Product Title: Ixbalanqué
Author: Paleman
Product Date: March, 09, 2007
Product Copyright: PaleMan

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Ownership statements or list of licensed source material: 

All of this product's content was created by:
Paleman

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Program and System Requirement:

Poser 5 or higher
Tested on Windows 2000 and Windows  XP

NOT! tested in DAZ Studio

Mac users will need to convert into appropriate file formats.

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For painting individiual textures you need a painting program such as PS or Photopaint

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How to install:

Extract the zip-archive into your Poser-folder:
(ex. c:\program files\Poser5\        c:\program files\curious labs\Poser6 ).
- The check box -Use Folder names- must be marked.
That way, all files should be placed in the correct path.

Use of psd-files:
Bodypaintings: body and face come as layered psd-files to fit on any david3 texture set you like to use..
To align properly with any david3 texture set you are using you first need to scale the psd-files to the
appropriate texture size of the head and body textures of david.
the paintings will fit properly on your texture.
Once done with this simply copy and paste the painted layer from the psd-file onto you're
texture creating a new layer and save as new! david3 texture set.

Note:
Always use a copy of your original texture set before performing any of the above actions.


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Some Notes on the figures included:

Headgear:
Due to the very nature of the conformer the headgear figure is intended to be parented onto david3's head geometry.
I chose not to conform the headgear figure for better handling and, moreover, for greater freedom in posing
the figures body parts. To pose the headgear's body parts simply use the dials - bend, side-side and twist.
Poseable parts are: top feathers, ear covers, hair1+ hair2 and those stings erecting from the figure's top.

Chestwear:
For ease of use the Chestwear is conformed to the main figure. It bears 4 custom magnets for fine tuning.


Harness:
This figure comes with 10 magnets for fine tuning. It bears some 17 morph poses that you can find in the
IxbalanqueMorphs folder. These poses were all setup entirely by using the morphs attached to the figure's body parts.
All morph names are fit with a number (prefix for bodyparts, suffix for full body morphs). This will help
you to select the appropriate morphs when creating custom poses.
Note: Please be aware that creating custom poses for the harness may quite often turn out as a tedious task due
to the very nature of the figure's geometry.


Use of Morph Poses with DAZ Body Injection Morph Pack:

All figures in this package are fit with full body morphs that match David's Barbarian and Heavy morphs.

To attached one of the harness morphs provided within the IxbalanqueMorphs folder to the David-Barbarian/Heavy figure
do the following.
Load figures the common way and have the harness conformed to the David figure. Then apply DAZ  barbarian
morph to David, switch to the IxbalanqueMroph folder and load the harness morph pose you intend to use onto the
harness. This will apply the harness's morph pose for David Standard onto the harness. To make it match David's
barbarian properties now activate the harness's body feature and apply the barbarian full body morph to the harness.
This works for all morphs provided with this package. 
 

Pants:
Each bodypart comes with a variety of morph dials that let you create many different shapes.
There's a selection of morph poses available in the IxbalanqueMorphs folder as well. You can create many more
shapes of the pants by using the morph dials of the appropriate bodyparts.

To use pre-made morph poses from the IxbalanqueMorphs folder with David Barbarian and David Heavy
follow the same steps as described in the chapter above.
Load David and the pants, conform the pants to David, load the morph pose you like to use and then apply the pant's
barbarian full body morph to the pants. This will keep the morph poses loaded onto the figure and additionally attach
barbarian or heavy properties to the geometry.


Jaguar Skin:
The jaguar skin is conformed to the main figure's chest bone only. All other bones of the skin's skeleton are
not conformed and thus give you a great freedom in creating your own poses.
Use dials to set up your own poses. Depending on the poses you want to achieve this sometimes may turn out to be a
tricky task that requires some understanding of posing of body parts. Please be sure to get familiar with the
jaguar skin's bone structure, this will help you a lot to create custom poses.
If you face problems setting up your poses please contact me for suggestions and support.

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Includes:


..\Runtime\Geometries\Staran\Ixbalanque\
   Ix_Belt.obj
   Ix_Chestgear.obj
   Ix_Club.obj
   Ix_Copperbelt.obj
   Ix_Headgear.obj
   Ix_JagSkin.obj
   Ix_Pants.obj
   Ix_Protect_LBot1.obj
   Ix_Protect_RBot1.obj
   Ix_Protector_RShdr.obj
   Ix_Protector_lShdr.obj
   Ix_Sandal_Lft.obj
   Ix_Sandal_Rgt.obj
   Ix_Shield.obj
   Ix_ShieldMet.obj
   base.obj
   st_base.obj
   st_cubemag.obj
   st_nonamag.obj
   st_sphere.obj
   st_spheremag.obj
   st_tetramag.obj

..\Runtime\libraries\!STRN\Ixbalanque\
   hidePrince-head.pz2
   hideWarrior-head.pz2
   injPrince-head.pz2
   injWarrior-head.pz2
   remPrince-head.pz2
   remWarrior-head.pz2
   showPrince-head.pz2
   showWarrior-head.pz2

..\Runtime\libraries\character\Staran\Ixbalanque\
   Ix_Chainbelt.cr2
   Ix_Chainbelt.png
   Ix_Chestwear.cr2
   Ix_Chestwear.png
   Ix_Harness.cr2
   Ix_Harness.png
   Ix_Headgear.cr2
   Ix_Headgear.png
   Ix_JaguarSkin.cr2
   Ix_Pants.cr2
   Ix_Protect_RForearm.cr2
   Ix_Protect_RShldr.cr2
   Ix_Protect_lForearm.cr2
   Ix_Protect_lShldr.cr2
   Ix_Sandal_Lft.cr2
   Ix_Sandal_Rgt.cr2
   Ix_Sandal_lft.png
   Ix_Sandal_rgt.png
   Ix_Shield.cr2
   Ix_jaguarskin.png
   Ix_pants.png
   Ix_protect_lforearm.png
   Ix_protect_lshldr.png
   Ix_protect_rforearm.png
   Ix_protect_rshldr.png
   Ix_shield.png

..\Runtime\libraries\Hand\Staran\Ixbalanque\
   LH_GraspShield.hd2
   LH_GraspShield.png
   RH_GraspClub.hd2
   RH_GraspClub.png

..\Runtime\libraries\materials\Staran\Ixbalanque\
   1_2_Harness.mc6
   1_2_Harness.png
   1_Belt.mc6
   1_Belt.png
   1_Chestgear.mc6
   1_Chestgear.png
   1_Club.mc6
   1_Club.png
   1_Headgear.mc6
   1_Headgear.png
   1_JaguarSkin.mc6
   1_JaguarSkin.png
   1_Pants.mc6
   1_Pants.png
   1_Protectors.mc6
   1_Protectors.png
   1_Sandal.mc6
   1_Sandal.png
   2_Belt.mc6
   2_Belt.png
   2_Chestgear.mc6
   2_Chestgear.png
   2_Club.mc6
   2_Club.png
   2_Headgear.mc6
   2_Headgear.png
   2_JaguarSkin.mc6
   2_JaguarSkin.png
   2_Pants.mc6
   2_Pants.png
   2_Protectors.mc6
   2_Protectors.png
   2_Sandal.mc6
   2_Sandal.png
   ObsidianMAT.mt5
   ObsidianMAT.png
   Shield_Metal.mc6
   Shield_Metal.png
   Shield_Wood.mc6
   Shield_Wood.png

..\Runtime\libraries\Pose\Staran\Ixbalanque\
   HG_FloatBack.png
   HG_FloatBack.pz2
   HG_LeftSwing.png
   HG_LeftSwing.pz2
   HG_Parade.png
   HG_Parade.pz2
   HG_PushFwd.png
   HG_PushFwd.pz2
   HG_RightSwing.png
   HG_RightSwing.pz2
   HG_ShakeLeft.png
   HG_ShakeLeft.pz2
   HG_ShakeRight.png
   HG_ShakeRight.pz2
   HG_ZeroPose.png
   HG_ZeroPose.pz2
   JS_BattleSwing.png
   JS_BattleSwing.pz2
   JS_Bbn_BSwing.png
   JS_Bbn_BSwing.pz2
   JS_Bbn_Forum.png
   JS_Bbn_Forum.pz2
   JS_Bbn_Lookout.png
   JS_Bbn_Lookout.pz2
   JS_David.png
   JS_David.pz2
   JS_DiveShot.png
   JS_DiveShot.pz2
   JS_FloatAway.png
   JS_FloatAway.pz2
   JS_Floating.png
   JS_Floating.pz2
   JS_FlyKick2.png
   JS_FlyKick2.pz2
   JS_Forum.png
   JS_Forum.pz2
   JS_Heavy_Contemplate.png
   JS_Heavy_Contemplate.pz2
   JS_Lookout.png
   JS_Lookout.pz2
   JS_ProneShot.png
   JS_ProneShot.pz2
   JS_ReadytoSwing.png
   JS_ReadytoSwing.pz2
   JS_Relaxed.png
   JS_Relaxed.pz2
   JS_Run.png
   JS_Run.pz2
   JS_Running.png
   JS_Running.pz2
   JS_Sitting1.png
   JS_Sitting1.pz2
   JS_Sitting2.png
   JS_Sitting2.pz2
   JS_Stoic.png
   JS_Stoic.pz2
   JS_Walk.png
   JS_Walk.pz2
   JS_Walk2.png
   JS_Walk2.pz2
   JS_Zero.png
   JS_Zero.pz2
   JS_ontheReady.png
   JS_ontheReady.pz2
   Thumbs.db

..\Runtime\libraries\Pose\Staran\IxbalanqueINJ\
   MayaPrince-INJ.png
   MayaPrince-INJ.pz2
   MayaPrince-REM.png
   MayaPrince-REM.pz2
   MayaWarrior-INJ.png
   MayaWarrior-INJ.pz2
   MayaWarrior-REM.png
   MayaWarrior-REM.pz2

..\Runtime\libraries\Pose\Staran\IxbalanqueMAT\
   1_2_Harness.png
   1_2_Harness.pz2
   1_Belt.png
   1_Belt.pz2
   1_Chestgear.png
   1_Chestgear.pz2
   1_Club.png
   1_Club.pz2
   1_Headgear.png
   1_Headgear.pz2
   1_JaguarSkin.png
   1_JaguarSkin.pz2
   1_Pants.png
   1_Pants.pz2
   1_Protectors.png
   1_Protectors.pz2
   1_Sandal.png
   1_Sandal.pz2
   2_Belt.png
   2_Belt.pz2
   2_Chestgear.png
   2_Chestgear.pz2
   2_Club.png
   2_Club.pz2
   2_Headgear.png
   2_Headgear.pz2
   2_JaguarSkin.png
   2_JaguarSkin.pz2
   2_Pants.png
   2_Pants.pz2
   2_Protectors.png
   2_Protectors.pz2
   2_Sandal.png
   2_Sandal.pz2
   Shield_Metal.png
   Shield_Metal.pz2
   Shield_Wood.png
   Shield_Wood.pz2

..\Runtime\libraries\Pose\Staran\IxbalanqueMorphs\
   HarnessZero.png
   HarnessZero.pz2
   Harness_BacknForth.png
   Harness_BacknForth.pz2
   Harness_Barbarian.png
   Harness_Barbarian.pz2
   Harness_DwnFwd.png
   Harness_DwnFwd.pz2
   Harness_FloatBack.png
   Harness_FloatBack.pz2
   Harness_FloatFwd.png
   Harness_FloatFwd.pz2
   Harness_Heavy.png
   Harness_Heavy.pz2
   Harness_Lfloatback.png
   Harness_Lfloatback.pz2
   Harness_Lfloatfwd.png
   Harness_Lfloatfwd.pz2
   Harness_LooseFwd.png
   Harness_LooseFwd.pz2
   Harness_PullFwd.png
   Harness_PullFwd.pz2
   Harness_Rfloataside.png
   Harness_Rfloataside.pz2
   Harness_Rfloatback.png
   Harness_Rfloatback.pz2
   Harness_Rfloatback2.png
   Harness_Rfloatback2.pz2
   Harness_fwdDwnBounce.png
   Harness_fwdDwnBounce.pz2
   Harness_lfloataside.png
   Harness_lfloataside.pz2
   Harness_lunleashed.png
   Harness_lunleashed.pz2
   Harness_runleashed.png
   Harness_runleashed.pz2
   PantsZero.png
   PantsZero.pz2
   pants_barbarian.png
   pants_barbarian.pz2
   pants_bumpy.png
   pants_bumpy.pz2
   pants_heavy.png
   pants_heavy.pz2
   pants_lengthen.png
   pants_lengthen.pz2
   pants_llift.png
   pants_llift.pz2
   pants_muscular.png
   pants_muscular.pz2
   pants_rlift.png
   pants_rlift.pz2
   pants_wading.png
   pants_wading.pz2
   pants_walkleft.png
   pants_walkleft.pz2
   pants_walkright.png
   pants_walkright.pz2
   pants_wide.png
   pants_wide.pz2
   pants_widencreasy.png
   pants_widencreasy.pz2
   pants_widethigh.png
   pants_widethigh.pz2

..\Runtime\libraries\Props\Staran\Ixbalanque\
   Ix_Club.pp2
   Ix_ShieldMetal.png
   Ix_ShieldMetal.pp2
   Ix_club.png

..\Runtime\Psd_Files\
   BodyMask.psd
   HeadMask.psd

..\Runtime\StaranInfo\
   Readme.txt
   license.txt

..\Runtime\StaranInfo\Ixbalanque\Templates\
   JagSkin.jpg
   JagSkin_FurFake.jpg
   chestgear.jpg
   club.jpg
   harness.jpg
   headgear.jpg
   pants.jpg
   protectors.jpg
   sandal.jpg
   shield.jpg

..\Runtime\textures\Staran\Ixbalanque\
   Thumbs.db
   beltcopperR.jpg
   beltleatherS.jpg
   beltstrpB.jpg
   beltstrpC.jpg
   chestgearB.jpg
   chestgearC.jpg
   featht_B.jpg
   featht_B_2.jpg
   featht_C.jpg
   featht_C_2.jpg
   featht_T.jpg
   ix_clubB.jpg
   ix_clubB2.jpg
   ix_clubC.jpg
   ix_clubC2.jpg
   jagskinB.jpg
   jagskinC.jpg
   jagskinfurfakeB.jpg
   jagskinfurfakeC.jpg
   jagskinfurfakeT.jpg
   obsidianB.jpg
   pants_B.jpg
   pants_B_2.jpg
   pants_C.jpg
   pants_C_2.jpg
   protectorB_1.jpg
   protectorB_2.jpg
   protectorC.jpg
   protectorC_2.jpg
   sandalsB.jpg
   sandalsB_2.jpg
   sandalsC.jpg
   sandalsC_2.jpg
   shield2_bump2.jpg
   shield2_reflected.jpg
   shield_B.jpg
   shield_C.jpg
   shield_T.jpg



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Please feel free to contact me for suggestions and support

Thank you for purchasing this product. Enjoy!



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