20.10.2006 streetpack-02 Ver.1.0 ===================== Out of a comic directly into this poser pack high detailed street and crossing can be used for your individual sceneries. In this pack a Highway and a T-crossing is included. Additional items like streetlamps, reflectionpost and signs make this scenery more realistic. This pack contains high detailed textures, poses and morphs. More add-ons are coming soon. Features: - T-crossing - straight Highway - end of pavement - gateway - signs - reflection post - streetlamp - morphs for sizing road - textures for pavement paved road signs streetlamps roadmarks - poses for connecting roads and crossing Contains: ..\RUNTIME\GEOMETRIES\DMK-Buildings\ Post-01.OBJ sign-02.obj sign-03.obj sign-05.obj sign-street-01.obj street-02-end-01.obj street-02-entrance-01.obj street-Tcross-01.obj street-road.obj streetlamp-01.obj ..\RUNTIME\LIBRARIES\Character\DMK-Buildings\ CrossingT-01.CR2 CrossingT-01.png CrossingTComplete-01.cr2 CrossingTComplete-01.png ReflectionPost-01.CR2 ReflectionPost-01.PNG Sign-02.png Sign-03.cr2 Sign-03.png Sign-05.png StreetEnd-01.CR2 StreetEnd-01.png StreetEntrance-01.cr2 StreetEntrance-01.png StreetEntrance_C-01.cr2 StreetEntrance_C-01.png StreetLamp-01.png StreetRoad-01.CR2 StreetRoad-01.png StreetRoadComplete-01.cr2 StreetRoadComplete-01.png StreetSign-01.cr2 StreetSign-01.png sign-02.cr2 sign-05.CR2 streetlamp-01.CR2 ..\RUNTIME\LIBRARIES\POSE\ Position_2_000.png Position_2_000.pz2 Position_2_090.png Position_2_090.pz2 Position_2_180.png Position_2_180.pz2 Position_Road_01.png Position_Road_01.pz2 Position_Road_02.png Position_Road_02.pz2 Position_Gateway_01.png Position_Gateway_01.pz2 Position_Streetend_01.PNG StreetSignAdd_hide.PNG StreetSignAdd_hide.PZ2 StreetSignAdd_vis.PNG StreetSignAdd_vis.PZ2 position_streetend_01.PZ2 ..\RUNTIME\Textures\DMK-Buildings\ Tcrossing-01.jpg post-01.JPG sign-02.jpg sign-03.jpg sign-05.jpg sign-street-01.jpg street-02-end-01.jpg street-02-entrance-01.jpg street-road-01.cpt street-road-01.jpg streetlamp-01.jpg ..\RUNTIME\ license.txt How to install streetpack-02: ============================= Copy files to your runtime libraries How to use streetpack-02: =========================== 1. select T-crossing or one of street and apply to display 2. Using CrossingTComplete-01, StreetRoadComplete-01, and StreetEntrance_C-01: Here streetlamps and signs are included at right position and set parent to street or crossing 3. Using pose - position_2_000 or - position_2_090 or - position_2_180 or for connecting street with T-crossing. Just click on street and apply pose to item. Note: You need Street-01 out of streetpack-01 (see our store) - position_road_01 or - position_road_02 for connecting two StreetRoad-01 - position_streetend_01 for conneting StreetEnd-01 and StreetRoad-01 Click on StreetEnd-01 an apply pose - Position_Gateway_01 for connecting Street-01 and StreetEntrance-01 Click on StreetEntrance-01 an apply pose Note: You need Street-01 out of streetpack-01 (see our store) 4. StreetSign-01: - click on street-sign-add and turn around sign, if you like - change streetname in sign-street-01.jpg by using any paint editor - hide street-sign-add if you like by using ... -> Pose -> DMK-Building -> StreetSignAdd_hide - make it visable again by using ... -> Pose -> DMK-Building -> StreetSignAdd_vis 6. Using of morph 'narrow' click on StreetRoad-01 body part street-01 or StreetEntrance-01 body part StreetEnd-01 body part for resizing street or crossing. narrow = -1 -> road is getting wider narrow = 0 -> no resizement narrow = 1 -> road is getting narrow Hints: ====== 1. make sure you had clicked on StreetRoad-01 or StreetEntrance-01 or StreetEnd-01 before you are going to use pose for changing position of street 2. For getting an overview of crossing and streetpack please set Main Camera to - DollyZ = 500 - DollyY = -90 - DollyX = -180 - Scale 2000% 3. Get best render results with 'Texture filtering' on 4. Please note: CrossingT-01 and CrossingTComplete-01 are 'big-sized' (here: *.obj) Perhaps applying to display needs a couple of seconds (Check your RAM of your PC) 5. Using streetpack at UNIX based Poser: Check the maximum size of textures(pixel) Until 22nd of October there is a limit of textrure sizes and might increase troubles in rendering the item. !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! We confirm.... ============== All of this product's content was created by Daniel + Matthias Kruse. So we didn't violate any copyrights. Objects compiled and tested by RDS 5.02 (German version) Poserlib created and tested by Poser 6 Not tested for UNIX based Poser !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! In case of any question, feel free and contact us. Hope you enjoy this item. Daniel + Matthias Kruse, (c)2006, Germany