V4 Face Morph Kit 2 by HandspanStudios and Thorne 09/13/2010 Thank you for purchasing this product. Files included: Runtime\libraries\HandspanStudios\V4FaceMorphKit2\V4FaceMorphKit2.pz2 and .png Runtime\libraries\HandspanStudios\V4FaceMorphKit2\V4FaceMorphKit2_REM.pz3 and .png Runtime\libraries\HandspanStudios\V4FaceMorphKit2\ZeroDazMorphs.pz2 and .png Usage Notes: The new morphs are applied to V4 via a single INJ pose, the morphs will show up under the Community heading in the parameter dials (From PBMCC_01 to PBMCC_48 under community so it can be used at the same time as Face Morph it one.). This is to avoid overwriting or conflicting with other Daz morphs you may have loaded. These morph injections load with limits set for best results. To change the limits double click the parameter dial and set the numerical limits value there. Parameters may be set in both plus and minus directions. In general the morphs are intended for use at less than full strength. Setting the dial to maximum will allow you to see the effect of the morph, which may then be adjusted to suit your character. These morph targets have been optimized for minimum distortion. *The eye translations and jaw translations (scale, x, y and z) will be unhidden by Inj the pose, the eye and jaw translations have not been set but you will be able to move the eyes or jaw to suit your morph. Doing it this way (as opposed to adding it with the INJ pose) will allow you to see the numerical value and add it to your new character. Copied below are the translations, as I would set them, with the morphs at a value of 1.0. Eye trans/adjusts: Wide Fey Eye y tran -005 scale 110% iris size 400 r eye x .001 l eye x -.001 --------------- African y tran -0.012 iris large .300 r x tran -0.002 l x tran 0.002 --------------- Oriental y tran -0.013 L x tran .0.003 R xtran -0.003 scale 110% upper and lower teeth back z -0.009 --------------- British y tran -0.002 scale 109% ---------------- Fairy Queen y tran -.008 scale 106% r x tran -0.002 l x tran 0.002 ---------------- GirlFace y tran -.008 scale 110% Iris Size 300 To distribute these with a character of your own just create the combination look you want and spawn as a single morph target. To do this go to the menu object>spawn morph target then name it "myface", It now shows on the menu under Community>Morph. If you set the dial to 1.00 (after zeroing the dial settings) it will look like what you saved. You can then export it or save it as a cr2 or make it into a morph INJ script via a program that does that for custom morphs. Daz does not allow distribution of .obj morphs or cr2 files so you will need to make this into a morph INJ pose in order to distribute it. There is a tutorial here: http://www.renderosity.com/mod/tutorial/index.php?tutorial_id=2356 If you are saving the result as a cr2 for personal use you will need to go to edit>memorize figure before you save the cr2 if there are eye or other translations you want saved. Poser resets all translations when a cr2 is saved otherwise. Restrictions: The included morph targets and morph injection poses are intended solely for use as a merchant resource in creating your own custom faces (character INJ poses), or for nondistributable use (rendered artwork) in your own commercial or non-commercial artwork. They may not be included in a merchant resource collection or as separate morphs themselves. They may not be included separately in characters for sale, as gifts, or redistributed in any form or format. This includes exporting as .OBJ format, or in their original form as morph delta data. Morph targets MAY BE USED in COMBINATION ONLY with your own custom morphs in commercial characters, but not in such a way that the original morph target may be extracted (do not create a new morph target that is only one of these morph targets spawned at a different value than 1 such that changing the parameter value would result in recreating the original morph). The morphs may be used as a base for creating a custom character in your own modeling program, such as ZBrush. Remember: Redistributing these morphs as is, or using other people's copyrighted morph targets (such as DAZ morphs) in characters for any form of redistribution is illegal without permission. If you are unsure as to whether your intended usage will violate any copyright restrictions, please check with the Renderosity Copyright Laws forum for more information. You'll need: 1) An AMD, Intel or Mac based personal computer. 2) Poser4 or higher with the latest patch applied or Daz Studio 3) A minimum of 64MB of Ram. 4) A program to unzip files. 5) If you're on a Mac you need a PC to Mac converter. 6) Daz Vicki 4.1 or 4.2 Figure 7) For distribution, the ability or a program to create morph INJ poses from custom morphs All of the content in this package was created by HandspanStudios and Thorne. Copyright 2010 HandspanStudios and Thorneworks.