HipHolster Pack for BRM92 Ver.1.0 (for Poser5 or later< Windows/PC >) , motokami_C / Motokami_Ya 3/October/2009 All of this product's content was created by motokamishii. text by motokami_C ==================================================================== Files list (what is included in ZIP) -------------------------------------------------------------------- license.txt Readme.txt(this file) Readme_JP.txt(*for Japanese) hipholster_BRM92.obj hipholster_L_BRM92.obj hipholster_SL_BRM92.obj hipholster_SR_BRM92.obj Mag_pouch_BRM92.obj HHL_BRM92_BK.cr2 HHL_BRM92_BK.png HHL_BRM92_BW.cr2 HHL_BRM92_BW.png HHR_BRM92_BK.cr2 HHR_BRM92_BK.png HHR_BRM92_BW.cr2 HHR_BRM92_BW.png HHSL_BRM92_BK.cr2 HHSL_BRM92_BK.png HHSL_BRM92_BW.cr2 HHSL_BRM92_BW.png HHSR_BRM92_BK.cr2 HHSR_BRM92_BK.png HHSR_BRM92_BW.cr2 HHSR_BRM92_BW.png MP_BRM92_BK01.cr2 MP_BRM92_BK01.png MP_BRM92_BK02.cr2 MP_BRM92_BK02.png MP_BRM92_BW01.cr2 MP_BRM92_BW01.png MP_BRM92_BW02.cr2 MP_BRM92_BW02.png MP_BRM96_BK01.cr2 MP_BRM96_BK01.png MP_BRM96_BK02.cr2 MP_BRM96_BK02.png MP_BRM96_BW01.cr2 MP_BRM96_BW01.png MP_BRM96_BW02.cr2 MP_BRM96_BW02.png Blank_9mm.png Blank_9mm.pp2 BRM92_Mag_01.png BRM92_Mag_01.pp2 BRM92_Mag_02.png BRM92_Mag_02.pp2 BRM92_Mag_FL01.png BRM92_Mag_FL01.pp2 BRM92_Mag_FL02.png BRM92_Mag_FL02.pp2 Live_9mm.png Live_9mm.pp2 Blank_10mm.png Blank_10mm.pp2 BRM96_Mag_01.png BRM96_Mag_01.pp2 BRM96_Mag_02.png BRM96_Mag_02.pp2 BRM96_Mag_FL01.png BRM96_Mag_FL01.pp2 BRM96_Mag_FL02.png BRM96_Mag_FL02.pp2 Live_10mm.png Live_10mm.pp2 cartridge_9_Bump_01.jpg cartridge_9_Bump_02.jpg cartridge_9_Color_01.jpg cartridge_9_Color_02.jpg cartridge_10_Bump_01.jpg cartridge_10_Bump_02.jpg cartridge_10_Color_01.jpg cartridge_10_Color_02.jpg BRM92_Hipholster_Bump_A01.jpg BRM92_Hipholster_Color_A01.jpg BRM92_Hipholster_L_Bump_A01.jpg BRM92_Hipholster_L_Color_A01.jpg BRM92_Hipholster_SL_Bump_A01.jpg BRM92_Hipholster_SL_Color_A01.jpg BRM92_Hipholster_SR_Bump_A01.jpg BRM92_Hipholster_SR_Color_A01.jpg BRM92_Mag_pouch_Bump_A01.jpg BRM92_Mag_pouch_Color_A01.jpg BRM92_magazine_Bump01.jpg BRM92_magazine_Color01.jpg BRM92_magazine_Color02.jpg -------------------------------------------------------------------- ==================================================================== Detailed Installation Instructions Please copy the unzip-file(or folder) to your Poser library folder. ==================================================================== Exact folder names & locations -------------------------------------------------------------------- >*.obj files runtime\Geometries\Motokami_Ya\hipholster_BRM92.obj runtime\Geometries\Motokami_Ya\hipholster_L_BRM92.obj runtime\Geometries\Motokami_Ya\hipholster_SL_BRM92.obj runtime\Geometries\Motokami_Ya\hipholster_SR_BRM92.obj runtime\Geometries\Motokami_Ya\Mag_pouch_BRM92.obj >*.cr2 and *.png files runtime\libraries\character\Motokami_Ya\Guns\BRM92\Holsters\HHL_BRM92_BK.cr2 runtime\libraries\character\Motokami_Ya\Guns\BRM92\Holsters\HHL_BRM92_BK.png runtime\libraries\character\Motokami_Ya\Guns\BRM92\Holsters\HHL_BRM92_BW.cr2 runtime\libraries\character\Motokami_Ya\Guns\BRM92\Holsters\HHL_BRM92_BW.png runtime\libraries\character\Motokami_Ya\Guns\BRM92\Holsters\HHR_BRM92_BK.cr2 runtime\libraries\character\Motokami_Ya\Guns\BRM92\Holsters\HHR_BRM92_BK.png runtime\libraries\character\Motokami_Ya\Guns\BRM92\Holsters\HHR_BRM92_BW.cr2 runtime\libraries\character\Motokami_Ya\Guns\BRM92\Holsters\HHR_BRM92_BW.png runtime\libraries\character\Motokami_Ya\Guns\BRM92\Holsters\HHSL_BRM92_BK.cr2 runtime\libraries\character\Motokami_Ya\Guns\BRM92\Holsters\HHSL_BRM92_BK.png runtime\libraries\character\Motokami_Ya\Guns\BRM92\Holsters\HHSL_BRM92_BW.cr2 runtime\libraries\character\Motokami_Ya\Guns\BRM92\Holsters\HHSL_BRM92_BW.png runtime\libraries\character\Motokami_Ya\Guns\BRM92\Holsters\HHSR_BRM92_BK.cr2 runtime\libraries\character\Motokami_Ya\Guns\BRM92\Holsters\HHSR_BRM92_BK.png runtime\libraries\character\Motokami_Ya\Guns\BRM92\Holsters\HHSR_BRM92_BW.cr2 runtime\libraries\character\Motokami_Ya\Guns\BRM92\Holsters\HHSR_BRM92_BW.png runtime\libraries\character\Motokami_Ya\Guns\BRM92\Holsters\MP_BRM92_BK01.cr2 runtime\libraries\character\Motokami_Ya\Guns\BRM92\Holsters\MP_BRM92_BK01.png runtime\libraries\character\Motokami_Ya\Guns\BRM92\Holsters\MP_BRM92_BK02.cr2 runtime\libraries\character\Motokami_Ya\Guns\BRM92\Holsters\MP_BRM92_BK02.png runtime\libraries\character\Motokami_Ya\Guns\BRM92\Holsters\MP_BRM92_BW01.cr2 runtime\libraries\character\Motokami_Ya\Guns\BRM92\Holsters\MP_BRM92_BW01.png runtime\libraries\character\Motokami_Ya\Guns\BRM92\Holsters\MP_BRM92_BW02.cr2 runtime\libraries\character\Motokami_Ya\Guns\BRM92\Holsters\MP_BRM92_BW02.png runtime\libraries\character\Motokami_Ya\Guns\BRM96\Holsters\MP_BRM96_BK01.cr2 runtime\libraries\character\Motokami_Ya\Guns\BRM96\Holsters\MP_BRM96_BK01.png runtime\libraries\character\Motokami_Ya\Guns\BRM96\Holsters\MP_BRM96_BK02.cr2 runtime\libraries\character\Motokami_Ya\Guns\BRM96\Holsters\MP_BRM96_BK02.png runtime\libraries\character\Motokami_Ya\Guns\BRM96\Holsters\MP_BRM96_BW01.cr2 runtime\libraries\character\Motokami_Ya\Guns\BRM96\Holsters\MP_BRM96_BW01.png runtime\libraries\character\Motokami_Ya\Guns\BRM96\Holsters\MP_BRM96_BW02.cr2 runtime\libraries\character\Motokami_Ya\Guns\BRM96\Holsters\MP_BRM96_BW02.png >*.pp2 and *.png files runtime\libraries\props\Motokami_Ya\Guns\BRM92\Blank_9mm.png runtime\libraries\props\Motokami_Ya\Guns\BRM92\Blank_9mm.pp2 runtime\libraries\props\Motokami_Ya\Guns\BRM92\BRM92_Mag_01.png runtime\libraries\props\Motokami_Ya\Guns\BRM92\BRM92_Mag_01.pp2 runtime\libraries\props\Motokami_Ya\Guns\BRM92\BRM92_Mag_02.png runtime\libraries\props\Motokami_Ya\Guns\BRM92\BRM92_Mag_02.pp2 runtime\libraries\props\Motokami_Ya\Guns\BRM92\BRM92_Mag_FL01.png runtime\libraries\props\Motokami_Ya\Guns\BRM92\BRM92_Mag_FL01.pp2 runtime\libraries\props\Motokami_Ya\Guns\BRM92\BRM92_Mag_FL02.png runtime\libraries\props\Motokami_Ya\Guns\BRM92\BRM92_Mag_FL02.pp2 runtime\libraries\props\Motokami_Ya\Guns\BRM92\Live_9mm.png runtime\libraries\props\Motokami_Ya\Guns\BRM92\Live_9mm.pp2 runtime\libraries\props\Motokami_Ya\Guns\BRM96\Blank_10mm.png runtime\libraries\props\Motokami_Ya\Guns\BRM96\Blank_10mm.pp2 runtime\libraries\props\Motokami_Ya\Guns\BRM96\BRM96_Mag_01.png runtime\libraries\props\Motokami_Ya\Guns\BRM96\BRM96_Mag_01.pp2 runtime\libraries\props\Motokami_Ya\Guns\BRM96\BRM96_Mag_02.png runtime\libraries\props\Motokami_Ya\Guns\BRM96\BRM96_Mag_02.pp2 runtime\libraries\props\Motokami_Ya\Guns\BRM96\BRM96_Mag_FL01.png runtime\libraries\props\Motokami_Ya\Guns\BRM96\BRM96_Mag_FL01.pp2 runtime\libraries\props\Motokami_Ya\Guns\BRM96\BRM96_Mag_FL02.png runtime\libraries\props\Motokami_Ya\GUns\BRM96\BRM96_Mag_FL02.pp2 runtime\libraries\props\Motokami_Ya\Guns\BRM96\Live_10mm.png runtime\libraries\props\Motokami_Ya\Guns\BRM96\Live_10mm.pp2 >*.jpg files runtime\Textures\Motokami_Ya\9_Para\cartridge_9_Bump_01.jpg runtime\Textures\Motokami_Ya\9_Para\cartridge_9_Bump_02.jpg runtime\Textures\Motokami_Ya\9_Para\cartridge_9_Color_01.jpg runtime\Textures\Motokami_Ya\9_Para\cartridge_9_Color_02.jpg runtime\Textures\Motokami_Ya\10_Short\cartridge_10_Bump_01.jpg runtime\Textures\Motokami_Ya\10_Short\cartridge_10_Bump_02.jpg runtime\Textures\Motokami_Ya\10_Short\cartridge_10_Color_01.jpg runtime\Textures\Motokami_Ya\10_Short\cartridge_10_Color_02.jpg runtime\Textures\Motokami_Ya\BRM92\BRM92_Hipholster_Bump_A01.jpg runtime\Textures\Motokami_Ya\BRM92\BRM92_Hipholster_Color_A01.jpg runtime\Textures\Motokami_Ya\BRM92\BRM92_Hipholster_L_Bump_A01.jpg runtime\Textures\Motokami_Ya\BRM92\BRM92_Hipholster_L_Color_A01.jpg runtime\Textures\Motokami_Ya\BRM92\BRM92_Hipholster_SL_Bump_A01.jpg runtime\Textures\Motokami_Ya\BRM92\BRM92_Hipholster_SL_Color_A01.jpg runtime\Textures\Motokami_Ya\BRM92\BRM92_Hipholster_SR_Bump_A01.jpg runtime\Textures\Motokami_Ya\BRM92\BRM92_Hipholster_SR_Color_A01.jpg runtime\Textures\Motokami_Ya\BRM92\BRM92_Mag_pouch_Bump_A01.jpg runtime\Textures\Motokami_Ya\BRM92\BRM92_Mag_pouch_Color_A01.jpg runtime\Textures\Motokami_Ya\BRM92\BRM92_magazine_Bump01.jpg runtime\Textures\Motokami_Ya\BRM92\BRM92_magazine_Color01.jpg runtime\Textures\Motokami_Ya\BRM92\BRM92_magazine_Color02.jpg -------------------------------------------------------------------- ==================================================================== application instructions "HHL_BRM92_BK/_BW" "HHR_BRM92_BK/_BW" Open Poser and load. Open the library interface. Choose one of "HHL_BRM92_BK/_BW ( HHR_BRM92_BK/_BW )" and load to display. "HHL_BRM92_BK/_BW ( HHR_BRM92_BK/_BW )" is a position in the center of floor,when loading it. Choose one of "BRM92_4B/_4S/_5B/_5S ( BRM96_4B/_4S/_5B/_5S )" and load to display. Parent to "holster_body" of "HHL_BRM92_BK/_BW ( HHR_BRM92_BK/_BW )" . Open the "Parameter-Dials" interface and choose "Body" of "BRM92_4B/_4S/_5B/_5S ( BRM96_4B/_4S/_5B/_5S )". Change all the values of the following items to 0. *yRotate *xRotate *zRptate *xTran *yTran *zTran A position of "BRM92_4B/_4S/_5B/_5S ( BRM96_4B/_4S/_5B/_5S )" is matched with "HHL_BRM92_BK/_BW ( HHR_BRM92_BK/_BW )". motion_dial of "HHL_BRM92_BK/_BW ( HHR_BRM92_BK/_BW )" >holster_angle tilt angle of the holster ( from -33 degrees to 33 degrees ) -------------------------------------------------------------------- "HHSL_BRM92_BK/_BW" "HHSR_BRM92_BK/_BW" Open Poser and load. Open the library interface. Choose one of "HHSL_BRM92_BK/_BW ( HHSR_BRM92_BK/_BW )" and load to display. "HHSL_BRM92_BK/_BW ( HHSR_BRM92_BK/_BW )" is a position in the center of floor,when loading it. Choose one of "BRM92_4B/_4S/_5B/_5S ( BRM96_4B/_4S/_5B/_5S )" and load to display. Parent to "holster_body" of "HHSL_BRM92_BK/_BW ( HHSR_BRM92_BK/_BW )" . Open the "Parameter-Dials" interface and choose "Body" of "BRM92_4B/_4S/_5B/_5S ( BRM96_4B/_4S/_5B/_5S )". Change all the values of the following items to 0. *yRotate *xRotate *zRptate *xTran *yTran *zTran A position of "BRM92_4B/_4S/_5B/_5S ( BRM96_4B/_4S/_5B/_5S )" is matched with "HHSL_BRM92_BK/_BW ( HHSR_BRM92_BK/_BW )". motion_dial of "HHSL_BRM92_BK/_BW ( HHSR_BRM92_BK/_BW )" >holster_angle tilt angle of the holster ( from -90 degrees to 90 degrees ) -------------------------------------------------------------------- "BRM92_Mag_01/_02"(*props of empty Magazine) Open Poser and load. Open the library interface. Choose one of "BRM92_4B/_4S/_5B/_5S" and load to display.(*without moving it) Choose one of "BRM92_Mag_01/_02" and load to display. "BRM92_Mag_01/_02" is a position in the "BRM92_4B/_4S/_5B/_5S", when loading it. Parent to "Frame" of "BRM92_4B/_4S/_5B/_5S" . -------------------------------------------------------------------- "BRM92_Mag_FL01/_FL02"(*props of full-load Magazine) **Cartridge is New material setting Open Poser and load. Open the library interface. Choose one of "BRM92_4B/_4S/_5B/_5S" and load to display.(*without moving it) Choose one of "BRM92_Mag_FL01/_FL02" and load to display. "BRM92_Mag_FL01/_FL02" is a position in the "BRM92_4B/_4S/_5B/_5S", when loading it. Parent to "Frame" of "BRM92_4B/_4S/_5B/_5S" . -------------------------------------------------------------------- "Blank_9mm"(*props of single empty cartridge) **New material setting Open Poser and load. Open the library interface. Choose one of "Blank_9mm" and load to display. "Blank_9mm" is a position in the center of floor, when loading it. -------------------------------------------------------------------- "Live_9mm"(*props of single Live cartridge) **New material setting Open Poser and load. Open the library interface. Choose one of "Live_9mm" and load to display. "Live_9mm" is a position in the center of floor, when loading it. -------------------------------------------------------------------- "BRM96_Mag_01/_02"(*props of empty Magazine) Open Poser and load. Open the library interface. Choose one of "BRM96_4B/_4S/_5B/_5S" and load to display.(*without moving it) Choose one of "BRM96_Mag_01/_02" and load to display. "BRM96_Mag_01/_02" is a position in the "BRM96_4B/_4S/_5B/_5S", when loading it. Parent to "Frame" of "BRM96_4B/_4S/_5B/_5S" . -------------------------------------------------------------------- "BRM96_Mag_FL01/_FL02"(*props of full-load Magazine) **Cartridge is New material setting Open Poser and load. Open the library interface. Choose one of "BRM96_4B/_4S/_5B/_5S" and load to display.(*without moving it) Choose one of "BRM96_Mag_FL01/_FL02" and load to display. "BRM96_Mag_FL01/_FL02" is a position in the "BRM96_4B/_4S/_5B/_5S", when loading it. Parent to "Frame" of "BRM96_4B/_4S/_5B/_5S" . -------------------------------------------------------------------- "Blank_10mm"(*props of single empty cartridge) **New material setting Open Poser and load. Open the library interface. Choose one of "Blank_10mm" and load to display. "Blank_10mm" is a position in the center of floor, when loading it. -------------------------------------------------------------------- "Live_10mm"(*props of single Live cartridge) **New material setting Open Poser and load. Open the library interface. Choose one of "Live_10mm" and load to display. "Live_10mm" is a position in the center of floor, when loading it. ==================================================================== Usage Tips "HH(S)L_BRM92_BK/_BW ( HH(S)R_BRM92_BK/_BW )" is modeling in the Poser5-unit system(*). Please multiply 0.93 scales when you use "HH(S)L_BRM92_BK/_BW ( HH(S)R_BRM92_BK/_BW )" in the Poser6-unit system(**). (*)Poser5-unit system:1PoserUnit=8feet=30.48centimeter (**)Poser6-unit system:1PoserUnit=8.6feet=32.766centimeter >When you select materials of hidden-parts. -open Material-room -open Hierarchy-editer window -select wanted parts in Hierarchy-editer ==================================================================== Hope you enjoy this item. motokami_C / Motokami_Ya