product title: lakes & lagoons: 50 vue6+ terrains copyright: 13 december 2008 (c) karen verba author: karen verba website: www.the-willow-grove.com product description: 50 procedural & standard terrains for vue6+ in vob format. easy to use lakes & lagoons for vue. water is included! to give the lake effect, a small plane object with water material is attached to each terrain. the terrain & plane object are grouped together so you can easily move them in your scene. simply click on the grouped object & the water stays with the terrain no matter where you move it. to change materials for either the water or terrain, simply click on the individual "parts" of the grouped object. you can change the height of the shoreline by moving the plane up & down. click on your front view with the plane selected. use the arrow button or shift/arrow for small increments. 4 bonus files are also included. system requirements: vue 6+. optimal for infinite & xstream. vue esprit owners: please see special notes below. for PC. ownership statement of licensed source material: all of this product's content was created by karen verba. created in vue 6 infinite. installation instructions: unzip the zip file to the folder of your choice. the usual placement is in a subfolder inside your vue objects folder for easy reference. conversion or application instructions: none that i know of. usage tips/limitations: terrain detail: most are saved at a managable resolution of 512 (increasing to 1024 more than triples the file size). a little trick you can use to get more detail is increasing the size to 1024 in the terrain editor. i personally like standard terrains at 1024, tho often you can use procedural at 512 for most things. changing from standard to procedural will also increase the detail. alternately, if you have more sharp detail in a procedural terrain than you want, you can change it to a standard, which makes it a little smoother. or decrease the resolution. changing a standard to procedural terrain will sometimes appear to "squash" the terrain in the terrain editor. this is fine, the terrain will appear in your scene as normal (unsquished). ***special water note: when you load the terrain it may be floating above the ground. go to edit/drop object to drop the terrain to the ground or water plane. sometimes however the "drop object" will bury the terrain deeper in the ground than it should be: your water may end up changing color if the terrain's buried too deep. this is because the water is now "more shallow." use the shift/arrow buttons if you want to fine tune position, you'll probably only have to tap the arrow once or twice. also, if using the default vue scene, the terrains will come in close to the camera. just select & push them back using the top view screen. to enlarge, resize the terrain by dragging on one of the corners. alternately it can be shrunk. you should click on the "grouped" object when resizing. ****flat water bug**** occasionally water will go completely grey flat when using the spectral atmosphere. to fix this, open your atmosphere editor, & select the sky, fog & haze tab. down near the bottom there's a slider that says "aerial perspective." slide this up a notch or 2 & the water will appear as normal (& reflecting sky). ****special note for vue 6 esprit owners: the procedural terrains in my packs should load just fine in esprit. they are usually created first as standard terrains, then converted. vue esprit will load these & resize them with no problem. however, a terrain which BEGINS as an infinite procedural terrain may require a workaround in esprit. altho it will load just fine, it may sometimes flatten & squash in the scene if resized. it should be okay if left unresized. here is the workaround for resizing: load the terrain, do not resize it immediately. go into the terrain editor. convert it from a procedural to a standard terrain. resize the terrain in the scene. then go back into the terrain editor & change it back to a procedural. happy rendering! files list: ..\the willow grove\lakes & lagoons\ kv_ll01 kv_ll02 kv_ll03 kv_ll04 kv_ll05 kv_ll06 kv_ll07 kv_ll08 kv_ll09 kv_ll10 kv_ll11 kv_ll12 kv_ll13 kv_ll14 kv_ll15 kv_ll16 kv_ll17 kv_ll18 kv_ll19 kv_ll20 kv_ll21 kv_ll22 kv_ll23 kv_ll24 kv_ll25 kv_ll26 kv_ll27 kv_ll28 kv_ll29 kv_ll30 kv_ll31 kv_ll32 kv_ll33 kv_ll34 kv_ll35 kv_ll36 kv_ll37 kv_ll38 kv_ll39 kv_ll40 kv_ll41 kv_ll42 kv_ll43 kv_ll44 kv_ll45 kv_ll46 kv_ll47 kv_ll48 kv_ll49 kv_ll50 kv_ll_bonus1 kv_ll_bonus1 kv_ll_bonus1 kv_ll_bonus4