Product Name: Linedy for Victoria 4 Copyright: November 2011 (Updated) by Nadine Junghenn aka _Fenrissa_ Contact: Site Mail on Renderosity _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ System Requirements: PC/MAC Poser 6 - 8, Daz Studio 2+ _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Ownership Statement: All of the content in this package was created by Fenrissa, and may include derivatives of the following merchant resources: All Skin, Eyes, Teeth, Bra/Pantie, Denim, Leatherjacket, Top etc by Peter Levius (3d.sk) - "Daniela" and other. Own resources and painting skills by myself. _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Required Products: Victoria 4.2 (++ Morphs for the Body) from Daz3D _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Installation Instructions: Please unzip first (e.g. WinZip or another zip-program). There are TWO zip files. You can 1. unzip the file directly into your main Poser directory. 2. unzip the file on your hard drive and then drag the unzipped folder right into your main Poser directory. Manually: All files in the "Pose"-folder go into: Poser/Runtime/Libraries/Pose/... All files in the "Textures"-folder go into: Poser/Runtime/Textures/... You will find your content in the "Pose"-Library: Fenrissa_Linedy. _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Usage Tips or Limitations: The package was tested in the Poser Programs 6 through 8; you need the Daz Studio 2+ to be able to use the DS Mats. _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Files included in the Product: 1 Natural head texture (hair and no-hair) 1 Bump map for the head 1 Specular map for the head 10 additional make-up heads (hair and no-hair, so 20 in total)) 1 Body texture (Torso/Limbs) (hair and no-hair) 1 Bump map for the body (Torso/Limbs) 1 Specular map for the body (Torso/Limbs) 5 Eye colors + 1 Bump Map 1 Reflection Map 3 Second skin + Bump, Specular and Displacement maps for the torso and limbs 1 Teeth/Gum map + Bump Map 1 Lash trans 5 Nail colors 1 Head INJ and REM for V4 1 Eye Fix 1 Body INJ and REM for V4 (++ Morphs required) All needed Matfiles for Poser and DS Matfiles for Daz Studio. AO and non-AO options included. The Matfile for the Second Skin options have a Remove function also. _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Important Notes: 1) The first step to apply the Linedy textures on V4 MUST BE the following: Apply the !!L_Whole_Texture.pz2. The additional textures (eyes, second skin, make-up) are "part-textures" - that's why you first !!!MUST!!! load !!L_Whole_Texture.pz2" etc. These Mat poses also helps you to RESET all applied textures. 2) To apply the Linedy character to V4, please use the INJ files: !_L_Hd_INJ.pz2 for the Head; !_L_Bd_INJ.pz2 for the Body. Of course, with the REM files, you can remove the Linedy character from your V4 figure. 3) When you inject Linedy's head, his eyes will be affected on the x-, y- and z-axis. That's good ;) Some motion poses will reset the settings of the x-, y- and z-axis if you have not locked the eyes. If the eyes look not right, just use the Eye-Fix-INJ pose and the eyes will settle in the right position. 4) The Second Skin can be removed with '....OFF.pz2' file. 5) If you don't like the glossy lips, please change the intensity of the glossiness in your material room: (Advanced) Material Lip - Alternate Specular - Glossy - Ks (is '1') set it to '0' for a matte effect. 6) The displacement maps for the second skins could be too strong for your taste - please dial it down in your material room. Please note: A screenshot of my render settings is included. Sometimes I use Gamma Correction, e.g. when I use a very bright light. But I try not to use it anymore, so my shaders should work for most users now. --_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Complete File List: Runtime\Textures\ApoTextures\Linedy\UPD\ LEyes.jpg LEyesB.jpg LEyes_02.jpg LEyes_03.jpg LEyes_04.jpg LEyes_05.jpg LHead.jpg LHeadB.jpg LHeadNH.jpg LHeadS.jpg LLash.jpg LLimbs.jpg LLimbsB.jpg LLimbsS.jpg LMU_01.jpg LMU_01NH.jpg LMU_02.jpg LMU_02NH.jpg LMU_03.jpg LMU_03NH.jpg LMU_04.jpg LMU_04NH.jpg LMU_05.jpg LMU_05NH.jpg LMU_06.jpg LMU_06NH.jpg LMU_07.jpg LMU_07NH.jpg LMU_08.jpg LMU_08NH.jpg LMU_09.jpg LMU_09NH.jpg LMU_10.jpg LMU_10NH.jpg LNails_01.jpg LNails_02.jpg LNails_03.jpg LNails_04.jpg LNails_05.jpg LRef.jpg LSuitL_02.jpg LSuitL_02B.jpg LSuitL_02Disp.jpg LSuitL_02S.jpg LSuitL_03.jpg LSuitL_03B.jpg LSuitL_03Disp.jpg LSuitL_03S.jpg LSuitL_04.jpg LSuitL_04B.jpg LSuitL_04Disp.jpg LSuitL_04S.jpg LSuit_01.jpg LSuit_01B.jpg LSuit_01Disp.jpg LSuit_01S.jpg LSuit_02.jpg LSuit_02B.jpg LSuit_02Disp.jpg LSuit_02S.jpg LSuit_03.jpg LSuit_03B.jpg LSuit_03Disp.jpg LSuit_03S.jpg LTeeth.jpg LTeethB.jpg LTorso.jpg LTorsoB.jpg LTorsoNH.jpg LTorsoS.jpg Runtime\Libraries\Pose\Fenrissa_Linedy\ !_L_.png !_L_.pz2 !_L_Bd_INJ.png !_L_Bd_INJ.pz2 !_L_Bd_REM.png !_L_Bd_REM.pz2 !_L_Eyes_FIX.png !_L_Eyes_FIX.pz2 !_L_Hd_INJ.png !_L_Hd_INJ.pz2 !_L_Hd_REM.png !_L_Hd_REM.pz2 Runtime\Libraries\Pose\Fenrissa_Linedy\Fen_Linedy_NoAO\ !!L_.png !!L_.pz2 !!L_Whole_Texture.png !!L_Whole_Texture.pz2 b_L_.png b_L_.pz2 b_L_Suit_01.png b_L_Suit_01.pz2 b_L_Suit_02.png b_L_Suit_02.pz2 b_L_Suit_02_Limbs.png b_L_Suit_02_Limbs.pz2 b_L_Suit_03.png b_L_Suit_03.pz2 b_L_Suit_03_Limbs.png b_L_Suit_03_Limbs.pz2 b_L_Suit_04_Limbs.png b_L_Suit_04_Limbs.pz2 b_L_Suit_OFF.png b_L_Suit_OFF.pz2 b_L_Suit_OFF_Limbs.png b_L_Suit_OFF_Limbs.pz2 e_L_Eyes_.png e_L_Eyes_.pz2 e_L_Eyes_01.png e_L_Eyes_01.pz2 e_L_Eyes_02.png e_L_Eyes_02.pz2 e_L_Eyes_03.png e_L_Eyes_03.pz2 e_L_Eyes_04.png e_L_Eyes_04.pz2 e_L_Eyes_05.png e_L_Eyes_05.pz2 m_L_MU_.png m_L_MU_.pz2 m_L_MU_00.png m_L_MU_00.pz2 m_L_MU_01.png m_L_MU_01.pz2 m_L_MU_02.png m_L_MU_02.pz2 m_L_MU_03.png m_L_MU_03.pz2 m_L_MU_04.png m_L_MU_04.pz2 m_L_MU_05.png m_L_MU_05.pz2 m_L_MU_06.png m_L_MU_06.pz2 m_L_MU_07.png m_L_MU_07.pz2 m_L_MU_08.png m_L_MU_08.pz2 m_L_MU_09.png m_L_MU_09.pz2 m_L_MU_10.png m_L_MU_10.pz2 n_L_Nails_.png n_L_Nails_.pz2 n_L_Nails_00.png n_L_Nails_00.pz2 n_L_Nails_01.png n_L_Nails_01.pz2 n_L_Nails_02.png n_L_Nails_02.pz2 n_L_Nails_03.png n_L_Nails_03.pz2 n_L_Nails_04.png n_L_Nails_04.pz2 n_L_Nails_05.png n_L_Nails_05.pz2 Runtime\Libraries\Pose\Fenrissa_Linedy\Fen_Linedy_NoAO\NoHair\ !!L_.png !!L_.pz2 !!L_Whole_Texture.png !!L_Whole_Texture.pz2 m_L_MU_.png m_L_MU_.pz2 m_L_MU_00.png m_L_MU_00.pz2 m_L_MU_01.png m_L_MU_01.pz2 m_L_MU_02.png m_L_MU_02.pz2 m_L_MU_03.png m_L_MU_03.pz2 m_L_MU_04.png m_L_MU_04.pz2 m_L_MU_05.png m_L_MU_05.pz2 m_L_MU_06.png m_L_MU_06.pz2 m_L_MU_07.png m_L_MU_07.pz2 m_L_MU_08.png m_L_MU_08.pz2 m_L_MU_09.png m_L_MU_09.pz2 m_L_MU_10.png m_L_MU_10.pz2 Runtime\Libraries\Pose\Fenrissa_Linedy\Fen_Linedy_AO+DS\ !!L_.png !!L_.pz2 !!L_Whole_Texture.ds !!L_Whole_Texture.png !!L_Whole_Texture.pz2 b_L_.png b_L_.pz2 b_L_Suit_01.ds b_L_Suit_01.png b_L_Suit_01.pz2 b_L_Suit_02.ds b_L_Suit_02.png b_L_Suit_02.pz2 b_L_Suit_02_Limbs.ds b_L_Suit_02_Limbs.png b_L_Suit_02_Limbs.pz2 b_L_Suit_03.ds b_L_Suit_03.png b_L_Suit_03.pz2 b_L_Suit_03_Limbs.ds b_L_Suit_03_Limbs.png b_L_Suit_03_Limbs.pz2 b_L_Suit_04_Limbs.ds b_L_Suit_04_Limbs.png b_L_Suit_04_Limbs.pz2 b_L_Suit_OFF.ds b_L_Suit_OFF.png b_L_Suit_OFF.pz2 b_L_Suit_OFF_Limbs.ds b_L_Suit_OFF_Limbs.png b_L_Suit_OFF_Limbs.pz2 e_L_Eyes_.png e_L_Eyes_.pz2 e_L_Eyes_01.ds e_L_Eyes_01.png e_L_Eyes_01.pz2 e_L_Eyes_02.ds e_L_Eyes_02.png e_L_Eyes_02.pz2 e_L_Eyes_03.ds e_L_Eyes_03.png e_L_Eyes_03.pz2 e_L_Eyes_04.ds e_L_Eyes_04.png e_L_Eyes_04.pz2 e_L_Eyes_05.ds e_L_Eyes_05.png e_L_Eyes_05.pz2 m_L_MU_.png m_L_MU_.pz2 m_L_MU_00.ds m_L_MU_00.png m_L_MU_00.pz2 m_L_MU_01.ds m_L_MU_01.png m_L_MU_01.pz2 m_L_MU_02.ds m_L_MU_02.png m_L_MU_02.pz2 m_L_MU_03.ds m_L_MU_03.png m_L_MU_03.pz2 m_L_MU_04.ds m_L_MU_04.png m_L_MU_04.pz2 m_L_MU_05.ds m_L_MU_05.png m_L_MU_05.pz2 m_L_MU_06.ds m_L_MU_06.png m_L_MU_06.pz2 m_L_MU_07.ds m_L_MU_07.png m_L_MU_07.pz2 m_L_MU_08.ds m_L_MU_08.png m_L_MU_08.pz2 m_L_MU_09.ds m_L_MU_09.png m_L_MU_09.pz2 m_L_MU_10.ds m_L_MU_10.png m_L_MU_10.pz2 n_L_Nails_.png n_L_Nails_.pz2 n_L_Nails_00.ds n_L_Nails_00.png n_L_Nails_00.pz2 n_L_Nails_01.ds n_L_Nails_01.png n_L_Nails_01.pz2 n_L_Nails_02.ds n_L_Nails_02.png n_L_Nails_02.pz2 n_L_Nails_03.ds n_L_Nails_03.png n_L_Nails_03.pz2 n_L_Nails_04.ds n_L_Nails_04.png n_L_Nails_04.pz2 n_L_Nails_05.ds n_L_Nails_05.png n_L_Nails_05.pz2 Runtime\Libraries\Pose\Fenrissa_Linedy\Fen_Linedy_AO+DS\NoHair\ !!L_.png !!L_.pz2 !!L_Whole_Texture.ds !!L_Whole_Texture.png !!L_Whole_Texture.pz2 m_L_MU_.png m_L_MU_.pz2 m_L_MU_00.ds m_L_MU_00.png m_L_MU_00.pz2 m_L_MU_01.ds m_L_MU_01.png m_L_MU_01.pz2 m_L_MU_02.ds m_L_MU_02.png m_L_MU_02.pz2 m_L_MU_03.ds m_L_MU_03.png m_L_MU_03.pz2 m_L_MU_04.ds m_L_MU_04.png m_L_MU_04.pz2 m_L_MU_05.ds m_L_MU_05.png m_L_MU_05.pz2 m_L_MU_06.ds m_L_MU_06.png m_L_MU_06.pz2 m_L_MU_07.ds m_L_MU_07.png m_L_MU_07.pz2 m_L_MU_08.ds m_L_MU_08.png m_L_MU_08.pz2 m_L_MU_09.ds m_L_MU_09.png m_L_MU_09.pz2 m_L_MU_10.ds m_L_MU_10.png m_L_MU_10.pz2 Documentation\ Fen_Render_Settings.jpg ReadMe_FenLinedy.txt Renderosity License.txt _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ If you have further questions regarding this product, please contact me via Renderosity sitemail - I'll try my best to help you! I'm open for suggestions, improvement and critique but please keep in mind that I can not satisfy everyone's taste. I try to be as transparent as possible and want to show you the complete products in my promotional renders. Thank you very much for purchasing my product, I hope you'll enjoy "Linedy for Victoria 4"! Best regards, Nadine Junghenn, November 2011