Supermarine Walrus Mk1 copyright c 2008 Barry Gibson aka Touchwood Model is scaled to Poser figures. All movements are controlled by dials on the BODY tab and this will display by default after loading. Model Features. Simplified interior. May not be suitable for extreme closeups. Fully articulated undercarriage. Wheels can be raised independantly or together. All cockpit windows open independantly. Includes both side, both quarterlights and top. Wipers are also moveable. Both front and rear guns rotate and elevate and may be hidden if turret covers are in place. Rear hatch cover can be moved backwards/forwards and rear half can be opened/closed with brace bar folding or extending as appropriate. Propellor spins and can be blurred (for flight) using geometry switching. All control surfaces move to their service limits. This includes the actuating mechanisms under the wing surfaces (actuator, tie rods and pivots). Rudder controls tailwheel movement also as this acts as a rudder when in water. Surface controls also control cockpit mechanisms. (Yoke, wheel and rudder pedals) Wings can be folded seperately or together. Flaps can be raised to stowing position. Included Props: Front Turret hatch front and rear halves Usage Notes: There are two props (ball_1 and 2) that are used to control the proper folding of the undercarriage. Do not delete these props. FileList Runtime\Libraries\Character\Baz\Walrus\Walrus.cr2 \Walrus.png Runtime\Libraries\props\Baz\Walrus\FrontHatch.pp2 \Fronthatch.png \RearHatch.pp2 \Rearhatch.png Runtime\Geometries\Baz\Walrus\ball.obj \Walrus.obj \WpropBlur.obj \RearHatch.obj \FrontHatch.obj Runtime\Textures\Baz\Walrus\Propspin.jpg (propspin colour map) \Propspinalpha.jpg (propspin alpha map) \walrus.psd (main cameo map) \walrusbump.jpg (Panel Lines Bumpmap)