Productname: ELECTRA2011 Bundle © 2011 by Bice & outoftouch Thank you very much for purchasing! Have fun with this product and Happy Rendering :-) -------------------------------------------------------- Required Products: -------------------------------------------------------- - Victoria 4 from Daz3D -------------------------------------------------------- What you get with this package: -------------------------------------------------------- 13 Geometry File 06 Conforming Figures for V4 with Morphs 03 Full Texture Options 15 Texturecolors for the Hair 03 Textures for the Armlet (2000x2000) 02 Displacementmaps for the Armlet (2000x2000) 03 Textures for the Dress (4000x4000) 01 Transmap for the Dress (4000x4000) 01 Displacementmap for the Dress (4000x4000) 03 Textures for the Panty (2500x2500) 03 Textures for the Shoes (2500x2500) 03 Textures for the Headpiece (3000x3000) 03 Textures for the Haircloths (2500x2500) 01 Transmap for the Haircloths (2500x2500) 15 Textures for the Hair (2500x2500) 01 Transmap for the Hair (2500x2500) 01 Bumpmap for the Hair (2500x2500) 01 Specularmap for the Hair (2500x2500) 01 Reflectionmap Matposes: 51 Matposes Matposes and Material Settings are optimized for Poser 5 and higher and need further adjustment for use in DAZ Studio. -------------------------------------------------------- Information about Copyrights: -------------------------------------------------------- All contents of this package are copyrighted by Bice & OUTOFTOUCH - Design ©2011. All rights reserved. All of the content in this package was created by Bice & outoftouch. Resources on file with Renderosity. -------------------------------------------------------- Installation & Usage Instructions: -------------------------------------------------------- OUTFIT: 01 Load Vicky 4. Please always select her when loading a new item! (VERY IMPORTANT!) 02 Go to your Character library "BO Electra 2011". 03 Load the Clothing items and conform them to V4. 04 Go to your Pose library "MAT Electra 2011" and apply the matposes to the Clothing. Please make sure the correct figures are selected. All clothing is super conforming, means that all items automatically follow the V4++, Elite, Girl 4 and Aiko 4 bodyshapes when dialed in Victoria 4. You can find the bodymorphs in the BODY of each figure. Because the clothing is close-fitting, you may need to adjust some parts in extreme poses because of skin poking through the clothes. For this there are several Adjustment Morphs included in the clothing figures. When loading the Shoes, please use the included feet INJ from the Pose library folder. The Shoes include a special fitmorph for the "HIGHFASHION: SuperHose". When you are using the SuperHose, please turn on the morphs in the Shoes. SPECIAL NOTES FOR THE SKIRT: The Skirt does follow V4's Legs Movement automatically. In some poses you may need to adjust the skirt though, for that there are 7 bodyhandles included. The "centerSkirt" handle allows you to bend, twist and side-side the whole skirt, we suggest using it first for the main posing. When you put the skirt into the right direction you can do the fine-tuning with the other 6 bodyhandles. Sitting purposes are quite limited. HEADPIECE: 01 Load Vicky 4. Please always select her when loading a new item! (VERY IMPORTANT!) 02 Go to your Character library "BO Electra 2011". 03 Load the Headpiece and conform it to V4. 04 Go to your Pose library "MAT Electra 2011 Hair" and apply the matposes to the Headpiece and Hair. Please make sure the correct figures are selected. You can find the morphs in the HEAD of the hairfigure. You can add cloths to the hair by applying the "Haircloths" matposes to the hair. You can mix and match haircolors with the "Hair Mix" matposes. -------------------------------------------------------- Rendering Tips -------------------------------------------------------- Please select Raytracing in your Render Settings. All clothing models load with a Shading Rate set internally to 0.2! You may want, as long as your performance can handle it, to put this value down for clearer and more high quality rendering results! You need to select each bodypart of the figure (or prop) and in the Parameter Dials window go to the tab "Properties" and decrease the Shading Rate value. -------------------------------------------------------- Other Information -------------------------------------------------------- This product was tested in Poser 8 on a PC. This product was not tested on a MAC system. Matposes and Material Settings are optimized for Poser 5 and higher. This product was NOT tested in DAZ Studio. If you should have any problems to get this package working correctly, please feel free to contact us. (through PM or E-Mail) Bice Outoftouch Design http://www.outoftouch.de -------------------------------------------------------- Detailed Filelist: -------------------------------------------------------- \Runtime\textures\outoftouch\electra11\ 01ECArmlet.jpg 01ECArmletDI.jpg 01ECDress.jpg 01ECHair.jpg 01ECHaircloth.jpg 01ECHeadpiece.jpg 01ECPanty.jpg 01ECShoes.jpg 02CHairclothTR.jpg 02ECArmlet.jpg 02ECArmletDI.jpg 02ECDress.jpg 02ECDressSP.jpg 02ECDressTR.jpg 02ECHair.jpg 02ECHaircloth.jpg 02ECHeadpiece.jpg 02ECPanty.jpg 02ECShoes.jpg 03ECArmlet.jpg 03ECDress.jpg 03ECHair.jpg 03ECHaircloth.jpg 03ECHeadpiece.jpg 03ECPanty.jpg 03ECShoes.jpg 04ECHair.jpg 05ECHair.jpg 06ECHair.jpg 07ECHair.jpg 08ECHair.jpg 09ECHair.jpg 10ECHair.jpg 11ECHair.jpg 12ECHair.jpg 13ECHair.jpg 14ECHair.jpg 15ECHair.jpg BUECHair.jpg OOTReflection4.jpg SPECHair.jpg TRECHair.jpg \Runtime\Readme\ License0409.txt electra2011hair_readme.txt \Runtime\libraries\Pose\MAT Electra 2011 Hair\ 01 Haircloths.png 01 Haircloths.pz2 01 Headpiece.png 01 Headpiece.pz2 02 Haircloths.png 02 Haircloths.pz2 02 Headpiece.png 02 Headpiece.pz2 03 Haircloths.png 03 Haircloths.pz2 03 Headpiece.png 03 Headpiece.pz2 Hair 01.png Hair 01.pz2 Hair 02.png Hair 02.pz2 Hair 03.png Hair 03.pz2 Hair 04.png Hair 04.pz2 Hair 05.png Hair 05.pz2 Hair 06.png Hair 06.pz2 Hair 07.png Hair 07.pz2 Hair 08.png Hair 08.pz2 Hair 09.png Hair 09.pz2 Hair 10.png Hair 10.pz2 Hair 11.png Hair 11.pz2 Hair 12.png Hair 12.pz2 Hair 13.png Hair 13.pz2 Hair 14.png Hair 14.pz2 Hair 15.png Hair 15.pz2 Hair Mix 01.png Hair Mix 01.pz2 Hair Mix 02.png Hair Mix 02.pz2 Hair Mix 03.png Hair Mix 03.pz2 Hair Mix 04.png Hair Mix 04.pz2 Hair Mix 05.png Hair Mix 05.pz2 Hair Mix 06.png Hair Mix 06.pz2 Hair Mix 07.png Hair Mix 07.pz2 Hair Mix 08.png Hair Mix 08.pz2 Hair Mix 09.png Hair Mix 09.pz2 Hair Mix 10.png Hair Mix 10.pz2 Hair Mix 11.png Hair Mix 11.pz2 Hair Mix 12.png Hair Mix 12.pz2 Hair Mix 13.png Hair Mix 13.pz2 Hair Mix 14.png Hair Mix 14.pz2 Hair Mix 15.png Hair Mix 15.pz2 \Runtime\libraries\Pose\MAT Electra 2011\ !BO-HighHeelFeet 1 INJ.png !BO-HighHeelFeet 1 INJ.pz2 !BO-HighHeelFeet 1 REM.png !BO-HighHeelFeet 1 REM.pz2 01 Armlets.png 01 Armlets.pz2 01 Bra.png 01 Bra.pz2 01 Dress.png 01 Dress.pz2 01 Panty.png 01 Panty.pz2 01 Shoes.png 01 Shoes.pz2 02 Armlets.png 02 Armlets.pz2 02 Bra.png 02 Bra.pz2 02 Dress.png 02 Dress.pz2 02 Panty.png 02 Panty.pz2 02 Shoes.png 02 Shoes.pz2 03 Armlets.png 03 Armlets.pz2 03 Bra.png 03 Bra.pz2 03 Dress.png 03 Dress.pz2 03 Panty.png 03 Panty.pz2 03 Shoes.png 03 Shoes.pz2 \Runtime\libraries\character\BO Electra 2011\ EC Armlets.cr2 EC Armlets.png EC Bra.cr2 EC Bra.png EC Dress.cr2 EC Dress.png EC Headpiece.cr2 EC Headpiece.png EC Panty.cr2 EC Panty.png EC Shoes.cr2 EC Shoes.png \Runtime\Geometries\Bice\EL2011\ EC_Armlet.obj EC_Bra.obj EC_Dress.obj EC_DressHandleC.obj EC_DressHandleL.obj EC_DressHandleLT.obj EC_DressHandleLTB.obj EC_DressHandleR.obj EC_DressHandleRT.obj EC_DressHandleRTB.obj EC_Headpiece.obj EC_Panty.obj EC_Shoes.obj