Product Title: MayaMania - Chichen Itza Style Temple Building
Author: Paleman
Author E-mail: post@staran.de
Product Date: August, 29th, 2006
Product Copyright: Paleman


System Requirements: (recommended)
1 GB RAM or higher and 128 MB, accelerated graphics card or higher.


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Ownership statements or list of licensed source material: 

All of this product's content was created by:
Paleman

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Program and System Requirement:

Poser 5 or higher + most 3D applications
Tested on Windows 2000 and Windows XP

Mac users will need to convert into appropriate file formats.

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For painting individiual textures you need a painting program such as PS or Photopaint

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How to install:

Extract the zip-archive into your Poser-folder:
(ex. c:\program files\Poser5\        c:\program files\curious labs\Poser6 ).
- The check box -Use Folder names- must be marked.
That way, all files should be placed in the correct path.

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Includes:

..\Maya_Chichen\
   0_StrCompl.obj
   H_EgMskBot.obj
   H_EgMskTop.obj
   H_Found.obj
   H_FrtFrsc.obj
   H_FrtPAN.obj
   H_FrtRIBBot.obj
   H_FrtRIBTop.obj
   H_FrtSEGM.obj
   H_MnDStep.obj
   H_MnStela.obj
   H_RfBase.obj
   H_RfMid.obj
   H_RfTop.obj
   H_RfTris.obj
   H_SBPAN.obj
   H_ScdSprt.obj
   H_SdDStep.obj
   H_SdFrsc.obj
   H_SdGrate.obj
   H_SdRIBBot.obj
   H_SdRIBTop.obj
   H_SmlENTR.obj
   H_TopGrate.obj
   H_TopMask.obj
   H_VertBars.obj
   H_VertRIB1.obj
   H_VertRIB2.obj
   H_WallBot.obj
   H_WallTop.obj
   H_WlSclp.obj
   I_BkSEGM.obj
   I_Cielbot.obj
   I_Column.obj
   I_Floor.obj
   I_FrtPAN.obj
   I_FrtRIB.obj
   I_FrtSEGM.obj
   I_SdPAN.obj
   I_SdRIB.obj
   I_SdSEGM.obj
   I_TimberW.obj
   a_altar.obj
   a_base.obj
   a_jaglamp.obj
   bbowl.obj
   knife.obj
   pyr_basegeo.obj
   pyr_compl.obj
   pyr_head.obj
   pyr_stairway.obj
   torchh.obj

..\Maya_Chichen\
   P_Head.pp2
   P_Pyramid.pp2
   P_Stairway.pp2
   Stela.pp2
   TorchHld.pp2
   cieling.png
   cieling.pp2
   cieling.rsr
   column.png
   column.pp2
   column.rsr
   doorframe.png
   doorframe.pp2
   doorframe.rsr
   edgemask_b.png
   edgemask_b.pp2
   edgemask_b.rsr
   edgemask_t.png
   edgemask_t.pp2
   edgemask_t.rsr
   floor.png
   floor.pp2
   floor.rsr
   foundation.png
   foundation.pp2
   foundation.rsr
   frnthrzbar_b.png
   frnthrzbar_b.pp2
   frnthrzbar_b.rsr
   frnthrzbar_t.png
   frnthrzbar_t.pp2
   frnthrzbar_t.rsr
   frontgrat_i.png
   frontgrat_i.pp2
   frontgrat_i.rsr
   fronthrzbar_i.png
   fronthrzbar_i.pp2
   fronthrzbar_i.rsr
   frontstep.png
   frontstep.pp2
   frontstep.rsr
   p_head.png
   p_head.rsr
   p_pyramid.png
   p_pyramid.rsr
   p_pyrbasegeo.png
   p_pyrbasegeo.pp2
   p_pyrbasegeo.rsr
   p_stairway.png
   p_stairway.rsr
   p_stairwaycpl.png
   p_stairwaycpl.pp2
   p_stairwaycpl.rsr
   roof_base.png
   roof_base.pp2
   roof_base.rsr
   roof_mid.png
   roof_mid.pp2
   roof_mid.rsr
   roof_top.png
   roof_top.pp2
   roof_top.rsr
   roof_triangle.png
   roof_triangle.pp2
   roof_triangle.rsr
   sidedstep.png
   sidedstep.pp2
   sidedstep.rsr
   sidegrat_i.png
   sidegrat_i.pp2
   sidegrat_i.rsr
   sidehrzbar_b.png
   sidehrzbar_b.pp2
   sidehrzbar_b.rsr
   sidehrzbar_i.png
   sidehrzbar_i.pp2
   sidehrzbar_i.rsr
   sidehrzbar_t.png
   sidehrzbar_t.pp2
   sidehrzbar_t.rsr
   singlevertbar.png
   singlevertbar.pp2
   singlevertbar.rsr
   singlevertbar2.png
   singlevertbar2.pp2
   singlevertbar2.rsr
   stela.png
   stela.rsr
   timberwork.png
   timberwork.pp2
   timberwork.rsr
   topgrat_x.png
   topgrat_x.pp2
   topgrat_x.rsr
   topmask_x.png
   topmask_x.pp2
   topmask_x.rsr
   torchhld.png
   torchhld.rsr
   twinvertbars.png
   twinvertbars.pp2
   twinvertbars.rsr
   wallmask_x.png
   wallmask_x.pp2
   wallmask_x.rsr
   wallpan1_x.png
   wallpan1_x.pp2
   wallpan1_x.rsr
   wallpan2_x.png
   wallpan2_x.pp2
   wallpan2_x.rsr
   wallsbase.png
   wallsbase.pp2
   wallsbase.rsr
   wallsgm1_i.png
   wallsgm1_i.pp2
   wallsgm1_i.rsr
   wallsgm1_x.png
   wallsgm1_x.pp2
   wallsgm1_x.rsr
   wallsgm2_I.png
   wallsgm2_I.rsr
   wallsgm2_i.pp2
   wallsgm2_x.png
   wallsgm2_x.pp2
   wallsgm2_x.rsr
   wallsgm3_I.png
   wallsgm3_I.pp2
   wallsgm3_I.rsr
   wallsgm4_x.png
   wallsgm4_x.pp2
   wallsgm4_x.rsr
   wallsgmt1_x.png
   wallsgmt1_x.pp2
   wallsgmt1_x.rsr
   wallsprt.png
   wallsprt.pp2
   wallsprt.rsr
   wallstop.png
   wallstop.pp2
   wallstop.rsr
   z_altar.png
   z_altar.pp2
   z_altar.rsr
   z_altarbase.png
   z_altarbase.pp2
   z_altarbase.rsr
   z_jaglamp.png
   z_jaglamp.pp2
   z_jaglamp.rsr
   z_knife.png
   z_knife.pp2
   z_knife.rsr
   z_scrfcbowl.png
   z_scrfcbowl.pp2
   z_scrfcbowl.rsr

..\Maya_Chichen\
   TmplPYR1.jpg		4096 px
   TmplPYR1_bp.jpg		4096 px
   TmplPYR2.jpg		4096 px
   TmplPYR2_bp.jpg		4096 px
   TmplTXT1.jpg		3072 px
   TmplTXT1_bp.jpg		3072 px
   TmplTXT2.jpg		3072 px
   TmplTXT2_bp.jpg		3072 px
   TmplTXT3.jpg		3072 px
   TmplTXT3_bp.jpg		3072 px
   TmplTXT4.jpg		3072 px
   TmplTXT4_bp.jpg		3072 px

   Templates
   Temp_Pyr1.jpg		1048px (templates are to be scaled to the appropriate texture format before use with texture painting)
   Temp_Pyr2.jpg		
   Temp_Shr1.jpg
   Temp_Shr2.jpg
   Temp_Shr3.jpg
   Temp_Shr4.jpg

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Notes:

How to use / limits and restrictions:

Since this product comes with quite a few highres textures, please 
do not load geometry that isn't essential for the shots you're going to take.
This will help to avoid major slow down during workflow and rendering.

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Feel free to contact me for comments, suggestions and support.

Thank you for purchasing this product. Enjoy!

Paleman

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