************************************************************ *Product Name: Battle of the Sexes Part 2 *Copyright 05/03/2008 *By: Desert_Lion ************************************************************ System Requirements: PC ONLY Poser 5 and above DAZ Studio -------------------------------------- Ownership Statement: All of this product's content was created by Desert_Lion -------------------------------------- Installation Instructions: Open the zip file and drag into your runtime folder. -------------------------------------- Usage Tips or Limitations: Designed for coed battles between M3 and V3. Does not work as well with other combinations. Occasionally, you may have to zero your figure's pose before applying. -------------------------------------- Files Included in the Product: \M3_V3\runtime\libraries\pose\Desert Lion's Poses\BOS_Submission_Poses_Part_2\M4_V3\ Armbar(02)_FM_attacker.png Armbar(02)_FM_attacker.pz2 Armbar(02)_MF_victim.png Armbar(02)_MF_victim.pz2 Armbar(03)_FM_attacker.png Armbar(03)_FM_attacker.pz2 Armbar(03)_MF_victim.png Armbar(03)_MF_victim.pz2 Armlock(01)_FM_attacker.png Armlock(01)_FM_attacker.pz2 Armlock(01)_MF_victim(Limits Off).png Armlock(01)_MF_victim(Limits Off).pz2 Armlock(02)_FM_attacker(Limits Off).png Armlock(02)_FM_attacker(Limits Off).pz2 Armlock(02)_MF_victim(Limits Off).png Armlock(02)_MF_victim(Limits Off).pz2 Armlock(03)_FM_attacker.png Armlock(03)_FM_attacker.pz2 Armlock(03)_MF_victim(Limits Off).png Armlock(03)_MF_victim(Limits Off).pz2 Bearhug(01)_FM_attacker.png Bearhug(01)_FM_attacker.pz2 Bearhug(01)_MF_victim.png Bearhug(01)_MF_victim.pz2 Bow&arrow(01)_FM_attacker.png Bow&arrow(01)_FM_attacker.pz2 Bow&arrow(01)_MF_victim.png Bow&arrow(01)_MF_victim.pz2 Bridge(01)_FM_attacker(Limits Off).png Bridge(01)_FM_attacker(Limits Off).pz2 Bridge(01)_MF_victim(Limits Off).png Bridge(01)_MF_victim(Limits Off).pz2 Choke(01)_FM_attacker.png Choke(01)_FM_attacker.pz2 Choke(01)_MF_victim(Limits Off).png Choke(01)_MF_victim(Limits Off).pz2 Choke(02)_FM_attacker.png Choke(02)_FM_attacker.pz2 Choke(02)_MF_victim.png Choke(02)_MF_victim.pz2 Choke(03)_FM_attacker.png Choke(03)_FM_attacker.pz2 Choke(03)_MF_victim.png Choke(03)_MF_victim.pz2 Cobraclutch(01)_FM_attacker(Limits Off).png Cobraclutch(01)_FM_attacker(Limits Off).pz2 Cobraclutch(01)_MF_victim(Limits Off).png Cobraclutch(01)_MF_victim(Limits Off).pz2 Crossface(01)_FM_attacker(Limits Off).png Crossface(01)_FM_attacker(Limits Off).pz2 Crossface(01)_MF_victim(Limits Off).png Crossface(01)_MF_victim(Limits Off).pz2 Dragonlock(01)_FM_attacker.png Dragonlock(01)_FM_attacker.pz2 Dragonlock(01)_MF_victim(Limits Off).png Dragonlock(01)_MF_victim(Limits Off).pz2 Figurefour(01)_FM_attacker.png Figurefour(01)_FM_attacker.pz2 Figurefour(01)_MF_victim(Limits Off).png Figurefour(01)_MF_victim(Limits Off).pz2 Headscissors(01)_FM_attacker.png Headscissors(01)_FM_attacker.pz2 Headscissors(01)_MF_victim.png Headscissors(01)_MF_victim.pz2 Headscissors(02)_FM_attacker(Limits Off).png Headscissors(02)_FM_attacker(Limits Off).pz2 Headscissors(02)_MF_victim(Limits Off).png Headscissors(02)_MF_victim(Limits Off).pz2 Leg&ArmLock(01)_FM_attacker.png Leg&ArmLock(01)_FM_attacker.pz2 Leg&ArmLock(01)_MF_victim.png Leg&ArmLock(01)_MF_victim.pz2 Leglock(01)_FM_attacker.png Leglock(01)_FM_attacker.pz2 Leglock(01)_MF_victim.png Leglock(01)_MF_victim.pz2 Leglock(02)_FM_attacker.png Leglock(02)_FM_attacker.pz2 Leglock(02)_MF_victim.png Leglock(02)_MF_victim.pz2 Romero(02)_FM_attacker.png Romero(02)_FM_attacker.pz2 Romero(02)_MF_victim.png Romero(02)_MF_victim.pz2 STF(01)_FM_attacker.png STF(01)_FM_attacker.pz2 STF(01)_MF_victim(Limits Off).png STF(01)_MF_victim(Limits Off).pz2 STF(02)_FM_attacker.png STF(02)_FM_attacker.pz2 STF(02)_MF_victim.png STF(02)_MF_victim.pz2 Sleeper(05)_FM_attacker(Limits Off).png Sleeper(05)_FM_attacker(Limits Off).pz2 Sleeper(05)_MF_victim.png Sleeper(05)_MF_victim.pz2 Sleeper(06)_FM_attacker.png Sleeper(06)_FM_attacker.pz2 Sleeper(06)_MF_victim.png Sleeper(06)_MF_victim.pz2 \M3_V3\runtime\libraries\pose\Desert Lion's Poses\BOS_Submission_Poses_Part_2\M3_V4\ Armbar(02)_FM_victim.png Armbar(02)_FM_victim.pz2 Armbar(02)_MF_attacker.png Armbar(02)_MF_attacker.pz2 Armbar(03)_FM_victim.png Armbar(03)_FM_victim.pz2 Armbar(03)_MF_attacker.png Armbar(03)_MF_attacker.pz2 Armlock(01)_FM_victim(Limits Off).png Armlock(01)_FM_victim(Limits Off).pz2 Armlock(01)_MF_attacker.png Armlock(01)_MF_attacker.pz2 Armlock(02)_FM_victim(Limits Off).png Armlock(02)_FM_victim(Limits Off).pz2 Armlock(02)_MF_attacker.png Armlock(02)_MF_attacker.pz2 Armlock(03)_FM_victim(Limits Off).png Armlock(03)_FM_victim(Limits Off).pz2 Armlock(03)_MF_attacker.png Armlock(03)_MF_attacker.pz2 Bearhug(01)_FM_victim.png Bearhug(01)_FM_victim.pz2 Bearhug(01)_MF_attacker.png Bearhug(01)_MF_attacker.pz2 Bow&arrow(01)_FM_victim(Limits Off).png Bow&arrow(01)_FM_victim(Limits Off).pz2 Bow&arrow(01)_MF_attacker(Limits Off).png Bow&arrow(01)_MF_attacker(Limits Off).pz2 Bridge(01)_FM_victim.png Bridge(01)_FM_victim.pz2 Bridge(01)_MF_attacker.png Bridge(01)_MF_attacker.pz2 Choke(01)_FM_victim(Limits Off).png Choke(01)_FM_victim(Limits Off).pz2 Choke(01)_MF_attacker.png Choke(01)_MF_attacker.pz2 Choke(02)_FM_victim.png Choke(02)_FM_victim.pz2 Choke(02)_MF_attacker.png Choke(02)_MF_attacker.pz2 Choke(03)_FM_victim(Limits Off).png Choke(03)_FM_victim(Limits Off).pz2 Choke(03)_MF_attacker.png Choke(03)_MF_attacker.pz2 Cobraclutch(01)_FM_victim(Limits Off).png Cobraclutch(01)_FM_victim(Limits Off).pz2 Cobraclutch(01)_MF_attacker(Limits Off).png Cobraclutch(01)_MF_attacker(Limits Off).pz2 Crossface(01)_FM_victim(Limits Off).png Crossface(01)_FM_victim(Limits Off).pz2 Crossface(01)_MF_attacker.png Crossface(01)_MF_attacker.pz2 Dragonlock(01)_FM_victim(Limits Off).png Dragonlock(01)_FM_victim(Limits Off).pz2 Dragonlock(01)_MF_attacker.png Dragonlock(01)_MF_attacker.pz2 Figurefour(01)_FM_victim(Limits Off).png Figurefour(01)_FM_victim(Limits Off).pz2 Figurefour(01)_MF_attacker.png Figurefour(01)_MF_attacker.pz2 Headscissors(01)_FM_victim.png Headscissors(01)_FM_victim.pz2 Headscissors(01)_MF_attacker.png Headscissors(01)_MF_attacker.pz2 Headscissors(02)_FM_victim(Limits Off).png Headscissors(02)_FM_victim(Limits Off).pz2 Headscissors(02)_MF_attacker(Limits Off).png Headscissors(02)_MF_attacker(Limits Off).pz2 Leg&ArmLock(01)_FM_victim.png Leg&ArmLock(01)_FM_victim.pz2 Leg&ArmLock(01)_MF_attacker.png Leg&ArmLock(01)_MF_attacker.pz2 Leglock(01)_FM_victim.png Leglock(01)_FM_victim.pz2 Leglock(01)_MF_attacker.png Leglock(01)_MF_attacker.pz2 Leglock(02)_FM_victim.png Leglock(02)_FM_victim.pz2 Leglock(02)_MF_attacker.png Leglock(02)_MF_attacker.pz2 Romero(02)_FM_victim.png Romero(02)_FM_victim.pz2 Romero(02)_MF_attacker.png Romero(02)_MF_attacker.pz2 STF(01)_FM_victim.png STF(01)_FM_victim.pz2 STF(01)_MF_attacker.png STF(01)_MF_attacker.pz2 STF(02)_FM_victim.png STF(02)_FM_victim.pz2 STF(02)_MF_attacker.png STF(02)_MF_attacker.pz2 Sleeper(05)_FM_victim.png Sleeper(05)_FM_victim.pz2 Sleeper(05)_MF_attacker.png Sleeper(05)_MF_attacker.pz2 Sleeper(06)_FM_victim.png Sleeper(06)_FM_victim.pz2 Sleeper(06)_MF_attacker.png Sleeper(06)_MF_attacker.pz2 \M3_V3\runtime\libraries\pose\Desert Lion's Poses\BOS_Submission_Poses_Part_2\M3_V3\ Armbar(02)_FM_attacker.png Armbar(02)_FM_attacker.pz2 Armbar(02)_FM_victim.png Armbar(02)_FM_victim.pz2 Armbar(02)_MF_attacker.png Armbar(02)_MF_attacker.pz2 Armbar(02)_MF_victim.png Armbar(02)_MF_victim.pz2 Armbar(03)_FM_attacker.png Armbar(03)_FM_attacker.pz2 Armbar(03)_FM_victim.png Armbar(03)_FM_victim.pz2 Armbar(03)_MF_attacker.png Armbar(03)_MF_attacker.pz2 Armbar(03)_MF_victim.png Armbar(03)_MF_victim.pz2 Armlock(01)_FM_attacker(Limits Off).png Armlock(01)_FM_attacker(Limits Off).pz2 Armlock(01)_FM_victim(Limits Off).png Armlock(01)_FM_victim(Limits Off).pz2 Armlock(01)_MF_attacker.png Armlock(01)_MF_attacker.pz2 Armlock(01)_MF_victim(Limits Off).png Armlock(01)_MF_victim(Limits Off).pz2 Armlock(02)_FM_attacker(Limits Off).png Armlock(02)_FM_attacker(Limits Off).pz2 Armlock(02)_FM_victim(Limits Off).png Armlock(02)_FM_victim(Limits Off).pz2 Armlock(02)_MF_attacker.png Armlock(02)_MF_attacker.pz2 Armlock(02)_MF_victim(Limits Off).png Armlock(02)_MF_victim(Limits Off).pz2 Armlock(03)_FM_attacker.png Armlock(03)_FM_attacker.pz2 Armlock(03)_FM_victim(Limits Off).png Armlock(03)_FM_victim(Limits Off).pz2 Armlock(03)_MF_attacker.png Armlock(03)_MF_attacker.pz2 Armlock(03)_MF_victim(Limits Off).png Armlock(03)_MF_victim(Limits Off).pz2 Bearhug(02)_FM_attacker.png Bearhug(02)_FM_attacker.pz2 Bearhug(02)_FM_victim.png Bearhug(02)_FM_victim.pz2 Bearhug(02)_MF_attacker.png Bearhug(02)_MF_attacker.pz2 Bearhug(02)_MF_victim.png Bearhug(02)_MF_victim.pz2 Bow&arrow(01)_FM_attacker.png Bow&arrow(01)_FM_attacker.pz2 Bow&arrow(01)_FM_victim(Limits Off).png Bow&arrow(01)_FM_victim(Limits Off).pz2 Bow&arrow(01)_MF_attacker.png Bow&arrow(01)_MF_attacker.pz2 Bow&arrow(01)_MF_victim.png Bow&arrow(01)_MF_victim.pz2 Bridge(01)_FM_attacker(Limits Off).png Bridge(01)_FM_attacker(Limits Off).pz2 Bridge(01)_FM_victim.png Bridge(01)_FM_victim.pz2 Bridge(01)_MF_attacker.png Bridge(01)_MF_attacker.pz2 Bridge(01)_MF_victim(Limits Off).png Bridge(01)_MF_victim(Limits Off).pz2 Choke(01)_FM_attacker(Limits Off).png Choke(01)_FM_attacker(Limits Off).pz2 Choke(01)_FM_victim(Limits Off).png Choke(01)_FM_victim(Limits Off).pz2 Choke(01)_MF_attacker.png Choke(01)_MF_attacker.pz2 Choke(01)_MF_victim(Limits Off).png Choke(01)_MF_victim(Limits Off).pz2 Choke(02)_FM_attacker.png Choke(02)_FM_attacker.pz2 Choke(02)_FM_victim.png Choke(02)_FM_victim.pz2 Choke(02)_MF_attacker.png Choke(02)_MF_attacker.pz2 Choke(02)_MF_victim.png Choke(02)_MF_victim.pz2 Choke(03)_FM_attacker.png Choke(03)_FM_attacker.pz2 Choke(03)_FM_victim.png Choke(03)_FM_victim.pz2 Choke(03)_MF_attacker.png Choke(03)_MF_attacker.pz2 Choke(03)_MF_victim.png Choke(03)_MF_victim.pz2 Cobraclutch(01)_FM_attacker(Limits Off).png Cobraclutch(01)_FM_attacker(Limits Off).pz2 Cobraclutch(01)_FM_victim(Limits Off).png Cobraclutch(01)_FM_victim(Limits Off).pz2 Cobraclutch(01)_MF_attacker(Limits Off).png Cobraclutch(01)_MF_attacker(Limits Off).pz2 Cobraclutch(01)_MF_victim(Limits Off).png Cobraclutch(01)_MF_victim(Limits Off).pz2 Crossface(01)_FM_attacker(Limits Off).png Crossface(01)_FM_attacker(Limits Off).pz2 Crossface(01)_FM_victim(Limits Off).png Crossface(01)_FM_victim(Limits Off).pz2 Crossface(01)_MF_attacker.png Crossface(01)_MF_attacker.pz2 Crossface(01)_MF_victim(Limits Off).png Crossface(01)_MF_victim(Limits Off).pz2 Dragonlock(01)_FM_attacker.png Dragonlock(01)_FM_attacker.pz2 Dragonlock(01)_FM_victim(Limits Off).png Dragonlock(01)_FM_victim(Limits Off).pz2 Dragonlock(01)_MF_attacker.png Dragonlock(01)_MF_attacker.pz2 Dragonlock(01)_MF_victim(Limits Off).png Dragonlock(01)_MF_victim(Limits Off).pz2 Figurefour(01)_FM_attacker.png Figurefour(01)_FM_attacker.pz2 Figurefour(01)_FM_victim(Limits Off).png Figurefour(01)_FM_victim(Limits Off).pz2 Figurefour(01)_MF_attacker.png Figurefour(01)_MF_attacker.pz2 Figurefour(01)_MF_victim(Limits Off).png Figurefour(01)_MF_victim(Limits Off).pz2 Headscissors(01)_FM_attacker(Limits Off).png Headscissors(01)_FM_attacker(Limits Off).pz2 Headscissors(01)_FM_victim.png Headscissors(01)_FM_victim.pz2 Headscissors(01)_MF_attacker.png Headscissors(01)_MF_attacker.pz2 Headscissors(01)_MF_victim.png Headscissors(01)_MF_victim.pz2 Headscissors(02)_FM_attacker(Limits Off).png Headscissors(02)_FM_attacker(Limits Off).pz2 Headscissors(02)_FM_victim(Limits Off).png Headscissors(02)_FM_victim(Limits Off).pz2 Headscissors(02)_MF_attacker(Limits Off).png Headscissors(02)_MF_attacker(Limits Off).pz2 Headscissors(02)_MF_victim(Limits Off).png Headscissors(02)_MF_victim(Limits Off).pz2 Leg&ArmLock(01)_FM_attacker.png Leg&ArmLock(01)_FM_attacker.pz2 Leg&ArmLock(01)_FM_victim.png Leg&ArmLock(01)_FM_victim.pz2 Leg&ArmLock(01)_MF_attacker.png Leg&ArmLock(01)_MF_attacker.pz2 Leg&ArmLock(01)_MF_victim.png Leg&ArmLock(01)_MF_victim.pz2 Leglock(01)_FM_attacker.png Leglock(01)_FM_attacker.pz2 Leglock(01)_FM_victim.png Leglock(01)_FM_victim.pz2 Leglock(01)_MF_attacker.png Leglock(01)_MF_attacker.pz2 Leglock(01)_MF_victim.png Leglock(01)_MF_victim.pz2 Leglock(02)_FM_attacker.png Leglock(02)_FM_attacker.pz2 Leglock(02)_FM_victim.png Leglock(02)_FM_victim.pz2 Leglock(02)_MF_attacker.png Leglock(02)_MF_attacker.pz2 Leglock(02)_MF_victim.png Leglock(02)_MF_victim.pz2 Romero(02)_FM_attacker.png Romero(02)_FM_attacker.pz2 Romero(02)_FM_victim.png Romero(02)_FM_victim.pz2 Romero(02)_MF_attacker.png Romero(02)_MF_attacker.pz2 Romero(02)_MF_victim.png Romero(02)_MF_victim.pz2 STF(01)_FM_attacker.png STF(01)_FM_attacker.pz2 STF(01)_FM_victim.png STF(01)_FM_victim.pz2 STF(01)_MF_attacker.png STF(01)_MF_attacker.pz2 STF(01)_MF_victim(Limits Off).png STF(01)_MF_victim(Limits Off).pz2 STF(02)_FM_attacker.png STF(02)_FM_attacker.pz2 STF(02)_FM_victim.png STF(02)_FM_victim.pz2 STF(02)_MF_attacker.png STF(02)_MF_attacker.pz2 STF(02)_MF_victim.png STF(02)_MF_victim.pz2 Sleeper(05)_FM_attacker(Limits Off).png Sleeper(05)_FM_attacker(Limits Off).pz2 Sleeper(05)_FM_victim.png Sleeper(05)_FM_victim.pz2 Sleeper(05)_MF_attacker.png Sleeper(05)_MF_attacker.pz2 Sleeper(05)_MF_victim.png Sleeper(05)_MF_victim.pz2 Sleeper(06)_FM_attacker.png Sleeper(06)_FM_attacker.pz2 Sleeper(06)_FM_victim.png Sleeper(06)_FM_victim.pz2 Sleeper(06)_MF_attacker.png Sleeper(06)_MF_attacker.pz2 Sleeper(06)_MF_victim.png Sleeper(06)_MF_victim.pz2 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