Readme file for Castle Development Group Architectural Series  Copyright 2002 Created by: Debra Adamson dadamson@adamscon.com or dadamson@CastleDevelopmentGroup.com --------------------------------------------------------------------------- General Information: The Castle Development Group is dedicated to offering quality Architectural and Interior design elements for Poser. Our models feature user friendly features, such as dials for geometry or texture options. Users can easily view combinations and options without having to locate matching textures through a complicated Poser directory structure. All of our products are scaled to work seamlessly together and are consistent with general real world dimensions. Color schemes for the textures were designed in families providing users with packages that can build upon each other. Gone is the frustration of buying a set of textures that matches nothing else in your collection! New collections are added to our online catalog every 1-2 weeks and can be purchased at: Castle Development Group Turbo Squid Renderosity 3DCommune --------------------------------------------------------------------------- Files list: The CastleDev Egyptian Temple 2 is an ancient Egyptian temple like one might see in the Edfu area. It is a small temple, about 18 feet high, and with 18 columns. A default texture map is provided for a sandstone pattern. Decorative textures are also supplied, along with MAT pose files to apply them. Templates are provided for making your own texture and bump maps. The following files are included with the CastleDev Egyptian Temple 2: File Name Description --------- ----------- CDCL33E.obj Geometry file for 33 foot Egyptian "E" column CDCL33ET.jpg Texture map template for columns (complete) CDCL33ET7.jpg Texture map 37 for Egyptian Temple 2 Columns CDCL33ETR.jpg Texture map template for columns (all but stem) CDCL33ETS.jpg Texture map template for columns (stem only) CDET2.cr2 CR2 file for Egyptian Temple 2 CDET2.png Thumbnail image for Egyptian Temple 2 (Poser 4 with Pro Pack) CDET2.rsr Thumbnail image for Egyptian Temple 2 (Poser without Pro Pack) CDET2B.obj Geometry file for Egyptian Temple 2 Base CDET2BT.jpg Texture map template for Egyptian Temple 2 Base CDET2BW.obj Geometry file for Egyptian Temple 2 Back Wall CDET2BWT.jpg Texture map template for Egyptian Temple 2 Back Wall CDET2BWT1.jpg Texture map 1 for Egyptian Temple 2 Back Wall CDET2FW.obj Geometry file for Egyptian Temple 2 Front Walls CDET2FWT.jpg Texture map template for Egyptian Temple 2 Front Walls CDET2FWT1.jpg Texture map 1 for Egyptian Temple 2 Front Walls CDET2I.obj Geometry file for Egyptian Temple 2 Inside CDET2IT.jpg Texture map template for Egyptian Temple 2 Inside CDET2IT2.jpg Texture map 2 for Egyptian Temple 2 Inside CDET2P1.png Thumbnail image for Egyptian Temple 2 Pose 1 (Poser 4 with Pro Pack) CDET2P1.pz2 PZ2 file for Egyptian Temple 2 Pose 1 CDET2P1.rsr Thumbnail image for Egyptian Temple 2 Pose 1 (Poser without Pro Pack) CDET2P2.png Thumbnail image for Egyptian Temple 2 Pose 2 (Poser 4 with Pro Pack) CDET2P2.pz2 PZ2 file for Egyptian Temple 2 Pose 2 CDET2P2.rsr Thumbnail image for Egyptian Temple 2 Pose 2 (Poser without Pro Pack) CDET2P3.png Thumbnail image for Egyptian Temple 2 Pose 3 (Poser 4 with Pro Pack) CDET2P3.pz2 PZ2 file for Egyptian Temple 2 Pose 3 CDET2P3.rsr Thumbnail image for Egyptian Temple 2 Pose 3 (Poser without Pro Pack) CDET2R.obj Geometry file for Egyptian Temple 2 Roof CDET2RT.jpg Texture map template for Egyptian Temple 2 Roof CDET2RT3.jpg Texture map 3 for Egyptian Temple 2 Roof CDET2SF.obj Geometry file for Egyptian Temple 2 Support Frame CDET2SFBT.jpg Texture map template for Egyptian Temple 2 Support Frame (bottom) CDET2SFIT.jpg Texture map template for Egyptian Temple 2 Support Frame (inside) CDET2SFIT1.jpg Texture map for Egyptian Temple 2 Support Frame (inside) CDET2SFOT.jpg Texture map template for Egyptian Temple 2 Support Frame (outside) CDET2SFOT1.jpg Texture map for Egyptian Temple 2 Support Frame (outside) CDET2SFTT.jpg Texture map template for Egyptian Temple 2 Support Frame (top) CDET2SW.obj Geometry file for Egyptian Temple 2 Side Walls CDET2SWT.jpg Texture map template for Egyptian Temple 2 Side Walls CDET2SWT1.jpg Texture map 1 for Egyptian Temple 2 Side Walls EgyptianT2.jpg Texture map for Egyptian 2 texture (matches EgyptianB2.jpg texture map) The Egyptian texture map can be found in the Runtime\textures\CastleDev\Egyptian subdirectory under the Poser4 directory. The texture maps for the columns can be found in the Runtime\textures\CastleDev\Columns subdirectory under the Poser4 directory. The texture maps for the rest of the temple can be found in the Runtime\textures\CastleDev\Structures subdirectory under the Poser4 directory. The CR2, PNG, and RSR files for the Egyptian Temple 2 figure (CDET2) can be found in the Runtime\libraries\character\CastleDev subdirectory under the Poser4 directory. The PNG, PZ2, and RSR files for the Egyptian Temple 2 poses can be found in the Runtime\libraries\character\CastleDev subdirectory under the Poser4 directory. The texture map templates for the columns can be found in the Runtime\templates\CastleDev\Columns subdirectory under the Poser4 directory. The texture map templates for the rest of the temple can be found in the Runtime\templates\CastleDev\Structures subdirectory under the Poser4 directory. The OBJ geometry files for columns can be found in the Runtime\Geometries\CastleDev\Architecture\Columns subdirectory under the Poser4 directory. The OBJ geometry files for the rest of the temple can be found in the Runtime\Geometries\CastleDev\Architecture\Structures subdirectory under the Poser4 directory. --------------------------------------------------------------------------- Installation Instructions: Extract the files to your Poser directory. They should appear under the appropriate CastleDev Subdirectory listed in the previous section. --------------------------------------------------------------------------- Usage: Once the files have been installed into the Poser directories, you will find the temple under the Figures/CastleDev-Structures tab in the Poser library menu, listed as "CDET2". You can bring them into your Poser scene in the same manner that you would any other Poser character. Three MAT pose files are included with the Egyptian Temple 2, and can be found under the Poses/Egyptian Temple 2 tab in the Poser library menu: - CDET2P1 sets all materials in the temple to the default EgyptianT2/EgyptianB2 texture and bump maps. This is useful when you are experimenting with textures, and want to reset the temple back to its default configuration. - CDET2P2 applies a decorative texture (CDCL33ET37) to the box, stembottom, and stem materials of all the columns. - CDET2P3 decorates the entire temple (CDET2BWT1, CDET2IT2, CDET2RT3, CDET2SWT1, CDET2SFIT1, CDET2SFOT1, CDET2FWT1, CDCL33ET37 textures). Please see the License Agreement for any questions regarding how and where these files may be used. --------------------------------------------------------------------------- Tips and Tricks: There is a consistent naming convention throughout the Castle Development Group series of Poser related products. We have tried to provide the simplest method possible for users to locate and identify our files as possible. All CastleDev files start with the letters "CD". The next 2 letter identify what type of element the file is associated with, such as MW for Multi-Wall. The numbers which follow designate the dimension of the wall - 0816, being 8 ft by 16 ft. This is followed by an sequence reference and in the case of Texture or Bump maps T1... or B1... There for CDMF1616M1T26 could be read as "Castle Dev Multi-Floor size 16x16 texture number 26". Enjoy! Debra & Lynn www.CastleDevelopmentGroup.com