08.11.2006 Traffic light Ver.1.0 ===================== Out of a comic directly into this poser pack high detailed traffic lights for your individual sceneries and can be combined with out street packs. In this pack four traffic lights, mat poses, light poses and additional signs. textures make this scenery more realistic. More add-ons are coming soon. Features: - four traffic lights - additional signs - mat poses - light poses Contains: ..\RUNTIME\RUNTIME\GEOMETRIES\DMK-Buildings\ trafficlight-01.obj trafficlight-02.obj trafficlight-03.obj trafficlight-04.obj ..\RUNTIME\RUNTIME\LIBRARIES\Character\DMK-Buildings\ TrafficLight-01.CR2 TrafficLight-01.PNG TrafficLight-02.CR2 TrafficLight-02.png TrafficLight-03.CR2 TrafficLight-03.png TrafficLight-04.CR2 TrafficLight-04.png TrafficLight-Crossing.CR2 TrafficLight-Crossing.PNG ..\RUNTIME\RUNTIME\LIBRARIES\LIGHT\DMK-LIGHTS\ TrafficLight-01-1.LT2 TrafficLight-01-1.png TrafficLight-01-2.LT2 TrafficLight-01-2.png TrafficLight-02-1.LT2 TrafficLight-02-1.png TrafficLight-02-2.LT2 TrafficLight-02-2.png TrafficLight-03-1.LT2 TrafficLight-03-1.png TrafficLight-03-2.LT2 TrafficLight-03-2.png TrafficLight-03-3.LT2 TrafficLight-03-3.png TrafficLight-03-4.LT2 TrafficLight-03-4.png TrafficLight-04-1.LT2 TrafficLight-04-1.png TrafficLight-04-2.LT2 TrafficLight-04-2.png TrafficLight-04-3.LT2 TrafficLight-04-3.png TrafficLight-04-4.LT2 TrafficLight-04-4.png ..\RUNTIME\RUNTIME\LIBRARIES\POSE\DMK-Buildings\ TL--L-locked-off.PZ2 TL--L-locked-off.png TL--L-locked-on.PZ2 TL--L-locked-on.cpt TL--L-locked-on.png TL--Mat01.PZ2 TL--Mat01.png TL--Mat02.PNG TL--Mat02.PZ2 TL--Streetsign-Hide.png TL--Streetsign-hide.PZ2 TL--Streetsign01.PZ2 TL--Streetsign01.png TL--Streetsign02.PZ2 TL--Streetsign02.png TL--off.PZ2 TL--off.png TL-green-green-red.PZ2 TL-green-green-red.png TL-green-red-red.PZ2 TL-green-red-red.png TL-red-red-green.PZ2 TL-red-red-green.png TL-red-red-red.PZ2 TL-red-red-red.png TL-redyel-redyel-red.PZ2 TL-redyel-redyel-red.png TL-yellow-yellow-red.PZ2 TL-yellow-yellow-red.png ..\RUNTIME\RUNTIME\Textures\DMK-Buildings\ TL-01-green-green-red.jpg TL-01-green-red-red.jpg TL-01-red-red-green.jpg TL-01-red-red-red.jpg TL-01-redyel-redyel-red.jpg TL-01-yellow-yellow-red.jpg trafficlight-01.jpg ..\RUNTIME\ license.txt readme-trafficlight-01.txt First, please note: =================== Item TrafficLight-Crossing (see Runtime->Libraries->Characters->DMK-Buildings) needs streetpack-01 (not included) installed before(see our store installed). Otherwise errors are coming up. How to install trafficlight-01: =============================== Copy files to your runtime libraries How to use traffic light: ======================== 1. Select one of four traffic lights and apply to display 2. TrafficLights-Crossing01: Users who have installed streetpack01 may add a complete crossing with traffic lights to display. Click on TrafficLights-Crossing01 and apply to display. All Traffic lights are set parent to crossing. 3. Using pose a. Setting traffic lights. - TL-green-green-red -> light-1/3 = green, light-4 = green, pedestrian light = red - TL-green-red-red -> light-1/3 = green, light-4 = red, pedestrian light = red - TL-red-red-green -> light-1/3 = red, light-4 = red, pedestrian light = green - TL-redyel-redyel-red -> light-1/3 = red-yellow, light-4 = red-yellow, pedestrian light = red - TL-yellow-yellow-red -> light-1/3 = yellow, light-4 = yellow, pedestrian light = red - TL-no lights -> light-1/3 = off, light-4 = off, pedestrian light = off Please note: Processing trafficlights may need some seconds until result is shown in preview/display c. Mat poses - TL--mat01 or TL-mat02 for changing the colour of traffic light (here original into yellow) b. Lock traffic lights (light type -> point) - TL--lock-on After having used this pose, all lights are fixed in settings and position and can not be modified ( here light green-1 / green-2 / green-3 / green-4 light yellow-1 / yellow-2 / yellow-3 / yellow-4 light red-1 / red-2 / red-3 / red-4 Unlock traffic lights for changing light poses - TL--lock-off After having used this pose, all lights are unlocked and can be modified d. Make signs visible at pylon. Click on Pose-> DMK-Building -> TL--Streetsign01 for sign01 or Pose-> DMK-Building -> TL--Streetsign02 for sign02 or Pose-> DMK-Building -> TL--TL--Streetsign-hide for no signs Optional: Using lights for night sceneries: =========================================== Please read carefully if using lights. A set of lights can be used for having more realistic renders. You can equip following Trafficlights with real lights: 2 sets of lights for TrafficLight-01 (type 1) 2 sets of lights for TrafficLight-02 (type 2) 4 sets of lights for TrafficLight-03 (type 3) 4 sets of lights for TrafficLight-04 (type 4) in one document window. Enough for designing a busy crossing with many traffic lights. How to apply lights to traffic lights: - 1. Please do it before setting other lights in your scenario, which are not belonging to trafficlights - 2. Before applying Traffic Lights lock all exciting lights at Object-> Lock Actor - 3. Go to Lights -> DMK-Lights - 4. Click on Traffic Light At window and apply regarding Light f.e. apply TrafficLight-01-1 or TrafficLight-01-2 to TrafficLight-01. Please note: Now, one Light set is remaining for one more TrafficLight-01 Now you can see little lights (type point) in front of Traffic Lights in Display - 5. Choose one pose out of Pose -> DMK-Buildings -> (f.e. TL-gree-green-red, see "How to use trafficlight: -> 3a.") - 6. Manual settings: All lights are valued with 150% (160%) of intensity. If you like change values. -> Click on light (f.e. TL-1-1-green-1), go to Parameter Dials -> Intensity and change to 0% for switching off light or set value to 300% for showing Traffic Light in the dark. - 7. Unlock other lights (see 1.) - 8. After you have set all values, lock traffic Lights for unintended changing -> Pose -> DMK-Buildings -> TL--L-Locked-on Unlock traffic Lights with -> Pose -> DMK-Buildings -> TL--L-Locked-off Hints: ====== 1. Make sure you had clicked on traffic Light-(number) or traffic sign-(number) before you are going to use pose for changing position or lights 2. Please note, deleting any traffic light out of display doesn't match the lights. You have to remove them separately. 3. Get best render results with 'Texture filtering' on 4. if you are going to create a night scene, please rise up the light intensity to 300% or more manually (properties lights -> choose light) 5. Using Traffic Lights at UNIX based Poser: Check the maximum size of textures(pixel) Until 22nd of October there is a limit of texture sizes and might increase troubles in rendering the item. !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! We confirm.... ============== All of this product's content was created by Daniel + Matthias Kruse. So we didn't violate any copyrights. Objects compiled and tested by RDS 5.02 (German version) Poserlib created and tested by Poser 6 Pentium 4, 2.8GHZ, 1GB Ram Not tested for UNIX based Poser !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! In case of any question, feel free and contact us. Hope you enjoy this item.