Productname: HIGHFASHION Karma for V4 © 2009 by Bice & outoftouch Thank you very much for purchasing! Have fun with this product and Happy Rendering :-) -------------------------------------------------------- Required Products: -------------------------------------------------------- - Victoria 4 from Daz3D -------------------------------------------------------- What you get with this package: -------------------------------------------------------- 07 Geometry Files 05 Conforming Clothing Items for V4 (Blouse A, Blouse B, Skirt A, Skirt B, Shoes) with Morphs Different Texture Options for all items 08 Textures for the Blouse (3500x3500) 01 Transmap for the Blouse (3500x3500) 01 Specularmap for the Blouse (3500x3500) 08 Textures for the Skirt (2500x2500) 05 Textures for the Shoes (2500x2500) Matposes: 29 Matposes 01 Feet INJ for V4 01 Feet REM for V4 03 Partial Legposes for V4 Matposes and Material Settings are optimized for Poser 5 and higher. -------------------------------------------------------- Information about Copyrights: -------------------------------------------------------- All contents of this package are copyrighted by Bice & OUTOFTOUCH - Design ©2009. All rights reserved. All of the content in this package was created by Bice & outoftouch, and may include derivatives of the following Vendor/Merchant resources: - Marlin Studios Seamless Textures 9 - Fabrics - Pretty Cloths 1 TheMadPainter - Patterns 1 and 2 by boundless - Bridal Laces by fandancer - Others scanned or digitally created by outoftouch -------------------------------------------------------- Installation & Usage Instructions: -------------------------------------------------------- Loading the Clothing: 01 Load Vicky 4. Please always select her when loading a new item! (IMPORTANT TO GET JCMs WORKING!) 02 Go to your Character library "BO Karma". 03 Load the Clothing items and conform them to V4. You have two different choices for the posing control (CTRL) of the Skirt (+ Blouse Part). There are two different versions of the Cr2 for the Blouse and Skirt. The skirt has a very special shape due to its length and skin-tightness so we decided for two different ways of conforming and posing. Both "A" versions follow Victoria 4's legs movement automatically with special created and controlled morphs. Please note that movement is limited and needs adjustment with more extreme poses. Both "B" versions do NOT follow Victoria 4's legs movement automatically. All posing morphs are included but not automatically controlled through the joint movement. You can use them by dialing the morphs and fit the skirt to your poses by hand even in combination with the handles on the skirt and blouse. The "B" versions have been created in order to use the special SIT morphs and poses, so Victoria 4 is able to sit in the skirt in three different way. We included 3 partial poses for Victoria 4 that can be applied after loading a full body pose and make it a sit pose. Just apply a pose to Victoria 4 and then add one of our partial SIT poses to it. Depending on the chosen pose you can now simply dial the SIT morphs in the hip of the skirt (+ abdomen of the blouse) and the clothing will fit the pose. Please note that the fitting of the skirt can vary with each applied bodymorph. You may need to adjust the outfit when using bodymorphs. Please use the "Magnetize" poses on the clothing, delivered with the original Victoria 4 installation. All clothing is super conforming, means that all items automatically follow the bodyshapes when dialed in Victoria 4. The Bodymorphs can be found in the BODY of each figure. Because the clothing is tight-fitting you may need to adjust some parts in extreme poses / bodyshapes. We included several Adjustment Morphs and Handles to help you fixing those issues. The Shoes have been built around the BO-HighHeel Feet INJ for Victoria 4. Load the shoes and inject the INJ file into V4 and they will fit perfectly. (Hint: If you are applying a body pose to V4 after injecting, use the INJ file once again and the feet will be in the right place!) 04 Go to your Pose library "MAT Karma" and apply the matposes to the Clothing. Please make sure the correct figures are selected. -------------------------------------------------------- Rendering Tips -------------------------------------------------------- Please select Raytracing in your Render Settings. All clothing models load with a Shading Rate set internally to 0.2! You may want, as long as your performance can handle it, to put this value down for clearer and more high quality rendering results! You need to select each bodypart of the figure (or prop) and in the Parameter Dials window go to the tab "Properties" and decrease the Shading Rate value. -------------------------------------------------------- Other Information -------------------------------------------------------- This product was tested in Poser 8 on a PC. This product was not tested on a MAC system. Matposes and Material Settings are optimized for Poser 5 and higher. This product was NOT tested in DAZ Studio. If you should have any problems to get this package working correctly, please feel free to contact us. (through PM or E-Mail) Bice Outoftouch Design http://www.outoftouch.de -------------------------------------------------------- Detailed Filelist: -------------------------------------------------------- \Runtime\textures\outoftouch\karma\ 01KABlouse.jpg 01KABlouseB.jpg 01KABlouseTR.jpg 01KAShoes.jpg 01KASkirt.jpg 02KABlouse.jpg 02KAShoes.jpg 02KASkirt.jpg 03KABlouse.jpg 03KAShoes.jpg 03KASkirt.jpg 04KABlouse.jpg 04KAShoes.jpg 04KASkirt.jpg 05KABlouse.jpg 05KAShoes.jpg 05KASkirt.jpg 06KABlouse.jpg 06KABlouseSP.jpg 06KASkirt.jpg 07KABlouse.jpg 07KASkirt.jpg 08KABlouse.jpg 08KASkirt.jpg \Runtime\Readme\ License0409.txt karma_readme.txt \Runtime\libraries\Pose\MAT Karma\ !!KA Feet INJ.png !!KA Feet INJ.pz2 !!KA Feet REM.png !!KA Feet REM.pz2 !Pose-Sit-90.png !Pose-Sit-90.pz2 !Pose-SitCrossed-L.png !Pose-SitCrossed-L.pz2 !Pose-SitCrossed-R.png !Pose-SitCrossed-R.pz2 Blouse 01.png Blouse 01.pz2 Blouse 02.png Blouse 02.pz2 Blouse 03.png Blouse 03.pz2 Blouse 04.png Blouse 04.pz2 Blouse 05.png Blouse 05.pz2 Blouse 06.png Blouse 06.pz2 Blouse 07.png Blouse 07.pz2 Blouse 08.png Blouse 08.pz2 Blouse SC 01.png Blouse SC 01.pz2 Blouse SC 02.png Blouse SC 02.pz2 Blouse SC 03.png Blouse SC 03.pz2 Blouse SC 04.png Blouse SC 04.pz2 Blouse SC 05.png Blouse SC 05.pz2 Blouse SC 06.png Blouse SC 06.pz2 Blouse SC 07.png Blouse SC 07.pz2 Blouse SC 08.png Blouse SC 08.pz2 Shoes 01.png Shoes 01.pz2 Shoes 02.png Shoes 02.pz2 Shoes 03.png Shoes 03.pz2 Shoes 04.png Shoes 04.pz2 Shoes 05.png Shoes 05.pz2 Skirt 01.png Skirt 01.pz2 Skirt 02.png Skirt 02.pz2 Skirt 03.png Skirt 03.pz2 Skirt 04.png Skirt 04.pz2 Skirt 05.png Skirt 05.pz2 Skirt 06.png Skirt 06.pz2 Skirt 07.png Skirt 07.pz2 Skirt 08.png Skirt 08.pz2 \Runtime\libraries\character\BO Karma\ KA Blouse A.cr2 KA Blouse A.png KA Blouse B.cr2 KA Blouse B.png KA Shoes.cr2 KA Shoes.png KA Skirt A.cr2 KA Skirt A.png KA Skirt B.cr2 KA Skirt B.png \Runtime\libraries\!outoftouch\BOHighHeelFeet\ hideBO-HighHeelFeet-lFoot.pz2 hideBO-HighHeelFeet-lShin.pz2 hideBO-HighHeelFeet-lToe.pz2 hideBO-HighHeelFeet-rFoot.pz2 hideBO-HighHeelFeet-rShin.pz2 hideBO-HighHeelFeet-rToe.pz2 injBO-HighHeelFeet-lFoot.pz2 injBO-HighHeelFeet-lShin.pz2 injBO-HighHeelFeet-lToe.pz2 injBO-HighHeelFeet-rFoot.pz2 injBO-HighHeelFeet-rShin.pz2 injBO-HighHeelFeet-rToe.pz2 remBO-HighHeelFeet-lFoot.pz2 remBO-HighHeelFeet-lShin.pz2 remBO-HighHeelFeet-lToe.pz2 remBO-HighHeelFeet-rFoot.pz2 remBO-HighHeelFeet-rShin.pz2 remBO-HighHeelFeet-rToe.pz2 showBO-HighHeelFeet-lFoot.pz2 showBO-HighHeelFeet-lShin.pz2 showBO-HighHeelFeet-lToe.pz2 showBO-HighHeelFeet-rFoot.pz2 showBO-HighHeelFeet-rShin.pz2 showBO-HighHeelFeet-rToe.pz2 \Runtime\Geometries\Bice\Karma\ KA_Blouse.obj KA_HandleB.obj KA_HandleF.obj KA_HandleL.obj KA_HandleR.obj KA_Shoes.obj KA_Skirt.obj