************************************************************ *Product Name: Lince9 Nero *Copyright EPICI 2007 *By: EPICI ************************************************************ Nero is the 3D clone of one of the six team members of Lince9, assigned to Special Operations at high risk. This figure was originally created for some movie productions, including the movie ARANEA by Paolo Bertola. The 3D clones of Lince9 will be used to create scenes which could be too expensive or dangerous to be shot in with live actors. Nero is the senior operator of Lince9 team, with great experience in field operations. Expert in weapons and specialist in explosives and demolitions. This man from the dark past ("Nero" means black) has worked in major military operations under cover of the last decade, always under a false identity, which still remains secret. Nero is an add-on for EnemyLwR_01: you must first purchase and install EnemyLwR_01, for this product to work properly. Nero is fully equipped and ready for use. Nero has one bodymorph for the head and body, and various props and textures. 6 basic position-poses are included. Nero is a low-polygon model, ideal for crowd scenes and complex scenes. It is not recommended for extreme close-ups. Fully UV mapped and textured. -------------------------------------- System Requirements: PC and Mac compatible Poser 6 -------------------------------------- Ownership Statement: All of this product's content was created by EPICI -------------------------------------- Installation Instructions: Extract the zip file to your Poser folder (ex c:\program files\poser 5) with option "Use Folder Names" checked ON. -------------------------------------- Usage Tips or Limitations: For best results in rendering, always use "smooth polygons" in rendering parameters. The props have preset limits on morphs, so enable "use limits" when you animate them. -------------------------------------- Files Included in the Product: \Runtime\textures\EPICI\Lince9\ Backpack1_tex01.jpg Cap_tex01.jpg Glock.jpg Glock_caricatore.jpg Lince9_NERO_tex01.jpg M4a1_A_tex01.jpg M4a1_flare_tex.jpg M4a1_flare_tra.jpg Mic_tex01.jpg Pouch01_tex01.jpg Pouch04_tex01.jpg Pouch10_tex01.jpg Pouch11_tex01.jpg Pouch12_tex01.jpg Pouch13_tex01.jpg bossolo.jpg buckle_tex02.jpg buckle_tex03.jpg flare_tex.jpg flare_tra.jpg fondina.jpg granadelauncher_tex01.jpg knife2_tex01.jpg m4a1_bullet.jpg m4a1_mag_tex01.jpg scope_tex01.jpg scopebase_tex01.jpg \Runtime\libraries\Pose\Lince9\ Nero_00_IK.png Nero_00_IK.pz2 Nero_01.png Nero_01.pz2 Nero_02.png Nero_02.pz2 Nero_03.png Nero_03.pz2 Nero_04.png Nero_04.pz2 Nero_05.png Nero_05.pz2 Nero_06.png Nero_06.pz2 \Runtime\libraries\character\EPICI\Lince9\ Lince9_Nero.cr2 Lince9_Nero.png \Runtime\Geometries\EPICI\ Flare.obj Glock17.obj Glock17_holster.obj Glock17mag.obj Glock_bullet.obj L9_Backpack1.obj L9_Cap.obj L9_HeadSet.obj L9_PTT.obj L9_Pouch01.obj L9_Pouch04a.obj L9_Pouch10.obj L9_Pouch11.obj L9_Pouch12.obj L9_Pouch13.obj L9_knife2.obj L9_knife2_sheath.obj M4a1_A.obj M4a1_A_bullet.obj M4a1_A_mag.obj M4a1_flare.obj scope_cap.obj ======================================================================