Aery Soul's Stories for Eterna - copyrighted by Aery Soul 2001-2009 ~ November 2009 Created by As Shanim & Siliphiel of Aery Soul (www.aerysoul.com). To contact us, and for product support please use the following address: or leave a message on our forum: http://www.aerysoul.com/board/ Any feedback, suggestion or whatever you may be willing to tell us will be appreciated. For any problem, please, don't hesitate to contact us via e-mail, IM (Aery_Soul on Renderosity) or leaving a message in our product support forum, we'll try to solve it as soon as possible. Thanks for purchasing an Aery Soul product, we really hope you'll enjoy it! To learn out more about our products and projects visit our website and forum section where we post freebies, previews and tutorials. ****************************** Where to find "Stories" Eterna files in your Poser: Character --> AS-Eterna: dress cr2 with the additional morphs (will overwrite the previous CR2) Pose --> AS-Stories: clothes & jewels MATs (Poser & DAZ Studio) THE Stories PACKAGE INCLUDES: - 7 unique styles for Eterna, Eterna by Aery Soul is available here: http://www.renderosity.com/mod/bcs/index.php?ViewProduct=74518 - additional morphs for Eterna: the CR2 included in this package includes both all original morphs and the new ones, you can simply overwrite the original CR2. ******************** RENDERING TIPS ******************** IMPORTANT: always remember that the final outcome heavily depends on your lighting and render settings. To Poser users we strongly recommend the use of the Firefly engine for your final renders, as the result are far better than with the P4 and because it exploits the shaders included in the package; it is also more precise by and large and allows the use of other important features such as raytracing and displacement maps. We also suggest to not use Auto settings but custom Manual ones, for a good outcome of any texture (clothes, skin, hair): - the min shading rate should be set to anything near 0.2 - the pixel sample should be set to at least 6 - the irradiance caching should be set to anything between 75% and 100% (the higher the better) - always have the USE DISPLACEMENT MAPS CHECKED - always check both the cast shadows and raytracing boxes. ******************** RENDERING TIPS ******************** These notes should clear most of your doubts or questions about "Stories" for Eterna and its features but should you run into any issues or have any doubt and/or suggestion don't hesitate to contact us, we'll be more than glad to help out. ------------------------------------------------------------------------------------------------------------------------ Open the zip file with WinZip Click EXTRACT Verify that All Files is checked Verify that USE FOLDER NAMES is checked Extract the folder to your Poser directory and Winzip should create the path to the files or \AerySoulInfo\ AS-EternaStories_ReadMe.txt license.TXT Runtime\Libraries\Character\AS-Eterna\ !-Dress.cr2 !-Dress.png Runtime\Libraries\Pose\AS-EternaStories\ Ceremonial.ds Ceremonial.png Ceremonial.pz2 Ceremonial_Je.ds Ceremonial_Je.png Ceremonial_Je.pz2 Mage.ds Mage.png Mage.pz2 Mage_Je.ds Mage_Je.png Mage_Je.pz2 Princess.ds Princess.png Princess.pz2 Princess_Je.ds Princess_Je.png Princess_Je.pz2 Pure.ds Pure.png Pure.pz2 Pure_Je.ds Pure_Je.png Pure_Je.pz2 Queen.ds Queen.png Queen.pz2 Queen_Je.ds Queen_Je.png Queen_Je.pz2 Rough.ds Rough.png Rough.pz2 Rough_Je.ds Rough_Je.png Rough_Je.pz2 SpaceJourney.ds SpaceJourney.png SpaceJourney.pz2 SpaceJourney_Je.ds SpaceJourney_Je.png SpaceJourney_Je.pz2 Runtime\Textures\aerysoul\eterna\ ete_ceremonial.jpg ete_ceremonialB.jpg ete_ceremonialD.jpg ete_dressSp.jpg ete_grain.jpg ete_mage.jpg ete_mageB.jpg ete_mageD.jpg ete_princess.jpg ete_princessB.jpg ete_princessD.jpg ete_pure.jpg ete_pureB.jpg ete_pureD.jpg ete_pureTr.jpg ete_queen.jpg ete_queenB.jpg ete_queenD.jpg ete_reflex.jpg ete_rough.jpg ete_roughB.jpg ete_roughje.jpg ete_roughjeB.jpg ete_roughjeD.jpg ete_space.jpg ete_spaceB.jpg ete_spaceD.jpg ete_spaceTr.jpg ŠAery Soul 2001-2009 www.aerysoul.com