIT NOTES:: The suits are tailored to her exact body measurements. The suits also have full and partial morph capabilities. - To load a bodysuit go to the Operative Rheia folder located in the Character folder. - Select a suit and confirm to Rheia. - MAT textures are located in the POSE Library, under Operative Rheia in the Suit subfolder. You may also change textures in the Material Room by selecting the Operative Rheia folder in the Material Library Folder and selecting a MAT. THE GUN: - The MK23 SOCOM is located in the Operative Rheia in the Character Library - PLEASE READ THE GUN HANDLING 101 instructions located in the Rheia_readme folder for proper placement and parenting. MISC NOTES: * THIS MK23 SOCOM COMES UNCONFORMED/UNPARENTED TO ANY FIGURE. You have to manually parent the weapon. In order to do so, select "body" of figure, go to object properties and change parent to the target figure's desired limb. (e.g. right hand). After this is done, the weapon will follow the limb's movement. * This is a poseable figure. The slide, hammer, slide release, decocking lever, left/right safety, trigger can be posed within limits through the usage of dials. * When removing the LAM, remember to remove the lens of the flashlight as well. Known issues: * The left/right safety currently operates independently which is incorrect. * The slide release looks incorrect when engaged due to oversight. (slide is supposed to have a notch for lock function) * (extremely small) The very tip of the bottom of trigger has geometry that is messed up, causing missing faces that only appear on extremely close inspection. Light/Camera Instructions: 1. Click over to the light set and select the type of lighting you want. The Lights are attached to the POSING Camera. 2. Move the Camera until the scene and model are lit just the way you like it. 3. Tweak until you are satisfied. If you make a mistake select the last Camera angle or a Camera Angle that is closest to what you want to get back too. This is a perfect reset feature. SWITCHING BETWEEN CAMERAS: To jump to the Main Camera hold the CTRL key down and tap the M key. To switch to the POSE Cam do CTRL , (CTRL and the Comma key). When switching to the POSE camera the focal length may change from 38mm (default) to 25mm - this will happen if you do not use the Camera Settings for your very first scene. The difference is that more of the image fits in your document window. To change back to the default 38mm go into the POSE camera properties and simply click on the number in Focal length and type in 38. Make sure the Figure is selected when you use the Camera settings. See the OPS Manual for detailed instructions REQUIREMENTS : This product has been tested for PC Only, Poser 6, e-Frontier's Teria Yuki 2, RDNA Ultimate Body Morphs for TY2 and RDNA Ultimate Face Morphs for TY2. Thank you for purchasing Midnight Missions: Operative Rheia. If you have any questions or suggestions about Midnight Missions or any other product please email us. bovi@pacbell.net and graphixdezine@yahoo.co.uk TECHNICAL SUPPORT : For all support regarding Midnight Missions email me at bovi@pacbell.net LEGAL : MIdnight Missions: Operative Rheia Copyright © 2006 bovi James C Jones II (bovi@pacbell.net) and Neesa Perkins (graphixdezine@yahoo.co.uk). The midnight Missions name was coined by Judy Hayes (arasii) Please see the enclosed license.txt file for details. ALL ITEMS CONTAINED WITHIN THIS SET MAY NOT BE DISTRIBUTED BY ANY MEANS WITHOUT WRITTEN PERMISSION FROM THE CREATORS. OWNERSHIP STATEMENTS : Disclosure resources for Operative Rheia and Texture Resources by bovi and Graphixdezine: "All of this products content was created by graphixdezine, bovi, and Dayglo using the following merchant resources: Bices Bits Again by Bice Chromatica: Lips by chromafolio and Hankim Authentic Tileable Camouflage Textures 1 by coflek-gnorg Kiss Proofed - Texturing Merchant Additions by Bice Eye makeup by Vali Authentic Tileable Camouflage Textures 2 by coflek-gnorg Authentic Tileable Camouflage Textures 3 by coflek-gnorg Sci Feyes by rebelmommy and bovi Merchant Starterkit Vol. 2 by nouskchka and nicu1 Photo references by 3d.sk 71 H.Q. REFERENCE PHOTOS by nicu1 2nd skin by Dimension3D Items that may have appeared in Promotion: Rheia by bovi and Graphixdezine MK23 SOCOM by Dayglo Poser 6 interface by e-Frontier Jolie Hair by Aery Soul Structures by Stonemason ::FILELIST:: \Runtime\textures\Midnight Missions\ REYE_AMB.jpg REYE_BL.jpg REYE_BRN.jpg REYE_GRN.jpg REYE_TP.jpg REYE_VI.jpg RLashes.jpg RLips_Berry.jpg RLips_Coral.jpg RLips_Midnight.jpg RLips_Mocha.jpg RLips_Wine.jpg RLips_red.jpg RMUP_Black.jpg RMUP_BlackRed.jpg RMUP_Red.jpg RMUP_brown.jpg RMUP_green.jpg RMUP_purple.jpg RNails_brown.jpg RNails_coral.jpg RNails_pink.jpg RNails_purple.jpg RNails_red.jpg RNails_wine.jpg RTeethgums.jpg RheiaAUS_wood.jpg RheiaFiber.jpg RheiaGrid.jpg RheiaLace.jpg RheiaLaceTran.jpg RheiaUs_desert.jpg RheiaUs_jungle.jpg RheiaUs_urban.jpg Rheia_Black.jpg Rheia_body.jpg Rheia_body_bump.jpg Rheia_eyes.jpg Rheia_head.jpg Rheia_head_bump.jpg Rheia_leather.jpg Rheia_tongue.jpg reflect.jpg scope1.jpg scope1Viewer.jpg scope1_trans1.gif \Runtime\textures\Dayglo\socomv2\ socomv2bumptest19.bum socomv2bumptest19.jpg socomv2template.png socomv2texttest1.jpg \Runtime\libraries\Pose\Operative Rheia\Suit\ AUS Wood.png AUS Wood.pz2 AUS Wood.rsr Black.png Black.pz2 Black.rsr Fiber.png Fiber.pz2 Fiber.rsr Lace.png Lace.pz2 Lace.rsr Leather.png Leather.pz2 Leather.rsr Shiny Leather.png Shiny Leather.pz2 Shiny Leather.rsr US Desert.png US Desert.pz2 US Desert.rsr US Jungle.png US Jungle.pz2 US Jungle.rsr US Urban.png US Urban.pz2 US Urban.rsr \Runtime\libraries\Pose\Operative Rheia\Rheia\ !!!ALLMATS.png !!!ALLMATS.pz2 !!!ALLMATS.rsr !!!RHEIA MAT FULL.rsr !!!Rheia MAT Body.png !!!Rheia MAT Body.pz2 !!!Rheia MAT Body.rsr !!!Rheia MAT Full.PZ2 !!!Rheia MAT Full.png !!!Rheia MAT Head.png !!!Rheia MAT Head.pz2 !!!Rheia MAT Head.rsr !!INJREMS.png !!INJREMS.pz2 !!INJREMS.rsr !!RHEIABODY-INJ.rsr !!RHEIABODY-REM.rsr !!RHEIAEYE-INJ.rsr !!RHEIAEYE-REM.rsr !!RHEIAHEAD-INJ.rsr !!RHEIAHEAD-REM.rsr !!RheiaBODY-INJ.PZ2 !!RheiaBODY-INJ.png !!RheiaBODY-REM.PZ2 !!RheiaBODY-REM.png !!RheiaEYE-INJ.PZ2 !!RheiaEYE-INJ.png !!RheiaEYE-REM.PZ2 !!RheiaEYE-REM.png !!RheiaHEAD-INJ.PZ2 !!RheiaHEAD-INJ.png !!RheiaHEAD-REM.PZ2 !!RheiaHEAD-REM.png !EYES.png !EYES.pz2 !EYES.rsr E_Amber.png E_Amber.pz2 E_Amber.rsr E_Blue.png E_Blue.pz2 E_Blue.rsr E_Brown.png E_Brown.pz2 E_Brown.rsr E_Green.png E_Green.pz2 E_Green.rsr E_Topaz.png E_Topaz.pz2 E_Topaz.rsr E_Violet.png E_Violet.pz2 E_Violet.rsr LIPS.png LIPS.pz2 LIPS.rsr L_Berry.png L_Berry.pz2 L_Berry.rsr L_Coral.png L_Coral.pz2 L_Coral.rsr L_Midnight.png L_Midnight.pz2 L_Midnight.rsr L_Mocha.png L_Mocha.pz2 L_Mocha.rsr L_Red.png L_Red.pz2 L_Red.rsr L_Wine.png L_Wine.pz2 L_Wine.rsr MAKEUP.png MAKEUP.pz2 MAKEUP.rsr MUP_Blk.png MUP_Blk.pz2 MUP_Blk.rsr MUP_Red.png MUP_Red.pz2 MUP_Red.rsr MUP_RedBlk.png MUP_RedBlk.pz2 MUP_RedBlk.rsr MUP_brown.png MUP_brown.pz2 MUP_brown.rsr MUP_green.png MUP_green.pz2 MUP_green.rsr MUP_purple.png MUP_purple.pz2 MUP_purple.rsr NAILS.png NAILS.pz2 NAILS.rsr N_Brown.png N_Brown.pz2 N_Brown.rsr N_Coral.png N_Coral.pz2 N_Coral.rsr N_Pink.png N_Pink.pz2 N_Pink.rsr N_Purple.png N_Purple.pz2 N_Purple.rsr N_Red.png N_Red.pz2 N_Red.rsr N_Wine.png N_Wine.pz2 N_Wine.rsr RHEIA-INJ.rsr \Runtime\libraries\Pose\Operative Rheia\Motions\Routine\ !!Default.png High 1.png High 1.pz2 High 2.png High 2.pz2 High 3.png High 3.pz2 High 4.png High 4.pz2 High 5.png High 5.pz2 High 6.png High 6.pz2 High 7.png High 7.pz2 High 8.png High 8.pz2 High 9.png High 9.pz2 High10.png High10.pz2 High11.png High11.pz2 High12.png High12.pz2 High13.png High13.pz2 High14.png High14.pz2 High15.png High15.pz2 High16.png High16.pz2 High17.png High17.pz2 \Runtime\libraries\Pose\Operative Rheia\Motions\Partials\ !!Default.pz2 !!Default.rsr !!GUN RT SOCOM GRIP.png !!GUN RT SOCOM GRIP.pz2 !!GUN RT SOCOM GRIP.rsr !!Neutral.png !!Neutral.pz2 !!Neutral.rsr !Left Fist.png !Left Fist.pz2 !Left Fist.rsr !Left Hook.png !Left Hook.pz2 !Left Hook.rsr !Left Palm Open.png !Left Palm Open.pz2 !Left Palm Open.rsr !Left Relaxed.png !Left Relaxed.pz2 !Left Relaxed.rsr !Left Two Knuckle.png !Left Two Knuckle.pz2 !Left Two Knuckle.rsr !Right Fist.png !Right Fist.pz2 !Right Fist.rsr !Right Hook.png !Right Hook.pz2 !Right Hook.rsr !Right Palm Open.png !Right Palm Open.pz2 !Right Palm Open.rsr !Right Two Knuckle.png !Right Two Knuckle.pz2 !Right Two Knuckle.rsr Arms Out.png Arms Out.pz2 Arms Out.rsr Empty Stance 2.png Empty Stance 2.pz2 Empty Stance 2.rsr Empty Stance 3.png Empty Stance 3.pz2 Empty Stance 3.rsr Empty Stance 4.png Empty Stance 4.pz2 Empty Stance 4.rsr Gungho Switch.png Gungho Switch.pz2 Gungho Switch.rsr Half Squat Right.png Half Squat Right.pz2 Half Squat Right.rsr Horse Mane 1.png Horse Mane 1.pz2 Horse Mane 1.rsr Horse Mane 2.png Horse Mane 2.pz2 Horse Mane 2.rsr Horse Mane 3.png Horse Mane 3.pz2 Horse Mane 3.rsr Horse Mane 4.png Horse Mane 4.pz2 Horse Mane 4.rsr Horse Mane 5.png Horse Mane 5.pz2 Horse Mane 5.rsr Horse Mane Leg 1.png Horse Mane Leg 1.pz2 Horse Mane Leg 1.rsr Horse Mane Leg 2.png Horse Mane Leg 2.pz2 Horse Mane Leg 2.rsr Horse Mane Leg 3.png Horse Mane Leg 3.pz2 Horse Mane Leg 3.rsr Horse Mane Leg 4.png Horse Mane Leg 4.pz2 Horse Mane Leg 4.rsr Horse Mane Leg 5.png Horse Mane Leg 5.pz2 Horse Mane Leg 5.rsr Horse Stance.png Horse Stance.pz2 Horse Stance.rsr Left 45 Five.png Left 45 Five.pz2 Left 45 Five.rsr Left 45 Four.png Left 45 Four.pz2 Left 45 Four.rsr Left 45 One.png Left 45 One.pz2 Left 45 One.rsr Left 45 Three.png Left 45 Three.pz2 Left 45 Three.rsr Left 45 Two.png Left 45 Two.pz2 Left 45 Two.rsr Left Arm Out.png Left Arm Out.pz2 Left Arm Out.rsr Left Back.png Left Back.rsr Left Behind Head.png Left Behind Head.rsr Left Front Bottom.png Left Front Bottom.pz2 Left Front Bottom.rsr Left Front.png Left Front.pz2 Left Front.rsr Left One.png Left One.pz2 Left One.rsr Left Two.png Left Two.pz2 Left Two.rsr Left back.pz2 Left behind head.pz2 Leg 1.png Leg 1.pz2 Leg 1.rsr Leg 2.png Leg 2.pz2 Leg 2.rsr Leg 3.png Leg 3.pz2 Leg 3.rsr Leg 4.png Leg 4.pz2 Leg 4.rsr Leg 5.png Leg 5.pz2 Leg 5.rsr Leg 6.png Leg 6.pz2 Leg 6.rsr Leg 7.png Leg 7.pz2 Leg 7.rsr Leg 8.png Leg 8.pz2 Leg 8.rsr Right 45 Five.png Right 45 Five.pz2 Right 45 Five.rsr Right 45 Four.png Right 45 Four.pz2 Right 45 Four.rsr Right 45 One.png Right 45 One.pz2 Right 45 One.rsr Right 45 Three.png Right 45 Three.pz2 Right 45 Three.rsr Right 45 Two.png Right 45 Two.pz2 Right 45 Two.rsr Right Arm Out.png Right Arm Out.pz2 Right Arm Out.rsr Right Back.png Right Back.pz2 Right Back.rsr Right Behind Head.png Right Behind Head.pz2 Right Behind Head.rsr Right Front Top.png Right Front Top.pz2 Right Front Top.rsr Right Front.png Right Front.pz2 Right Front.rsr Right One.png Right One.pz2 Right One.rsr Right Two.png Right Two.pz2 Right Two.rsr \Runtime\libraries\Pose\Operative Rheia\Motions\Normals\ Agony.png Agony.pz2 Agony.rsr Aim High.png Aim High.pz2 Aim High.rsr Climbing Left.png Climbing Left.pz2 Climbing Left.rsr Climbing Right.png Climbing Right.pz2 Climbing Right.rsr Crouch.png Crouch.pz2 Crouch.rsr Drop.png Drop.pz2 Drop.rsr Falling Two.png Falling Two.rsr Falling two.pz2 Falling.png Falling.pz2 Falling.rsr Fists.png Fists.pz2 Fists.rsr Freefalling.png Freefalling.pz2 Freefalling.rsr Get That.png Get That.rsr Get that.pz2 Hard Back Fall.png Hard Back Fall.rsr Hard back fall.pz2 Hit From Back.png Hit From Back.pz2 Hit From Back.rsr Hit From Front.png Hit From Front.rsr Hit from Front.pz2 Leave.png Leave.pz2 Leave.rsr Lifting.png Lifting.pz2 Lifting.rsr Look You.png Look You.rsr Look you.pz2 Made It.png Made It.rsr Made it.pz2 Not Fair.png Not Fair.rsr Not fair.pz2 Now What.png Now What.rsr Now what.pz2 Oops.png Oops.pz2 Oops.rsr Painful.png Painful.rsr Please.png Please.pz2 Please.rsr Prepare.png Prepare.pz2 Prepare.rsr Prowl.png Prowl.pz2 Prowl.rsr Punch.png Punch.pz2 Punch.rsr Shoot and Run.png Shoot and Run.pz2 Shoot and Run.rsr Stand and Aim.png Stand and Aim.rsr Steady.png Steady.pz2 Steady.rsr Strength.png Strength.pz2 Strength.rsr Thank You.png Thank You.rsr Thank you.pz2 The Swan.png The Swan.pz2 The Swan.rsr Thumbs.db Watch Out.png Watch Out.pz2 Watch Out.rsr Why.png Why.pz2 Why.rsr painful.pz2 stand and aim.pz2 \Runtime\libraries\Pose\Operative Rheia\Motions\Midnight\ 1.png 1.pz2 1.rsr 10.png 10.pz2 10.rsr 11.png 11.pz2 11.rsr 12.png 12.pz2 12.rsr 13.png 13.pz2 13.rsr 14.png 14.pz2 14.rsr 2.png 2.pz2 2.rsr 3.png 3.pz2 3.rsr 4.png 4.pz2 4.rsr 5.png 5.pz2 5.rsr 6.png 6.pz2 6.rsr 7.png 7.pz2 7.rsr 8.png 8.pz2 8.rsr 9.png 9.pz2 9.rsr \Runtime\libraries\Pose\Operative Rheia\Motions\Forms\ Approach.png Approach.pz2 Approach.rsr Back Tuck.png Back Tuck.pz2 Back Tuck.rsr Blown Back.png Blown Back.pz2 Blown Back.rsr Caution 2.png Caution 2.pz2 Caution 2.rsr Caution.png Caution.pz2 Caution.rsr Classic.png Classic.pz2 Classic.rsr Coming Down.png Coming Down.pz2 Coming Down.rsr Hanging.png Hanging.pz2 Hanging.rsr Move.png Move.pz2 Move.rsr Not Down.png Not Down.pz2 Not Down.rsr Ready To Strike.png Ready To Strike.pz2 Ready To Strike.rsr Reverse Sides.png Reverse Sides.pz2 Reverse Sides.rsr Right Left.png Right Left.pz2 Right Left.rsr Take That.png Take That.pz2 Take That.rsr The Walk.png The Walk.pz2 The Walk.rsr \Runtime\libraries\materials\Operative Rheia\ AUS Wood.mt5 AUS Wood.png AUS Wood.rsr Black.mt5 Black.png Black.rsr Fiber.mt5 Fiber.png Fiber.rsr Green.mc6 Green.png Green.rsr Hot.mc6 Hot.png Hot.rsr Lace.mt5 Lace.png Lace.rsr Leather.mt5 Leather.png Leather.rsr Shiny Leather.mt5 Shiny Leather.png Shiny Leather.rsr US Desert.mt5 US Desert.png US Desert.rsr US Jungle.mt5 US Jungle.png US Jungle.rsr US Urban.mt5 US Urban.png US Urban.rsr \Runtime\libraries\Light\Midnight Missions\ !Flashlight2Chest.lt2 !Flashlight2Chest.png !Flashlight2Chest.rsr !Flashlight2Face.png !Flashlight2Face.rsr !Flashlight2face.lt2 !FlashlightAngleD.lt2 !FlashlightAngleD.png !FlashlightAngleD.rsr !FlashlightAngleU.lt2 !FlashlightAngleU.png !FlashlightAngleU.rsr !Interrogation Standing.lt2 !Interrogation Standing.png !Interrogation Standing.rsr !Laser Aim.lt2 !Laser Aim.png !Laser Aim.rsr !LeftHandHold.png !LeftHandHold.rsr !LefthandHold.lt2 !Overhang.lt2 !Overhang.png !Overhang.rsr !RightHandHold.png !RightHandHold.rsr !RighthandHold.lt2 !Sniper Scope.lt2 !Sniper Scope.png !Sniper Scope.rsr !UV Light.lt2 !UV Light.png !UV Light.rsr Algae.lt2 Algae.png Algae.rsr BLUE.lt2 BLUE.png BLUE.rsr Blue Cast BottomL.lt2 Blue Cast BottomL.png Blue Cast BottomL.rsr Blue Cast BottomR.lt2 Blue Cast BottomR.png Blue Cast BottomR.rsr Blue Cast Front.lt2 Blue Cast Front.png Blue Cast Front.rsr Blue sides.lt2 Blue sides.png Blue sides.rsr Burning Ashes.lt2 Burning Ashes.png Burning Ashes.rsr Default.lt2 Default.png Default.rsr Direct Left.lt2 Direct Left.png Direct Left.rsr Fire from below.lt2 Fire from below.png Fire from below.rsr GREEN.lt2 GREEN.png GREEN.rsr Grape.lt2 Grape.png Grape.rsr Grean Cast RearR.lt2 Grean Cast RearR.png Grean Cast RearR.rsr Green Cast BottomL.lt2 Green Cast BottomL.png Green Cast BottomL.rsr Green Cast BottomR.lt2 Green Cast BottomR.png Green Cast BottomR.rsr Green Cast Front.lt2 Green Cast Front.png Green Cast Front.rsr Green Cast RearL.lt2 Green Cast RearL.png Green Cast RearL.rsr Green Cover.lt2 Green Cover.png Green Cover.rsr Green warmth.png Green warmth.rsr Hidden Face.lt2 Hidden Face.png Hidden Face.rsr Inferno.lt2 Inferno.png Inferno.rsr Lavendar cast.lt2 Lavendar cast.png Lavendar cast.rsr Lemon cast.lt2 Lemon cast.png Lemon cast.rsr Light from below.lt2 Light from below.png Light from below.rsr Lime cast.lt2 Lime cast.png Lime cast.rsr Low intensity.lt2 Low intensity.png Low intensity.rsr Mystery.lt2 Mystery.png Mystery.rsr Natural Face.lt2 Natural Face.png Natural Face.rsr Nice silhouette.lt2 Nice silhouette.png Nice silhouette.rsr Orange-Yellow.lt2 Orange-Yellow.png Orange-Yellow.rsr RED.lt2 RED.png RED.rsr Real Skin.lt2 Real Skin.png Real Skin.rsr Rear Light.lt2 Rear Light.png Rear Light.rsr Red Cast BottomL.lt2 Red Cast BottomL.png Red Cast BottomL.rsr Red Cast BottomR.lt2 Red Cast BottomR.png Red Cast BottomR.rsr Red Cast Front.lt2 Red Cast Front.png Red Cast Front.rsr Red Cast RearL.lt2 Red Cast RearL.png Red Cast RearL.rsr Red Cast RearR.lt2 Red Cast RearR.png Red Cast RearR.rsr Rose.lt2 Rose.png Rose.rsr Simply Real.lt2 Simply Real.png Simply Real.rsr Sinister.lt2 Sinister.png Sinister.rsr Soft Portrait.lt2 Soft Portrait.png Soft Portrait.rsr Special Glow.lt2 Special Glow.png Special Glow.rsr Three-quarter.lt2 Three-quarter.png Three-quarter.rsr Thumbs.db Warm Bath.lt2 Warm Bath.png Warm Bath.rsr Warm Caress.lt2 Warm Caress.png Warm Caress.rsr Warm Fire.lt2 Warm Fire.png Warm Fire.rsr Yellow.lt2 Yellow.png Yellow.rsr side cover.lt2 side cover.png side cover.rsr \Runtime\libraries\Hand\Operative Rheia\ MK23_TY2_Safe.hd2 MK23_TY2_Safe.png MK23_TY2_Safe.rsr TY2 Flat.hd2 TY2 Flat.png TY2 Flat.rsr \Runtime\libraries\Face\Operative Rheia\ !!Zeroed.fc2 !!Zeroed.png !!Zeroed.rsr Can not be.fc2 Can not be.png Can not be.rsr Dont Wanna.fc2 Dont Wanna.png Dont Wanna.rsr Dumb Me.fc2 Dumb Me.png Dumb Me.rsr Evil Thought.fc2 Evil Thought.png Evil Thought.rsr Evil Thought2.fc2 Evil Thought2.png Evil Thought2.rsr Figures.fc2 Figures.png Figures.rsr Gotcha.fc2 Gotcha.png Gotcha.rsr Grrrrrr.fc2 Grrrrrr.png Grrrrrr.rsr HA.fc2 HA.png HA.rsr Heh Heh Heh.fc2 Heh Heh Heh.png Heh Heh Heh.rsr I Like.fc2 I Like.png I Like.rsr Pain.fc2 Pain.png Pain.rsr Perv Yum.fc2 Perv Yum.png Perv Yum.rsr Perv Yum2.fc2 Perv Yum2.png Perv Yum2.rsr Phffft.fc2 Phffft.png Phffft.rsr Sorry.fc2 Sorry.png Sorry.rsr Upset.fc2 Upset.png Upset.rsr WTF.fc2 WTF.png WTF.rsr Wow.fc2 Wow.png Wow.rsr Yep I agree.fc2 Yep I agree.png Yep I agree.rsr \Runtime\libraries\Character\Operative Rheia\ Mk23NS.cr2 Mk23NS.png Mk23NS.rsr Rheia Fullsuit.cr2 Rheia Fullsuit.png Rheia Fullsuit.rsr Rheia Innersuit.cr2 Rheia Innersuit.png Rheia Innersuit.rsr Rheia Summersuit.cr2 Rheia Summersuit.png Rheia Summersuit.rsr Rheia shorts.cr2 Rheia shorts.png Rheia shorts.rsr \Runtime\libraries\Camera\Midnight Missions\ 110mm Direct.cm2 110mm Direct.png 110mm Direct.rsr 200mm Direct Rear.cm2 200mm Direct Rear.png 200mm Direct Rear.rsr 200mm Direct.cm2 200mm Direct.png 200mm Direct.rsr 25mm Direct Rear.cm2 25mm Direct Rear.png 25mm Direct Rear.rsr 25mm Direct.cm2 25mm Direct.png 25mm Direct.rsr 300mm Direct.cm2 300mm Direct.png 300mm Direct.rsr 300mm Distant 45 Left.png 300mm Distant 45 Left.rsr 300mm Distant 45 Right.cm2 300mm Distant 45 Right.png 300mm Distant 45 Right.rsr 300mm Distant 45 left.cm2 45 Down Front.cm2 45 Down Front.png 45 Down Front.rsr 45 Down Leftside.cm2 45 Down Leftside.png 45 Down Leftside.rsr 45 Down Rear.cm2 45 Down Rear.png 45 Down Rear.rsr 45 Down Rightside.cm2 45 Down Rightside.png 45 Down Rightside.rsr 500mm Direct.cm2 500mm Direct.png 500mm Direct.rsr 500mm Distant 45 Left.cm2 500mm Distant 45 Left.png 500mm Distant 45 Left.rsr 500mm Distant 45 Right.cm2 500mm Distant 45 Right.png 500mm Distant 45 Right.rsr 50mm Direct.cm2 50mm Direct.png 50mm Direct.rsr Close Up 45 Left.png Close Up 45 Left.rsr Close Up 45 Right.png Close Up 45 Right.rsr Close Up Front.png Close Up Front.rsr Close Up Left.png Close Up Left.rsr Close Up Rear.png Close Up Rear.rsr Close Up Right.png Close Up Right.rsr Close up 45 Left.cm2 Close up 45 Right.cm2 Close up Front.cm2 Close up Left.cm2 Close up Rear.cm2 Close up Right.cm2 Direct Front.cm2 Direct Front.png Direct Front.rsr Direct Leftside.cm2 Direct Leftside.png Direct Leftside.rsr Direct Rear.cm2 Direct Rear.png Direct Rear.rsr Direct Rightside.cm2 Direct Rightside.png Direct Rightside.rsr Distant 120 Left.cm2 Distant 120 Left.png Distant 120 Left.rsr Distant 120 Right.cm2 Distant 120 Right.png Distant 120 Right.rsr Distant 45 Left.cm2 Distant 45 Left.png Distant 45 Left.rsr Distant 45 Right.cm2 Distant 45 Right.png Distant 45 Right.rsr Distant Front.cm2 Distant Front.png Distant Front.rsr Distant Left.cm2 Distant Left.png Distant Left.rsr Distant Rear.cm2 Distant Rear.png Distant Rear.rsr Distant Right.cm2 Distant Right.png Distant Right.rsr Flash Bulb Left.cm2 Flash Bulb Left.png Flash Bulb Left.rsr Flash Bulb Rear.cm2 Flash Bulb Rear.png Flash Bulb Rear.rsr Flash Bulb Right.cm2 Flash Bulb Right.png Flash Bulb Right.rsr Flash Bulb.cm2 Flash Bulb.png Flash Bulb.rsr Front Pet View.cm2 Front Pet View.png Front Pet View.rsr Ground 120 Left.cm2 Ground 120 Left.png Ground 120 Left.rsr Ground 120 Right.cm2 Ground 120 Right.png Ground 120 Right.rsr Ground 15 Left.cm2 Ground 15 Left.png Ground 15 Left.rsr Ground 15 Right.cm2 Ground 15 Right.png Ground 15 Right.rsr Ground 25 Angle Front.png Ground 25 Angle Front.rsr Ground 25 Angle Left.png Ground 25 Angle Left.rsr Ground 25 Angle Rear.png Ground 25 Angle Rear.rsr Ground 25 Angle Right.png Ground 25 Angle Right.rsr Ground 25 angle Front.cm2 Ground 25 angle Left.cm2 Ground 25 angle Rear.cm2 Ground 25 angle Right.cm2 Ground 25A 120L.cm2 Ground 25A 120L.png Ground 25A 120L.rsr Ground 25A 120R.cm2 Ground 25A 120R.png Ground 25A 120R.rsr Ground 25A 15R.cm2 Ground 25A 15R.png Ground 25A 15R.rsr Ground 25A 45L.cm2 Ground 25A 45L.png Ground 25A 45L.rsr Ground 25A 45R.cm2 Ground 25A 45R.png Ground 25A 45R.rsr Ground 45 Left.cm2 Ground 45 Left.png Ground 45 Left.rsr Ground 45 Right.cm2 Ground 45 Right.png Ground 45 Right.rsr Ground Front.cm2 Ground Front.png Ground Front.rsr Ground Left.cm2 Ground Left.png Ground Left.rsr Ground Rear.cm2 Ground Rear.png Ground Rear.rsr Ground Right.cm2 Ground Right.png Ground Right.rsr Larger than Life.png Larger than Life.rsr Left 15 Down.png Left 15 Down.rsr Left 15 down.cm2 Left Pet View.cm2 Left Pet View.png Left Pet View.rsr Rear 15 Down.png Rear 15 Down.rsr Rear 15 down.cm2 Rear Pet View.cm2 Rear Pet View.png Rear Pet View.rsr Right 15 Down.png Right 15 Down.rsr Right 15 down.cm2 Right Pet View.cm2 Right Pet View.png Right Pet View.rsr Spot Light Left.cm2 Spot Light Left.png Spot Light Left.rsr Spot Light Rear.cm2 Spot Light Rear.png Spot Light Rear.rsr Spot Light Right.cm2 Spot Light Right.png Spot Light Right.rsr Spot Light.cm2 Spot Light.png Spot Light.rsr Top 45 Left.cm2 Top 45 Left.png Top 45 Left.rsr Top 45 Rear.cm2 Top 45 Rear.png Top 45 Rear.rsr Top 45 Right.cm2 Top 45 Right.png Top 45 Right.rsr Top Front.cm2 Top Front.png Top Front.rsr Voyuer Front.cm2 Voyuer Front.png Voyuer Front.rsr Voyuer View.cm2 Voyuer View.png Voyuer View.rsr \Runtime\libraries\!MMR\ hideRheia-head.pz2 hideRheia-neck.pz2 injRheia-head.pz2 injRheia-neck.pz2 remRheia-head.pz2 remRheia-neck.pz2 showRheia-head.pz2 showRheia-neck.pz2 \Runtime\Geometries\MidnightMissions\ Rheia_Fullsuit.rte Rheia_Summersuit.rte Rheia_innersuit.rte Rheia_shorts.rte \Runtime\Geometries\Dayglo_Mk23v2\ dayglosocomv2.obj license.txt readme.txt