Aery Soul's Eterna for V4/A4/Elite/Girl4 and Alice 3.5 - copyrighted by Aery Soul 2001-2009 ~ October 2009 Created by As Shanim & Siliphiel of Aery Soul (www.aerysoul.com). To contact us, and for product support please use the following address: or leave a message on our forum: http://www.aerysoul.com/board/ Any feedback, suggestion or whatever you may be willing to tell us will be appreciated. For any problem, please, don't hesitate to contact us via e-mail, IM (Aery_Soul on Renderosity) or leaving a message in our product support forum, we'll try to solve it as soon as possible. Thanks for purchasing an Aery Soul product, we really hope you'll enjoy it! To learn out more about our products and projects visit our website and forum section where we post freebies, previews and tutorials. ****************************** Where to find "Eterna" files in your Poser: Character --> AS-Eterna: dress and jewels Pose --> AS-Eterna: clothes MATs and Utilities THE Eterna PACKAGE INCLUDES: - Eterna Dress - Eterna Left Breast Jewel - Eterna Forearms Jewels (right and left) - Eterna Right Hip Jewel - Eterna Right Thigh Jewel - Eterna Right Shin Jewel - 3 Styles: Eternal Light, Eternal Darkness, Fantasy Leather. NOTES/INSTRUCTIONS -IMPORTANT - READ-: 1) Get started Load Victoria 4 and load the clothes, conform them and use the V4 magnet fit on each to add the JCM magnets/morphs to them. It is VERY IMPORTANT that you have VICTORIA 4 SELECTED before loading each piece of clothing in order for the various JCM morphs to work properly and automatically. 2) Morphs Tips Even though the clothes have the cross-talking feature enabled and therefore you cannot use the fitting morphs from the BODY remember you can still use the included fitting morphs (partial or full body) for adjusting the clothes fit by selecting each body part piece and use the morph on the part. If you need more morphs to make the clothes fit your custom character you can either use Lyrra's or Netherworks magnet fitting sets or "Morphing Clothes" by Dimension 3D (Renderosity marketplace). 3) Adjust Morphs If you run into any poke-through or fitting issue remember to check the included morphs (Other, Jewel), they were created to solve most poke-through issues that can happen when posing Victoria and, especially, custom characters. 4) Movement Morphs All movement morphs were created on VICTORIA 4 BASE in ZEROED position, this means that movement morphs may poke-through when the character is posed or you're using a morphed/custom character. Always remember to check the included morphs or just use other movement morphs to correct such issues, you can also use Poser magnets/DAZ Studio D-Forms. The movement morphs MUST be set at 1 for an optimal outcome. Some may also look good at other values but still they were created to be used with a value of 1. 5) Bones/Morphs poses In the AS-Eterna poses folder you will find several poses to change the bones appearance and to zero them to default position. There are also poses to zero: - the movement morphs - the other morphs (under the other morphs section) - the ribbon movement morphs. 6) Jewels bending Upon loading all jewels have the bending feature turned OFF, this was done to have them keep their shape as much as possible (since they are supposed to be rigid pieces of metal and therefore look more realistic (being rigid pieces of metal they don't have to be skin-thigh). However this also means that they will follow V4 movements with less fidelity but there are morphs included to adjust possible poke-through or fitting issues. In any case, depending on the pose you are using, you may prefer to have the bending active or not. You can change this setting on the properties of each jewel or just click on the poses included in poses folder of Eterna: AS-Eterna -> Utilities: "! BendOFF", "! BendON" 7) Jewel Body Fit Injects/Rem We have included 6 morphs for V4 to match the jewels and add a bit of realism. Given the low number of polygons of some parts though (especially on the thigh, for example) they may not always look good or perfectly match (also depending on the pose you're using and if you are using a non-default V4 character etc.) so you'll have to decide whether they are working for you and your scene and actually improve the boy/jewels interaction or not. You find the INJ/REM (inject/remove) poses in Eterna poses folder: AS-Eterna -> Utilities 8) Using Alice/Faery/Utopian/Girl Alice shape is very different from V4 default one, this means some poke-through may happen more easily, simply use the included morphs to correct it when it happens or custom magnets, you should also check Alice fix morphs because she has several that are useful to adjust poke-through. 7) Mix and match clothes and jewels As far as textures are concerned you can easily mix and match the 3 dress textures with the jewels shades. NOTE that you can use the jewels MAT (*_Je) on the dress as well to change the material of the neck jewel! 8) Light dress style variants You will notice there are 2 MATs for the light dress style. The difference is that the second one "Eternal_Lightness2" sports a lighter border decoration on the bottom of the dress, this was done because more extreme movement morphs or bone movements will heavily deform the bottom of the dress and make the bottom golden border look quite bad, with more extreme poses use the version 2 to avoid such apparent distrotions! 9) Poser and DAZ Studio compatibility Eterna clothes were optimized in both Poser and DAZ Studio, material presets are included for both tools in the same poses folder (DAZ Studio will automatically use D|S -.ds- specific files). 10) crosstalking by default the clothes use the cross-talking technology which means that they will automatically conform to character morphs included in the package. For a list of the morphs included you can check the online tutorials page or the store promo page. NOTE that crosstalking will no more work if you save a single piece of clothing to your library without the character inside. In case the crosstalking feature "breaks" you'll simply need to set the morphs manually. Also NOTE that you won't be able to manually change the value of the morphs from the BODY due to the crosstalking being active but you can change their value on the various body parts (ex.: hip, collar, etc.) in case you need to fine tune some morphs of correct some poke-through. ******************** RENDERING TIPS ******************** IMPORTANT: always remember that the final outcome heavily depends on your lighting and render settings. To Poser users we strongly recommend the use of the Firefly engine for your final renders, as the result are far better than with the P4 and because it exploits the shaders included in the package; it is also more precise by and large and allows the use of other important features such as raytracing and displacement maps. We also suggest to not use Auto settings but custom Manual ones, for a good outcome of any texture (clothes, skin, hair): - the min shading rate should be set to anything near 0.2 - the pixel sample should be set to at least 6 - the irradiance caching should be set to anything between 75% and 100% (the higher the better) - always leave the USE DISPLACEMENT MAPS CHECKED - always check both the cast shadows and raytracing boxes. ******************** RENDERING TIPS ******************** These notes should clear most of your doubts or questions about "Eterna" and its features but should you run into any issues or have any doubt and/or suggestion don't hesitate to contact us, we'll be more than glad to help out. ------------------------------------------------------------------------------------------------------------------------ Open the zip file with WinZip Click EXTRACT Verify that All Files is checked Verify that USE FOLDER NAMES is checked Extract the folder to your Poser directory and Winzip should create the path to the files or \AerySoulInfo\ AS-Eterna_ReadMe.txt license.TXT Runtime\Geometries\AerySoul\eterna\ ea_cloth.obj ea_hipjewel.obj ea_lftbrstcover.obj ea_lftforearm_jewel.obj ea_rgtforearm_jewel.obj ea_rgtshin_jewel.obj ea_thighjewel.obj Runtime\Libraries\Character\AS-Eterna\ Brst_Jewel.cr2 Brst_Jewel.png Dress.cr2 Dress.png Hip_Jewel.cr2 Hip_Jewel.png LftForeArm_Jewel.cr2 LftForeArm_Jewel.png RgtForeArm_Jewel.cr2 RgtForeArm_Jewel.png RgtShin_Jewel.cr2 RgtShin_Jewel.png Thigh_Jewel.cr2 Thigh_Jewel.png Runtime\Libraries\AS-Eterna \Clothes MATs\ Eternal_Darkness.ds Eternal_Darkness.png Eternal_Darkness.pz2 Eternal_Darkness_Je.ds Eternal_Darkness_Je.png Eternal_Darkness_Je.pz2 Eternal_Light.ds Eternal_Light.png Eternal_Light.pz2 Eternal_Light2.ds Eternal_Light2.png Eternal_Light2.pz2 Eternal_Light_Je.ds Eternal_Light_Je.png Eternal_Light_Je.pz2 FantasyLeather.ds FantasyLeather.png FantasyLeather.pz2 FantasyLeather_Je.ds FantasyLeather_Je.png FantasyLeather_Je.pz2 \Utilities\ ! BendOFF.png ! BendOFF.pz2 ! BendON.png ! BendON.pz2 ! BonesEdge_Dress.png ! BonesEdge_Dress.pz2 ! BonesFull_Dress.png ! BonesFull_Dress.pz2 ! BonesHIDE_Dress.png ! BonesHIDE_Dress.pz2 ! BonesZeroed_Dress.png ! BonesZeroed_Dress.pz2 ! INJ_AllBodyJewel.png ! INJ_AllBodyJewel.pz2 ! INJ_Brst_Jewel.png ! INJ_Brst_Jewel.pz2 ! INJ_Hip_Jewel.png ! INJ_Hip_Jewel.pz2 ! INJ_LftForeArm_Jewel.png ! INJ_LftForeArm_Jewel.pz2 ! INJ_RgtForeArm_Jewel.png ! INJ_RgtForeArm_Jewel.pz2 ! INJ_RgtShin_Jewel.png ! INJ_RgtShin_Jewel.pz2 ! INJ_RgtThigh_Jewel.png ! INJ_RgtThigh_Jewel.pz2 ! REM_AllBodyJewel.png ! REM_AllBodyJewel.pz2 ! REM_Brst_Jewel.png ! REM_Brst_Jewel.pz2 ! REM_Hip_Jewel.png ! REM_Hip_Jewel.pz2 ! REM_LftForeArm_Jewel.png ! REM_LftForeArm_Jewel.pz2 ! REM_RgtForeArm_Jewel.png ! REM_RgtForeArm_Jewel.pz2 ! REM_RgtShin_Jewel.png ! REM_RgtShin_Jewel.pz2 ! REM_RgtThigh_Jewel.png ! REM_RgtThigh_Jewel.pz2 !Zero_Movements.png !Zero_Movements.pz2 !Zero_OtherMorphs.png !Zero_OtherMorphs.pz2 !Zero_RibbonMorphs.png !Zero_RibbonMorphs.pz2 Runtime\Textures\aerysoul\eterna\ ete_dark.jpg ete_darkB.jpg ete_darkD.jpg ete_dressSp.jpg ete_fantasy.jpg ete_fantasyB.jpg ete_fantasyD.jpg ete_grain.jpg ete_light.jpg ete_lightB.jpg ete_lightD.jpg ete_lightTr.jpg ete_lightalt.jpg ete_lightaltB.jpg ete_lightaltD.jpg ete_reflex.jpg ŠAery Soul 2001-2009 www.aerysoul.com