=================================================== Battle Art Round 3 for the Bruizer ©2009 POWERAGE =================================================== Included: ==================== - 1 armor figure (cr2+obj) - 1 loin figure (cr2+obj) - 1 wings module figure (cr2+obj) - 1 left hand canon figure (cr2+obj) - 1 right hand canon figure (cr2+obj) - 1 helmet smart props (pp2+obj) - 5 MAT poses hide/unhide tools (pz2) - 23 high resolution textures maps (diffus, bump, displacement, reflection) - 7 templates Requirements: ==================== -Poser Versions 5 or above / The Bruizer . Ownership Statement: ==================== All of this product's content was created by POWERAGE Installation Instructions: ==================== To install the product, extract the Runtime folder included within this .zip into your Poser root directory. When prompted, choose overwrite. Usage: ==================== *Prepare The Bruizer: _____________________ Load the Bruizer in your scene, go to your Poses library (Powerage/BattleArtR3/), double click on each thumbs that will enable you to make invisible: the hands and the horns. *Equip The Bruizer: ___________________ Go to your figures library (Powerage/BattleArtR3/), load the figures of your choice and conform to The Bruizer. Go to your Props library (Powerage/BattleArtR3/), load the helmet. *About Morphs and extra bones: ______________________________ The wings module use 10 extra bones, to control the different possible movements, select the body, you will have access to the dials (ERC system). Each hands canons possess 2 morphs that can enter and leave the canons. The loin contains 10 movement morphs, select the hip to access the dials. **************************************************** * Check displacement option in your render seeting.* **************************************************** Included Morphs: ==================== Hands canons: Extend tube1 Extend tube2 Loin: bend front twist1 front twist2 front side side1 front side side2 front bend back twist1 back twist2 back side side1 back side side2 back Wings module extra bones movements: =================================== Open/Close Left wing Close/Open Right wing BendCanonRight BendCanonLeft BendAxisRight BendAxisLeft ExtendAxisRight ExtendAxisLeft TurnLaserRight TurnLaserLeft Included Files: ==================== BAR3forTheBruizer-ReadMe!.txt Powerage's_codes_exclusivesFrees.txt License.txt ..Runtime\Geometries\powerage\BattleArtR3\ BAR3WingModule.obj BAR3armor.obj BAR3helmet.obj BAR3leftHcanon.obj BAR3loin.obj BAR3rightHcanon.obj ..Runtime\libraries\character\Powerage\BattleArtR3\ BAR3WingsModule.cr2 BAR3WingsModule.png BAR3armor.cr2 BAR3armor.png BAR3loin.cr2 BAR3loin.png LHcanon.cr2 LHcanon.png RHcanon.cr2 RHcanon.png ..Runtime\libraries\Props\Powerage\BattleArtR3\ BAR3helmet.png BAR3helmet.pp2 ..Runtime\libraries\Pose\Powerage\BattleArtR3\ !!unHideAll.png !!unHideAll.pz2 00HideLhand.png 00HideLhand.pz2 00HideRhand.png 00HideRhand.pz2 01HideHorn.png 01HideHorn.pz2 01UnhideHorn.png 01UnhideHorn.pz2 ..Runtime\textures\Powerage\BattleArtR3\ BAR3Hcanon.jpg BAR3HcanonB.jpg BAR3HcanonD.jpg BAR3_refl.jpg BAR3armor.jpg BAR3armorB.jpg BAR3armorD.jpg BAR3chest.jpg BAR3chestB.jpg BAR3chestCanon.jpg BAR3chestCanonB.jpg BAR3chestCanonD.jpg BAR3chestD.jpg BAR3helmet.jpg BAR3helmetB.jpg BAR3helmetD.jpg BAR3helmetS.jpg BAR3loin.jpg BAR3loinB.jpg BAR3loinD.jpg BAR3wing.jpg BAR3wingB.jpg BAR3wingD.jpg ..Runtime\Templates\BattleArtR3\ BAR3Hcanon_temp.jpg BAR3armor_temp.jpg BAR3chestCanon_temp.jpg BAR3chest_temp.jpg BAR3helmet_temp.jpg BAR3loin_temp.jpg BAR3wing_temp.jpg