Product Name: Fay for Victoria 4 Copyright: January 2012 (Updated) by Nadine Junghenn aka _Fenrissa_ Contact: Site Mail on Renderosity _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ System Requirements: PC/MAC Poser 6 - 8, Daz Studio 2+ _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Ownership Statement: All of the content in this package was created by Fenrissa, and may include derivatives of the following merchant resources: All Skin, Eyes, Teeth, Leather etc by Peter Levius (3d.sk). Own resources and painting skills by myself. _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Required Products: Victoria 4.2 (++ Morphs for the Body) from Daz3D _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Installation Instructions: Please unzip first (e.g. WinZip or another zip-program). There are TWO zip files. You can 1. unzip the file directly into your main Poser directory. 2. unzip the file on your hard drive and then drag the unzipped folder right into your main Poser directory. Manually: All files in the "Pose"-folder go into: Poser/Runtime/Libraries/Pose/... All files in the "Textures"-folder go into: Poser/Runtime/Textures/... You will find your content in the "Pose"-Library: Fenrissa_Fay. _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Usage Tips or Limitations: The package was tested in the Poser Programs 6 through 8; you need the Daz Studio 2+ to be able to use the DS Mats. _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Files included in the Product: 1 Natural head texture (hair and no-hair) 1 Bump map for the head 1 Specular map for the head 10 additional make-up heads (with leather cap and bare, so 20 in total)) 1 Body texture (Torso/Limbs) 1 Bump map for the body (Torso/Limbs) 1 Specular map for the body (Torso/Limbs) 5 Eye colors + 1 Bump Map 1 Reflection Map 1 Second skin + Bump, Specular and Displacement maps for the torso and limbs 1 Teeth/Gum map + Bump Map 1 Lash trans 5 Nail colors 1 Head INJ and REM for V4 (no Morphs required) 1 Eye Fix 1 Body INJ and REM for V4 (no Morphs required) All needed Matfiles for Poser and DS Matfiles for Daz Studio. AO and non-AO options included. The Matfile for the Second Skin options have a Remove function also. _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Important Notes: 1) The first step to apply the Fay textures on V4 MUST BE the following: Apply the !!F_Whole_Texture.pz2. The additional textures (eyes, second skin, make-up) are "part-textures" - that's why you first !!!MUST!!! load !!F_Whole_Texture.pz2" etc. These Mat poses also helps you to RESET all applied textures. 2) To apply the Fay character to V4, please use the INJ files: !_F_Hd_INJ.pz2 for the Head; !_F_Bd_INJ.pz2 for the Body. Of course, with the REM files, you can remove the Fay character from your V4 figure. 3) When you inject Fay's head, his eyes will be affected on the x-, y- and z-axis. That's good ;) Some motion poses will reset the settings of the x-, y- and z-axis if you have not locked the eyes. If the eyes look not right, just use the Eye-Fix-INJ pose and the eyes will settle in the right position. 4) The Second Skin can be removed with '....OFF.pz2' file. 5) If you don't like the glossy lips, please change the intensity of the glossiness in your material room: (Advanced) Material Lip - Alternate Specular - Glossy - Ks (is '1') set it to '0' for a matte effect. 6) The displacement maps for the second skins could be too strong for your taste - please dial it down in your material room. Please note: A screenshot of my render settings is included. Sometimes I use Gamma Correction, e.g. when I use a very bright light. But I try not to use it anymore, so my shaders should work for most users now. --_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Complete File List: \Runtime\Textures\ApoTextures\Fay\ FEyes.jpg FEyesB.jpg FEyes_02.jpg FEyes_03.jpg FEyes_04.jpg FEyes_05.jpg FHead.jpg FHeadB.jpg FHeadCap.jpg FHeadCapB.jpg FHeadCapDisp.jpg FHeadCapS.jpg FHeadS.jpg FLash.jpg FLimbs.jpg FLimbsB.jpg FLimbsS.jpg FMU_01.jpg FMU_01Cap.jpg FMU_02.jpg FMU_02Cap.jpg FMU_03.jpg FMU_03Cap.jpg FMU_04.jpg FMU_04Cap.jpg FMU_05.jpg FMU_05Cap.jpg FMU_06.jpg FMU_06Cap.jpg FMU_07.jpg FMU_07Cap.jpg FMU_08.jpg FMU_08Cap.jpg FMU_09.jpg FMU_09Cap.jpg FMU_10.jpg FMU_10Cap.jpg FNails_01.jpg FNails_02.jpg FNails_03.jpg FNails_04.jpg FNails_05.jpg FRef.jpg FSuitL.jpg FSuitLB.jpg FSuitLDisp.jpg FSuitLS.jpg FSuitT.jpg FSuitTB.jpg FSuitTDisp.jpg FSuitTNC.jpg FSuitTNCDisp.jpg FSuitTS.jpg FTeeth.jpg FTeethB.jpg FTorso.jpg FTorsoB.jpg FTorsoS.jpg \Runtime\Libraries\Pose\Fenrissa_Fay\ !_F_.png !_F_.pz2 !_F_Bd_INJ.png !_F_Bd_INJ.pz2 !_F_Bd_REM.png !_F_Bd_REM.pz2 !_F_Eyes_FIX.png !_F_Eyes_FIX.pz2 !_F_Hd_INJ.png !_F_Hd_INJ.pz2 !_F_Hd_REM.png !_F_Hd_REM.pz2 \Runtime\Libraries\Pose\Fenrissa_Fay\Fen_Fay_NoAO\ !!F_.png !!F_.pz2 !!F_Whole_Texture.png !!F_Whole_Texture.pz2 b_F_.png b_F_.pz2 b_F_Suit_Limbs.png b_F_Suit_Limbs.pz2 b_F_Suit_LimbsOff.png b_F_Suit_LimbsOff.pz2 b_F_Suit_TCap_OFF.png b_F_Suit_TCap_OFF.pz2 b_F_Suit_TCap_ON.png b_F_Suit_TCap_ON.pz2 b_F_Suit_Torso.png b_F_Suit_Torso.pz2 b_F_Suit_TorsoOff.png b_F_Suit_TorsoOff.pz2 e_F_Eyes_.png e_F_Eyes_.pz2 e_F_Eyes_01.png e_F_Eyes_01.pz2 e_F_Eyes_02.png e_F_Eyes_02.pz2 e_F_Eyes_03.png e_F_Eyes_03.pz2 e_F_Eyes_04.png e_F_Eyes_04.pz2 e_F_Eyes_05.png e_F_Eyes_05.pz2 m_F_MU_.png m_F_MU_.pz2 m_F_MU_00.png m_F_MU_00.pz2 m_F_MU_00Cap.png m_F_MU_00Cap.pz2 m_F_MU_01.png m_F_MU_01.pz2 m_F_MU_01Cap.png m_F_MU_01Cap.pz2 m_F_MU_02.png m_F_MU_02.pz2 m_F_MU_02Cap.png m_F_MU_02Cap.pz2 m_F_MU_03.png m_F_MU_03.pz2 m_F_MU_03Cap.png m_F_MU_03Cap.pz2 m_F_MU_04.png m_F_MU_04.pz2 m_F_MU_04Cap.png m_F_MU_04Cap.pz2 m_F_MU_05.png m_F_MU_05.pz2 m_F_MU_05Cap.png m_F_MU_05Cap.pz2 m_F_MU_06.png m_F_MU_06.pz2 m_F_MU_06Cap.png m_F_MU_06Cap.pz2 m_F_MU_07.png m_F_MU_07.pz2 m_F_MU_07Cap.png m_F_MU_07Cap.pz2 m_F_MU_08.png m_F_MU_08.pz2 m_F_MU_08Cap.png m_F_MU_08Cap.pz2 m_F_MU_09.png m_F_MU_09.pz2 m_F_MU_09Cap.png m_F_MU_09Cap.pz2 m_F_MU_10.png m_F_MU_10.pz2 m_F_MU_10Cap.png m_F_MU_10Cap.pz2 n_F_Nails_.png n_F_Nails_.pz2 n_F_Nails_00.png n_F_Nails_00.pz2 n_F_Nails_01.png n_F_Nails_01.pz2 n_F_Nails_02.png n_F_Nails_02.pz2 n_F_Nails_03.png n_F_Nails_03.pz2 n_F_Nails_04.png n_F_Nails_04.pz2 n_F_Nails_05.png n_F_Nails_05.pz2 \Runtime\Libraries\Pose\Fenrissa_Fay\Fen_Fay_AO+DS\ !!F_.png !!F_.pz2 !!F_Whole_Texture.ds !!F_Whole_Texture.png !!F_Whole_Texture.pz2 b_F_.png b_F_.pz2 b_F_Suit_Limbs.ds b_F_Suit_Limbs.png b_F_Suit_Limbs.pz2 b_F_Suit_LimbsOff.ds b_F_Suit_LimbsOff.png b_F_Suit_LimbsOff.pz2 b_F_Suit_TCap_OFF.png b_F_Suit_TCap_OFF.pz2 b_F_Suit_TCap_ON.png b_F_Suit_TCap_ON.pz2 b_F_Suit_Torso.ds b_F_Suit_Torso.png b_F_Suit_Torso.pz2 b_F_Suit_TorsoOff.ds b_F_Suit_TorsoOff.png b_F_Suit_TorsoOff.pz2 e_F_Eyes_.png e_F_Eyes_.pz2 e_F_Eyes_01.ds e_F_Eyes_01.png e_F_Eyes_01.pz2 e_F_Eyes_02.ds e_F_Eyes_02.png e_F_Eyes_02.pz2 e_F_Eyes_03.ds e_F_Eyes_03.png e_F_Eyes_03.pz2 e_F_Eyes_04.ds e_F_Eyes_04.png e_F_Eyes_04.pz2 e_F_Eyes_05.ds e_F_Eyes_05.png e_F_Eyes_05.pz2 m_F_MU_.png m_F_MU_.pz2 m_F_MU_00.ds m_F_MU_00.png m_F_MU_00.pz2 m_F_MU_00Cap.ds m_F_MU_00Cap.png m_F_MU_00Cap.pz2 m_F_MU_01.ds m_F_MU_01.png m_F_MU_01.pz2 m_F_MU_01Cap.ds m_F_MU_01Cap.png m_F_MU_01Cap.pz2 m_F_MU_02.ds m_F_MU_02.png m_F_MU_02.pz2 m_F_MU_02Cap.ds m_F_MU_02Cap.png m_F_MU_02Cap.pz2 m_F_MU_03.ds m_F_MU_03.png m_F_MU_03.pz2 m_F_MU_03Cap.ds m_F_MU_03Cap.png m_F_MU_03Cap.pz2 m_F_MU_04.ds m_F_MU_04.png m_F_MU_04.pz2 m_F_MU_04Cap.ds m_F_MU_04Cap.png m_F_MU_04Cap.pz2 m_F_MU_05.ds m_F_MU_05.png m_F_MU_05.pz2 m_F_MU_05Cap.ds m_F_MU_05Cap.png m_F_MU_05Cap.pz2 m_F_MU_06.ds m_F_MU_06.png m_F_MU_06.pz2 m_F_MU_06Cap.ds m_F_MU_06Cap.png m_F_MU_06Cap.pz2 m_F_MU_07.ds m_F_MU_07.png m_F_MU_07.pz2 m_F_MU_07Cap.ds m_F_MU_07Cap.png m_F_MU_07Cap.pz2 m_F_MU_08.ds m_F_MU_08.png m_F_MU_08.pz2 m_F_MU_08Cap.ds m_F_MU_08Cap.png m_F_MU_08Cap.pz2 m_F_MU_09.ds m_F_MU_09.png m_F_MU_09.pz2 m_F_MU_09Cap.ds m_F_MU_09Cap.png m_F_MU_09Cap.pz2 m_F_MU_10.ds m_F_MU_10.png m_F_MU_10.pz2 m_F_MU_10Cap.ds m_F_MU_10Cap.png m_F_MU_10Cap.pz2 n_F_Nails_.png n_F_Nails_.pz2 n_F_Nails_00.ds n_F_Nails_00.png n_F_Nails_00.pz2 n_F_Nails_01.ds n_F_Nails_01.png n_F_Nails_01.pz2 n_F_Nails_02.ds n_F_Nails_02.png n_F_Nails_02.pz2 n_F_Nails_03.ds n_F_Nails_03.png n_F_Nails_03.pz2 n_F_Nails_04.ds n_F_Nails_04.png n_F_Nails_04.pz2 n_F_Nails_05.ds n_F_Nails_05.png n_F_Nails_05.pz2 \Documentation\ Fen_Render_Settings.jpg ReadMe_FenFay.txt Renderosity License.txt _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ If you have further questions regarding this product, please contact me via Renderosity sitemail - I'll try my best to help you! I'm open for suggestions, improvement and critique but please keep in mind that I can not satisfy everyone's taste. I try to be as transparent as possible and want to show you the complete products in my promotional renders. Thank you very much for purchasing my product, I hope you'll enjoy "Fay for Victoria 4"! Best regards, Nadine Junghenn, January 2012