************************************************************ *Product Name: "Pappys RUTH II" Pappy's Ruth II is a re-worked version of "Ruth" with improvements on the mesh and UV maps. Pappy's "RUTH" includes a scarf with tail wrapped around the neck and a full body long sleeved robe as worn during biblical times and those of todays Islam faith. There are two scarfs and two robes included in this package. One for V3 and one for V4. It is not recommended to use V3 items on V4 and vice versa. The colors of the scarf and robe can be adjusted by using the color dials in the material room if you wish the robe or scarf to be a differenct color. For a satin or fine cloth look, just disable the "Bump" map. The UV Texture maps are interchangable beteen V3 & V4 Scarf and Robe. ***NOTE***" RUTH is "DYNAMIC CLOTH" for the Poser CLOTH ROOM. IT IS NOT A "CONFORMING OBJECT". YOU NEED TO USE THE CLOTH ROOM TO FIT FOR POSES. The RUTH cloth objects loads in ZERO pose and processed in the Poser cloth room to fit the pose. For all practical purposes, ZERO POSE is described for the cloth room as: Turn off IK's, (Figures-Use inverse Kinematics) and uncheck, (Windows-Joint Editor) and click on ZERO POSE, (Figures-Drop To Floor), in that order. *Copyright April 9, 2007 *By: Pappy411 *********************************************************** -------------------------------------- System Requirements: PC & Mac Poser 5,6,or7 -------------------------------------- Ownership Statement: All of this product's content was created by Pappy411 -------------------------------------- Needed Files: DAZ Victoria 3 or 4 -------------------------------------- Installation Instructions: PC Poser5,6,or7 users need only to unzip the files into the "Poser" folder. You will find the RUTH in \runtime\libraries\props\Dynamic Clothing\Pappys Ruth II\ MAC users should place files in respective folders. -------------------------------------- Usage Tips or Limitations: Before you load the cloth objects onto the figures from the library, make sure the V3, V4 figure is in ZERO POSE. For all practical purposes, ZERO POSE is described for the cloth room as: Turn off IK's, (Figures-Use inverse Kinematics) and uncheck, ZERO The figure (Windows-Joint Editor) and click on ZERO POSE, (Figures-Drop To Floor), in that order. The color and shininess can be changed to your liking by manipulating the "Difuse Color and/or Specular Color" in the Poser Material Room. For satin or shiny look, just disable the bump maps and adjust the color values to your liking. There is no limitation on usage for rendering. However, you may not sell or distribute the geometry files either physically or electronically to another party or parties or claim them as your own. -------------------------------------- Files Included in the Product: ..\runtime\Geometries\Pappys RuthII\ ruth robe_V3c.obj ruth robe_V4c.obj ruth scarf_V3c.obj ruth scarf_V4c.obj ..\runtime\libraries\props\Dynamic Clothing\Pappys RuthII\ Robe_V3.png Robe_V3.pp2 Robe_V4.png Robe_V4.pp2 Scarf_V3.png Scarf_V3.pp2 Scarf_V4.png Scarf_V4.pp2 ..\runtime\Templates\Pappys RuthII\ ruth robe_T.jpg ruth scarf_T.jpg ..\runtime\Textures\Pappys RuthII\ ruth robeV3_TEX.jpg ruth robeV4_TEX.jpg ruth robe_BUM.jpg ruth scarf_BUM.jpg ruth scarf_TEXV3.jpg ruth scarf_TEXV4.jpg README.txt (This File) License.txt Product Files P5-6-7Cloth room tutorial ======================================================================