City Sewer --------------------------------------------------------- Steve Pinchbeck a.k.a Predatron -------------------------------------------------------------------------------------------- Introducing a fantastic and highly detailed City Sewer scene. This set includes a purpose built control room, a large sweeping tunnel, two types of air shaft, elevator, moving doors, moveable bridge and consoles, lots of built in props and moveable a water plane. Many parts can be hidden for ease of use when creating your camera angles. There are 3 CR2's included, the first will load the whole scene, the other two will load the Control and Tunnel separately. A great deal of time has been spent on creating 52 tiling textures for greater speed in loading and detail, as well as another 72 mapped textures, which are equally detailed and created for ease of use. There are 19 camera sets to help you move around the scene, along with 7 Pose files to move Michael 3 or any other figure into various parts of the Sewer. Included are 9 carefully crafted light sets, some of which will create some great looking simulated caustic reflections. Two more MAT Poses will turn the Sewer lights off or on. And there are a number of Poses to hide/show various parts of the Sewer. With 4 exciting MAT Poses to change the colour of the water to Brown, Toxic Green, Dark Blue and Hot Lava, this set offers lots of scope for many different scenarios such as a Super Hero hide-out, Sci-fi scene, Municipal works, manufacturering plant, in fact anything your imagination can muster. Required Products: None Suitable for use with Poser 6 or better - PC/MAC. -------------------------------------------------------------------------------------------- UNZIPPING AND INSTALLING: ========================= POSER ------ * To unzip the Poser version choose the appropriate zip file and unzip to you Poser program folder. * To apply the textures and Poses use the files included in the P3DA_CitySewer folder in the Pose library. * To use the lights please delete any existing lights. There is an included file which work in Poser 7 that will delete all lights for you. In Poser 6 please go to Window/Python Scripts, and in the panel choose Utility Funcs and then select Delete Lights. * The majority of lights are Point lights, with only a few spot lights included, mainly those along the center of the Sewer that will create the simulated Caustics. You can of course use the other options to turn these off. * Use the included Pose files to move your figure around the scene. If you need to create a custom pose first, then do that before applying the positoning pose. Some poses you may have already bought may include the Body trans dials information, so by doing the custom one first and then those included in this set you will be able to get you character to where you want in the Sewer. These Pose were built initially for Michael 3, but will work with any other figure, however some slight adjustment in the yAxis may be needed. * If you need only the Control Room or just the Tunnel Section then you can load either via the Figure library and the corresponding CR2 file. Alternatively you can load the whole scene. * Due to the many sliding walls and parts there maybe on occasion some very minor cases of colour leaking in between these sections. So it is suggested that you set you background colour to black to help hide this. -------------------------------------------------------------------------------------------- TERMS OF USE ============ All items included in this package can be used for commercial and non-commercial use. Please read the full License file for full details of terms of use. -------------------------------------------------------------------------------------------- Ownership Statement =================== All of this product's content was created by Predatron Thank you for purchasing this product and your support. Any included poses, textures and meshes have been created by Predatron (Steve Pinchbeck); and any resemblance to any other not created by myself, wholely or in part, is purely coincidental. -------------------------------------------------------------------------------------------- Contents contain: ================= 3 CR2 & PNG Figure for Poser 6+ 10 LT2 & PNG Light Sets 19 CM2 & PNG Camera Positions 21 PZ2 & PNG Pose files 17 OBJ 124 jpg textures -------------------------------------------------------------------------------------------- Copyright Information ====================== The entire contents of this product are ©Copyright 2007 Steve Pinchbeck. All rights reserved. -------------------------------------------------------------------------------------------- Contact ======= Please feel free to contact us with any comments, feedback or suggestions. If you happen to use any of our stuff in your work then please get in touch as we'd love to see it. Authors - Steve Pinchbeck -------------------------------------------------------------------------------------------- Package Contents ================ ..\Runtime\Geometries\P3DA\Sewer\ Bed.obj BucketChair.obj Clipboard.obj Clock.obj ControlRoom.obj Crate.obj Locker.obj OfficeChair.obj OilDrum.obj PlankA.obj PlankB.obj Screen 1.obj Screen.obj SewerScene.obj SodaCan.obj VLargePipe.obj WasteBin.obj ..\Runtime\libraries\camera\P3DA_CitySewer\ Camera01.cm2 Camera01.png Camera02.cm2 Camera02.png Camera03.cm2 Camera03.png Camera04.cm2 Camera04.png Camera05.cm2 Camera05.png Camera06.cm2 Camera06.png Camera07.cm2 Camera07.png Camera08.cm2 Camera08.png Camera09.cm2 Camera09.png Camera10.cm2 Camera10.png Camera11.cm2 Camera11.png Camera12.cm2 Camera12.png Camera13.cm2 Camera13.png Camera14.cm2 Camera14.png Camera15.cm2 Camera15.png Camera16.cm2 Camera16.png Camera17.cm2 Camera17.png Camera18.cm2 Camera18.png Camera19.cm2 Camera19.png ..\Runtime\libraries\character\P3DA_CitySewer\ !CitySewer_Full.cr2 !CitySewer_Full.png ControlRoomOnly.cr2 ControlRoomOnly.png TunnelSectionOnly.cr2 TunnelSectionOnly.png ..\Runtime\libraries\light\P3DA_CitySewer\ !!Remove_Lights_P7.lt2 !!Remove_Lights_P7.png !FullSet1_NoCaustics.lt2 !FullSet1_NoCaustics.png !FullSet2_CausticsOff.lt2 !FullSet2_CausticsOff.png !FullSet2_CausticsOn.lt2 !FullSet2_CausticsOn.png !FullSet3_CausticsOff.lt2 !FullSet3_CausticsOff.png !FullSet3_CausticsOn.lt2 !FullSet3_CausticsOn.png !FullSet4_CausticsOn.lt2 !FullSet4_CausticsOn.png !FullSet5_CausticsOn.lt2 !FullSet5_CausticsOn.png Control_CausticsOff.lt2 Control_CausticsOff.png Control_CausticsOn.lt2 Control_CausticsOn.png ..\Runtime\libraries\pose\P3DA_CitySewer\ MAT_LightAmbientOff.png MAT_LightAmbientOff.pz2 MAT_LightAmbientOn.png MAT_LightAmbientOn.pz2 MAT_Water_Brown.png MAT_Water_Brown.pz2 MAT_Water_Dark.png MAT_Water_Dark.pz2 MAT_Water_Green.png MAT_Water_Green.pz2 MAT_Water_Lava.png MAT_Water_Lava.pz2 POSE_!!M3_Default.png POSE_!!M3_Default.pz2 POSE_!M3_Center.png POSE_!M3_Center.pz2 POSE_!M3_Pos1.png POSE_!M3_Pos1.pz2 POSE_!M3_Pos2.png POSE_!M3_Pos2.pz2 POSE_!M3_Pos3.png POSE_!M3_Pos3.pz2 POSE_!M3_Pos4.png POSE_!M3_Pos4.pz2 POSE_!M3_Pos5.png POSE_!M3_Pos5.pz2 POSE_HideBase.png POSE_HideBase.pz2 POSE_HideBridge.png POSE_HideBridge.pz2 POSE_HideRoofLeft.png POSE_HideRoofLeft.pz2 POSE_HideRoofRight.png POSE_HideRoofRight.pz2 POSE_ShowBase.png POSE_ShowBase.pz2 POSE_ShowBridge.png POSE_ShowBridge.pz2 POSE_ShowRoofLeft.png POSE_ShowRoofLeft.pz2 POSE_ShowRoofRight.png POSE_ShowRoofRight.pz2 ..\Runtime\textures\P3DA\Sewer\ Sewer_03.jpg Sewer_04.jpg Sewer_05.jpg Sewer_06.jpg Sewer_07.jpg Sewer_08.jpg Sewer_09.jpg Sewer_10.jpg Sewer_11.jpg Sewer_12.jpg Sewer_13.jpg Sewer_14.jpg Sewer_19.jpg Sewer_20.jpg Sewer_21.jpg Sewer_22.jpg Sewer_23.jpg Sewer_24.jpg Sewer_25.jpg Sewer_26.jpg Sewer_27.jpg Sewer_28.jpg Sewer_29.jpg Sewer_30.jpg Sewer_31.jpg Sewer_32.jpg Sewer_33.jpg Sewer_34.jpg Sewer_35.jpg Sewer_36.jpg Sewer_37.jpg Sewer_38.jpg Sewer_40.jpg Sewer_41.jpg Sewer_42.jpg Sewer_43.jpg Sewer_44.jpg Sewer_45.jpg Sewer_46.jpg Sewer_47.jpg Sewer_48.jpg Sewer_49.jpg Sewer_50.jpg Sewer_51.jpg Sewer_52.jpg Sewer_53.jpg Sewer_54.jpg Sewer_55.jpg Sewer_56.jpg Sewer_57.jpg Sewer_58.jpg Sewer_59.jpg Sewer_60.jpg Sewer_62.jpg Sewer_63.jpg Sewer_64.jpg Sewer_65.jpg Sewer_66.jpg Sewer_67.jpg Sewer_68.jpg Sewer_69.jpg Sewer_70.jpg Sewer_71.jpg Sewer_72.jpg Sewer_73.jpg Sewer_74.jpg Sewer_75.jpg Sewer_76.jpg Sewer_77.jpg Sewer_78.jpg Sewer_79.jpg Sewer_80.jpg ..\Runtime\textures\P3DA\TX_Lib\ Caustic01.jpg Concrete01.jpg Concrete01_B.jpg Concrete02.jpg Concrete02_B.jpg Concrete03.jpg Concrete03_B.jpg Concrete03b.jpg Concrete04.jpg Concrete04_B.jpg Concrete05.jpg Concrete05_B.jpg Concrete06.jpg Concrete06_B.jpg Concrete07.jpg Concrete07_B.jpg Concrete07b.jpg FlakyGreenPaint1.jpg FlakyGreenPaint1B.jpg Metal01.jpg Metal01_B.jpg Metal02.jpg Metal03.jpg Metal03_B.jpg Metal04.jpg Metal05.jpg Metal05_B.jpg Metal06.jpg MetalPaint_B.jpg MetalPaint_Brown.jpg MetalPaint_Green.jpg MetalPaint_Grey.jpg MetalPaint_Red.jpg MetalPaint_Yellow.jpg Rust01.jpg Rust01_B.jpg Rust02.jpg Rust02_B.jpg Rust03.jpg Rust03_B.jpg Rust04.jpg Rust04_B.jpg Rust05.jpg Rust05_B.jpg Rustypaint01.jpg Rustypaint01_B.jpg Rustypaint05.jpg WarnStripe01.jpg Water_Brown.jpg Water_DBlue.jpg Water_Green.jpg Water_Lava2.jpg ---------------------------------------------------------END