Product: *arcebus alleycatz: Ipanema Queenie for Poser(TM)6 or 7 Ownership/Licensee statement: All included material is (C)MMVII (which means 2007) by *arcebus. All of the content in this package was created by *arcebus, and may include derivatives of the following Vendor/Merchant resources: * bice_V4_NewBase_MR * Sarsa V4 Resources Redistribution is stricly prohibited - protect your ownerships privileges by not giving this product away. Requirements: To work with this content you need: a computer a working version of Poser(TM) 6 or above a "DAZ3D" Victoria4 (4.1 recommended) base figure Products Consistence: This product comes as two(2) downloadable *.ZIP files: arc_alleycatz_Queenie_1of2.zip and arc_alleycatz_Queenie_2of2.zip plus: Special Info: ************************************************************************************** >>> For this product a GOTHIC & COLOURS AddOn is available at my Renderosity Store ************************************************************************************** Both zip's MUST be installed to make the product usable. These ZIPs contain the following files: PACKING LIST: Files: ..\runtime\Libraries\Pose\Arcebus_Alleycatz\Queenie\ 001_FACE.png 001_FACE.pz2 002_BODY.png 002_BODY.pz2 003_BaseTexture.png 003_BaseTexture.pz2 011_Body_Nat.png 011_Body_Nat.pz2 012_Pant_Nat.png 012_Pant_Nat.pz2 013_Complete_Nat.png 013_Complete_Nat.pz2 019_info.png 019_info.pz2 020_MakeUp_0.png 020_MakeUp_0.pz2 021_MakeUp_Bras.png 021_MakeUp_Bras.pz2 ..\runtime\Libraries\Props\Arcebus_Alleycatz\Queenie\ 10_Cap.png 10_Cap.pp2 11_Crown.png 11_Crown.pp2 20_Collar.png 20_Collar.pp2 21_Wheel.png 21_Wheel.pp2 22_FeatherTop.png 22_FeatherTop.pp2 30_Tanga.png 30_Tanga.pp2 31_FeathersHip.png 31_FeathersHip.pp2 40_RightArm.png 40_RightArm.pp2 41_LeftArm.png 41_LeftArm.pp2 50_RightLeg.png 50_RightLeg.pp2 51_LeftLeg.png 51_LeftLeg.pp2 ..\runtime\Textures\arcebus_alleycatz\Queenie\ Arceye_BUM.jpg ArmLeg_TRA.jpg Face_BUM.jpg Face_Bras.jpg Face_IMG.jpg Face_S.jpg LashesTr_1.jpg Limbs_BUM.jpg Limbs_IMG.jpg Limbs_Pnat_IMG.jpg Limbs_S.jpg Limbs_pant_BUM.jpg Limbs_pant_S.jpg arcey_brown05.jpg arceyeFxSurface2.jpg arceyeTrSurface2.jpg arceyeflex7.jpg arm_leg_Y.jpg cap_Y.jpg collar_TRA.jpg collar_W.jpg collar_Y.jpg f_toppant_TRA.jpg f_toppant_W.jpg f_toppant_Y.jpg feather_COL_3.jpg feather_TRA.jpg Torso_BUM.jpg Torso_Bnat_IMG.jpg Torso_IMG.jpg Torso_PBnat_IMG.jpg Torso_Pnat_IMG.jpg Torso_S.jpg Torso_body_BUM.jpg Torso_body_S.jpg Torso_full_BUM.jpg Torso_full_S.jpg Torso_pant_BUM.jpg Torso_pant_S.jpg r_mouth_B.jpg r_mouth_I.jpg tanga_Y.jpg ..\ Arc_Queenie_readme.txt License.txt ***************************************************************************** **********INSTALLATION AND USE*********************************************** ***************************************************************************** Simply install your Queenis by unzipping the ZIPs into the Poser(TM) directory of your computer. Set the OVERWRITE EXISTING FILES option to "ON". After installation load DAZ3D's (TM) Victoria4/Victoria4.1 into your workspace. Uncheck all Inverse Kinematiks. Attach the Morph++ Pack. Then Got to: Pose open arcebus_alleycatz open Queenie 1) IMPORTANT!!! Set "body" as actor and turn Inverse Kinematics OFF!!! 2) doubleclick on the FACE icon first 3) doubleclick on the BODY icon next 4) the dancing suits enclosed in the product pack are "second skins". They are loaded by just doublecklicking on the style you want to have and can be interchanged at any time by doubleclicking any other style. (Same procedure as with the make-ups and the eye colours) 5) Important: due to the slighlty differing geometry of the figure some conforming items will not fit at once. Normally (if the cloth/hair is correctly set up) it is the easiest way to check the cloth/hairs "body" at parameters and play with the "scale" wheels first before starting to wheel with the other morphs. If nothing else helps, you can easily make any cloth fitting by converting it in Poser Cloth Room to dynamic clothing. 5) When styled up, scale the characters to a lifelike proportion of bodysize. I suggest to set the actors "Parameter""Body""Scale""Scale(xyz)" percentage to: 83%. All the proportions were taken from an actual person, a 14 year old girl. 6) The very complex Samba Costume is stored in your "Props" folder. It is helpful if you load the props according to the numbering I used. The numbering follow the parental chain. 7) You are done. If you like, you can save the entire character in your "Figure" folder. Note: depending to your computers specifications it can take a moment until the poses are loaded. SPECIAL INFO ON EXTERNALLY SCULPTED GEOMETRY The geometry used on this character is Victoria 4.1 by DAZ3D(tm). The morphs (or better: Sculpting) has taken place outside Poser to get far more realistic and more individual results. With those morph-targets, which are not external, but alien, it may be neccessary to override the one or other morph parameter setting. If you don't know how to do this (it's easy, don't worry) please visit ***** www.arcebus.com/alleycatz/download.html ***** where you can find a three-page tutorial explaining this simple yet useful procedure. Thank you for purchasing *arcebus Alleycatz Ipanema Queenie and have as much fun working with the lady as I had while creating this digital sister of a real person. In need of contact please use the Renderosity sitemail, username: arcebus