Product Name: ApoGraphix' Silas for Michael 4 Copyright: January 2009 by Nadine S. Junghenn aka _Fenrissa_ Contact: Site Mail on Renderosity _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ System Requirements: PC/MAC Poser 5 Poser 6 Poser 7 _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Ownership Statement: All of the content in this package was created by _Fenrissa_, and may include derivatives of the following merchant resources: Skin, Teeth, Eyes, Leather, Jeans by Peter Levius (3d.sk) Own ressources by me, _Fenrissa_. _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Required Products: Michael 4 from Daz3D (no additional morphs required) Michael 4 Morphs ++ if you want to use the Bellybutton-Gone INJ _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Installation Instructions: (There are 2 Zips included in your purchase, please make sure that you've downloaded both!) Please unzip first (e.g. WinZip or another zip-program). You can 1. unzip the file directly into your main Poser directory. 2. unzip the file on your hard drive and then drag the unzipped folder right into your main Poser directory. Manually: All files in the "Pose"-folder go into: Poser/Runtime/Libraries/Pose/... All files in the "Textures"-folder go into: Poser/Runtime/Textures/... You will find your content in the "Pose"-Library: ApoSilasM4. _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Usage Tips or Limitations: The package was tested only in the Poser (Version 5, 6 and 7) programs! The package was also tested in Daz Studio (D|S) and works, but the shader aren't optimized for it. _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Files included in the Product: 1 Natural head texture 1 Bump map for the head 1 Specular map for the head 1 Dirty head texture 1 Body Texture (Torso/Limbs) 1 Bump map for the body (Torso/Limbs) 1 Specular map for the body (Torso/Limbs) 5 Eye colors 1 extra eye reflection 7 Second Skins (Torso) 2 Second Skins (Limbs) 5 Second Skin bumpmaps (Torso/Limbs) 5 Second Skin displacementmaps (Torso/Limbs) 1 Teeth/Gum map 1 Lashtrans 1 Genital Texture 1 Genital Specular map 1 Genital Bump map 1 Head INJ and REM for M4 1 Body INJ and REM for M4 1 Full Head and Body INJ and REM for M4 The Matfiles for the Second Skin options have a Remove function also. _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Important Notes: 1) The first step to apply the Silas textures on M4 MUST BE the following: Apply the "!!SilM4_Whole_Texture.pz2" OR "!!SilM4_Whole_TextureAO.pz2".!! The AO stands for Ambient Occlusion and while it will produce more realistic renders, it will slow down the render process. The additional textures (eyes, second skins, extra headmap) are "part-textures" - that's why you first !!!MUST!!! load !!SilM4_Whole_Texture.pz2" OR "!!SilM4_Whole_TextureAO.pz2" in order to use the whole package properly. These Mat poses also helps you to RESET all the textures. Please make sure to use either the AO versions or the one without if you apply second skins, otherwise the materials will mix and the skin/second skin will look not good/messed up. 2) To apply the Silas character to M4, please use the INJ files: !_Sil_Body_INJ.pz2 for the Body; !_Sil_Head_INJ.pz2 for the Head; !_Sil_Full_INJ.pz2 for Head and Body. Of course, with the REM files, you can remove the Silas character from your M4 figure. 3) When you inject Silas's head, his eyes will be affected on the x- and y-axis. That's good ;) Some motion poses will reset the settings of the x-,y- and z-axis. Use the "!_INJ_Eyes_Fix.pz2" file for easier handling AFTER you applied the motion pose. 4) All Second Skins can be removed via doubleclick. Further information: Please note: We are using the render settings Aery Soul provided in their forum: http://www.aerysoul.com/board/showthread.php?t=136 --_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Complete File List: \Runtime\Textures\ApoTextures\Silas M4\ SilEyes.jpg SilEyes02.jpg SilEyes03.jpg SilEyes04.jpg SilEyes05.jpg SilEyesRefl.jpg SilEyewhite.jpg SilGen.jpg SilGenBum.jpg SilGenS.jpg SilGenTrans.jpg SilHead.jpg SilHead02.jpg SilHeadBum.jpg SilHeadS.jpg SilLash.jpg SilLimbs.jpg SilLimbsBum.jpg SilLimbsS.jpg SilLimbsSuit1.jpg SilLimbsSuit1Bum.jpg SilLimbsSuit1Disp.jpg SilLimbsSuit2.jpg SilLimbsSuit2Bum.jpg SilLimbsSuit2Disp.jpg SilTeeth.jpg SilTorso.jpg SilTorsoBlkShirtPts.jpg SilTorsoBlkShirtPtsBum.jpg SilTorsoBum.jpg SilTorsoPants.jpg SilTorsoPantsBum.jpg SilTorsoPantsDisp.jpg SilTorsoS.jpg SilTorsoShPtDisp.jpg SilTorsoSlip.jpg SilTorsoSlipBum.jpg SilTorsoSlipDisp.jpg SilTorsoSuit1.jpg SilTorsoSuit1Bum.jpg SilTorsoSuit1Disp.jpg SilTorsoSuit2Blk.jpg SilTorsoSuit2Bum.jpg SilTorsoSuit2Disp.jpg SilTorsoSuit2Whte.jpg SilTorsoWhteShirtPts.jpg \Runtime\Libraries\Pose\ApoSilasM4\ !!SilM4_WholeTexture.png !!SilM4_WholeTexture.pz2 !!SilM4_WholeTextureAO.png !!SilM4_WholeTextureAO.pz2 !_Sil_Body_INJ.png !_Sil_Body_INJ.pz2 !_Sil_Body_REM.png !_Sil_Body_REM.pz2 !_Sil_EyesFIX_INJ.pz2 !_Sil_EyesFix_INJ.png !_Sil_Full_INJ.png !_Sil_Full_INJ.pz2 !_Sil_Full_REM.png !_Sil_Full_REM.pz2 !_Sil_Head_INJ.png !_Sil_Head_INJ.pz2 !_Sil_Head_REM.png !_Sil_Head_REM.pz2 !_Sil_NavelGone_INJ.png !_Sil_NavelGone_INJ.pz2 !_Sil_NavelGone_REM.png !_Sil_NavelGone_REM.pz2 b_Sil_Briefs.png b_Sil_Briefs.pz2 b_Sil_BriefsAO.png b_Sil_BriefsAO.pz2 b_Sil_BriefsOFF.png b_Sil_BriefsOFF.pz2 b_Sil_BriefsOFFAO.png b_Sil_BriefsOFFAO.pz2 b_Sil_PntSht_Blk.png b_Sil_PntSht_Blk.pz2 b_Sil_PntSht_BlkAO.png b_Sil_PntSht_BlkAO.pz2 b_Sil_PntSht_BlkOFF.png b_Sil_PntSht_BlkOFF.pz2 b_Sil_PntSht_BlkOFFAO.png b_Sil_PntSht_BlkOFFAO.pz2 b_Sil_PntSht_Whte.png b_Sil_PntSht_Whte.pz2 b_Sil_PntSht_WhteAO.png b_Sil_PntSht_WhteAO.pz2 b_Sil_PntSht_WhteOFF.png b_Sil_PntSht_WhteOFF.pz2 b_Sil_PntSht_WhteOFFAO.png b_Sil_PntSht_WhteOFFAO.pz2 b_Sil_Slip.png b_Sil_Slip.pz2 b_Sil_SlipAO.png b_Sil_SlipAO.pz2 b_Sil_SlipOFF.png b_Sil_SlipOFF.pz2 b_Sil_SlipOFFAO.png b_Sil_SlipOFFAO.pz2 b_Sil_Suit_1.png b_Sil_Suit_1.pz2 b_Sil_Suit_1AO.png b_Sil_Suit_1AO.pz2 b_Sil_Suit_1OFF.png b_Sil_Suit_1OFF.pz2 b_Sil_Suit_1OFFAO.png b_Sil_Suit_1OFFAO.pz2 b_Sil_Suit_2_Blk.png b_Sil_Suit_2_Blk.pz2 b_Sil_Suit_2_BlkAO.png b_Sil_Suit_2_BlkAO.pz2 b_Sil_Suit_2_BlkOFF.png b_Sil_Suit_2_BlkOFF.pz2 b_Sil_Suit_2_BlkOFFAO.png b_Sil_Suit_2_BlkOFFAO.pz2 b_Sil_Suit_2_Whte.png b_Sil_Suit_2_Whte.pz2 b_Sil_Suit_2_WhteAO.png b_Sil_Suit_2_WhteAO.pz2 b_Sil_Suit_2_WhteOFF.png b_Sil_Suit_2_WhteOFF.pz2 b_Sil_Suit_2_WhteOFFAO.png b_Sil_Suit_2_WhteOFFAO.pz2 e_Sil_Eyes_01.png e_Sil_Eyes_01.pz2 e_Sil_Eyes_02.png e_Sil_Eyes_02.pz2 e_Sil_Eyes_03.png e_Sil_Eyes_03.pz2 e_Sil_Eyes_04.png e_Sil_Eyes_04.pz2 e_Sil_Eyes_05.png e_Sil_Eyes_05.pz2 g_Sil_Genitals.png g_Sil_Genitals.pz2 g_Sil_GenitalsAO.png g_Sil_GenitalsAO.pz2 h_Sil_Head_01.png h_Sil_Head_01.pz2 h_Sil_Head_01AO.png h_Sil_Head_01AO.pz2 h_Sil_Head_02.png h_Sil_Head_02.pz2 h_Sil_Head_02AO.png h_Sil_Head_02AO.pz2 _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ If you have further questions regarding this product, please contact us via Renderosity sitemail - we'll try our best to help you! If you have problems or are disappointed of the product please contact us too, we are sure that we can work something out! Thank you very much for purchasing our product, we hope you enjoy "ApoGraphix' Silas for Michael 4"! Best regards, Nadine S. Junghenn, January 2009