Product Title:Get Real for Dakota hair Author: Chrislenn Product Date: 29th August 2007 Product Copyright: Chrislenn ----------------- System Requirements: Poser 4.01 or higher -------------- Ownership statements or list of licensed source material: All of the content in this package was created by Chrislenn and may include derivatives of the following Vendor/Merchant resources: photo resourses from 3d.sk Mature Hair Resource plus3D ----------------- Needed Files: Dakota Hair - can be bought here http://www.runtimedna.com/mod/bcs/index.php?ViewProduct=2985& -------------- Detailed Installation Instructions Extract the zip-archive with your zip program: - Open WinZip and press the button -Extract- - In the window -Folders/drives-, select the folder that contain your Poser program. (ex. c:\program files\Poser4\ ). - The check box -Use Folder names- must be marked. That way, all files will placed in the correct path. -------------- Usage Tips/Limitations Mac propack users may need to convert the rsr files using Maconverter by MartinC available free pc propack users should delete the png's and use the rsr's the png's work fine in poser 5 though The Artist (Author) retains all copyrights to the enclosed materials. The Buyer is not purchasing the contents, only the right to use the contents. The Buyer may not redistribute this archive file, in whole or in part. The Buyer may not store it any place on a network or on the Internet where it may be referenced by a third party. Buyer acquires the copyright to any derivative works created using this work, provided none of the original materials can be extracted from the derivative work by any means. If Artist can show that any of the original material can be extracted from Buyer's derivative work, Artist can demand both the original and derivative work, and all copies thereof be deleted. For example, Buyer cannot make an image of a texture map mapped to a flat plane, such that the original texture map can be cut & pasted from the image. This is designed to protect the Artist from Buyers releasing work, which lets other users obtain the copyrighted material, and is not meant to infringe upon the artistic endeavors of the Buyer. Buyer may not make any MetaStream animation files with the enclosed materials, until this format can protect the original materials from being extracted. ---------------- The following files will be installed to the following locations: Zip 1 ..\Runtime\libraries\pose\GetReal_Dakota\ mat_01.png mat_01.pz2 mat_01.rsr mat_02.png mat_02.pz2 mat_02.rsr mat_03.png mat_03.pz2 mat_03.rsr mat_04.png mat_04.pz2 mat_04.rsr mat_05.png mat_05.pz2 mat_05.rsr mat_06.png mat_06.pz2 mat_06.rsr mat_07.png mat_07.pz2 mat_07.rsr mat_08.png mat_08.pz2 mat_08.rsr mat_09.png mat_09.pz2 mat_09.rsr mat_10.png mat_10.pz2 mat_10.rsr mat_11.png mat_11.pz2 mat_11.rsr mat_12.png mat_12.pz2 mat_12.rsr mat_13.png mat_13.pz2 mat_13.rsr mat_14.png mat_14.pz2 mat_14.rsr mat_15.png mat_15.pz2 mat_15.rsr mat_16.png mat_16.pz2 mat_16.rsr mat_17.png mat_17.pz2 mat_17.rsr mat_18.png mat_18.pz2 mat_18.rsr mat_19.png mat_19.pz2 mat_19.rsr mat_20.png mat_20.pz2 mat_20.rsr mat_21.png mat_21.pz2 mat_21.rsr mat_22.png mat_22.pz2 mat_22.rsr mat_23.png mat_23.pz2 mat_23.rsr mat_24.png mat_24.pz2 mat_24.rsr mat_feather_01.png mat_feather_01.pz2 mat_feather_01.rsr mat_feather_02.png mat_feather_02.pz2 mat_feather_02.rsr mat_feather_03.png mat_feather_03.pz2 mat_feather_03.rsr mat_feather_04.png mat_feather_04.pz2 mat_feather_04.rsr mat_feather_05.png mat_feather_05.pz2 mat_feather_05.rsr ..\Runtime\readme\Chrislenn\GetReal_Dakota\ PackingList.txt license.txt readme_GetReal.txt ..\Runtime\textures\Chrislenn\GetReal_Dakota\ dak_hr_co_01.jpg dak_hr_co_02.jpg dak_hr_co_03.jpg dak_hr_co_04.jpg dak_hr_co_05.jpg dak_hr_co_06.jpg dak_hr_co_07.jpg dak_hr_co_08.jpg dak_hr_co_09.jpg dak_hr_co_10.jpg dak_hr_co_11.jpg dak_hr_co_12.jpg dak_hr_co_13.jpg dak_hr_co_14.jpg dak_hr_co_15.jpg dak_hr_co_16.jpg dak_hr_co_17.jpg dak_hr_co_18.jpg dak_hr_co_19.jpg Zip 2 ..\Runtime\readme\Chrislenn\GetReal_Dakota\ PackingList.txt license.txt readme_GetReal.txt ..\Runtime\textures\Chrislenn\GetReal_Dakota\ dak_hr_co_20.jpg dak_hr_co_21.jpg dak_hr_co_22.jpg dak_hr_co_23.jpg dak_hr_co_24.jpg dak_sc_co_01.jpg dak_sc_co_02.jpg dak_sc_co_03.jpg dak_sc_co_04.jpg dak_sc_co_05.jpg dak_sc_co_06.jpg dak_sc_co_07.jpg dak_sc_co_08.jpg dak_sc_co_09.jpg dak_sc_co_10.jpg dak_sc_co_11.jpg dak_sc_co_12.jpg dak_sc_co_13.jpg dak_sc_co_14.jpg dak_sc_co_15.jpg dak_sc_co_16.jpg dak_sc_co_17.jpg dak_sc_co_18.jpg dak_sc_co_19.jpg dak_sc_co_20.jpg dak_sc_co_21.jpg dak_sc_co_22.jpg dak_sc_co_23.jpg dak_sc_co_24.jpg feath_co_01.jpg feath_co_02.jpg feath_co_03.jpg feath_co_04.jpg feath_co_05.jpg -------------- -------------- Thank you for choosing my work. I would love to see what you create using this product have fun Chris :o)