================================================================== ************************************************************ *Product Name: Sickle Super Cargos M4 *Copyright 07-15-10 *By: SickleYield ************************************************************ This is a superconforming pair of cargo shorts for Michael 4 which also supports the Morphs++ and Hiro 4. The shorts are a single figure with around 9000 polygons. Extra morphs are included to fix any possible clipping, to add a male "package" for realism, and to allow the pants to be lowered and the button to be unbuttoned. There are three texture sets: a khaki, an olive, and a camo. Both DAZ 3 and Poser materials are included and are accessed as MAT poses. The appropriate program's material will be applied when the icon is clicked whether you use DAZ or Poser, and these should work with Poser versions 4 and up. Tested on a PC with 64-bit Vista Ultimate, Poser 6 and DAZ Studio 3.0 Advanced. -------------------------------------- System Requirements: PC with Windows (or Mac with file converter) Poser DAZ Studio 3.0 (free or commercial version) -------------------------------------- Ownership Statement and Licensing: All of this product's content was created by SickleYield. User has permission to use this product to create commercial and non-commercial renders and animations only. (See included EULA for details.) -------------------------------------- Needed Files: DAZ's Michael 4 and/or Hiro 4 -------------------------------------- Installation Instructions: Unzip to your Poser directory or DAZ's Content directory and choose "yes" to overwrite. The outfit will be found in Character/SickleYield/Supercargos/M4 and MAT poses in Poses/SickleYield/MAT SuperCargoShorts. -------------------------------------- Usage Tips or Limitations: A pose for making M4's body invisible under the outfit is included with the MATs in order to eliminate pokethrough. There are also several fixit morphs grouped under the heading "Extra Morphs," which is also where you'll find the morphs that open all the pockets separately and individually and those that blow the pants around. When using the dropped pants morphs, it may be necessary to use the shinfix and thighfix morphs to eliminate clipping. This one works best set at 1.0. -------------------------------------- Files Included in the Product: In runtime/templates: supercargoshorts.jpg frontpockets.jpg In runtime/geometries/sickleyield/cargos/M4: SYCargoShortsM4.obj In Runtime/textures/sickleyield/supercargos/shorts: shorts_bump.jpg shorts_camo.jpg shorts_disp.jpg shorts_khaki.jpg shorts_olive.jpg In Runtime/libraries/character/SickleYield/SuperCargos/M4: CargoShortsM4.png CargoShortsM4.cr2 In Runtime/libraries/pose/SickleYield/MAT SuperCargoShorts: !M4_Hide_Body.png !M4_Hide_Body.pz2 !M4_Show_Body.png !M4_Show_Body.pz2 khaki.dsa khaki.png khaki.pz2 olive.dsa olive.png olive.pz2 camo.dsa camo.png camo.pz2 -------------------------------------- Additional credits: First and foremost, I thank the creators of GIMP and Blender, which are incredibly full-featured 2D and 3D creation programs available for free. Credit is owed to the makers of the CR2 editor, a very useful and easy-to-use free program for editing cr2 files. Finally, special thanks to my friend Enigmatic, without whose Blender advice and skills I would never have gotten into 3d to begin with, and his sister DaintyBelle, who suggested I do some cargo pants. ==================================================================