******************************************************************* *Product Name: Holmberg X for M4 &M4 Bodysuit *Copyright November 2010 *By: Piper Y Pablo ******************************************************************* Thank you for purchasing our "Holmberg X" uniform for Michael 4. We hope you enjoy it. -------------------------------------- System Requirements: -------------------------------------- PC Not tested on MAC Poser 5 and above This package was tested in Poser 7, PoserPro, Poser 8, but should work fine in Poser 5 & 6. DAZ|Studio MAT Poses are included, however this product was not tested in DAZ|Studio. -------------------------------------- Ownership Statement: -------------------------------------- All of the content in this package was created by Piper Y Pablo, and may include derivatives of merchant resources. This product was created with Raydream, ZBrush, Hexagon, Poser 7 & 8, PhotoshopCS3 and Photopaint. -------------------------------------- Needed Files: -------------------------------------- Daz3D's Michael 4 & Michael 4 Bodysuit -------------------------------------- Installation Instructions: -------------------------------------- Run Winzip or another Zip-program into your Poser-Directory. All files will be placed as shown below from the package-list. -------------------------------------- INSTRUCTIONS -------------------------------------- OPen Poser. Load Michael 4. Load the Michael 4 bodysuit, and conform it to Michael 4. From the PyP/HARM/M4 library in the Characters folder: Load the HBelt_M4 and conform it to michael 4. Load the HBoots_M4 and conform it to michael 4. *NOTE:in the HBoots BODY parameters tab, be sure the 'M4_Default' dial is set to 1 for the best fit. Select the M4Bodysuit. From the PyP/HARM/M4Bodysuit/Style library in the Pose folder: Select your prefered pants syle, and inject the morphs for '!_INJ_Fatigues' or '!_INJ_Pants'. Then click the corresponding 'Apply_Fatigues' or 'Apply_Pants' to apply the morphs. For best rendering results, set the 'Seams Gone' dial in the bodysuit properties tab to '1'. From the PyP/HARM/M4Bodysuit/MATs library in the Pose folder: Select your prefered uniform to apply to the bodysuit. In the Bodysuit PROPERTIES tab: set the 'Seams Gone' dial to '1'. Now select michael. From the PyP/HARM/M4 library in the Props folder: Select the Rankpin_Chest or Rankpin_Neck (or both). These props will parent to michael. (Not the bodysuit) *Note: the yRotate dail of the Rankpin_Chest has been re-named to 'CollarAdjust', and origin of the Rankpin_Chest has been moved the the extreme left of the pin. These modifications were made to compensate for left collar 'Front/Back' posing of michael. ie: When posing michael's left collar to FRONT, the Rankpin becomes partially hidden by the collar. Use the 'CollarAdjust' dial on the RankPin_Chest to rotate it out for full visibility. From the PyP/HARM/RankPin library in the Pose folder: Apply the MAT Poses from Chest or Neck for RankPin_Chest or RankPin_Neck respectively. From the PyP/HARM/Boots library in the Pose folder: Apply your desired boot color. From the PyP/HARM/Belt library in the Pose folder: Apply your desired belt color. Apply the morphs: M4_Hiro M4_Bodybuilder M4_Bulk M4_Thin M4_Superhero M4_Spartan Freak4_Heroic As needed to the Boots, Belt, and rank pins to fit whatever shape you wish to apply to michael. Happy rendering! File list: ..\Runtime\Geometries\PyP\HARM\M4\ HBelt_M4.obj HBootsM42.obj ..\Runtime\HARM_INSTRUCTIONS\ instructions M4.jpg ..\Runtime\Libraries\character\PyP\HARM\M4\ HBelt_M4.png HBoots_M4.cr2 HBoots_M4.old HBoots_M4.png Hbelt_M4.cr2 Hbelt_M4.old ..\Runtime\Libraries\pose\PyP\HARM\Belt\Buckle\ Buckle_Black.ds Buckle_Black.old Buckle_Black.png Buckle_Black.pz2 Buckle_Gold.ds Buckle_Gold.old Buckle_Gold.png Buckle_Gold.pz2 Buckle_Silver.ds Buckle_Silver.old Buckle_Silver.png Buckle_Silver.pz2 ..\Runtime\Libraries\pose\PyP\HARM\Belt\Button\ Button_Black.ds Button_Black.old Button_Black.png Button_Black.pz2 Button_Blue.ds Button_Blue.old Button_Blue.png Button_Blue.pz2 Button_Gold.ds Button_Gold.old Button_Gold.png Button_Gold.pz2 Button_Red.ds Button_Red.old Button_Red.png Button_Red.pz2 ..\Runtime\Libraries\pose\PyP\HARM\Belt\ Belt_Black.ds Belt_Black.old Belt_Black.png Belt_Black.pz2 Belt_Gold.ds Belt_Gold.old Belt_Gold.png Belt_Gold.pz2 Belt_Red.ds Belt_Red.old Belt_Red.png Belt_Red.pz2 Belt_White.ds Belt_White.old Belt_White.png Belt_White.pz2 ..\Runtime\Libraries\pose\PyP\HARM\Boots\ Boots_Black.ds Boots_Black.old Boots_Black.png Boots_Black.pz2 Boots_Brown.ds Boots_Brown.old Boots_Brown.png Boots_Brown.pz2 Boots_Gold.ds Boots_Gold.old Boots_Gold.png Boots_Gold.pz2 Boots_Red.ds Boots_Red.old Boots_Red.png Boots_Red.pz2 Boots_White.ds Boots_White.old Boots_White.png Boots_White.pz2 Trim_Blue.ds Trim_Blue.old Trim_Blue.png Trim_Blue.pz2 Trim_Gold.ds Trim_Gold.old Trim_Gold.png Trim_Gold.pz2 Trim_Red.ds Trim_Red.old Trim_Red.png Trim_Red.pz2 ..\Runtime\Libraries\pose\PyP\HARM\M4\ Hide_Body.old Hide_Body.png Hide_Body.pz2 Show_Chest.old Show_Chest.png Show_Chest.pz2 Show_Forearms.old Show_Forearms.png Show_Forearms.pz2 ..\Runtime\Libraries\pose\PyP\HARM\M4Bodysuit\MATs\ Black1.ds Black1.old Black1.png Black1.pz2 Black2.ds Black2.old Black2.png Black2.pz2 Black3.ds Black3.old Black3.png Black3.pz2 Blue1.ds Blue1.old Blue1.png Blue1.pz2 Blue2.ds Blue2.old Blue2.png Blue2.pz2 Blue3.ds Blue3.old Blue3.png Blue3.pz2 Brown1.ds Brown1.old Brown1.png Brown1.pz2 Brown2.ds Brown2.old Brown2.png Brown2.pz2 Brown3.ds Brown3.old Brown3.png Brown3.pz2 Gold1.ds Gold1.old Gold1.png Gold1.pz2 Gold2.ds Gold2.old Gold2.png Gold2.pz2 Gold3.ds Gold3.old Gold3.png Gold3.pz2 Green1.ds Green1.old Green1.png Green1.pz2 Green2.ds Green2.old Green2.png Green2.pz2 Green3.ds Green3.old Green3.png Green3.pz2 Grey1.ds Grey1.old Grey1.png Grey1.pz2 Grey2.ds Grey2.old Grey2.png Grey2.pz2 Grey3.ds Grey3.old Grey3.png Grey3.pz2 Grey4.ds Grey4.old Grey4.png Grey4.pz2 Orange1.ds Orange1.old Orange1.png Orange1.pz2 Orange2.ds Orange2.old Orange2.png Orange2.pz2 Orange3.ds Orange3.old Orange3.png Orange3.pz2 Pants_Black.ds Pants_Black.old Pants_Black.png Pants_Black.pz2 Pants_White.ds Pants_White.old Pants_White.png Pants_White.pz2 Red1.ds Red1.old Red1.png Red1.pz2 Red2.ds Red2.old Red2.png Red2.pz2 Red3.ds Red3.old Red3.png Red3.pz2 Royal1.ds Royal1.old Royal1.png Royal1.pz2 Royal2.ds Royal2.old Royal2.png Royal2.pz2 Royal3.ds Royal3.old Royal3.png Royal3.pz2 ..\Runtime\Libraries\pose\PyP\HARM\M4Bodysuit\Style\ !_INJ_Fatigues.png !_INJ_Fatigues.pz2 !_INJ_Pants.png !_INJ_Pants.pz2 Apply_Fatigues.old Apply_Fatigues.png Apply_Fatigues.pz2 Apply_Pants.old Apply_Pants.png Apply_Pants.pz2 Hide_Collar1.ds Hide_Collar1.old Hide_Collar1.png Hide_Collar1.pz2 Hide_Collar2.ds Hide_Collar2.old Hide_Collar2.png Hide_Collar2.pz2 Hide_Wrists.ds Hide_Wrists.old Hide_Wrists.png Hide_Wrists.pz2 REM_Fatigues.png REM_Fatigues.pz2 REM_Pants.png REM_Pants.pz2 ..\Runtime\Libraries\pose\PyP\HARM\RankPin\Chest\Division\ Div_Black.ds Div_Black.old Div_Black.png Div_Black.pz2 Div_Blue.ds Div_Blue.old Div_Blue.png Div_Blue.pz2 Div_Green.ds Div_Green.old Div_Green.png Div_Green.pz2 Div_Red.ds Div_Red.old Div_Red.png Div_Red.pz2 ..\Runtime\Libraries\pose\PyP\HARM\RankPin\Chest\Pin\ RankPin_Black.ds RankPin_Black.old RankPin_Black.png RankPin_Black.pz2 RankPin_Blue.png RankPin_Gold.ds RankPin_Gold.old RankPin_Gold.png RankPin_Gold.pz2 RankPin_Invisible.ds RankPin_Invisible.old RankPin_Invisible.png RankPin_Invisible.pz2 RankPin_Red.ds RankPin_Red.old RankPin_Red.png RankPin_Red.pz2 ..\Runtime\Libraries\pose\PyP\HARM\RankPin\Chest\Rank\ !All_Black.ds !All_Black.old !All_Black.png !All_Black.pz2 !All_Gold.ds !All_Gold.old !All_Gold.png !All_Gold.pz2 !All_Silver.ds !All_Silver.old !All_Silver.png !All_Silver.pz2 1_Black.ds 1_Black.old 1_Black.png 1_Black.pz2 1_Gold.ds 1_Gold.old 1_Gold.png 1_Gold.pz2 1_Silver.ds 1_Silver.old 1_Silver.png 1_Silver.pz2 2_Black.ds 2_Black.old 2_Black.png 2_Black.pz2 2_Gold.ds 2_Gold.old 2_Gold.png 2_Gold.pz2 2_Silver.ds 2_Silver.old 2_Silver.png 2_Silver.pz2 3_Black.ds 3_Black.old 3_Black.png 3_Black.pz2 3_Gold.ds 3_Gold.old 3_Gold.png 3_Gold.pz2 3_Silver.ds 3_Silver.old 3_Silver.png 3_Silver.pz2 4_Black.ds 4_Black.old 4_Black.png 4_Black.pz2 4_Gold.ds 4_Gold.old 4_Gold.png 4_Gold.pz2 4_Silver.ds 4_Silver.old 4_Silver.png 4_Silver.pz2 ..\Runtime\Libraries\pose\PyP\HARM\RankPin\Chest\Rings\ Rings_Black.ds Rings_Black.old Rings_Black.png Rings_Black.pz2 Rings_Gold.ds Rings_Gold.old Rings_Gold.png Rings_Gold.pz2 Rings_Invisible.ds Rings_Invisible.old Rings_Invisible.png Rings_Invisible.pz2 Rings_Silver.ds Rings_Silver.old Rings_Silver.png Rings_Silver.pz2 ..\Runtime\Libraries\pose\PyP\HARM\RankPin\Neck\Division\ Div_Black.ds Div_Black.old Div_Black.png Div_Black.pz2 Div_Blue.ds Div_Blue.old Div_Blue.png Div_Blue.pz2 Div_Green.ds Div_Green.old Div_Green.png Div_Green.pz2 Div_Red.ds Div_Red.old Div_Red.png Div_Red.pz2 ..\Runtime\Libraries\pose\PyP\HARM\RankPin\Neck\Pin\ RankPin_Black.ds RankPin_Black.old RankPin_Black.png RankPin_Black.pz2 RankPin_Blue.ds RankPin_Blue.old RankPin_Blue.png RankPin_Blue.pz2 RankPin_Gold.ds RankPin_Gold.old RankPin_Gold.png RankPin_Gold.pz2 RankPin_Invisible.ds RankPin_Invisible.old RankPin_Invisible.png RankPin_Invisible.pz2 RankPin_Red.ds RankPin_Red.old RankPin_Red.png RankPin_Red.pz2 ..\Runtime\Libraries\pose\PyP\HARM\RankPin\Neck\Rank\ !All_Black.ds !All_Black.old !All_Black.png !All_Black.pz2 !All_Gold.ds !All_Gold.png !All_Gold.pz2 !All_Silver.ds !All_Silver.old !All_Silver.png !All_Silver.pz2 1_Black.ds 1_Black.old 1_Black.png 1_Black.pz2 1_Gold.ds 1_Gold.old 1_Gold.png 1_Gold.pz2 1_Silver.ds 1_Silver.old 1_Silver.png 1_Silver.pz2 2_Black.ds 2_Black.old 2_Black.png 2_Black.pz2 2_Gold.ds 2_Gold.old 2_Gold.png 2_Gold.pz2 2_Silver.ds 2_Silver.old 2_Silver.png 2_Silver.pz2 3_Black.ds 3_Black.old 3_Black.png 3_Black.pz2 3_Gold.ds 3_Gold.old 3_Gold.png 3_Gold.pz2 3_Silver.ds 3_Silver.old 3_Silver.png 3_Silver.pz2 4_Black.ds 4_Black.old 4_Black.png 4_Black.pz2 4_Gold.ds 4_Gold.old 4_Gold.png 4_Gold.pz2 4_Silver.ds 4_Silver.old 4_Silver.png 4_Silver.pz2 ..\Runtime\Libraries\pose\PyP\HARM\RankPin\Neck\Rings\ Rings_Black.ds Rings_Black.old Rings_Black.png Rings_Black.pz2 Rings_Gold.ds Rings_Gold.old Rings_Gold.png Rings_Gold.pz2 Rings_Invisible.ds Rings_Invisible.old Rings_Invisible.png Rings_Invisible.pz2 Rings_Silver.ds Rings_Silver.old Rings_Silver.png Rings_Silver.pz2 ..\Runtime\Libraries\props\PyP\HARM\M4\ Rankpin_Chest.old Rankpin_Chest.png Rankpin_Chest.pp2 Rankpin_Neck.old Rankpin_Neck.png Rankpin_Neck.pp2 ..\Runtime\Textures\PyP\HARM\M4\ M4UCB01.jpg M4UCB02.JPG M4UCB03.jpg M4UCBl01.JPG M4UCBl02.JPG M4UCBl03.JPG M4UCG01.JPG M4UCG02.JPG M4UCG03.JPG M4UCR01.jpg M4UCR02.JPG M4UCR03.JPG M4UD01.jpg M4UD02.jpg M4UD03.jpg M4UD04.jpg M4UGR1.JPG M4UGR2.JPG M4UGR3.JPG M4UGY1.JPG M4UGY2.JPG M4UGY3.JPG M4UGY4.JPG M4UPB1.JPG M4UPB2.JPG M4UPB3.JPG M4UTB1.JPG M4UTB2.JPG M4UTBK2.JPG M4YCO01.JPG M4YCO02.JPG M4YCO03.JPG ..\Runtime\ EndUserLicense.txt PyP_HARM_Readme.txt