Product Name: ApoGraphix' Rory for Victoria 4 Copyright: February 2007 by Nadine S. Junghenn aka _Fenrissa_ Contact: Site Mail on Renderosity _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ System Requirements: PC/MAC Poser 5 Poser 6 Poser 7 _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Ownership Statement: All of the content in this package was created by _Fenrissa_, and may include derivatives of the following merchant resources: Skin, Teeth, Eyes, Leather by Peter Levius - mainly "Marika" (3d.sk) Textures, Lace by boundless ("Photo Reference") and FanDancer ("Bridal laces resource pack") Own ressources by me, _Fenrissa_. _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Required Products: Victoria 4 (Base) from Daz3D (no additional morphs required) _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Installation Instructions: (There are 2 Zips included in your purchase, please make sure that you've downloaded both!) Please unzip first (e.g. WinZip or another zip-program). You can 1. unzip the file directly into your main Poser directory. 2. unzip the file on your hard drive and then drag the unzipped folder right into your main Poser directory. Manually: All files in the "Pose"-folder go into: Poser/Runtime/Libraries/Pose/... All files in the "Textures"-folder go into: Poser/Runtime/Textures/... You will find your content in the "Pose"-Library: ApoRory. _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Usage Tips or Limitations: The package was tested only in the Poser (Version 5, 6 and 7) programs! The package was also tested in Daz Studio (D|S)and works, but isn't optimized for it. _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Files included in the Product: 1 Natural head texture 1 Bumpmap for the head 1 Body Texture 1 Bumpmap for the body (Torso/Limbs) 1 WarPaint head texture 1 Warpaint body texture 3 additional bellybutton textures (without the piercing) 10 additional make-up (eyeshadow)heads 15 additional lip textures 5 Eye colors with bumpmap and extra reflection 3 Second skins (Torso/Limbs) 3 Second skin bumpmaps (Torso/Limbs) 3 Second skin displacementmaps (Torso/Limbs) + extra second skin limbs with warpaint texture 2 Nail colors 1 Teeth/Gum map 1 Teeth/ Gum bumpmap 1 Lashtrans 1 Head INJ and REM for V4 1 Body INJ and REM for V4 1 Full Head and Body INJ and REM for V4 The Matfiles for the Second Skin options have a Remove function also. Mix and Match to your liking!! _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Important Notes: 1) The first step to apply the Rory textures on V4 MUST BE the following: Apply the "!!R_Whole_Texture.pz2".!! The additional textures (eyes, second skins, MakeUp) are "part-textures" - that's why you first !!!MUST!!! load "!!R_Whole_Texture.pz2" in order to use the whole package properly. This "!!R_Whole_Texture.pz2" Mat pose also helps you to RESET all the textures. 2) To apply the Rory character to V4, please use the INJ files: !_R_Body_INJ.pz2 for the Body; !_R_Head_INJ.pz2 for the Head; !_R_Full_INJ.pz2 for Head and Body. Of course, with the REM files, you can remove the Rory character from your V4 figure. 3) When you inject Rory's head, her eyes will be affected on the x-,y- and z-axis. That's good ;) Some motion poses will reset the settings of the x-,y- and z-axis. Use the "!_INJ_Eyes_Fix.pz2" file for easier handling AFTER you applied the motion pose. 4) All Second Skins can be removed via doubleclick on the "b_R_Suit_All_OFF.pz2" file. Use e.g. "b_R_Suit_01_Full.pz2" first, after that you can use "b_R_Suit_Arms_OFF.pz2" to remove the suit's arms. Same for the legs. Use "b_R_Suit_Full.pz2" or "b_R_Suit_Arms_ON.pz2" to re-inject the suit's arms on Rory. You can even mix between the different arm/leg options: Bare arms/legs, warpainted arm/legs, suited arms/legs or suited and warpainted arms/legs!!! It's your choice! 5) The INJ files for Rory's character turn off the inverse kinematic, the REM files turn it on again. 6) We've included a seperate .psd files for all of you who like to change eyebrow colors or use trans maps on their characters. In this .psd file you will find an explanation how to use it. 7) Rory is seamless. We checked her more than once and also the Marketplace testers check every product before releasing items. If she will not appear to be seamless, please check your render settings, that's most times the problem! Further information: Please note: We are using the render settings as followed: First, we are using very bright lights (white and greyish) to make our renders clear and crisp. Thanks to 4blueyes or corvas (to name my personal favorites) it's very easy to re-create our promo images. When we are using the Poser firefly render engine, we're using the following settings: "Smooth polygons" checked "Use Displacement maps" checked, to use the second skins properly. Nothing else checked, only sometimes,if we like: "Cast shadows" checked. Raytrace bounces: 4 Min shading rate: 0.10 or 0.00 Pixel sample: 3 Max texture size 4096 (!!!) Max bucket size: 32 And please: UNCHECK Texture filtering, it often creates seams when they were made very accurate. To have a good working Rory - turn it off! With those settings we render our Promo images and you should be able to get similar results. --_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Complete File List: \Runtime\Textures\ApoTextures\Rory\ REyeRefl.jpg REyes.jpg REyes2.jpg REyes3.jpg REyes4.jpg REyes5.jpg REyewhite.jpg RHead.jpg RHeadBum.jpg RHeadMU01.jpg RHeadMU02.jpg RHeadMU03.jpg RHeadMU04.jpg RHeadMU05.jpg RHeadMU06.jpg RHeadMU07.jpg RHeadMU08.jpg RHeadMU09.jpg RHeadMU10.jpg RHeadWP.jpg RLash.jpg RLimbs.jpg RLimbsBum.jpg RLimbsWP.jpg RLingT.jpg RLingTBum.jpg RLingTDisp.jpg RLips01.jpg RLips02.jpg RLips03.jpg RLips04.jpg RLips05.jpg RLips06.jpg RLips07.jpg RLips08.jpg RLips09.jpg RLips10.jpg RLips11.jpg RLips12.jpg RLips13.jpg RLips14.jpg RLips15.jpg RSuit2L.jpg RSuit2LBum.jpg RSuit2LDisp.jpg RSuit2T.jpg RSuit2TBum.jpg RSuit2TDisp.jpg RSuitL.jpg RSuitLBum.jpg RSuitLDisp.jpg RSuitLWP.jpg RSuitT.jpg RSuitTBum.jpg RSuitTDisp.jpg RTeeth.jpg RTorso.jpg RTorsoBelly.jpg RTorsoBellyBum.jpg RTorsoBellyLing.jpg RTorsoBellyLingBum.jpg RTorsoBellyWP.jpg RTorsoBum.jpg RTorsoWP.jpg \Runtime\Libraries\Pose\ApoRory\ !!R_Whole_Texture.png !!R_Whole_Texture.pz2 !_INJ_Eyes_Fix.png !_INJ_Eyes_Fix.pz2 !_R_Body_INJ.png !_R_Body_INJ.pz2 !_R_Body_REM.png !_R_Body_REM.pz2 !_R_Full_INJ.png !_R_Full_INJ.pz2 !_R_Full_REM.png !_R_Full_REM.pz2 !_R_Head_INJ.png !_R_Head_INJ.pz2 !_R_Head_REM.png !_R_Head_REM.pz2 b_R_Suit_01_Full.png b_R_Suit_01_Full.pz2 b_R_Suit_02_Full.png b_R_Suit_02_Full.pz2 b_R_Suit_03_Full.png b_R_Suit_03_Full.pz2 b_R_Suit_All_OFF.png b_R_Suit_All_OFF.pz2 b_R_Suit_Arms_OFF.png b_R_Suit_Arms_OFF.pz2 b_R_Suit_Arms_ON.png b_R_Suit_Arms_ON.pz2 b_R_Suit_Legs_OFF.png b_R_Suit_Legs_OFF.pz2 b_R_Suit_Legs_ON.png b_R_Suit_Legs_ON.pz2 b_R_Suit_WP_ArmsOFF.png b_R_Suit_WP_ArmsOFF.pz2 b_R_Suit_WP_Arms_ON.png b_R_Suit_WP_Arms_ON.pz2 b_R_Suit_WP_LegsOFF.png b_R_Suit_WP_LegsOFF.pz2 b_R_Suit_WP_Legs_ON.png b_R_Suit_WP_Legs_ON.pz2 e_REyes_01.png e_REyes_01.pz2 e_REyes_02.png e_REyes_02.pz2 e_REyes_03.png e_REyes_03.pz2 e_REyes_04.png e_REyes_04.pz2 e_REyes_05.png e_REyes_05.pz2 m_R_EyeShdw_00.png m_R_EyeShdw_00.pz2 m_R_EyeShdw_01.png m_R_EyeShdw_01.pz2 m_R_EyeShdw_02.png m_R_EyeShdw_02.pz2 m_R_EyeShdw_03.png m_R_EyeShdw_03.pz2 m_R_EyeShdw_04.png m_R_EyeShdw_04.pz2 m_R_EyeShdw_05.png m_R_EyeShdw_05.pz2 m_R_EyeShdw_06.png m_R_EyeShdw_06.pz2 m_R_EyeShdw_07.png m_R_EyeShdw_07.pz2 m_R_EyeShdw_08.png m_R_EyeShdw_08.pz2 m_R_EyeShdw_09.png m_R_EyeShdw_09.pz2 m_R_EyeShdw_10.png m_R_EyeShdw_10.pz2 m_R_Lips_00.png m_R_Lips_00.pz2 m_R_Lips_01.png m_R_Lips_01.pz2 m_R_Lips_02.png m_R_Lips_02.pz2 m_R_Lips_03.png m_R_Lips_03.pz2 m_R_Lips_04.png m_R_Lips_04.pz2 m_R_Lips_05.png m_R_Lips_05.pz2 m_R_Lips_06.png m_R_Lips_06.pz2 m_R_Lips_07.png m_R_Lips_07.pz2 m_R_Lips_08.png m_R_Lips_08.pz2 m_R_Lips_09.png m_R_Lips_09.pz2 m_R_Lips_10.png m_R_Lips_10.pz2 m_R_Lips_11.png m_R_Lips_11.pz2 m_R_Lips_12.png m_R_Lips_12.pz2 m_R_Lips_13.png m_R_Lips_13.pz2 m_R_Lips_14.png m_R_Lips_14.pz2 m_R_Lips_15.png m_R_Lips_15.pz2 n_R_Nails_01.png n_R_Nails_01.pz2 n_R_Nails_02.png n_R_Nails_02.pz2 z_R_Belly_NoPierc.png z_R_Belly_NoPierc.pz2 z_R_Belly_NoPiercLing.png z_R_Belly_NoPiercLing.pz2 z_R_Belly_NoPierc_WP.png z_R_Belly_NoPierc_WP.pz2 z_R_Belly_Pierc.png z_R_Belly_Pierc.pz2 z_R_Belly_Pierc_Ling.png z_R_Belly_Pierc_Ling.pz2 z_R_Belly_Pierc_WP.png z_R_Belly_Pierc_WP.pz2 z_R_WP_Arms.png z_R_WP_Arms.pz2 z_R_WP_Body.png z_R_WP_Body.pz2 z_R_WP_Full.png z_R_WP_Full.pz2 z_R_WP_Head.png z_R_WP_Head.pz2 z_R_WP_Legs.png z_R_WP_Legs.pz2 _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ If you have further questions regarding this product, please contact us via Renderosity sitemail - we'll try our best to help you! If you have problems or are disappointed of the product please contact us too, we are sure that we can work something out! Thank you very much for purchasing our product, we hope you enjoy "ApoGraphix' Rory for Victoria 4"! Best regards, Nadine S. Junghenn, February 2008