Product Title: Get Real for Shee Kiira hair Author: Chrislenn Product Date: 1st November 2006 Product Copyright: Chrislenn -------------- Ownership statements or list of licensed source material: All of the content in this package was created by Chrislenn and may include derivatives of the following Vendor/Merchant resources: photo resourses from 3d.sk Mature Hair Resource plus3D ----------------- Needed Files List and System Required: Poser 4.01 or higher Shee Kiira hair. On sale at renderosity store -------------- Detailed Installation Instructions Extract the zip-archive with your zip program: - Open WinZip and press the button -Extract- - In the window -Folders/drives-, select the folder that contain your Poser program. (ex. c:\program files\Poser4\ ). - The check box -Use Folder names- must be marked. That way, all files will placed in the correct path. ---------------- The following files will be installed to the following locations: Zip 1 ..\Runtime\libraries\pose\GetReal_Sheekiira\ mat_01.png mat_01.pz2 mat_01.rsr mat_01_brows.png mat_01_brows.pz2 mat_01_brows.rsr mat_02.png mat_02.pz2 mat_02.rsr mat_02_brows.png mat_02_brows.pz2 mat_02_brows.rsr mat_03.png mat_03.pz2 mat_03.rsr mat_03_brows.png mat_03_brows.pz2 mat_03_brows.rsr mat_04.png mat_04.pz2 mat_04.rsr mat_04_brows.png mat_04_brows.pz2 mat_04_brows.rsr mat_05.png mat_05.pz2 mat_05.rsr mat_05_brows.png mat_05_brows.pz2 mat_05_brows.rsr mat_06.png mat_06.pz2 mat_06.rsr mat_06_brows.png mat_06_brows.pz2 mat_06_brows.rsr mat_07.png mat_07.pz2 mat_07.rsr mat_07_brows.png mat_07_brows.pz2 mat_07_brows.rsr mat_08.png mat_08.pz2 mat_08.rsr mat_08_brows.png mat_08_brows.pz2 mat_08_brows.rsr mat_09.png mat_09.pz2 mat_09.rsr mat_09_brows.png mat_09_brows.pz2 mat_09_brows.rsr mat_10.png mat_10.pz2 mat_10.rsr mat_10_brows.png mat_10_brows.pz2 mat_10_brows.rsr mat_11.png mat_11.pz2 mat_11.rsr mat_11_brows.png mat_11_brows.pz2 mat_11_brows.rsr mat_12.png mat_12.pz2 mat_12.rsr mat_12_brows.png mat_12_brows.pz2 mat_12_brows.rsr mat_13.png mat_13.pz2 mat_13.rsr mat_13_brows.png mat_13_brows.pz2 mat_13_brows.rsr mat_14.png mat_14.pz2 mat_14.rsr mat_14_brows.png mat_14_brows.pz2 mat_14_brows.rsr mat_15.png mat_15.pz2 mat_15.rsr mat_15_brows.png mat_15_brows.pz2 mat_15_brows.rsr mat_16.png mat_16.pz2 mat_16.rsr mat_16_brows.png mat_16_brows.pz2 mat_16_brows.rsr mat_17.png mat_17.pz2 mat_17.rsr mat_17_brows.png mat_17_brows.pz2 mat_17_brows.rsr mat_18.png mat_18.pz2 mat_18.rsr mat_18_brows.png mat_18_brows.pz2 mat_18_brows.rsr mat_19.png mat_19.pz2 mat_19.rsr mat_19_brows.png mat_19_brows.pz2 mat_19_brows.rsr mat_20.png mat_20.pz2 mat_20.rsr mat_20_brows.png mat_20_brows.pz2 mat_20_brows.rsr mat_21.png mat_21.pz2 mat_21.rsr mat_21_brows.png mat_21_brows.pz2 mat_21_brows.rsr ..\Runtime\readme\Chrislenn\GetReal_Sheekiira\ PackingList.txt ..\Runtime\textures\Chrislenn\GetReal_Sheekiira\ gr_sk_01.jpg gr_sk_02.jpg gr_sk_03.jpg gr_sk_04.jpg gr_sk_05.jpg gr_sk_06.jpg gr_sk_07.jpg gr_sk_08.jpg gr_sk_09.jpg gr_sk_10.jpg gr_sk_11.jpg Zip 2 ..\Runtime\readme\Chrislenn\GetReal_Sheekiira\ PackingList.txt ..\Runtime\textures\Chrislenn\GetReal_Sheekiira\ gr_sk_12.jpg gr_sk_13.jpg gr_sk_14.jpg gr_sk_15.jpg gr_sk_16.jpg gr_sk_17.jpg gr_sk_18.jpg gr_sk_19.jpg gr_sk_20.jpg gr_sk_21.jpg gr_sk_cp_01.jpg gr_sk_cp_02.jpg gr_sk_cp_03.jpg gr_sk_cp_04.jpg gr_sk_cp_05.jpg gr_sk_cp_06.jpg gr_sk_cp_07.jpg gr_sk_cp_08.jpg gr_sk_cp_09.jpg gr_sk_cp_10.jpg gr_sk_cp_11.jpg gr_sk_cp_12.jpg gr_sk_cp_13.jpg gr_sk_cp_14.jpg gr_sk_cp_15.jpg gr_sk_cp_16.jpg gr_sk_cp_17.jpg gr_sk_cp_18.jpg gr_sk_cp_19.jpg gr_sk_cp_20.jpg gr_sk_cp_21.jpg Bonus ..\Runtime\libraries\pose\GetReal_Sheekiira\ mat_leaf_01.png mat_leaf_01.pz2 mat_leaf_01.rsr mat_leaf_02.png mat_leaf_02.pz2 mat_leaf_02.rsr mat_leaf_03.png mat_leaf_03.pz2 mat_leaf_03.rsr mat_leaf_04.png mat_leaf_04.pz2 mat_leaf_04.rsr mat_leaf_05.png mat_leaf_05.pz2 mat_leaf_05.rsr mat_leaf_06.png mat_leaf_06.pz2 mat_leaf_06.rsr mat_leaf_07.png mat_leaf_07.pz2 mat_leaf_07.rsr mat_metal_01.png mat_metal_01.pz2 mat_metal_01.rsr mat_metal_02.png mat_metal_02.pz2 mat_metal_02.rsr mat_metal_03.png mat_metal_03.pz2 mat_metal_03.rsr mat_metal_04.png mat_metal_04.pz2 mat_metal_04.rsr mat_metal_05.png mat_metal_05.pz2 mat_metal_05.rsr mat_metal_06.png mat_metal_06.pz2 mat_metal_06.rsr mat_metal_07.png mat_metal_07.pz2 mat_metal_07.rsr mat_metal_08.png mat_metal_08.pz2 mat_metal_08.rsr mat_metal_09.png mat_metal_09.pz2 mat_metal_09.rsr mat_metal_10.png mat_metal_10.pz2 mat_metal_10.rsr metal_flower_gold.png metal_flower_gold.pz2 metal_flower_gold.rsr metal_flower_silver.png metal_flower_silver.pz2 metal_flower_silver.rsr string_01.png string_01.pz2 string_01.rsr string_02.png string_02.pz2 string_02.rsr string_03.png string_03.pz2 string_03.rsr string_04.png string_04.pz2 string_04.rsr string_05.png string_05.pz2 string_05.rsr string_06.png string_06.pz2 string_06.rsr string_07.png string_07.pz2 string_07.rsr string_08.png string_08.pz2 string_08.rsr string_09.png string_09.pz2 string_09.rsr string_10.png string_10.pz2 string_10.rsr string_11.png string_11.pz2 string_11.rsr string_12.png string_12.pz2 string_12.rsr string_13.png string_13.pz2 string_13.rsr string_14.png string_14.pz2 string_14.rsr string_15.png string_15.pz2 string_15.rsr ..\Runtime\readme\Chrislenn\GetReal_Sheekiira\ PackingList.txt ..\Runtime\textures\Chrislenn\GetReal_Sheekiira\ sk-lf_01.jpg sk-lf_01_b.jpg sk-lf_02.jpg sk-lf_03.jpg sk-lf_04.jpg sk-lf_05.jpg sk-lf_05_b.jpg sk-lf_06.jpg sk-lf_06_b.jpg sk-lf_07.jpg sk-lf_07_b.jpg sk-mb_co_01.jpg sk-mb_co_02.jpg sk-mb_co_03.jpg sk-mb_co_04.jpg sk-mb_co_05.jpg sk-mb_co_06.jpg sk-mb_co_07.jpg sk-mb_co_08.jpg sk-mb_co_09.jpg sk-mb_co_10.jpg sk-mb_co_fg.jpg sk-mb_co_fs.jpg sk-st_co_01.jpg sk-st_co_02.jpg sk-st_co_03.jpg sk-st_co_04.jpg sk-st_co_05.jpg sk-st_co_06.jpg sk-st_co_07.jpg sk-st_co_08.jpg sk-st_co_09.jpg sk-st_co_10.jpg sk-st_co_11.jpg sk-st_co_12.jpg sk-st_co_13.jpg sk-st_co_14.jpg sk-st_co_15.jpg -------------- Conversion and/or application instructions Mac propack users may need to convert the rsr files using Maconverter by MartinC available free pc propack users should delete the png's and use the rsr's the png's work fine in poser 5 though -------------- -------------- Usage Tips/Limitations The Artist (Author) retains all copyrights to the enclosed materials. The Buyer is not purchasing the contents, only the right to use the contents. The Buyer may not redistribute this archive file, in whole or in part. The Buyer may not store it any place on a network or on the Internet where it may be referenced by a third party. Buyer acquires the copyright to any derivative works created using this work, provided none of the original materials can be extracted from the derivative work by any means. If Artist can show that any of the original material can be extracted from Buyer's derivative work, Artist can demand both the original and derivative work, and all copies thereof be deleted. For example, Buyer cannot make an image of a texture map mapped to a flat plane, such that the original texture map can be cut & pasted from the image. This is designed to protect the Artist from Buyers releasing work, which lets other users obtain the copyrighted material, and is not meant to infringe upon the artistic endeavors of the Buyer. Buyer may not make any MetaStream animation files with the enclosed materials, until this format can protect the original materials from being extracted. -------------- Thank you for choosing my work. We would love to see what you create using this product have fun Chris :o)