Product Name: ZOMBIEWOMAN (Character Pack for DAZ's Vidtoria 4) Copyright: 2010 By: Tobias Huber (aka bloodboy) All of this product's content was created by Tobias Huber. This Product's content is protected under copyright law and may not be redistributed without prior written permission from its creator. Thank you for purchasing ZOMBIEWOMAN My goal with ZOMBIEMAN was to create a character pack that would transform DAZ's Victoria 4 into a Zombie cause I often need someone and can«t find the right through the Internet. So I decide to do my own The ZOMBIEWOMAN FULL BODY MORPH changes virtually every part of the Victoria 4 geometry. One Full Body Morph for fast results !!! Extremly easy to load, The morph file loads with a single mouse click! ZOMBIEWOMAN«S FULL BODY TEXTURE MAP transform her skin into a rotten and soft piece. ZOMBIEWOMAN«S TEXTURE MAPS, BUMP MAPS and BUMP SETTINGS are also packaged to load with just one mouse click! Also included a DISPLACEMENT MAP and a addtional SPECULAR MAP that bring«s ZOMBIEMWOMAN to live Requirements: -DAZ Victoria 4 base figure (ZOMBIEWOMAN only requires the basic morphs that come with the Victoria 4 Base Figure. ZOMBIEWOMAN is packaged with her own bodymorph and DOES NOT REQUIRE ANY Victoria 4 MORPH ADD ON PACKAGES to operate). . -PC compatible -MAC compatible Works with Poser 6 and up. Installation Instructions: 1) To install the product, extract the zip file (ZOMBIEWOMAN) into your Poser root directory. When prompted, choose overwrite. OR ADD IT AS ADDITIONAL RUNTIME TO NOT OVERDOSE THE POSERS-RUNTIME 2) Load DAZ3d's Victoria 4 figure. 3) In Poser Runtime navigate to Pose/Bloodboy/Zombiewoman/NormalMAT. Double click to load all textures. You get the best Results if you use Best Quality or High Quality Finally, double click ZombiewomanINJ to load the morphs. 4) SAVE YOUR FIGURE!!!! Be sure to save your figure at this point to avoid having to repeat this installation: In Poser open your figures menu and save your figure as ZOMBIEWOMAN That's all there is to it! ZOMBIEWOMAN is saved and ready to use. USER TIPS & TRICKS: For test renders use the "Draft" render setting to save render time. For great final renders be sure to use the "Production Render" setting this will greatly improve texture quality. Be sure that "shadows" is turned on. Also remember to avoid "Flat" lighting. Experiment with lights to bring out highlights and shadows. Files included with this Package \Runtime\libraries\Pose\Bloodboy/Zombiewoman BEST QUALITY.png BEST QUALITY.pz2 DEAD EYES BLACK.png DEAD EYES GREEN.png DEAD EYES GREEN.pz2 DEAD EYES RED.png DEAD EYES RED.pz2 DEAD EYES WHITE.png DEAD EYES WHITE.pz2 DEAD EYES YELLOW.png DEAD EYES YELLOW.pz2 HardBumbMAT.png HardBumbMAT.pz2 HIGH QUALITY.png HIGH QUALITY.pz2 NormalMAT.png NormalMAT.pz2 SpecMAT.png SpecMAT.pz2 Zombiewoman.pmd ZombiewomanINJ.png ZombiewomanINJ.pz2 ZombiewomanREM.png ZombiewomanREM.pz2 \Runtime\textures\Bloodboy\Zombiewoman eyescolor.jpg torsospecFX.jpg eyescolorbump.jpg eyescolorFXblack.jpg eyescolorFXgreen.jpg eyescolorFXred.jpg eyescolorFXwhite.jpg eyescolorFXyellow.jpg facecolor.jpg facecolorbumbp.jpg facecolorFX.jpg facedispl.jpg facespec.jpg facespecFX.jpg limbscolor.jpg limbscolorbump.jpg limbscolorFX.jpg limbsdispl.jpg limbsspec.jpg limbsspecFX.jpg mouthcolor.jpg mouthcolorbump.jpg torsocolor.jpg torsocolorbump.jpg torsocolorbumpFX.jpg torsocolorFX.jpg torsodispl.jpg torsospec.jpg ..\Runtime\ Renderosity License Agreement.txt ..\Runtime\Readme.txt ------------------------------------------------------------------------------------ I hope that with ZOMBIEWOMAN I come up with something you can work with. Thanks for using Tobias