************************************************************************* Tribe by Ironman13 © Ironman13 2009 ************************************************************************* Description Tribe is everything you need to make an epic scene! Whether batlling with a rival tribe, practicing tribal worship, or creating a striking piece of artwork, Tribe is sure to fulfill your needs. The wall sections are incredibly versatile you can freely build your own structures, mix and match and reaarange for endless possibilites. Let your imagination run wild! This is the beginning of an ongoing series I will support with characters, props and structures. I've been using a similar theme in the production of my Anikah Warrior Empress of Nah graphic novel. This is a derivation of that - it's a story about an empress from a distant planet trapped on Earth. I'm sure you'll come up with your own unique story, so in the future you can expect huts, bows and arrows, trees, vines and more all perfectly matching the tribal landscape. Included in the package are 13 props, 79 poses, 2 mat poses (for a golden rhino in both Poser and D|S) 4 IBL light set ups ( 2 with ambient occulsion and 2 without), 2 camera set ups, and 2 pre-set scenes. This package contains the following: 15 pz2 Rhino poses w/ 15 mirriors 15 pz2 poses for v 4.2 on Rhino w/ 15 mirriors 5 pz2 v 4.2 hand poses w/5 mirriors 2 pz2 tribe poses for v4 w/ 2 mirriors 3 pz2 tribe poses for m4 w/ 2 mirriors 1 pp2 Wooden Throne 1 pp2 Alter 1 pp2 Stone Wall 2 pp2 wooden wall sections 1 pp2 spear 2 pp2 Smart Proped Spear 1 pp2 shield 2 pp2 smart Proped Shield 1 pp2 Gong 1 pp2 torch 1 pp2 Fire Bowl 1 pz2 Golden Rhino Mat 1 mc6 Golden Rhino Mat 1 Dsa Golden Rhino Mat 2 Preset camera's 4 Preset IBL Lights 2 with AO and 2 With No AO. 2 PreLoad pz3 scenes. 3 xtra IBL jpgs 2 x 512 1 x 256 4 jpg backgrounds. 940x705 1500 x 1125 200 x 1000 1500 x 1125 1 red wood texture 256 x 256 1 fire map 256 x 256 1 wood cap texture 256 x 256 1 red wood bump map 256 x 256 1 wood cap bump map 256 x 256 1 brown wood bump map 256 x 256 1 fire transparency mask 256 x 256 1 ibl map (daytime outdoors) 512 x512 1 fire transparency map 256 x 256 1 reflection map 512 x 512 1 brown wood texture map 256 x 256 1 dark rope texture map 626x 364 1 Light rope texture map 626 x 364 1 wood handle texture map 1024 x1024 1 red wood stand bump map 1024 x 1024 1 fire bowl bump map 2048 x 2048 1 red wood stand texture map 1024 x 1024 1 torch bump map 1024 x 1024 1 torch texture map 1024 x 1024 1 fire bowl stand texture 2048 x 2048 1 alternate fire bowl stand texture 2048 x 2048 1 spear bump map 1024 x 1024 1 brown wood stand bump map 1024 x 1024 1 brown wood stand texture map bump map 1024 x 1024 1 ground bump map 1024 x 1024 1 shaft bump map 1024 x 1024 1 terrain tex 1024 x 1024 1 bowl spec 1024 x 1024 1 rock spec 1024 x 1024 1 alter bum 1024 x 1024 1 gong bum 2048 x 2048 1 shaft tex 1024 x 1024 1 bowl bum 2048 x 2048 2 bowl maps 2048 x 2048 1 alter inlaybum 2048 x 2048 1 gong spec 2048 x 2048 1 shiled bum 2048 x 2048 1 shield texture 2048 x 2048 1 stone wall tex 2048 x 2048 1 stone wall bum 2048 x 2048 1 inlay tex 2048 x 2048 1 gong tex 2048 x 2048 1 alter bum 2048 x 2048 Requirements for this Pack: Daz 2.3 or higher Poser 6 or higher Products Required Victoria 4.2, Michael 4, Rhino from Daz. Instructions: USAGE TIPS To have the rhino mat both reflect and refract poser uses, set raytrace to 3. The material look will vary under different lighting conditions and may or may not require adjustment. All of this product's content was created by Ironman13 Special Notes The files in this package should not be redistributed or resold without consent. It also should not be modified and repackaged in any way without the consent of Stephanie Gudaitus. Stephanie Gudaitus is not responsible for any damage or harm that may arise from these files on your computer. The user may use these files in all their commercial and non-commercial renders. Thank you for purchasing Tribe! Ironman13 ====================================== C::runtime:geometries:Ironman13:Tribe: ====================================== Fire_Bowl.obj Gong.obj ShieldTribe 1.obj Spear.obj Throne.obj torch.obj Trb_WallSection.obj Trb_WallSection_0.obj =========================== C::runtime:Ironman13 pz'3s: =========================== Scene1.pz3 Scene2.pz3 ================================== C::runtime:libraries:Camera:Tribe: ================================== Scene1cam.cm2 Scene1cam.png Scene2cam.cm2 Scene2cam.png ================================= C::runtime:libraries:Light:Tribe: ================================= IBLnoAOsc1.lt2 IBLnoAOsc1.png IBlNoAOsc2.lt2 IBlNoAOsc2.png IBLwAOsc1.lt2 IBLwAOsc1.png IBLwAOsc2.lt2 IBLwAOsc2.png =============================== C::runtime:libraries:Materials: =============================== GoldenRhino P6.mc6 GoldenRhino p6.png =========================================== C::runtime:libraries:pose:Tribe:RhinoPoses: =========================================== rhino01.png rhino01.pz2 rhino01_mirror.png rhino01_mirror.pz2 rhino02.png rhino02.pz2 rhino02_mirror.png rhino02_mirror.pz2 rhino03.png rhino03.pz2 rhino03_mirror.png rhino03_mirror.pz2 rhino04.png rhino04.pz2 rhino04_mirror.png rhino04_mirror.pz2 rhino05.png rhino05.pz2 rhino05_mirror.png rhino05_mirror.pz2 rhino06.png rhino06.pz2 rhino06_mirror.png rhino06_mirror.pz2 rhino07.png rhino07.pz2 rhino07_mirror.png rhino07_mirror.pz2 rhino08.png rhino08.pz2 rhino08_mirror.png rhino08_mirror.pz2 rhino09.png rhino09.pz2 rhino09_mirror.png rhino09_mirror.pz2 rhino10.png rhino10.pz2 rhino10_mirror.png rhino10_mirror.pz2 rhino11.png rhino11.pz2 rhino11_mirror.png rhino11_mirror.pz2 rhino12.png rhino12.pz2 rhino12_mirror.png rhino12_mirror.pz2 rhino13.png rhino13.pz2 rhino13_mirror.png rhino13_mirror.pz2 rhino14.png rhino14.pz2 rhino14_mirror.png rhino14_mirror.pz2 rhino15.png rhino15.pz2 rhino15_mirror.png rhino15_mirror.pz2 ========================================== C::runtime:libraries:pose:Tribe:V4onRhino: ========================================== goldrhinomat.dsa goldrhinomat.png goldrhinomat.pz2 Hand01_left.png Hand01_left.pz2 Hand01_right.png Hand01_right.pz2 Hand02_left.png Hand02_left.pz2 Hand02_right.png Hand02_right.pz2 Hand03_left.png Hand03_left.pz2 Hand03_right.png Hand03_right.pz2 Hand04_left.png Hand04_left.pz2 Hand04_right.png Hand04_right.pz2 Hand05_left.png Hand05_left.pz2 Hand05_right.png Hand05_right.pz2 Thumbs.db VonRhino01.png VonRhino01.pz2 VonRhino01_mirror.png VonRhino01_mirror.pz2 VonRhino02.png VonRhino02.pz2 VonRhino02_mirror.png VonRhino02_mirror.pz2 VonRhino03.png VonRhino03.pz2 VonRhino03_mirror.png VonRhino03_mirror.pz2 VonRhino04.png VonRhino04.pz2 VonRhino04_mirror.png VonRhino04_mirror.pz2 VonRhino05.png VonRhino05.pz2 VonRhino05_mirror.png VonRhino05_mirror.pz2 VonRhino06.png VonRhino06.pz2 VonRhino06_mirror.png VonRhino06_mirror.pz2 VonRhino07.png VonRhino07.pz2 VonRhino07_mirror.png VonRhino07_mirror.pz2 VonRhino08.png VonRhino08.pz2 VonRhino08_mirror.png VonRhino08_mirror.pz2 VonRhino09.png VonRhino09.pz2 VonRhino09_mirror.png VonRhino09_mirror.pz2 VonRhino10.png VonRhino10.pz2 VonRhino10_mirror.png VonRhino10_mirror.pz2 VonRhino11.png VonRhino11.pz2 VonRhino11_mirror.png VonRhino11_mirror.pz2 VonRhino12.png VonRhino12.pz2 VonRhino12_mirror.png VonRhino12_mirror.pz2 VonRhino13.png VonRhino13.pz2 VonRhino13_mirror.png VonRhino13_mirror.pz2 VonRhino14.png VonRhino14.pz2 VonRhino14_mirror.png VonRhino14_mirror.pz2 VonRhino15.png VonRhino15.pz2 VonRhino15_mirror.png VonRhino15_mirror.pz2 ================================================ C::runtime:libraries:pose:Tribe:Warrior_Worship: ================================================ bowlowM4.png bowlowM4.pz2 bowM4.png bowM4.pz2 bowM4_mirror.png bowM4_mirror.pz2 seated01.png seated01.pz2 seated01_mirror.png seated01_mirror.pz2 standingM4.png standingM4.pz2 standingM4_mirror.png standingM4_mirror.pz2 standingV4.png standingV4.pz2 standingV4_mirror.png standingV4_mirror.pz2 ================================= C::runtime:libraries:Props:Tribe: ================================= Thumbs.db TribeAltar.png TribeAltar.pp2 TribeBowl.png TribeBowl.pp2 TribeChair.png TribeChair.pp2 TribeGong.png TribeGong.pp2 TribeGround.png TribeGround.pp2 TribeShield.png TribeShield.pp2 TribeSpear.png TribeSpear.pp2 TribeSteps.png TribeSteps.pp2 TribeTorch.png TribeTorch.pp2 TribeWalls.png TribeWalls.pp2 TribeWallSection2.png TribeWallSection2.pp2 TribeWallSection3.png TribeWallSection3.pp2 TrShieldL.png TrShieldL.pp2 TrshieldR.png TrshieldR.pp2 TrSpearL.png TrSpearL.pp2 TrSpearR.png TrSpearR.pp2 ================== C::runtime:README: ================== README.txt Liscense.Text ========================== C::runtime:textures:Tribe: ========================== fireMap.jpg gong_bum.jpg gong_spec.jpg Handle.jpg Ibl.jpg pregamma.jpg rope.jpg rope2.jpg ShieldBum.jpg Shield_paint.jpg testibl.jpg Texture_0.jpg Texture_01.jpg Tfire.jpg TfireMask.jpg Thumbs.db TRB_brp.jpg TRB_brp_bum.jpg TRB_brs.jpg TRB_brs_bum.jpg TRB_caps.jpg TRB_caps_bum.jpg TRB_fr_bowl.jpg TRB_fr_bowlbstbum.jpg TRB_fr_bowlspec.jpg TRB_fr_bowlST.jpg TRB_fr_bwbum.jpg TRB_gong.jpg Trb_Inlay.jpg Trb_InlayBum.jpg Trb_mAlter_bum.jpg Trb_m_Alter.jpg TRB_rwp.jpg TRB_rwp_bum.jpg TRB_rws.jpg TRB_rws_bum.jpg TRB_Shaft.jpg TRB_Shaft_bum.jpg TRB_spr_bum.jpg TRB_sp_rock.jpg TRB_stone.jpg TRB_stone_bum.jpg TRB_torch.jpg TRB_torch_bum.jpg Tribe_ref.jpg Tribe_terrain.jpg Tribe_ter_Bum.jpg TRIbl.jpg TrIBLw.jpg =============================== C::runtime:Xtra_background_IBL: =============================== Background.jpg Background2.jpg IBLtr3l.jpg LDR32.jpg sky.jpg Thumbs.db TRBack.jpg TrIBLw.jpg