(copyright 12/02/2009) ------------------------------------------- Ancient Minotaur: Pasiphaë for Evenesk's Elite ------------------------------------------- You get Textures and MAT-files for: Evenesk's Elite http://www.renderosity.com/mod/bcs/index.php?ViewProduct=69439 ------------------------------------------- (c) boundless (c) black-eye ------------------------------------------- FILELIST AND INSTALLATION: Please unzip the files in your Poser directory. Use the same folder as in this zip. In the Pose-Librarie you will find a new folder "\V4Pasiphae\", there are include this folders: \V4Pasiphae\ClothTX and \V4Pasiphae\V4Pasiphae In the Props-Librarie you will find a new folder "\V4Pasiphae\" The included props are parent to V4, therefore please be sure you have V4 first loaded If you use the MAT files forthe Character "Pasiphaë" and if you want to move the BodyTextures with Tattoos, pleasde be sure you load first the "PA_BODY MAT.pz2" mat-pose, first then you can move the Tattoos. The Body mat-poses don´t include a hand/tonail-texture. If you want to have annother texture, then please use "PA_NAILS MAT.pz2" -------------------------------------------- TEXTURES: Runtime\Textures\_boundless\BOU_V4EV\BOU_EE_ANK.jpg Runtime\Textures\_boundless\BOU_V4EV\BOU_EE_ANK_BM.jpg Runtime\Textures\_boundless\BOU_V4EV\BOU_EE_ANK_DS.jpg Runtime\Textures\_boundless\BOU_V4EV\BOU_EE_BLA.jpg Runtime\Textures\_boundless\BOU_V4EV\BOU_EE_BLA_BM.jpg Runtime\Textures\_boundless\BOU_V4EV\BOU_EE_BLA_DS.jpg Runtime\Textures\_boundless\BOU_V4EV\BOU_EE_BOO.jpg Runtime\Textures\_boundless\BOU_V4EV\BOU_EE_BOO_BM.jpg Runtime\Textures\_boundless\BOU_V4EV\BOU_EE_BOO_DS.jpg Runtime\Textures\_boundless\BOU_V4EV\BOU_EE_BR.jpg Runtime\Textures\_boundless\BOU_V4EV\BOU_EE_BR_BM.jpg Runtime\Textures\_boundless\BOU_V4EV\BOU_EE_BR_DS.jpg Runtime\Textures\_boundless\BOU_V4EV\BOU_EE_HAR.jpg Runtime\Textures\_boundless\BOU_V4EV\BOU_EE_HEL.jpg Runtime\Textures\_boundless\BOU_V4EV\BOU_EE_HEL_BM.jpg Runtime\Textures\_boundless\BOU_V4EV\BOU_EE_HEL_DS.jpg Runtime\Textures\_boundless\BOU_V4EV\BOU_EE_HOA.jpg Runtime\Textures\_boundless\BOU_V4EV\BOU_EE_HOA_BM.jpg Runtime\Textures\_boundless\BOU_V4EV\BOU_EE_HOA_DS.jpg Runtime\Textures\_boundless\BOU_V4EV\BOU_EE_PAA.jpg Runtime\Textures\_boundless\BOU_V4EV\BOU_EE_PAA_BM.jpg Runtime\Textures\_boundless\BOU_V4EV\BOU_EE_PAA_DS.jpg Runtime\Textures\_boundless\BOU_V4EV\BOU_EE_PAB.jpg Runtime\Textures\_boundless\BOU_V4EV\BOU_EE_PAB_BM.jpg Runtime\Textures\_boundless\BOU_V4EV\BOU_EE_SA.jpg Runtime\Textures\_boundless\BOU_V4EV\BOU_EE_SA_BM.jpg Runtime\Textures\_boundless\BOU_V4EV\BOU_EE_TPA.jpg Runtime\Textures\_boundless\BOU_V4EV\BOU_EE_TPA_BM.jpg Runtime\Textures\_boundless\BOU_V4EV\BOU_EE_TPA_DS.jpg Runtime\Textures\_boundless\BOU_V4Pasiphae\BOU_MI_PA_EY1.jpg Runtime\Textures\_boundless\BOU_V4Pasiphae\BOU_MI_PA_EY2.jpg Runtime\Textures\_boundless\BOU_V4Pasiphae\BOU_MI_PA_EY_BM.jpg Runtime\Textures\_boundless\BOU_V4Pasiphae\BOU_MI_PA_EY_TR.jpg Runtime\Textures\_boundless\BOU_V4Pasiphae\BOU_MI_PA_HE1.jpg Runtime\Textures\_boundless\BOU_V4Pasiphae\BOU_MI_PA_HE1_BM.jpg Runtime\Textures\_boundless\BOU_V4Pasiphae\BOU_MI_PA_HE1_DS.jpg Runtime\Textures\_boundless\BOU_V4Pasiphae\BOU_MI_PA_HE2.jpg Runtime\Textures\_boundless\BOU_V4Pasiphae\BOU_MI_PA_HE2_BM.jpg Runtime\Textures\_boundless\BOU_V4Pasiphae\BOU_MI_PA_HE2_DS.jpg Runtime\Textures\_boundless\BOU_V4Pasiphae\BOU_MI_PA_LA.jpg Runtime\Textures\_boundless\BOU_V4Pasiphae\BOU_MI_PA_LI.jpg Runtime\Textures\_boundless\BOU_V4Pasiphae\BOU_MI_PA_LI_BM.jpg Runtime\Textures\_boundless\BOU_V4Pasiphae\BOU_MI_PA_LI_DS.jpg Runtime\Textures\_boundless\BOU_V4Pasiphae\BOU_MI_PA_TE.jpg Runtime\Textures\_boundless\BOU_V4Pasiphae\BOU_MI_PA_TE_BM.jpg Runtime\Textures\_boundless\BOU_V4Pasiphae\BOU_MI_PA_TO0.jpg Runtime\Textures\_boundless\BOU_V4Pasiphae\BOU_MI_PA_TO1.jpg Runtime\Textures\_boundless\BOU_V4Pasiphae\BOU_MI_PA_TO2.jpg Runtime\Textures\_boundless\BOU_V4Pasiphae\BOU_MI_PA_TO3.jpg Runtime\Textures\_boundless\BOU_V4Pasiphae\BOU_MI_PA_TO4.jpg Runtime\Textures\_boundless\BOU_V4Pasiphae\BOU_MI_PA_TO5.jpg Runtime\Textures\_boundless\BOU_V4Pasiphae\BOU_MI_PA_TO6.jpg Runtime\Textures\_boundless\BOU_V4Pasiphae\BOU_MI_PA_TO7.jpg Runtime\Textures\_boundless\BOU_V4Pasiphae\BOU_MI_PA_TO8.jpg Runtime\Textures\_boundless\BOU_V4Pasiphae\BOU_MI_PA_TO9.jpg Runtime\Textures\_boundless\BOU_V4Pasiphae\BOU_MI_PA_TO_BM.jpg Runtime\Textures\_boundless\BOU_V4Pasiphae\BOU_MI_PA_TO_DS.jpg POSES: Runtime\Libraries\Pose\V4Pasiphae\ClothTX\Boot.png Runtime\Libraries\Pose\V4Pasiphae\ClothTX\Boot.pz2 Runtime\Libraries\Pose\V4Pasiphae\ClothTX\Bracelet.png Runtime\Libraries\Pose\V4Pasiphae\ClothTX\Bracelet.pz2 Runtime\Libraries\Pose\V4Pasiphae\ClothTX\Cup.png Runtime\Libraries\Pose\V4Pasiphae\ClothTX\Cup.pz2 Runtime\Libraries\Pose\V4Pasiphae\ClothTX\Hair.png Runtime\Libraries\Pose\V4Pasiphae\ClothTX\Hair.pz2 Runtime\Libraries\Pose\V4Pasiphae\ClothTX\Helmet.png Runtime\Libraries\Pose\V4Pasiphae\ClothTX\Helmet.pz2 Runtime\Libraries\Pose\V4Pasiphae\ClothTX\Pant.png Runtime\Libraries\Pose\V4Pasiphae\ClothTX\Pant.pz2 Runtime\Libraries\Pose\V4Pasiphae\ClothTX\SideArmor.png Runtime\Libraries\Pose\V4Pasiphae\ClothTX\SideArmor.pz2 Runtime\Libraries\Pose\V4Pasiphae\ClothTX\TopArmor.png Runtime\Libraries\Pose\V4Pasiphae\ClothTX\TopArmor.pz2 Runtime\Libraries\Pose\V4Pasiphae\Pasiphaë\PA_BODY INJ.png Runtime\Libraries\Pose\V4Pasiphae\Pasiphaë\PA_BODY INJ.pz2 Runtime\Libraries\Pose\V4Pasiphae\Pasiphaë\PA_BODY MAT.png Runtime\Libraries\Pose\V4Pasiphae\Pasiphaë\PA_BODY MAT.pz2 Runtime\Libraries\Pose\V4Pasiphae\Pasiphaë\PA_BODY REM.png Runtime\Libraries\Pose\V4Pasiphae\Pasiphaë\PA_BODY REM.pz2 Runtime\Libraries\Pose\V4Pasiphae\Pasiphaë\PA_BODY TAT1.png Runtime\Libraries\Pose\V4Pasiphae\Pasiphaë\PA_BODY TAT1.pz2 Runtime\Libraries\Pose\V4Pasiphae\Pasiphaë\PA_BODY TAT2.png Runtime\Libraries\Pose\V4Pasiphae\Pasiphaë\PA_BODY TAT2.pz2 Runtime\Libraries\Pose\V4Pasiphae\Pasiphaë\PA_BODY TAT3.png Runtime\Libraries\Pose\V4Pasiphae\Pasiphaë\PA_BODY TAT3.pz2 Runtime\Libraries\Pose\V4Pasiphae\Pasiphaë\PA_BODY TAT4.png Runtime\Libraries\Pose\V4Pasiphae\Pasiphaë\PA_BODY TAT4.pz2 Runtime\Libraries\Pose\V4Pasiphae\Pasiphaë\PA_BODY TAT5.png Runtime\Libraries\Pose\V4Pasiphae\Pasiphaë\PA_BODY TAT5.pz2 Runtime\Libraries\Pose\V4Pasiphae\Pasiphaë\PA_BODY TAT6.png Runtime\Libraries\Pose\V4Pasiphae\Pasiphaë\PA_BODY TAT6.pz2 Runtime\Libraries\Pose\V4Pasiphae\Pasiphaë\PA_BODY TAT7.png Runtime\Libraries\Pose\V4Pasiphae\Pasiphaë\PA_BODY TAT7.pz2 Runtime\Libraries\Pose\V4Pasiphae\Pasiphaë\PA_BODY TAT8.png Runtime\Libraries\Pose\V4Pasiphae\Pasiphaë\PA_BODY TAT8.pz2 Runtime\Libraries\Pose\V4Pasiphae\Pasiphaë\PA_EYES 1.png Runtime\Libraries\Pose\V4Pasiphae\Pasiphaë\PA_EYES 1.pz2 Runtime\Libraries\Pose\V4Pasiphae\Pasiphaë\PA_EYES 2.png Runtime\Libraries\Pose\V4Pasiphae\Pasiphaë\PA_EYES 2.pz2 Runtime\Libraries\Pose\V4Pasiphae\Pasiphaë\PA_HEAD INJ.png Runtime\Libraries\Pose\V4Pasiphae\Pasiphaë\PA_HEAD INJ.pz2 Runtime\Libraries\Pose\V4Pasiphae\Pasiphaë\PA_HEAD MAT1.png Runtime\Libraries\Pose\V4Pasiphae\Pasiphaë\PA_HEAD MAT1.pz2 Runtime\Libraries\Pose\V4Pasiphae\Pasiphaë\PA_HEAD MAT2.png Runtime\Libraries\Pose\V4Pasiphae\Pasiphaë\PA_HEAD MAT2.pz2 Runtime\Libraries\Pose\V4Pasiphae\Pasiphaë\PA_HEAD REM.png Runtime\Libraries\Pose\V4Pasiphae\Pasiphaë\PA_HEAD REM.pz2 Runtime\Libraries\Pose\V4Pasiphae\Pasiphaë\PA_HEAD_WE INJ.png Runtime\Libraries\Pose\V4Pasiphae\Pasiphaë\PA_HEAD_WE INJ.pz2 Runtime\Libraries\Pose\V4Pasiphae\Pasiphaë\PA_NAILS INJ.png Runtime\Libraries\Pose\V4Pasiphae\Pasiphaë\PA_NAILS INJ.pz2 Runtime\Libraries\Pose\V4Pasiphae\Pasiphaë\PA_NAILS MAT.png Runtime\Libraries\Pose\V4Pasiphae\Pasiphaë\PA_NAILS MAT.pz2 Runtime\Libraries\Pose\V4Pasiphae\Pasiphaë\PA_NAILS MAT1.png Runtime\Libraries\Pose\V4Pasiphae\Pasiphaë\PA_NAILS MAT1.pz2 Runtime\Libraries\Pose\V4Pasiphae\Pasiphaë\PA_NAILS MAT2.png Runtime\Libraries\Pose\V4Pasiphae\Pasiphaë\PA_NAILS MAT2.pz2 Runtime\Libraries\Pose\V4Pasiphae\Pasiphaë\PA_NAILS REM.png Runtime\Libraries\Pose\V4Pasiphae\Pasiphaë\PA_NAILS REM.pz2 PROPS: Runtime\Libraries\Props\V4Pasiphae\Horn.png Runtime\Libraries\Props\V4Pasiphae\Horn.pp2 Runtime\Libraries\Props\V4Pasiphae\Sword LH.png Runtime\Libraries\Props\V4Pasiphae\Sword LH.pp2 Runtime\Libraries\Props\V4Pasiphae\Sword RH.png Runtime\Libraries\Props\V4Pasiphae\Sword RH.pp2 Runtime\Libraries\Props\V4Pasiphae\Sword Side.png Runtime\Libraries\Props\V4Pasiphae\Sword Side.pp2 ReadMe\license.txt ReadMe\PH_PAEV_V4.txt -------------------------------------------- PRODUCT RESTRICTIONS: You may use this package in any commercial or non commercial renders. You may not give it away as a gift, or offer it for free downloading. -------------------------------------------- NOTE: Mac users must convert these files in order to use them by using the Mac Converter at www.soft-rabbit.com -------------------------------------------- "All of this product's content was created by boundless using the following Merchant Resources: - Photos at CG-textures - Photos at Environment Textures - Living Doll for V4 - a merchant resource by SaintFox - Alpha Rescource for V4 at DAZ by Sarsa - Photos at 3D.sk - own textures -------------------------------------------- Good luck and enjoy! boundless ----------------------------------------------------------------------------- Needed application and Products: Poser 6/7 - V4 at DAZ -----------------------------------------------------------------------------