Product Name: Queany for Victoria 4 Copyright: April 2012 (updated) by Nadine Junghenn aka _Fenrissa_ Contact: Site Mail on Renderosity _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ System Requirements: PC/MAC Poser (Propack) 6 - 9, Daz Studio 2+ _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Ownership Statement: All of the content in this package was created by Fenrissa, and may include derivatives of the following merchant resources: All Skin, Eyes, Teeth, Leather etc by Peter Levius - 'Aneta' (3d.sk). Own resources (Leather) and painting skills by myself. Mesh by FanDancer. _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Required Products: Victoria 4.2 from Daz3D (no morph ++ packs are required) _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Installation Instructions: Please unzip first (e.g. WinZip or another zip-program) the 2 zip files. You can 1. unzip the file directly into your main Poser directory. 2. unzip the file on your hard drive and then drag the unzipped folder right into your main Poser directory. Manually: All files in the "Pose"-folder go into: Poser/Runtime/Libraries/Pose/... All files in the "Textures"-folder go into: Poser/Runtime/Textures/... You will find your content in the "Pose"-Library: Fenrissa_Queany. _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Usage Tips or Limitations: The package was tested in the Poser Programs 6 through 9; you need the Daz Studio 2+ to be able to use the DS Mats. _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Files included in the Product: 1 Natural head texture (hair and no-hair) 1 Bump map for the head 1 Specular map for the head 10 additional make-up heads (hair and no-hair, so 20 in total)) 1 Body texture (Torso/Limbs) (hair and no-hair) 1 Bump map for the body (Torso/Limbs) 1 Specular map for the body (Torso/Limbs) 3 Eye colors + 1 Bump Map 1 Reflection Map 1 Second skin + Bump, Specular and Displacement maps 1 Teeth/Gum map + Bump Map 1 Lash trans 5 Nail colors 2 Head INJ and REM for V4 1 Body INJ and REM for V4 All needed Matfiles for Poser and DS Matfiles for Daz Studio. AO and non-AO options AND SSS (Poser 9, Poser Propack 2012) MATs included. The Matfile for the Second Skin options have a Remove function also. _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Important Notes: 1) The first step to apply the Queany textures on V4 MUST BE the following: Apply the !!Q_Whole_Texture.pz2. The additional textures (eyes, second skin, make-up) are "part-textures" - that's why you first !!!MUST!!! load !!Q_Whole_Texture.pz2" etc. These Mat poses also helps you to RESET all applied textures. 2) To apply the Queany character to V4, please use the INJ files: !_Q_Hd_INJ.pz2 for the Head; !_Q_Bd_INJ.pz2 for the Body. Of course, with the REM files, you can remove the Queany character from your V4 figure. 3) When you inject Queany's head, his eyes will be affected on the x-,y- and z-axis. That's good ;) Some motion poses will reset the settings of the x-, y- and z-axis if you have not locked the eyes. If the eyes look not right, just use the Eye-Fix-INJ pose and the eyes will settle in the right position. 4) The Second Skin can be removed with '....OFF.pz2' file. 5) If you don't like the glossy lips, please change the intensity of the glossiness in your material room: (Advanced) Material Lip - Alternate Specular - Glossy - Ks (is '1') set it to '0' for a matte effect. 6) To fix the position of Queany's eyes (some motion poses set the eyes back to zero), simply re-load the head INJ pose. Please note: A screenshot of my render settings is included. Sometimes I use Gamma Correction, e.g. when I use a very bright light. But I try not to use it anymore, so my shaders should work for most users now. --_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Complete File List: Runtime\Textures\ApoTextures\Queany\UPD\ QEyes.jpg QEyesB.jpg QEyes_02.jpg QEyes_03.jpg QHead.jpg QHeadB.jpg QHeadNH.jpg QHeadS.jpg QLash.jpg QLimbs.jpg QLimbsB.jpg QLimbsS.jpg QMU_01.jpg QMU_01NH.jpg QMU_02.jpg QMU_02NH.jpg QMU_03.jpg QMU_03NH.jpg QMU_04.jpg QMU_04NH.jpg QMU_05.jpg QMU_05NH.jpg QMU_06.jpg QMU_06NH.jpg QMU_07.jpg QMU_07NH.jpg QMU_08.jpg QMU_08NH.jpg QMU_09.jpg QMU_09NH.jpg QMU_10.jpg QMU_10NH.jpg QNails_01.jpg QNails_02.jpg QNails_03.jpg QNails_04.jpg QNails_05.jpg QRef.jpg QSuitL.jpg QSuitLB.jpg QSuitLDisp.jpg QSuitLS.jpg QSuitT.jpg QSuitTB.jpg QSuitTDisp.jpg QSuitTS.jpg QTeeth.jpg QTeethB.jpg QTorso.jpg QTorsoB.jpg QTorsoNH.jpg QTorsoS.jpg Runtime\Libraries\Pose\Fenrissa_Queany\ !_Q_.png !_Q_.pz2 !_Q_Body_INJ.png !_Q_Body_INJ.pz2 !_Q_Body_REM.png !_Q_Body_REM.pz2 !_Q_Hd01_INJ.png !_Q_Hd01_INJ.pz2 !_Q_Hd01_REM.png !_Q_Hd01_REM.pz2 !_Q_Hd02_INJ.png !_Q_Hd02_INJ.pz2 !_Q_Hd02_REM.png !_Q_Hd02_REM.pz2 Runtime\Libraries\Pose\Fenrissa_Queany\Fen_Queany_P9PP_SSS\ !!Q_.png !!Q_.pz2 !!Q_Whole_Texture.png !!Q_Whole_Texture.pz2 b_Q_.png b_Q_.pz2 b_Q_Suit.png b_Q_Suit.pz2 b_Q_SuitLimbs.png b_Q_SuitLimbs.pz2 b_Q_SuitLimbs_Off.png b_Q_SuitLimbs_Off.pz2 b_Q_Suit_Off.pz2 b_Q_Suit_off.png e_Q_Eyes_.png e_Q_Eyes_.pz2 e_Q_Eyes_01.png e_Q_Eyes_01.pz2 e_Q_Eyes_02.png e_Q_Eyes_02.pz2 e_Q_Eyes_03.png e_Q_Eyes_03.pz2 m_Q_MU_.png m_Q_MU_.pz2 m_Q_MU_00.png m_Q_MU_00.pz2 m_Q_MU_01.png m_Q_MU_01.pz2 m_Q_MU_02.png m_Q_MU_02.pz2 m_Q_MU_03.png m_Q_MU_03.pz2 m_Q_MU_04.png m_Q_MU_04.pz2 m_Q_MU_05.png m_Q_MU_05.pz2 m_Q_MU_06.png m_Q_MU_06.pz2 m_Q_MU_07.png m_Q_MU_07.pz2 m_Q_MU_08.png m_Q_MU_08.pz2 m_Q_MU_09.png m_Q_MU_09.pz2 m_Q_MU_10.png m_Q_MU_10.pz2 n_Q_Nails_.png n_Q_Nails_.pz2 n_Q_Nails_00.png n_Q_Nails_00.pz2 n_Q_Nails_01.png n_Q_Nails_01.pz2 n_Q_Nails_02.png n_Q_Nails_02.pz2 n_Q_Nails_03.png n_Q_Nails_03.pz2 n_Q_Nails_04.png n_Q_Nails_04.pz2 n_Q_Nails_05.png n_Q_Nails_05.pz2 Runtime\Libraries\Pose\Fenrissa_Queany\Fen_Queany_P9PP_SSS\NoHair\ !!Q_.png !!Q_.pz2 !!Q_Whole_Texture.png !!Q_Whole_Texture.pz2 m_Q_MU_.png m_Q_MU_.pz2 m_Q_MU_00.png m_Q_MU_00.pz2 m_Q_MU_01.png m_Q_MU_01.pz2 m_Q_MU_02.png m_Q_MU_02.pz2 m_Q_MU_03.png m_Q_MU_03.pz2 m_Q_MU_04.png m_Q_MU_04.pz2 m_Q_MU_05.png m_Q_MU_05.pz2 m_Q_MU_06.png m_Q_MU_06.pz2 m_Q_MU_07.png m_Q_MU_07.pz2 m_Q_MU_08.png m_Q_MU_08.pz2 m_Q_MU_09.png m_Q_MU_09.pz2 m_Q_MU_10.png m_Q_MU_10.pz2 Runtime\Libraries\Pose\Fenrissa_Queany\Fen_Queany_NoAO\ !!Q_.png !!Q_.pz2 !!Q_Whole_Texture.png !!Q_Whole_Texture.pz2 b_Q_.png b_Q_.pz2 b_Q_Suit.png b_Q_Suit.pz2 b_Q_SuitLimbs.png b_Q_SuitLimbs.pz2 b_Q_SuitLimbs_Off.png b_Q_SuitLimbs_Off.pz2 b_Q_Suit_Off.pz2 b_Q_Suit_off.png e_Q_Eyes_.png e_Q_Eyes_.pz2 e_Q_Eyes_01.png e_Q_Eyes_01.pz2 e_Q_Eyes_02.png e_Q_Eyes_02.pz2 e_Q_Eyes_03.png e_Q_Eyes_03.pz2 m_Q_MU_.png m_Q_MU_.pz2 m_Q_MU_00.png m_Q_MU_00.pz2 m_Q_MU_01.png m_Q_MU_01.pz2 m_Q_MU_02.png m_Q_MU_02.pz2 m_Q_MU_03.png m_Q_MU_03.pz2 m_Q_MU_04.png m_Q_MU_04.pz2 m_Q_MU_05.png m_Q_MU_05.pz2 m_Q_MU_06.png m_Q_MU_06.pz2 m_Q_MU_07.png m_Q_MU_07.pz2 m_Q_MU_08.png m_Q_MU_08.pz2 m_Q_MU_09.png m_Q_MU_09.pz2 m_Q_MU_10.png m_Q_MU_10.pz2 n_Q_Nails_.png n_Q_Nails_.pz2 n_Q_Nails_00.png n_Q_Nails_00.pz2 n_Q_Nails_01.png n_Q_Nails_01.pz2 n_Q_Nails_02.png n_Q_Nails_02.pz2 n_Q_Nails_03.png n_Q_Nails_03.pz2 n_Q_Nails_04.png n_Q_Nails_04.pz2 n_Q_Nails_05.png n_Q_Nails_05.pz2 Runtime\Libraries\Pose\Fenrissa_Queany\Fen_Queany_NoAO\NoHair\ !!Q_.png !!Q_.pz2 !!Q_Whole_Texture.png !!Q_Whole_Texture.pz2 m_Q_MU_.png m_Q_MU_.pz2 m_Q_MU_00.png m_Q_MU_00.pz2 m_Q_MU_01.png m_Q_MU_01.pz2 m_Q_MU_02.png m_Q_MU_02.pz2 m_Q_MU_03.png m_Q_MU_03.pz2 m_Q_MU_04.png m_Q_MU_04.pz2 m_Q_MU_05.png m_Q_MU_05.pz2 m_Q_MU_06.png m_Q_MU_06.pz2 m_Q_MU_07.png m_Q_MU_07.pz2 m_Q_MU_08.png m_Q_MU_08.pz2 m_Q_MU_09.png m_Q_MU_09.pz2 m_Q_MU_10.png m_Q_MU_10.pz2 Runtime\Libraries\Pose\Fenrissa_Queany\Fen_Queany_AO+DS\ !!Q_.png !!Q_.pz2 !!Q_Whole_Texture.ds !!Q_Whole_Texture.png !!Q_Whole_Texture.pz2 b_Q_.png b_Q_.pz2 b_Q_Suit.ds b_Q_Suit.png b_Q_Suit.pz2 b_Q_SuitLimbs.ds b_Q_SuitLimbs.png b_Q_SuitLimbs.pz2 b_Q_SuitLimbs_Off.ds b_Q_SuitLimbs_Off.png b_Q_SuitLimbs_Off.pz2 b_Q_Suit_Off.ds b_Q_Suit_Off.pz2 b_Q_Suit_off.png e_Q_Eyes_.png e_Q_Eyes_.pz2 e_Q_Eyes_01.ds e_Q_Eyes_01.png e_Q_Eyes_01.pz2 e_Q_Eyes_02.ds e_Q_Eyes_02.png e_Q_Eyes_02.pz2 e_Q_Eyes_03.ds e_Q_Eyes_03.png e_Q_Eyes_03.pz2 m_Q_MU_.png m_Q_MU_.pz2 m_Q_MU_00.ds m_Q_MU_00.png m_Q_MU_00.pz2 m_Q_MU_01.ds m_Q_MU_01.png m_Q_MU_01.pz2 m_Q_MU_02.ds m_Q_MU_02.png m_Q_MU_02.pz2 m_Q_MU_03.ds m_Q_MU_03.png m_Q_MU_03.pz2 m_Q_MU_04.ds m_Q_MU_04.png m_Q_MU_04.pz2 m_Q_MU_05.ds m_Q_MU_05.png m_Q_MU_05.pz2 m_Q_MU_06.ds m_Q_MU_06.png m_Q_MU_06.pz2 m_Q_MU_07.ds m_Q_MU_07.png m_Q_MU_07.pz2 m_Q_MU_08.ds m_Q_MU_08.png m_Q_MU_08.pz2 m_Q_MU_09.ds m_Q_MU_09.png m_Q_MU_09.pz2 m_Q_MU_10.ds m_Q_MU_10.png m_Q_MU_10.pz2 n_Q_Nails_.png n_Q_Nails_.pz2 n_Q_Nails_00.ds n_Q_Nails_00.png n_Q_Nails_00.pz2 n_Q_Nails_01.ds n_Q_Nails_01.png n_Q_Nails_01.pz2 n_Q_Nails_02.ds n_Q_Nails_02.png n_Q_Nails_02.pz2 n_Q_Nails_03.ds n_Q_Nails_03.png n_Q_Nails_03.pz2 n_Q_Nails_04.ds n_Q_Nails_04.png n_Q_Nails_04.pz2 n_Q_Nails_05.ds n_Q_Nails_05.png n_Q_Nails_05.pz2 Runtime\Libraries\Pose\Fenrissa_Queany\Fen_Queany_AO+DS\NoHair\ !!Q_.png !!Q_.pz2 !!Q_Whole_Texture.ds !!Q_Whole_Texture.png !!Q_Whole_Texture.pz2 m_Q_MU_.png m_Q_MU_.pz2 m_Q_MU_00.ds m_Q_MU_00.png m_Q_MU_00.pz2 m_Q_MU_01.ds m_Q_MU_01.png m_Q_MU_01.pz2 m_Q_MU_02.ds m_Q_MU_02.png m_Q_MU_02.pz2 m_Q_MU_03.ds m_Q_MU_03.png m_Q_MU_03.pz2 m_Q_MU_04.ds m_Q_MU_04.png m_Q_MU_04.pz2 m_Q_MU_05.ds m_Q_MU_05.png m_Q_MU_05.pz2 m_Q_MU_06.ds m_Q_MU_06.png m_Q_MU_06.pz2 m_Q_MU_07.ds m_Q_MU_07.png m_Q_MU_07.pz2 m_Q_MU_08.ds m_Q_MU_08.png m_Q_MU_08.pz2 m_Q_MU_09.ds m_Q_MU_09.png m_Q_MU_09.pz2 m_Q_MU_10.ds m_Q_MU_10.png m_Q_MU_10.pz2 Documentation\ Fen_Render_Settings.jpg ReadMe_FenQueanyV4.txt Renderosity License.txt _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ If you have further questions regarding this product, please contact me via Renderosity sitemail - I'll try my best to help you! I'm open for suggestions, improvement and critique but please keep in mind that I can not satisfy everyone's taste. I try to be as transparent as possible and want to show you the complete products in my promotional renders. Thank you very much for purchasing my product, I hope you'll enjoy "Queany for Victoria 4"! Best regards, Nadine Junghenn, April 2012