************************************************************ *Product Name: "Banana Dream" *Copyright June 5, 2009 *By: Pappy411 **Pappy's Store:http://market.renderosity.com/mod/bcs/index.php?vendor=92372 ********************************************************** "Pappy's Banana Dream" can be used in most any 3D application compatible with .obj files. WHAT YOU GET: .obj Object files: Banana: (A peeled banana fruit with no peel) Banana Bite: (a partially peeled banana, peel attatched, with bite taken out) Grouped Banana Peel: ( a partially peeled whole banana, skin attatched) Grouped Banana Seg: ( a banana slice) Ban Whole: ( a whole banana with skin, not peeled) Peel Flat: ( an empty flat banana peel) Shake: ( a banana shake with straw in an old time glass Shake container) Grouped Shake Glass: ( an empty old time glass shake container) Straw: ( an extra straw you can insert in the shake to share with your best girl) .pp2 files: (All files textured-Glass has transparency procedural for Poser) Daz Studio users please see "README" Usage Tips for Glass transparency. Banana: (A peeled banana fruit with no peel) Banana Bite: (a partially peeled banana, peel attatched, with bite taken out) Banana Half: (Banana fruit with bite taken out, no skin) Banana Peel: ( a partially peeled whole banana, skin attatched) Banana Seg: ( a banana slice) Banana Whole: ( a whole banana with skin, not peeled) Peel Flat: ( an empty flat banana peel) BanShake: ( a banana shake with straw in an old time glass Shake container) Shake Glass: ( an empty old time glass shake container) Straw: ( an extra straw you can insert in the shake to share with your best girl) Blank UV maps for all objects with the exception of Glass container. Texture maps for all objects with the exception of glass container. (Use procedurals or transparency dials in your 3D app) -------------------------------------- System Requirements: PC, Mac, Most any 3D app compatible with grouped .obj files, Poser5 & Up, Daz Studio v2 -------------------------------------- Ownership Statement: All of this product's content was created by Pappy411 -------------------------------------- Needed Files: None -------------------------------------- Installation Instructions: 3D App users other than Poser and Daz Studio should discard all files other than the "Geometry, Template, and Texture" folders. You can place these files in any folder you wish. PC Poser5,6,or7 users need only to unzip the files into the "Poser" folder. Daz Studio Users who do not have Poser installed on their computer need only to unzip the "Runtime" to the Daz Studio "Content" folder. -------------------------------------- Usage Tips: Poser 6 & 7 users when loading the BanShake or Shakeglass from the Poser "Props" Library will be asked for "GlassEnvironmentMap.png". In Poser 6, this .png will be found in "Runtime/libraries/materials/Glass/GlassEnvironmentMap.png". In Poser 7, This .png file will be found in"Runtime/libraries/materials/Procedurals/Glass/GlassEnvironmentMap.png". These objects will load fine in Poser 5. DAZ STUDIO users should use the "BanShake and ShakeGlass" .obj files in the included "Shake_DS" folder instead of the files from the Poser Library (Shakeglass.png & Banshake.png). Place the .png and .mtl files in your props library and delete the Shakeglass.png & Banshake.png. Daz Studio as far as I know is a UV based app and procedurals will not carry over from Poser to Daz Studio. If I am wrong, I would appreciate some feedback on how to get procedurals to transfer into DS. After applying these ojects into DS you will need to adjust the "Difuse Color, Specular, Ambience, Reflection, Refraction, and lighting parameters found in the "Tabs:Surfaces pallete" just as many high end 3d apps do. Many 3D apps have the luxery to apply a procedual shader. DS does not. Limitations: There is no limitation on usage for rendering of personal or commercial purposes. However, you may not sell or distribute the geometry files either physically or electronically to another party or parties or claim them as your own. -------------------------------------- Files Included in the Product: ..\runtime\Geometries\Pappy\BananaDream\ BanWhole.obj Banana.obj BananaBite.obj BananaPeel.obj BananaSeg.obj Shake.obj Straw.obj peelflat.obj shakeglass.obj ..\runtime\libraries\Props\Pappy\BananaDream\ BanPeel.png BanPeel.pp2 BanShake.png BanShake.pp2 Banana.png Banana.pp2 BananaBite.png BananaBite.pp2 BananaHalf.png BananaHalf.pp2 BananaSlice.png BananaSlice.pp2 BananaWhole.png BananaWhole.pp2 PeelFlat.png PeelFlat.pp2 ShakeGlass.png ShakeGlass.pp2 Straw.png Straw.pp2 ..\runtime\Templates\Pappy\BananaDream\ BananaSeg_T.jpg Banana_T.jpg bananabite_T.jpg bananapeel_T.jpg bananaskinwhole_T.jpg shake&straw_T.jpg ..\runtime\Textures\Pappy\BananaDream\ BanPeel_Bump.jpg BanPeel_Color.jpg BanSkin_Bump.jpg BanSkin_Color.jpg BananaBite_Bump.jpg BananaBite_Color.jpg BananaSeg_Bump.jpg BananaSeg_Color.jpg Banana_Bump.jpg Banana_Color.jpg Shake_DS Folder (BanShake_DS .obj and Empty ShakeGlass_DS.obj). "ReadMe" file. README.txt (This File) License.txt Product Files ======================================================================