================================================================== ************************************************************ *Product Name: SickleFuse Coat About Town *Copyright 12-19-10 *By: Fuseling (Textures, Materials) and SickleYield (Mesh, Rigging) ************************************************************ This is a superconforming overcoat for Michael 4 which also supports Hiro 4. It is a high-density, lovingly hand-sculpted mesh, suitable for realistic renders, and as such falls just under 27,500 polygons. Many extra custom morphs are included to facilitate fit and to add movement, including various unbuttoning morphs, wind movement, and special handles for moving the skirt around. There are several texture sets for the coat, lining and buttons. Both DAZ 3 and Poser materials are included and are accessed as MAT poses. The appropriate program's material will be applied when the icon is clicked whether you use DAZ or Poser, and these should work with Poser versions 5 and up. Tested on a PC with 64-bit Vista Ultimate, Poser 6 and DAZ Studio 3.0 Advanced. -------------------------------------- System Requirements: PC with Windows (or Mac with file converter) Poser DAZ Studio 3.0 (free or commercial version) -------------------------------------- Ownership Statement and Licensing: All of this product's content was created by SickleYield and Fuseling. User has permission to use this product to create commercial and non-commercial renders and animations only. (See included EULA for details.) -------------------------------------- Needed Files: DAZ's Michael 4 and/or Hiro 4 -------------------------------------- Installation Instructions: Unzip to your Poser directory or DAZ's Content directory and choose "yes" to overwrite. The outfit will be found in Character/SickleFuse/CoatAboutTown/M4 and MAT poses in Poses/SickleFuse/MAT CoatAboutTown. -------------------------------------- Usage Tips or Limitations: When you want to use a different liner color, apply a base color first, then apply the liner and/or button color. -------------------------------------- Files Included in the Product: In runtime/templates/SYFCoatAboutTown: Linings.jpg Main.jpg In runtime/geometries/sicklefuse/coatabouttown/M4: SYCABM4.obj In Runtime/textures/sicklefuse/coatabouttown: sfc_coat_bump.jpg sfc_coat_wblk.jpg sfc_coat_wbrn.jpg sfc_coat_wcrm.jpg sfc_coat_wgry.jpg sfc_coat_wnvy.jpg sfc_coat_wred.jpg sfc_lng_bump.jpg sfc_lng_bump2.jpg Sfc_lng_sblk.jpg Sfc_lng_sbr.jpg Sfc_lng_scr.jpg Sfc_lng_sg.jpg Sfc_lng_snvy.jpg Sfc_lng_sr.jpg sfc_lng_wblk.jpg sfc_lng_wbrn.jpg sfc_lng_wcrm.jpg sfc_lng_wgry.jpg sfc_lng_wnvy.jpg sfc_lng_wred.jpg In Runtime/libraries/character/SickleFuse/coatabouttown/M4: Coat About Town.cr2 Coat About Town.png In Runtime/libraries/pose/SickleFuse/MAT CoatAboutTown: Buttons Black.png Buttons Black.pz2 Buttons Brass.png Buttons Brass.pz2 Buttons Brown.png Buttons Brown.pz2 Buttons Cream.png Buttons Cream.pz2 Buttons Navy.png Buttons Navy.pz2 Buttons Red.png Buttons Red.pz2 Lining_Blk_All.png Lining_Blk_All.pz2 Lining_Blk_Partial.png Lining_Blk_Partial.pz2 Lining_Brn_All.png Lining_Brn_All.pz2 Lining_Brn_Partial.png Lining_Brn_Partial.pz2 Lining_Crm_All.png Lining_Crm_All.pz2 Lining_Crm_Partial.png Lining_Crm_Partial.pz2 Lining_Gry_All.png Lining_Gry_All.pz2 Lining_Gry_Partial.png Lining_Gry_Partial.pz2 Lining_Nvy_All.png Lining_Nvy_All.pz2 Lining_Nvy_Partial.png Lining_Nvy_Partial.pz2 Lining_Red_All.png Lining_Red_All.pz2 Lining_Red_Partial.png Lining_Red_Partial.pz2 Wool Black.png Wool Black.pz2 Wool Brown.png Wool Brown.pz2 Wool Cream.png Wool Cream.pz2 Wool Gray.png Wool Gray.pz2 Wool Navy.png Wool Navy.pz2 Wool Red.png Wool Red.pz2 -------------------------------------- Additional credits: First and foremost, I thank the creators of GIMP and Blender, which are incredibly full-featured 2D and 3D creation programs available for free. Credit is owed to the makers of the CR2 editor, a very useful and easy-to-use free program for editing cr2 files, and Aanascent for the free Cr2Clean which was used to clean the cr2. I also owe particular thanks to mattymanx of the DAZ and CI forums, who helped with a problem during beta testing. Thanks to colorcurvature also for his morph loading script, which greatly facilitated many of the more extreme morphs. Finally, special thanks to my friend Enigmatic of the BlenderArtists forums, without whose Blender advice and skills I would never have gotten into 3d to begin with. ==================================================================