************************************************************ Product name: Stone Sanctuary Copyright: 2009 by Norbert Garaj (aka deadhead) ************************************************************ Stone Sanctuary is strange ancient structure (little bit Stonehenge-like) suitable for every fantasy scene. It can be used as holy place for medieval priests, ruins of dragon cage or anything else, only fantasy is the limit. Model is available in 2 formats: - *.vob object for use in Vue 6 infinite and newer - Poser figure for Poser 6 and newer Features and notes: ------------------------ Poser version is provided as figure divided into several parts - using visibility feature in Poser is possible to configure the model in various ways. Vue object - every piece of stone (except bottom part) is a separate object so it can be easy rearranged, rebuilt, or if you need, smash it or completely destroy. :) For faster render I recommend welding stones into one object. Model uses high resolution image and bump maps, sufficient for close up renders. Bottom part of Vue object is populated with simple grass ecosystem. System requirements: ------------------------ PC only (MAC was not tested) Vue 6 infinite or higher - (tested in Vue 6 inf, Vue 8 complete) for vob object Poser 6 or higher or DAZ Studio (tested in Poser 6, Poser 8, DAZ Studio 3) - for Poser figure *.obj file from \Runtime\Geometries\NG\ can be imported into any application with Wavefront obj support Installation instructions: ------------------------ Poser: Unzip Runtime folder from archive to your desired Poser directory. This will ensure that all of the files are placed in the correct directories within your Poser .. Runtime directory" Vue: 1. Extract "stone_sanctuary.vob" anywhere you store Vue objects (textures and materials are incorporated inside vob file) 2. Open Vue. 3. Click "Load object" and locate desired model File list: Path\Filename ------------------------------------------------------------------------------- ..\Runtime\textures\NG\NG_Stone_Sanctuary\branch.jpg ..\Runtime\textures\NG\NG_Stone_Sanctuary\branch_bump.jpg ..\Runtime\textures\NG\NG_Stone_Sanctuary\leaf1.jpg ..\Runtime\textures\NG\NG_Stone_Sanctuary\leaf1alpha2.jpg ..\Runtime\textures\NG\NG_Stone_Sanctuary\leaf1yellow.jpg ..\Runtime\textures\NG\NG_Stone_Sanctuary\leaf2 copy.jpg ..\Runtime\textures\NG\NG_Stone_Sanctuary\leaf2alphab.jpg ..\Runtime\textures\NG\NG_Stone_Sanctuary\stone6.jpg ..\Runtime\textures\NG\NG_Stone_Sanctuary\stone6b.jpg ..\Runtime\textures\NG\NG_Stone_Sanctuary\stone6moss.jpg ..\Runtime\textures\NG\NG_Stone_Sanctuary\stone6moss2.jpg ..\Runtime\textures\NG\NG_Stone_Sanctuary\stone6moss3.jpg ..\Runtime\libraries\Character\NG_Stone_Sanctuary\Stone_Sanctuary.cr2 ..\Runtime\libraries\Character\NG_Stone_Sanctuary\Stone_Sanctuary.png ..\Runtime\Geometries\NG\Stone_Sanctuary.obj .. Readme.txt .. License.txt .. stone_sanctuary.vob Thank you for your purchase, have fun. Copyright by Norbert Garaj (aka deadhead), 2009. This item may be used for personal or commercial purposes but may not be redistributed in whole or in part. All of this product´s content was created by Norbert Garaj.