README -------------------------------------------------------------------------------------------- Dixie for A3 08/25/05 Überskulk / jinx@ladylittlefox.com & artist@uberskulk.com Copyright 2005 - Regina LaGrone and Marcus LaGrone The Clothing set and its textures have been designed especially for the DAZ Aiko3 character, offering a high degree of detail and resolution for renders ranging from Gothic to Western. This pack includes high resolution textures to get you started. All of the content in this package was created by Regina LaGrone and Marcus LaGrone of Überskulk and may include derivatives of the following Vendor/Merchant Resources: Elephant Hide texturing tool by DeepPaint3D Standard Win-dings by Windows Traditional Stencil Designs by Dover Publishing -------------------------------------------------------------------------------------------- Package Contents & Installation Instructions It is recommended that you install the included zip into the Poser directory on your harddrive with the file structure intact, however you may move the pose and character files to whatever folder you choose within your directories. Please do not alter the placement of the files within the 'Geometries' or 'Textures' folders as these are necessary to the function of the product. ..\Runtime\Geometries\Uberskulk\A3Dixie\ ArmWrap.obj Armlet.obj BeltTemp2.obj Bodysuit2.obj Boots.obj Bracers.obj Collar.obj Earrings.obj Rings.obj Talisman.obj ..\Runtime\Geometries\Uberskulk\Inj\ hideDixBoot-lFoot.pz2 hideDixBoot-lShin.pz2 hideDixBoot-lToe.pz2 hideDixBoot-rFoot.pz2 hideDixBoot-rShin.pz2 hideDixBoot-rToe.pz2 injDixBoot-lFoot.pz2 injDixBoot-lShin.pz2 injDixBoot-lToe.pz2 injDixBoot-rFoot.pz2 injDixBoot-rShin.pz2 injDixBoot-rToe.pz2 remDixBoot-lFoot.pz2 remDixBoot-lShin.pz2 remDixBoot-lToe.pz2 remDixBoot-rFoot.pz2 remDixBoot-rShin.pz2 remDixBoot-rToe.pz2 showDixBoot-lFoot.pz2 showDixBoot-lShin.pz2 showDixBoot-lToe.pz2 showDixBoot-rFoot.pz2 showDixBoot-rShin.pz2 showDixBoot-rToe.pz2 ..\Runtime\libraries\character\A3Dixie\ ArmWrap.cr2 ArmWrap.rsr Armlet.cr2 Armlet.rsr Belt.cr2 Belt.rsr Bodysuit.cr2 Bodysuit.rsr Boots.cr2 Boots.rsr Bracers.cr2 Bracers.rsr Collar.cr2 Collar.rsr Earrings.cr2 Earrings.rsr Rings.cr2 Rings.rsr Talisman.cr2 Talisman.rsr ..\Runtime\libraries\pose\A3DixieP5\ !UNpointFeet1.png !UNpointFeet1.pz2 A3DixFootBoot-INJ.png A3DixFootBoot-INJ.pz2 A3DixFootBoot-REM.png A3DixFootBoot-REM.pz2 ArmWrap.png ArmWrap.pz2 Armlet.png Armlet.pz2 Belt.png Belt.pz2 Bodysuit.png Bodysuit.pz2 Boots.png Boots.pz2 Bracers.png Bracers.pz2 Collar.png Collar.pz2 Earrings.png Earrings.pz2 Rings.png Rings.pz2 Talisman.png Talisman.pz2 ..\Runtime\libraries\pose\A3DixieP6\ !UNpointFeet1.png !UNpointFeet1.pz2 A3DixFootBoot-INJ.png A3DixFootBoot-INJ.pz2 A3DixFootBoot-REM.png A3DixFootBoot-REM.pz2 ArmWrap.png ArmWrap.pz2 Armlet.png Armlet.pz2 Belt.png Belt.pz2 Bodysuit.png Bodysuit.pz2 Boots.png Boots.pz2 Bracers.png Bracers.pz2 Collar.png Collar.pz2 Earrings.png Earrings.pz2 Rings.png Rings.pz2 Talisman.png Talisman.pz2 ..\Runtime\libraries\pose\A3DixiePP\ !UNpointFeet1.pz2 !UNpointFeet1.rsr A3DixFootBoot-INJ.pz2 A3DixFootBoot-INJ.rsr A3DixFootBoot-REM.pz2 A3DixFootBoot-REM.rsr ArmWrap.rsr Armlet.pz2 Armlet.rsr Armwrap.pz2 Belt.pz2 Belt.rsr Bodysuit.pz2 Bodysuit.rsr Boots.pz2 Boots.rsr Bracers.pz2 Bracers.rsr Collar.pz2 Collar.rsr Earrings.pz2 Earrings.rsr Rings.pz2 Rings.rsr Talisman.pz2 Talisman.rsr ..\Runtime\readme\Uberskulk\A3Dixie\ A3DixieReadme.txt License.txt ..\Runtime\textures\Uberskulk\A3Dixie\ Armband.jpg Armbandbum.jpg Armletbum.jpg BracBumAlt1.jpg BracerAlt1.jpg Collar.jpg CollarBum.jpg DixArmletTEX.jpg DixBelt.jpg DixBeltBum.jpg DixBody1.jpg DixBodyBum.jpg DixBoots.jpg DixBootsBum.jpg DixBracFriBum.jpg DixBracFring.jpg DixMedBum.jpg DixMedalion.jpg Rings.jpg RingsBum.jpg Talisman.jpg TalismanBum.jpg Thong.jpg ThongBum.jpg -------------------------------------------------------------------------------------------- Usage Information The default settings of A3 require some adjustments to fit within the boots for Dixie which default into a highheeled position. To do this, simply load A3 and go to the Pose section where the A3Dixie poses are located. With A3 selected, double click on the Injection pose and the feet will morph and the extra parts will disappear such that her feet will fit perfectly inside the boots. Since this new A3 defaults with her feet already in the high heel position, some poses may over bend her feet resulting in unpleasant looks for the boots and pants legs. If this happens you can either pose them back to what you would prefer by hand, or you can use the pose included to remove the pose on the feet of A3 then fine tune it from there. There are some pieces of clothing within that contain JCMs to function. As such pay particular attention as you load. If any of the morphs do not seem to be functioning when the dials are adjusted, simply delete that clothing article and follow this quick set of steps to reload. 1) Select the body or a body part of the figure that is going to wear the clothing. MAKE CERTAIN YOU HAVE THE BODY OR A BODY PART SELECTED, NOT A CAMERA OR A LIGHT 2) Load the clothing piece again. 3) Conform clothing to the figure. At this point the dial difficulty should disappear. If you are loading more than one copy of this clothing pack into a scene and you have this trouble, be certain that you select the character it will be conforming to before loading each piece of clothing. This should eliminate the 'crosstalk' effect generated in some versions of poser while leaving the necessary crosstalk needed for JCMs to function. The textures included in this pack apply as you would normally with Mats. Load the clothing, conform it and then double click on the correct Mat Pose to load. The outfit is tight fitting in several places but should fit as near perfectly as possible. In the event of poke through there are several solutions to assist you in making the best picture possible. 1) Make certain that the clothing item and the body of the figure it is conforming to are using the same body morph setting. 2) If they are using the same body morph setting, occasionally dialing up a few of that joint's morphs on the clothing or down the settings on the figure will eliminate the problem without effecting your pose or overall render. 3) You can hide the limb by accessing the properties window (ctrl I in windows) and turn the body part of the hidden limb to invisible. An additional note on the Armlet: On occasion when the arm twists the medallion has a tendency to try to cut into the arm band. If this occurs, simply use the yTrans dial to gently move the medallion outward by about 0.01 or so, This will eliminate the problem quickly. ------------------------------------------------------------------------------------------- Usage Rights You may use the contents of this product for commercial or personal renders without need of additional permission. Distribution of the contents of this product, in part or whole, is strictly prohibited. -------------------------------------------------------------------------------------------- Copyright Information The entire contents of this product are copyright 2006 by Überskulk. All rights reserved. Überskulk is a partnership of Lady Littlefox Designs and Aurorian Films. -------------------------------------------------------------------------------------------- Author Please feel free to contact me with any comments, feedback or suggestions. We'd love to see any artwork you create using our product! Regina & Marcus LaGrone Email - artist@uberskulk.com and jinx@ladylittlefox.com http://www.uberskulk.com and http://www.ladylittlefox.com --------------------------------------------------------------------------------------------