************************************************************ *Product Name: "Strawberr Dream" *Copyright June 10, 2009 *By: Pappy411 **Pappy's Store:http://market.renderosity.com/mod/bcs/index.php?vendor=92372 ********************************************************** "Pappy's "Strawberry Dream" can be used in most any 3D application compatible with .obj files. Poser Users have .pp2 prop files. Daz Studio users please see "README" Usage Tips for Glass transparency. -------------------------------------- System Requirements: PC, Mac, Most any 3D app compatible with grouped .obj files, Poser5 & Up, Daz Studio v2 -------------------------------------- Ownership Statement: All of this product's content was created by Pappy411 -------------------------------------- Needed Files: None -------------------------------------- Installation Instructions: 3D App users other than Poser and Daz Studio should discard all files other than the "Geometry, Template, and Texture" folders. You can place these files in any folder you wish. PC Poser5,6,or7 users need only to unzip the files into the "Poser" folder. Daz Studio Users who do not have Poser installed on their computer need only to unzip the "Runtime" to the Daz Studio "Content" folder. -------------------------------------- Usage Tips: Poser 6 & 7 users when loading the glass objects from the Poser "Props" Library will be asked for "GlassEnvironmentMap.png". In Poser 6, this .png will be found in "Runtime/libraries/materials/Glass/GlassEnvironmentMap.png". In Poser 7, This .png file will be found in"Runtime/libraries/materials/Procedurals/Glass/GlassEnvironmentMap.png". These objects will load fine in Poser 5. Daz Studio as far as I know is a UV based app and procedurals will not carry over from Poser to Daz Studio. The glass object (Sundae empty and full container) uses the Poser glass procedural. This will not carry over to DS. If I am wrong, I would appreciate some feedback on how to get procedurals to transfer into DS. ***NOTE***After applying these ojects into DS you will need to adjust the "Difuse Color, Specular, Ambience, Reflection, Refraction, and lighting parameters found in the "Tabs:Surfaces pallete" just as many other 3d apps do to get the glass affect. Limitations: There is no limitation on usage for rendering of personal or commercial purposes. However, you may not sell or distribute the geometry files either physically or electronically to another party or parties or claim them as your own. -------------------------------------- Files Included in the Product: ..\runtime\Geometries\Pappy\StrawberryDream\ StemSD.obj StrawberryHalfSD.obj StrawberryWhole.obj StrawberryWholeAll.obj Strawberry_Slice.obj bottomsaucesd.obj cakesd.obj icecreamsd.obj platesd.obj saucesd.obj sunaeallsd.obj sundaecupsd.obj sundaesaucesd.obj toppingsd.obj ..\runtime\libraries\Props\Pappy\StrawberryDream\ Cake.png Cake.pp2 CupBottomSauce.png CupBottomSauce.pp2 EmptyGlass.png EmptyGlass.pp2 IceCream.png IceCream.pp2 ShortCake.png ShortCake.pp2 Stem.png Stem.pp2 Strawberry.png Strawberry.pp2 StrawberryHalf.png StrawberryHalf.pp2 Strawberry_NoStem.png Strawberry_NoStem.pp2 Strawberry_Slice.png Strawberry_Slice.pp2 Sundae.png Sundae.pp2 SundaeSauce.png SundaeSauce.pp2 ..\runtime\Templates\Pappy\StrawberryDream\ StrawberrySliceSD_T.jpg Strawberryhalfsd_T.jpg cakesd_T.jpg platesd_T.jpg saucesd_T.jpg strawberrySD_T.jpg ..\runtime\Textures\Pappy\StrawberryDream\ CakeSD_Bump.jpg CakeSD_Color.jpg HalfSD_Bump.jpg HalfSD_Color.jpg InsideBB_Bump.jpg InsideBB_Color.jpg Slice1_Bump.jpg Slice1_Color.jpg StemSD_Bump.jpg StemSD_Color.jpg StrawberrySD_Bump.jpg StrawberrySD_Color.jpg README.txt (This File) License.txt Product Files ======================================================================