Project Soldier 001 Copyright 2007 Nicholas B. Willcox Nicholas B. Willcox a.k.a. - lygher_xero ----------- Al a.ka. - MrSparky Project Soldier 001 Description: Project Soldier was designed around a robot concept with a humanoid look and action, as opposed to the former mech designs. At over 273,000 polygons, the Project Soldier is loaded with detail! .: Product Features :. Models # One fully posable Project Soldier figure (obj, cr2, rsr/ png) # One gun prop (obj, pp2, rsr/ png), parented to the soldier`s right hand Position Poses # Default Stand # Fighting # Kneeling Hand Files # Default (open hand) # Fist # Gun Grip Texture and MAT Poses # Army (green) # Cop (blue and grey) # Red Cop (red and white) # Desert (sandy yellow and white) # Hazmat (orange and yellow) # Grey (beaten rusted metal) # Black and White (ash coloring) # Gun texture (grey, white and orange) .: History of Project Soldier :. Technology has come a long way. The year is 2159 and we`re proud to announce the newest member of the armed forces. Soldier 001 is a fully autonomous robotic warrior that will take the place of the average grunt in the battle field. What this means is fewer human casualties and more direct and faster responses to military commands and on a 80% mark, a better execution of those orders. The secondary, but not as popular use, of the Soldier Project, was to allow grunts that were formerly disabled in previous battles, to attach broken limbs to the inside of the Soldier unit and control it as if it were part of their own body. This allows those grunts that wish to enter battle, even against political suggestion to stay out of the fighting, under their own power without hindering or holding back their squad. Project Soldier has already showed itself to be successful in numerous battle field tests as well as private sector jobs such as hazmat control units and police emergency riot squads. Nothing controls a crowd faster than an unstoppable 8ft machine carrying a plasma rifle. So get your Soldier today, governments of the world! Soon the cost of production for Project Soldier will be cheap enough that the home user will be able to purchase one for home protection purposes! System Requirements: Pc or Mac, the directories have been setup to accomodate both Poser 4 or higher, cr2's and rsr's setup to accomodate older versions of Poser Ownership statement: All of the content in this package was created by lygher_xero & mrSparky ** Textures designed by Lygher_xero using MrSparky's templates (provided in pack) Red Cop Black and White Grey ** Textures designed by MrSparky include: Army Cop Desert Hazmat Gun Texture Needed Files: Outside of the Standard Poser program, you are not required to own any other software to use this product. Installation instructions: Once downloaded to your hard-drive, unzip the file to your Poser directory. Usage Tips/Limitations: Limitations are only your imagination. I didn't set any bend restrictions on the joints that bend or twist restrictions on the joints that twist to allow the user to create any sort of abstract design they can come up with. Tips, have fun with it. It goes well with my Future of War pack but again, it is NOT required you own this pack to use the Project Soldier product. Files list: \runtime\geometries\project_soldier\plasmaRifle.obj \runtime\geometries\project_soldier\soldier.obj \runtime\libraries\character\Project_Soldier\Soldier001.cr2 \runtime\libraries\character\Project_Soldier\Soldier001.png \runtime\libraries\character\Project_Soldier\Soldier001.rsr \runtime\libraries\hand\Project_Soldier\Default.hd2 \runtime\libraries\hand\Project_Soldier\Default.png \runtime\libraries\hand\Project_Soldier\Default.rsr \runtime\libraries\hand\Project_Soldier\Fist.hd2 \runtime\libraries\hand\Project_Soldier\Fist.png \runtime\libraries\hand\Project_Soldier\Fist.rsr \runtime\libraries\hand\Project_Soldier\Gun_Grip.hd2 \runtime\libraries\hand\Project_Soldier\Gun_Grip.png \runtime\libraries\hand\Project_Soldier\Gun_Grip.rsr \runtime\libraries\pose\Project_Soldier\!_Default.png \runtime\libraries\pose\Project_Soldier\!_Default.pz2 \runtime\libraries\pose\Project_Soldier\!_Default.rsr \runtime\libraries\pose\Project_Soldier\!_Fight.png \runtime\libraries\pose\Project_Soldier\!_Fight.pz2 \runtime\libraries\pose\Project_Soldier\!_Fight.rsr \runtime\libraries\pose\Project_Soldier\!_Kneeling.png \runtime\libraries\pose\Project_Soldier\!_Kneeling.pz2 \runtime\libraries\pose\Project_Soldier\!_Kneeling.rsr \runtime\libraries\pose\Project_Soldier\Army.png \runtime\libraries\pose\Project_Soldier\Army.pz2 \runtime\libraries\pose\Project_Soldier\Army.rsr \runtime\libraries\pose\Project_Soldier\black_white.png \runtime\libraries\pose\Project_Soldier\black_white.pz2 \runtime\libraries\pose\Project_Soldier\black_white.rsr \runtime\libraries\pose\Project_Soldier\Cop.png \runtime\libraries\pose\Project_Soldier\Cop.pz2 \runtime\libraries\pose\Project_Soldier\Cop.rsr \runtime\libraries\pose\Project_Soldier\Desert.png \runtime\libraries\pose\Project_Soldier\Desert.pz2 \runtime\libraries\pose\Project_Soldier\Desert.rsr \runtime\libraries\pose\Project_Soldier\Grey.png \runtime\libraries\pose\Project_Soldier\Grey.pz2 \runtime\libraries\pose\Project_Soldier\Grey.rsr \runtime\libraries\pose\Project_Soldier\Hazard.png \runtime\libraries\pose\Project_Soldier\Hazard.pz2 \runtime\libraries\pose\Project_Soldier\Hazard.rsr \runtime\libraries\pose\Project_Soldier\Red_Cop.png \runtime\libraries\pose\Project_Soldier\Red_Cop.pz2 \runtime\libraries\pose\Project_Soldier\Red_Cop.rsr \runtime\libraries\props\Project_Soldier\gun.png \runtime\libraries\props\Project_Soldier\Gun.pp2 \runtime\libraries\props\Project_Soldier\gun.rsr \runtime\templates\Project_Soldier\AMSOL_01.jpg \runtime\templates\Project_Soldier\AMSOL_02.jpg \runtime\templates\Project_Soldier\AMSOL_03.jpg \runtime\templates\Project_Soldier\AMSOL_04.jpg \runtime\templates\Project_Soldier\AMSOL_05.jpg \runtime\templates\Project_Soldier\AMSOL_06.jpg \runtime\templates\Project_Soldier\AMSOL_07.jpg \runtime\templates\Project_Soldier\AMSOL_08.jpg \runtime\templates\Project_Soldier\AMSOL_09.jpg \runtime\templates\Project_Soldier\AMSOL_10.jpg \runtime\templates\Project_Soldier\AMSOL_11.jpg \runtime\templates\Project_Soldier\AMSOL_12.jpg \runtime\templates\Project_Soldier\AMSOL_13.jpg \runtime\templates\Project_Soldier\AMSOL_14.jpg \runtime\templates\Project_Soldier\AMSOL_15.jpg \runtime\templates\Project_Soldier\AMSOL_16.jpg \runtime\templates\Project_Soldier\GUN_01.jpg \runtime\templates\Project_Soldier\GUN_02.jpg \runtime\templates\Project_Soldier\GUN_03.jpg \runtime\templates\Project_Soldier\GUN_04.jpg \runtime\textures\Project_Soldier\GUN_01.jpg \runtime\textures\Project_Soldier\GUN_02.jpg \runtime\textures\Project_Soldier\GUN_03.jpg \runtime\textures\Project_Soldier\GUN_04.jpg \runtime\textures\Project_Soldier\Army\AMSOL_01.jpg \runtime\textures\Project_Soldier\Army\AMSOL_02.jpg \runtime\textures\Project_Soldier\Army\AMSOL_03.jpg \runtime\textures\Project_Soldier\Army\AMSOL_04.jpg \runtime\textures\Project_Soldier\Army\AMSOL_05.jpg \runtime\textures\Project_Soldier\Army\AMSOL_06.jpg \runtime\textures\Project_Soldier\Army\AMSOL_07.jpg \runtime\textures\Project_Soldier\Army\AMSOL_08.jpg \runtime\textures\Project_Soldier\Army\AMSOL_09.jpg \runtime\textures\Project_Soldier\Army\AMSOL_10.jpg \runtime\textures\Project_Soldier\Army\AMSOL_11.jpg \runtime\textures\Project_Soldier\Army\AMSOL_12.jpg \runtime\textures\Project_Soldier\Army\AMSOL_13.jpg \runtime\textures\Project_Soldier\Army\AMSOL_14.jpg \runtime\textures\Project_Soldier\Army\AMSOL_15.jpg \runtime\textures\Project_Soldier\Army\AMSOL_16.jpg \runtime\textures\Project_Soldier\Black_White\BWSOL_01.jpg \runtime\textures\Project_Soldier\Black_White\BWSOL_02.jpg \runtime\textures\Project_Soldier\Black_White\BWSOL_03.jpg \runtime\textures\Project_Soldier\Black_White\BWSOL_04.jpg \runtime\textures\Project_Soldier\Black_White\BWSOL_05.jpg \runtime\textures\Project_Soldier\Black_White\BWSOL_06.jpg \runtime\textures\Project_Soldier\Black_White\BWSOL_07.jpg \runtime\textures\Project_Soldier\Black_White\BWSOL_08.jpg \runtime\textures\Project_Soldier\Black_White\BWSOL_09.jpg \runtime\textures\Project_Soldier\Black_White\BWSOL_10.jpg \runtime\textures\Project_Soldier\Black_White\BWSOL_11.jpg \runtime\textures\Project_Soldier\Black_White\BWSOL_12.jpg \runtime\textures\Project_Soldier\Black_White\BWSOL_13.jpg \runtime\textures\Project_Soldier\Black_White\BWSOL_14.jpg \runtime\textures\Project_Soldier\Black_White\BWSOL_15.jpg \runtime\textures\Project_Soldier\Black_White\BWSOL_16.jpg \runtime\textures\Project_Soldier\Cop\COPSOL_01.jpg \runtime\textures\Project_Soldier\Cop\COPSOL_02.jpg \runtime\textures\Project_Soldier\Cop\COPSOL_03.jpg \runtime\textures\Project_Soldier\Cop\COPSOL_04.jpg \runtime\textures\Project_Soldier\Cop\COPSOL_05.jpg \runtime\textures\Project_Soldier\Cop\COPSOL_06.jpg \runtime\textures\Project_Soldier\Cop\COPSOL_07.jpg \runtime\textures\Project_Soldier\Cop\COPSOL_08.jpg \runtime\textures\Project_Soldier\Cop\COPSOL_09.jpg \runtime\textures\Project_Soldier\Cop\COPSOL_10.jpg \runtime\textures\Project_Soldier\Cop\COPSOL_11.jpg \runtime\textures\Project_Soldier\Cop\COPSOL_12.jpg \runtime\textures\Project_Soldier\Cop\COPSOL_13.jpg \runtime\textures\Project_Soldier\Cop\COPSOL_14.jpg \runtime\textures\Project_Soldier\Cop\COPSOL_15.jpg \runtime\textures\Project_Soldier\Cop\COPSOL_16.jpg \runtime\textures\Project_Soldier\Desert\YSOL_01.jpg \runtime\textures\Project_Soldier\Desert\YSOL_02.jpg \runtime\textures\Project_Soldier\Desert\YSOL_03.jpg \runtime\textures\Project_Soldier\Desert\YSOL_04.jpg \runtime\textures\Project_Soldier\Desert\YSOL_05.jpg \runtime\textures\Project_Soldier\Desert\YSOL_06.jpg \runtime\textures\Project_Soldier\Desert\YSOL_07.jpg \runtime\textures\Project_Soldier\Desert\YSOL_08.jpg \runtime\textures\Project_Soldier\Desert\YSOL_09.jpg \runtime\textures\Project_Soldier\Desert\YSOL_10.jpg \runtime\textures\Project_Soldier\Desert\YSOL_11.jpg \runtime\textures\Project_Soldier\Desert\YSOL_12.jpg \runtime\textures\Project_Soldier\Desert\YSOL_13.jpg \runtime\textures\Project_Soldier\Desert\YSOL_14.jpg \runtime\textures\Project_Soldier\Desert\YSOL_15.jpg \runtime\textures\Project_Soldier\Desert\YSOL_16.jpg \runtime\textures\Project_Soldier\Grey\GRSOL_01.jpg \runtime\textures\Project_Soldier\Grey\GRSOL_05.jpg \runtime\textures\Project_Soldier\Grey\GRSOL_06.jpg \runtime\textures\Project_Soldier\Grey\GRSOL_07.jpg \runtime\textures\Project_Soldier\Grey\GRSOL_08.jpg \runtime\textures\Project_Soldier\Grey\GRSOL_10.jpg \runtime\textures\Project_Soldier\Grey\GRSOL_11.jpg \runtime\textures\Project_Soldier\Grey\GRSOL_12.jpg \runtime\textures\Project_Soldier\Grey\GRSOL_13.jpg \runtime\textures\Project_Soldier\Grey\GRSOL_14.jpg \runtime\textures\Project_Soldier\Grey\GRSOL_15.jpg \runtime\textures\Project_Soldier\Grey\GRSOL_16.jpg \runtime\textures\Project_Soldier\Hazmat\HAZSOL_01.jpg \runtime\textures\Project_Soldier\Hazmat\HAZSOL_02.jpg \runtime\textures\Project_Soldier\Hazmat\HAZSOL_03.jpg \runtime\textures\Project_Soldier\Hazmat\HAZSOL_04.jpg \runtime\textures\Project_Soldier\Hazmat\HAZSOL_05.jpg \runtime\textures\Project_Soldier\Hazmat\HAZSOL_06.jpg \runtime\textures\Project_Soldier\Hazmat\HAZSOL_07.jpg \runtime\textures\Project_Soldier\Hazmat\HAZSOL_08.jpg \runtime\textures\Project_Soldier\Hazmat\HAZSOL_09.jpg \runtime\textures\Project_Soldier\Hazmat\HAZSOL_10.jpg \runtime\textures\Project_Soldier\Hazmat\HAZSOL_11.jpg \runtime\textures\Project_Soldier\Hazmat\HAZSOL_12.jpg \runtime\textures\Project_Soldier\Hazmat\HAZSOL_13.jpg \runtime\textures\Project_Soldier\Hazmat\HAZSOL_14.jpg \runtime\textures\Project_Soldier\Hazmat\HAZSOL_15.jpg \runtime\textures\Project_Soldier\Hazmat\HAZSOL_16.jpg \runtime\textures\Project_Soldier\Red_Cop\R_COPSOL_01.jpg \runtime\textures\Project_Soldier\Red_Cop\R_COPSOL_02.jpg \runtime\textures\Project_Soldier\Red_Cop\R_COPSOL_03.jpg \runtime\textures\Project_Soldier\Red_Cop\R_COPSOL_04.jpg \runtime\textures\Project_Soldier\Red_Cop\R_COPSOL_05.jpg \runtime\textures\Project_Soldier\Red_Cop\R_COPSOL_06.jpg \runtime\textures\Project_Soldier\Red_Cop\R_COPSOL_07.jpg \runtime\textures\Project_Soldier\Red_Cop\R_COPSOL_08.jpg \runtime\textures\Project_Soldier\Red_Cop\R_COPSOL_09.jpg \runtime\textures\Project_Soldier\Red_Cop\R_COPSOL_10.jpg \runtime\textures\Project_Soldier\Red_Cop\R_COPSOL_11.jpg \runtime\textures\Project_Soldier\Red_Cop\R_COPSOL_12.jpg \runtime\textures\Project_Soldier\Red_Cop\R_COPSOL_13.jpg \runtime\textures\Project_Soldier\Red_Cop\R_COPSOL_14.jpg \runtime\textures\Project_Soldier\Red_Cop\R_COPSOL_15.jpg \runtime\textures\Project_Soldier\Red_Cop\R_COPSOL_16.jpg Closing Comment: Thank you for purchasing this product. Al and I spent alot of time very carefully designing and producing this product. I haven't put this much effort into a project in a long long time so I hope you guys really enjoy working with it. More textures ARE planned for the future as well as more poses. I would love to see what you guys do with the product so please email me at the address at the top or bottom with links to your images so I can admire the hard work you put into your images. From Al and myself, thank you again, and enjoy! Nick B. Willcox