Productname: °Stagnated° for X3D Cybersuit © 2007 by Outoftouch Thank you very much for purchasing! Have fun with this product and Happy Rendering :-) -------------------------------------------------------- Required Products: -------------------------------------------------------- - Cybersuit for V4 by Xurge3D Productlink: http://www.xurge3d.com/inc/sdetail/7988 -------------------------------------------------------- What you get with this package: -------------------------------------------------------- 06 Textures for the Suit (4000x4000) 06 Bumpmaps for the Suit (4000x4000) 03 Reflectionmaps 12 Matposes for P5P6P7 12 Matposes for PP 12 Matposes for P4 (needed RSR & PNG files included) -------------------------------------------------------- Information about Copyrights: -------------------------------------------------------- All contents of this package are copyrighted by OUTOFTOUCH - Design ©2007. All rights reserved. All of this product's content was created by Outoftouch using the following Merchant Resource(s): - Marlin Studios Seamless Textures 9 - Fabrics - Digital Photographies by Peter Levius - Digital Photographies by Environment Textures - Stressed Metal Kit by LaurieS - 5DS Digital Flash ~ Merchant Tattoo Resource ~ Combination Pack by etomchek - Others scanned or digitally created by outoftouch -------------------------------------------------------- Information about Usage Rights: -------------------------------------------------------- This product may be used in every of your commercial, or non-commercial renders. This product may NOT be included in any way in another commercial, non-commercial, or free package. The content in this package may NOT be redistributed, copied or sold in any way. The content of this ZIP-package remain the property of Outoftouch Design. The User also agrees that Outoftouch Design can not be held responsible for any damage or harm that may arise from the use of these files, although these files were tested and approved. This product may NOT be sold to other persons. -------------------------------------------------------- Installation Instructions: -------------------------------------------------------- 01 Load your Figure 02 Load the Clothing and conform them to your Figure. 03 Go to your Pose Library "MAT Stagnated" and apply the matposes to the Clothing. 04 Have fun and enjoy :-) PP Matfolder: For users in Poser ProPack / or Poser 5 (or higher) with P4 Render Engine! (Please check Ingnore Shader Trees option) P4 Matfolder: For users in Poser 4 P5P6P7 Matfolder: For users in Poser 5 or higher with FireFly Render Engine! -------------------------------------------------------- Poser 4 Users PLEASE READ!: -------------------------------------------------------- Poser4 users have to convert the BUMP jpgs-files to P4 Bumpmaps before using the included P4 Mat-Files for the Clothing! To do this you have to follow these easy 9 steps: 1. Open Poser 4. 2. Click on Render / Materials. 3. In the Bumpmap dropdown click "load". 4. Navigate to the "Runtime/textures/outoftouch/x3d_cyber/" folder. 5. Open the files listed above. 6. Poser 4 will ask you if you want to convert this file to a Bumpfile. 7. Click "yes". 8. You will now have the bump files in your texturesfolder and you can now 9. Load the textures from the "Stagnated" P4 Matfiles (Runtime/Libaries/Pose/MAT Stagnated P4/) The steps have to be followed to run this package properly in Poser 4! -------------------------------------------------------- Other Information: -------------------------------------------------------- This product was tested in Poser 5 on a PC. It is not given the guarantee, that this product works on a MAC system. If you should have any problems to get this package working correctly, please feel free to contact us. (through PM or E-Mail) Outoftouch Design http://www.outoftouch.de contact@out-of-touch.de -------------------------------------------------------- Detailed Filelist: -------------------------------------------------------- \Runtime\textures\outoftouch\x3d_cyber\ 01x3dcyber.jpg 01x3dcyber_bum.jpg 02x3dcyber.jpg 02x3dcyber_bum.jpg 03x3dcyber.jpg 03x3dcyber_bum.jpg 04x3dcyber.jpg 04x3dcyber_bum.jpg 05x3dcyber.jpg 05x3dcyber_bum.jpg 06x3dcyber.jpg 06x3dcyber_bum.jpg ref5886.jpg ref5887.jpg ref5888.jpg \Runtime\Readme\ eula_rmp.txt stagnated_readme.txt \Runtime\libraries\Pose\MAT Stagnated PP\ 01 Helmet.png 01 Helmet.pz2 01 Helmet.rsr 01 Suit.png 01 Suit.pz2 01 Suit.rsr 02 Helmet.png 02 Helmet.pz2 02 Helmet.rsr 02 Suit.png 02 Suit.pz2 02 Suit.rsr 03 Helmet.png 03 Helmet.pz2 03 Helmet.rsr 03 Suit.png 03 Suit.pz2 03 Suit.rsr 04 Helmet.png 04 Helmet.pz2 04 Helmet.rsr 04 Suit.png 04 Suit.pz2 04 Suit.rsr 05 Helmet.png 05 Helmet.pz2 05 Helmet.rsr 05 Suit.png 05 Suit.pz2 05 Suit.rsr 06 Helmet.png 06 Helmet.pz2 06 Helmet.rsr 06 Suit.png 06 Suit.pz2 06 Suit.rsr \Runtime\libraries\Pose\MAT Stagnated P5P6P7\ 01 Helmet.png 01 Helmet.pz2 01 Suit.png 01 Suit.pz2 02 Helmet.png 02 Helmet.pz2 02 Suit.png 02 Suit.pz2 03 Helmet.png 03 Helmet.pz2 03 Suit.png 03 Suit.pz2 04 Helmet.png 04 Helmet.pz2 04 Suit.png 04 Suit.pz2 05 Helmet.png 05 Helmet.pz2 05 Suit.png 05 Suit.pz2 06 Helmet.png 06 Helmet.pz2 06 Suit.png 06 Suit.pz2 \Runtime\libraries\Pose\MAT Stagnated P4\ 01 Helmet.png 01 Helmet.pz2 01 Helmet.rsr 01 Suit.png 01 Suit.pz2 01 Suit.rsr 02 Helmet.png 02 Helmet.pz2 02 Helmet.rsr 02 Suit.png 02 Suit.pz2 02 Suit.rsr 03 Helmet.png 03 Helmet.pz2 03 Helmet.rsr 03 Suit.png 03 Suit.pz2 03 Suit.rsr 04 Helmet.png 04 Helmet.pz2 04 Helmet.rsr 04 Suit.png 04 Suit.pz2 04 Suit.rsr 05 Helmet.png 05 Helmet.pz2 05 Helmet.rsr 05 Suit.png 05 Suit.pz2 05 Suit.rsr 06 Helmet.png 06 Helmet.pz2 06 Helmet.rsr 06 Suit.png 06 Suit.pz2 06 Suit.rsr