Aery Soul's DancEmotion2 poses for V4 - copyrighted by Aery Soul 2001-2009 ~ February 2009 Created by As Shanim & Siliphiel of Aery Soul (www.aerysoul.com). To contact us, and for product support please use the following address: or leave a message on our forum: http://www.aerysoul.com/board/ Any feedback, suggestion or whatever you may be willing to tell us will be appreciated. For any problem, please, don't hesitate to contact us via e-mail, IM (Aery_Soul on Renderosity) or leaving a message in our product support forum, we'll try to solve it as soon as possible. Thanks for purchasing an Aery Soul product, we really hope you'll enjoy it! To learn out more about our products and projects visit our website and forum section where we post freebies, previews and tutorials. ****************************** - 30 original dynamic, dance and acrobatic poses - 90 partial poses, split into UPs (head to abdomen), and DOWNs (hip to toe) and Arms only (Collar to fingers). - 30x30x30= tousands possible combinations - DancEmotion2 set: bra-top and tutu-pantie Where to find "DancEmotion22" files in your Poser: Character --> AS-DancEmotion2: clothes Poses --> AS-DancEmotion2 Poses --> AS-DancEmotion2/PART-DOWN Poses --> AS-DancEmotion2/PART-UP NOTE to users of pre-5 Poser versions: DancEmotion2 package takes advantage of P5 and higher folder structure, in order for the files to display correctly in previous versions you will need to move them to the main directory. //////////////////////// The partial poses make the fun endless! You can mix and match UPs and DOWNs + Arms and adjust them with very little effort If they do not match perfectly. Just adjust the bending and/or twisting values of the abdomen (and, if necessary chest) and you’re done. DancEmotion2 poses were created with the balance golden rules of anymation and figure drawing in mind and based on many posing references. That’s why they look good all around, every pose is not just a pose but a series of poses you can exploit at 360°! Rotate your camera (or the character body), change your POV and you’ll always get a pleasant result, they are not made for front shots, they are made to fill your artistic needs! And since they are balanced you can easily customiza any pose or partial pose to match the ideas you have in mind. Note: the partial poses are a great posing RESOURCE for your whole poses library as they can mixed and matched between them but also with any other V4 package you already have, making your poses library much larger, varied and versatile! Tip: do not forget you can easily have mirrored version of any pose you want with just a few click directly in Poser. Just go to your Poser main menu: Figure --> Symmetry --> Swap Right and Left. And try also to play with the other options available in that manu to customize your poses //////////////////////// ******************** RENDERING TIPS ******************** IMPORTANT: always remember that the final outcome heavily depends on your lighting and render settings. To P5/P6/P7 users we strongly reccomend the use of the Firefly engine for your final renders, as the result are far better than with the P4 and because it exploits the shaders included in the package; it is also more precise by and large and allows the use of other important features such as raytracing and displacement maps. We also suggest to not use Auto settings but custom Manual ones, for a good outcome of any texture (clothes, skin, hair): - the min shading rate should be set to anything near 0.2 - the pixel sample should be set to at least 6 - the irradiance caching should be set to anything between 75% and 100% (the higher the better) - always leave the USE DISPLACEMENT MAPS CHECKED - always check both the cast shadows and raytracing boxes. ******************** RENDERING TIPS ******************** This product was TESTED IN DAZ Studio but not optimized. Clothing shaders/materials are optimized for Poser material room however all necessary maps are included for optimal results in any 3D package. NOTES/INSTRUCTIONS -IMPORTANT - READ-: - Load Victoria 4 and load the clothes, conform the clothes and use the V4 magnet fit on the clothes to add the JCM magnets/morphs to them. It is VERY IMPORTANT that you have VICTORIA 4 SELECTED before loading each piece of clothing in order for the various JCM morphs to work properly and automatically. - ALWAYS USE THE MORPHS in the BODY part of any piece of clothing, not in the single body parts, always SET the MORPHS on the BODY. - There are several helpful morphs for the various clothing pieces to help with poke-through. If you run into any poke-through please remember to check and use these morphs or, in case they are not enough, use custom Poser magnets or D|S D-Forms. - All morphs were created on VICTORIA 4 BASE in ZEROED position, this means that movement morphs can easily poke-through when the character is posed or you're using a morphed character. To correct such issue just use the included morphs or Poser magnets. If you need more morphs to make the clothes fit your custom character you can either use Lyrra's or Netherworks magnet fitting sets or "Morphing Clothes" by Dimension 3D (Renderosity marketplace). - If you want to use Alice INJect the morph into V4 and set the Alice fitting morphs to 1 for each piece of clothing. Alice shape is very different from V4 default one, this means some poke-through may happen more easily, simply use the included morphs to correct it when it happens or custom magnets, you should also check Alice fix morphs because she has several that are useful to adjust poke-through (for example for the front thighs when the legs are bent). - DancEmotion ballet set materials are optimized for Poser 7 (that is 5 and above), the clothes include a material shader that may need tweaking in previous versions and/or in DAZ Studio but all necessary maps for an optimal outcome in any 3D package are included. ******************** RENDERING TIPS ******************** IMPORTANT: always remember that the final outcome heavily depends on your lighting and render settings. To P5/P6/P7 users we strongly recommend the use of the Firefly engine for your final renders, as the result are far better than with the P4 and because it exploits the shaders included in the package; it is also more precise by and large and allows the use of other important features such as raytracing and displacement maps. We also suggest to not use Auto settings but custom Manual ones, for a good outcome of any texture (clothes, skin, hair): - the min shading rate should be set to anything near 0.2 - the pixel sample should be set to at least 6 - the irradiance caching should be set to anything between 75% and 100% (the higher the better) - always leave the USE DISPLACEMENT MAPS CHECKED - always check both the cast shadows and raytracing boxes. ******************** RENDERING TIPS ******************** ------------------------------------------------------------------------------------------------------------------------ All of this product's content was created by As Shanim & Siliphiel of Aery Soul (under the name Aery_Soul as merchant on Renderosity). ------------------------------------------------------------------------------------------------------------------------ Open the zip file with WinZip Click EXTRACT Verify that All Files is checked Verify that USE FOLDER NAMES is checked Extract the folder to your Poser directory and Winzip should create the path to the files or \AerySoulInfo\ DancEmotion2_README.txt license.TXT Runtime\Geometries\AerySoul\dancecloth\ de_pantie.obj de_top.obj Runtime\Libraries\Character\AS-DanceEmotion2\ Top.cr2 Top.png Tutu.cr2 Tutu.png Runtime\Libraries\Poses\AS-DancEmotion2 DancE2_00.png DancE2_00.pz2 DancE2_01.png DancE2_01.pz2 DancE2_02.png DancE2_02.pz2 DancE2_03.png DancE2_03.pz2 DancE2_04.png DancE2_04.pz2 DancE2_05.png DancE2_05.pz2 DancE2_06.png DancE2_06.pz2 DancE2_07.png DancE2_07.pz2 DancE2_08.png DancE2_08.pz2 DancE2_09.png DancE2_09.pz2 DancE2_10.png DancE2_10.pz2 DancE2_11.png DancE2_11.pz2 DancE2_12.png DancE2_12.pz2 DancE2_13.png DancE2_13.pz2 DancE2_14.png DancE2_14.pz2 DancE2_15.png DancE2_15.pz2 DancE2_16.png DancE2_16.pz2 DancE2_17.png DancE2_17.pz2 DancE2_18.png DancE2_18.pz2 DancE2_19.png DancE2_19.pz2 DancE2_20.png DancE2_20.pz2 DancE2_21.png DancE2_21.pz2 DancE2_22.png DancE2_22.pz2 DancE2_23.png DancE2_23.pz2 DancE2_24.png DancE2_24.pz2 DancE2_25.png DancE2_25.pz2 DancE2_26.png DancE2_26.pz2 DancE2_27.png DancE2_27.pz2 DancE2_28.png DancE2_28.pz2 DancE2_29.png DancE2_29.pz2 DancE2_30.png DancE2_30.pz2 \AS-DancEmotion2\PART-Arms\ DancE2_00_Arms.png DancE2_00_Arms.pz2 DancE2_01_Arms.png DancE2_01_Arms.pz2 DancE2_02_Arms.png DancE2_02_Arms.pz2 DancE2_03_Arms.png DancE2_03_Arms.pz2 DancE2_04_Arms.png DancE2_04_Arms.pz2 DancE2_05_Arms.png DancE2_05_Arms.pz2 DancE2_06_Arms.png DancE2_06_Arms.pz2 DancE2_07_Arms.png DancE2_07_Arms.pz2 DancE2_08_Arms.png DancE2_08_Arms.pz2 DancE2_09_Arms.png DancE2_09_Arms.pz2 DancE2_10_Arms.png DancE2_10_Arms.pz2 DancE2_11_Arms.png DancE2_11_Arms.pz2 DancE2_12_Arms.png DancE2_12_Arms.pz2 DancE2_13_Arms.png DancE2_13_Arms.pz2 DancE2_14_Arms.png DancE2_14_Arms.pz2 DancE2_15_Arms.png DancE2_15_Arms.pz2 DancE2_16_Arms.png DancE2_16_Arms.pz2 DancE2_17_Arms.png DancE2_17_Arms.pz2 DancE2_18_Arms.png DancE2_18_Arms.pz2 DancE2_19_Arms.png DancE2_19_Arms.pz2 DancE2_20_Arms.png DancE2_20_Arms.pz2 DancE2_21_Arms.png DancE2_21_Arms.pz2 DancE2_22_Arms.png DancE2_22_Arms.pz2 DancE2_23_Arms.png DancE2_23_Arms.pz2 DancE2_24_Arms.png DancE2_24_Arms.pz2 DancE2_25_Arms.png DancE2_25_Arms.pz2 DancE2_26_Arms.png DancE2_26_Arms.pz2 DancE2_27_Arms.png DancE2_27_Arms.pz2 DancE2_28_Arms.png DancE2_28_Arms.pz2 DancE2_29_Arms.png DancE2_29_Arms.pz2 DancE2_30_Arms.png DancE2_30_Arms.pz2 \AS-DancEmotion2\PART-DOWN\ DancE2_00_DW.png DancE2_00_DW.pz2 DancE2_01_DW.png DancE2_01_DW.pz2 DancE2_02_DW.png DancE2_02_DW.pz2 DancE2_03_DW.png DancE2_03_DW.pz2 DancE2_04_DW.png DancE2_04_DW.pz2 DancE2_05_DW.png DancE2_05_DW.pz2 DancE2_06_DW.png DancE2_06_DW.pz2 DancE2_07_DW.png DancE2_07_DW.pz2 DancE2_08_DW.png DancE2_08_DW.pz2 DancE2_09_DW.png DancE2_09_DW.pz2 DancE2_10_DW.png DancE2_10_DW.pz2 DancE2_11_DW.png DancE2_11_DW.pz2 DancE2_12_DW.png DancE2_12_DW.pz2 DancE2_13_DW.png DancE2_13_DW.pz2 DancE2_14_DW.png DancE2_14_DW.pz2 DancE2_15_DW.png DancE2_15_DW.pz2 DancE2_16_DW.png DancE2_16_DW.pz2 DancE2_17_DW.png DancE2_17_DW.pz2 DancE2_18_DW.png DancE2_18_DW.pz2 DancE2_19_DW.png DancE2_19_DW.pz2 DancE2_20_DW.png DancE2_20_DW.pz2 DancE2_21_DW.png DancE2_21_DW.pz2 DancE2_22_DW.png DancE2_22_DW.pz2 DancE2_23_DW.png DancE2_23_DW.pz2 DancE2_24_DW.png DancE2_24_DW.pz2 DancE2_25_DW.png DancE2_25_DW.pz2 DancE2_26_DW.png DancE2_26_DW.pz2 DancE2_27_DW.png DancE2_27_DW.pz2 DancE2_28_DW.png DancE2_28_DW.pz2 DancE2_29_DW.png DancE2_29_DW.pz2 DancE2_30_DW.png DancE2_30_DW.pz2 \AS-DancEmotion2\PART-UP\ DancE2_00_UP.png DancE2_00_UP.pz2 DancE2_01_UP.png DancE2_01_UP.pz2 DancE2_02_UP.png DancE2_02_UP.pz2 DancE2_03_UP.png DancE2_03_UP.pz2 DancE2_04_UP.png DancE2_04_UP.pz2 DancE2_05_UP.png DancE2_05_UP.pz2 DancE2_06_UP.png DancE2_06_UP.pz2 DancE2_07_UP.png DancE2_07_UP.pz2 DancE2_08_UP.png DancE2_08_UP.pz2 DancE2_09_UP.png DancE2_09_UP.pz2 DancE2_10_UP.png DancE2_10_UP.pz2 DancE2_11_UP.png DancE2_11_UP.pz2 DancE2_12_UP.png DancE2_12_UP.pz2 DancE2_13_UP.png DancE2_13_UP.pz2 DancE2_14_UP.png DancE2_14_UP.pz2 DancE2_15_UP.png DancE2_15_UP.pz2 DancE2_16_UP.png DancE2_16_UP.pz2 DancE2_17_UP.png DancE2_17_UP.pz2 DancE2_18_UP.png DancE2_18_UP.pz2 DancE2_19_UP.png DancE2_19_UP.pz2 DancE2_20_UP.png DancE2_20_UP.pz2 DancE2_21_UP.png DancE2_21_UP.pz2 DancE2_22_UP.png DancE2_22_UP.pz2 DancE2_23_UP.png DancE2_23_UP.pz2 DancE2_24_UP.png DancE2_24_UP.pz2 DancE2_25_UP.png DancE2_25_UP.pz2 DancE2_26_UP.png DancE2_26_UP.pz2 DancE2_27_UP.png DancE2_27_UP.pz2 DancE2_28_UP.png DancE2_28_UP.pz2 DancE2_29_UP.png DancE2_29_UP.pz2 DancE2_30_UP.png DancE2_30_UP.pz2 Runtime\Textures\aerysoul\dancemotion\ de_pantie.jpg de_pantieB.jpg de_pantieD.jpg de_pantieS.jpg de_pantieTr.jpg de_top.jpg de_topB.jpg de_topD.jpg de_topS.jpg ©Aery Soul 2001-2009 www.aerysoul.com