(copyright 31/01/2009) ------------------------------------------- Treasure Hunter - BUNDLE ------------------------------------------- You get Textures and MAT-files for: Hi-Fantasy - Treasure Hunter (EP2) http://www.renderosity.com/mod/bcs/index.php?ViewProduct=69453 Hi-Fantasy - Treasure Hunter (EP1) http://www.renderosity.com/mod/bcs/index.php?ViewProduct=61293 Hi-Fantasy - Treasure Hunter http://www.renderosity.com/mod/bcs/index.php?ViewProduct=60931 ------------------------------------------- (c) boundless ------------------------------------------- FILELIST AND INSTALLATION: Please unzip the files in your Poser directory. Use the same folder as in this zip. In the Pose-Librarie you will find a new folder "MAT T_Hunter" -------------------------------------------- TEXTURES: Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_BGK1.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_BGK1_BM.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_BGK2.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_BGK2_BM.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_BGN1.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_BGN1_BM.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_BGN2.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_BGN2_BM.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_BO1.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_BO1_BM.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_BO2.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_BO2_BM.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_DR1.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_DR1_BM.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_DR1_DS.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_DR1_TR.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_DR2.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_DR2_BM.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_DR2_DS.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_GH1.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_GH1_BM.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_GH1_DS.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_GH2.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_GH2_BM.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_GL1.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_GL1_BM.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_GL2.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_GL2_BM.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_HP1.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_HP1_BM.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_HP1_DS.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_HP2.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_HP2_BM.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_HP2_DS.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_SO1.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_SO1_BM.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_SO1_DS.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_SO2.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_SO2_BM.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_SO2_DS.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_ST1.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_ST1_BM.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_ST1_TR.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_ST2.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_TP1.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_TP1_BM.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_TP2.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_TP2_BM.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_TP2_DS.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_TT1.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_TT1_BM.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_TT1_DS.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_TT2.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_TT2_BM.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_WB1.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_WB1_BM.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_WB2.jpg Runtime\Textures\_boundless\_boundless\BOU_TH\BOU_TH_WB2_BM.jpg POSES: Runtime\Libraries\Pose\MAT T_Hunter\BagGR 1.png Runtime\Libraries\Pose\MAT T_Hunter\BagGR 1.pz2 Runtime\Libraries\Pose\MAT T_Hunter\BagGR 2.png Runtime\Libraries\Pose\MAT T_Hunter\BagGR 2.pz2 Runtime\Libraries\Pose\MAT T_Hunter\BagKL 1.png Runtime\Libraries\Pose\MAT T_Hunter\BagKL 1.pz2 Runtime\Libraries\Pose\MAT T_Hunter\BagKL 2.png Runtime\Libraries\Pose\MAT T_Hunter\BagKL 2.pz2 Runtime\Libraries\Pose\MAT T_Hunter\Boots 1.png Runtime\Libraries\Pose\MAT T_Hunter\Boots 1.pz2 Runtime\Libraries\Pose\MAT T_Hunter\Boots 2.png Runtime\Libraries\Pose\MAT T_Hunter\Boots 2.pz2 Runtime\Libraries\Pose\MAT T_Hunter\Dress 1.png Runtime\Libraries\Pose\MAT T_Hunter\Dress 1.pz2 Runtime\Libraries\Pose\MAT T_Hunter\Dress 2.png Runtime\Libraries\Pose\MAT T_Hunter\Dress 2.pz2 Runtime\Libraries\Pose\MAT T_Hunter\Glasses 1.png Runtime\Libraries\Pose\MAT T_Hunter\Glasses 1.pz2 Runtime\Libraries\Pose\MAT T_Hunter\Glasses 2.png Runtime\Libraries\Pose\MAT T_Hunter\Glasses 2.pz2 Runtime\Libraries\Pose\MAT T_Hunter\Gloves 1.png Runtime\Libraries\Pose\MAT T_Hunter\Gloves 1.pz2 Runtime\Libraries\Pose\MAT T_Hunter\Gloves 2.png Runtime\Libraries\Pose\MAT T_Hunter\Gloves 2.pz2 Runtime\Libraries\Pose\MAT T_Hunter\GunHarness 1.png Runtime\Libraries\Pose\MAT T_Hunter\GunHarness 1.pz2 Runtime\Libraries\Pose\MAT T_Hunter\GunHarness 2.png Runtime\Libraries\Pose\MAT T_Hunter\GunHarness 2.pz2 Runtime\Libraries\Pose\MAT T_Hunter\HotPants 1.png Runtime\Libraries\Pose\MAT T_Hunter\HotPants 1.pz2 Runtime\Libraries\Pose\MAT T_Hunter\HotPants 2.png Runtime\Libraries\Pose\MAT T_Hunter\HotPants 2.pz2 Runtime\Libraries\Pose\MAT T_Hunter\Shorts 1.png Runtime\Libraries\Pose\MAT T_Hunter\Shorts 1.pz2 Runtime\Libraries\Pose\MAT T_Hunter\Shorts 2.png Runtime\Libraries\Pose\MAT T_Hunter\Shorts 2.pz2 Runtime\Libraries\Pose\MAT T_Hunter\Stockings 1.png Runtime\Libraries\Pose\MAT T_Hunter\Stockings 1.pz2 Runtime\Libraries\Pose\MAT T_Hunter\Stockings 2.png Runtime\Libraries\Pose\MAT T_Hunter\Stockings 2.pz2 Runtime\Libraries\Pose\MAT T_Hunter\TankTop 1.png Runtime\Libraries\Pose\MAT T_Hunter\TankTop 1.pz2 Runtime\Libraries\Pose\MAT T_Hunter\TankTop 2.png Runtime\Libraries\Pose\MAT T_Hunter\TankTop 2.pz2 Runtime\Libraries\Pose\MAT T_Hunter\Top 1.png Runtime\Libraries\Pose\MAT T_Hunter\Top 1.pz2 Runtime\Libraries\Pose\MAT T_Hunter\Top 2.png Runtime\Libraries\Pose\MAT T_Hunter\Top 2.pz2 Runtime\Libraries\Pose\MAT T_Hunter\WristBand 1.png Runtime\Libraries\Pose\MAT T_Hunter\WristBand 1.pz2 Runtime\Libraries\Pose\MAT T_Hunter\WristBand 2.png Runtime\Libraries\Pose\MAT T_Hunter\WristBand 2.pz2 ReadMe\license.txt ReadMe\PH_TH_V4.txt -------------------------------------------- PRODUCT RESTRICTIONS: You may use this package in any commercial or non commercial renders. You may not give it away as a gift, or offer it for free downloading. -------------------------------------------- NOTE: Mac users must convert these files in order to use them by using the Mac Converter at www.soft-rabbit.com -------------------------------------------- "All of this product's content was created by boundless using the following Merchant Resources: - Photos at CG-textures - Photos at HG-textures - Photos at 3D.sk - own textures -------------------------------------------- Good luck and enjoy! boundless ----------------------------------------------------------------------------- Needed application and Products: Poser 6/7 - V4 at DAZ -----------------------------------------------------------------------------