Imperial Palace: Copyright RubiconDigital (Stefan Kotuziak) April 2007 All of this product's content was created by RubiconDigital (Stefan Kotuziak) You can contact me using renderosity sitemail. To install this product, unzip the archive to your main Poser folder. This product contains the following files: Runtime\libraries\camera\RD_Palace\ 1.cm2 1.png 2.cm2 2.png 3.cm2 3.png 4.cm2 4.png 5.cm2 5.png 6.cm2 6.png Runtime\libraries\character\RD_Palace\ Palace_Null.cr2 Palace_Null.png Runtime\libraries\props\RD_Palace\ Courtyard.png Courtyard.pp2 East Wing.png East Wing.pp2 Palace.png Palace.pp2 Pylons.png Pylons.pp2 West Wing.png West Wing.pp2 Runtime\Geometries\RD_Palace\ Palace_Null.obj RD_Courtyard.obj RD_EastWing.obj RD_Palace.obj RD_Pylons.obj RD_WestWing.obj Runtime\textures\RD_Palace\ BrownStone.jpg BrownStoneBmp.jpg Cirrus.jpg Concrete2.jpg Concrete2Bump.jpg CornerStone.jpg CornerStoneBmp.jpg PaleStone.jpg RedRock.jpg RedRockBump.jpg RedStone.jpg RedWood.jpg RedWoodBmp.jpg Stormy.jpg Sunset.jpg YellowStone.jpg YellowStoneBmp.jpg Runtime\ReadMe\RD_Palace\ RD_Palace_ReadMe.txt license.txt There are two ways you can use these props. The first is just to load the various props as needed. This will probably be the way most people use this set. The second way is to load the Palace_Null character and then load the props. Palace_Null is a simple yellow cross that is used as a control object for the props. All the props have been saved as smart props, parented to Palace_Null. This way you can scale, move or rotate the Palace_Null character and all the props will scale, move or rotate accordingly.