Creature Making Kit - Preliminary Version (C) Edward Richman (Edhoover) 2008 All of this product's content was created by Edward Richman -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- CONTACT DETAILS -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Author: Edward Richman Email: EdHoover@Juno.com WWW: http://sys-personality.4t.com/ -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- DESCRIPTION AND CONTENTS -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- This is a set of props for constructing basic exotic creatures. There are 5 BioBall props, a BioHex prop (flat 6-sided piece that could be used to cover a floor), a simple (compound) eye, and a tendril with morphs for posing or shaping it like a pincer/claw. The BioBall objects can be used for the main body, a head, or anywhere on the body that branch, such as a hand branches into fingers (the 4-sided BioBall would fit well here). The eye and tendril can be loaded for as many appendages as desired for the creature. Included are some basic textures: * Black Skin * Blacker Skin * Black-Brown Skin The BioBalls and BioHex piece have the following morphs: * Stretch or Extend: to turn the "craters" into extending nodules. A negative value deepens the craters into something like a mouth. The BioHex piece has the additional morph: * Indent: to indent the center of the hex piece so that it could be used as rasping mouthpieces for a creature. The 8 sided has the additional morph: * Alter: to extend the "craters" and shrink the central mass The BioBalls-6 has the additional morph: * Wedge: To taper one side of the BioBall (handy for using it as the base of a hand or a head). Also attached is a PZ3 file of the 8-sided BioBall and attachments as the head of a creature and a PZ3 file of the 4-sided BioBall and attachments as the hand of a creature (see promo pictures). These PZ3 files are examples of how to use these props used to make creatures. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- NEEDED FILES LIST -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Poser (tested in Poser 5). -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- INSTALLATION INSTRUCTIONS -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Unzip this archive to your Poser directory. This will ensure that all of the files are placed in the correct directories within your Poser Runtime directory. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- EXACT ZIP FILE CONTENTS (FILES AND FOLDERS) -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Runtime\Creature Making Kit - Preliminary Version docs\License.txt Runtime\Creature Making Kit - Preliminary Version docs\Readme.txt Runtime\EdHoover\living tenticle.pz3 Runtime\EdHoover\bio-claw.pz3 Runtime\Geometries\EdHoover\bioball 20 crater.obj Runtime\Geometries\EdHoover\bioball 4 crater.obj Runtime\Geometries\EdHoover\bioball 6 crater.obj Runtime\Geometries\EdHoover\bioball 8 craters.obj Runtime\Geometries\EdHoover\biohex-crater.obj Runtime\Geometries\EdHoover\Compound eye 2.obj Runtime\Geometries\EdHoover\Compound eye 3.obj Runtime\Geometries\EdHoover\Organic ball (12 sided).obj Runtime\Geometries\EdHoover\tendril straight.obj Runtime\libraries\materials\EdHoover\Black Skin.mt5 Runtime\libraries\materials\EdHoover\Black Skin.png Runtime\libraries\materials\EdHoover\Black-Brown Skin.mt5 Runtime\libraries\materials\EdHoover\Black-Brown Skin.png Runtime\libraries\materials\EdHoover\Blacker Skin.mt5 Runtime\libraries\materials\EdHoover\Blacker Skin.png Runtime\libraries\props\EdHoover\BioBall-12 sided.png Runtime\libraries\props\EdHoover\BioBall-12 sided.pp2 Runtime\libraries\props\EdHoover\Bioball-20 Sided.png Runtime\libraries\props\EdHoover\Bioball-20 Sided.pp2 Runtime\libraries\props\EdHoover\BioBall-4 sided.png Runtime\libraries\props\EdHoover\BioBall-4 sided.pp2 Runtime\libraries\props\EdHoover\BioBall-6 Sided Alt.png Runtime\libraries\props\EdHoover\BioBall-6 Sided Alt.pp2 Runtime\libraries\props\EdHoover\BioBall-8 Sided Alt.png Runtime\libraries\props\EdHoover\BioBall-8 Sided Alt.pp2 Runtime\libraries\props\EdHoover\Bio-Compound Eye.png Runtime\libraries\props\EdHoover\Bio-Compound Eye.pp2 Runtime\libraries\props\EdHoover\BioHex piece.png Runtime\libraries\props\EdHoover\BioHex piece.pp2 Runtime\libraries\props\EdHoover\Bio-Tendril.png Runtime\libraries\props\EdHoover\Bio-Tendril.pp2 Runtime\libraries\props\EdHoover\BioBall-12 sided.rsr Runtime\libraries\props\EdHoover\Bioball-20 Sided.rsr Runtime\libraries\props\EdHoover\BioBall-4 sided.rsr Runtime\libraries\props\EdHoover\BioBall-6 Sided Alt.rsr Runtime\libraries\props\EdHoover\BioBall-8 Sided Alt.rsr Runtime\libraries\props\EdHoover\Bio-Compound Eye.rsr Runtime\libraries\props\EdHoover\BioHex piece.rsr Runtime\libraries\props\EdHoover\Bio-Tendril.rsr Runtime\textures\EdHoover\Blob mat b.JPG Runtime\textures\EdHoover\Blob mat c.JPG -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- CONVERSION AND/OR APPLICATION INSTRUCTIONS -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- After desired posing, the models can be exported as an OBJ or 3DS file and read into most 3D applications such as Bryce. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- USEAGE TIPS -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- 1) I have included several basic textures. You may want to modify those textures as desired (e.g. changing the color, transparency, etc.). 2) When using some morphs with the appendages (eyes/tendrils) positioned at the "craters", you may want to apply a scaling change or position the appendages manually so that it still fits the crater. 3) The morphs on the tendril often do not work well together and mixing and matching them may cause distortions in the tendril. See which morphs work well together. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- USEAGE RESTRICTIONS -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- As per enclosed Renderosity MarketPlace Licence