************************************************************ *Productname : Noa *Copyright Sunday, January 30, 2011 *created by : Corinthianscori *Contact : corinthianscori ************************************************************ Installation Instructions Unzip this archive to your Poser directory. This will ensure that all of the files are placed in the correct directories within your Poser Runtime directory. ------------------------------------------------------------ System Requirements Poser 6, Poser 7, Poser 8, Poser Pro PC (not tested on Mac) ------------------------------------------------------------ Required Files Poser 6+, Victoria 4 ------------------------------------------------------------ All of this product's content was created by Corinthianscori ------------------------------------------------------------ Product Description Noa is a dynamic clothing item for use in Poser 6+. Noa is contemporary fashion in design and sensual in execution. ------------------------------------------------------------ Product Usage Tips and Limitation Noa, the dress, can fit other figures. You will have to make scale adjustments to do so. Save your results to the Library for future use. It will not function without the use of the Cloth Room in Poser 6+. For obtaining a static image, 10(ten) frames work fine for nearly all dynamic calculations via the cloth room. Adjust as you see fit. 1)Navigate to Frame 1 via the Animation Controls. 2a)Load Victoria 4 into your Poser scene and turn off all Inverse Kinematics. Figure must not have morphs or poses applied. 2b)Select Victoria 4 and use Joint Editor to apply a Zero Pose. Once completed, V4 will correctly fit inside Noa clothing. 3)Locate Noa in the Props Library[Props\Corinthianscori\Noa]. Load all Noa props into the scene. Noa is smart-parented to V4's hip. 4)Navigate to Frame 10+ via the Animation Controls. 10 frames works well; my promo images were done using Frame 1-Frame 10. 5)Select V4's Body and add a keyframe by pressing "+" in Animation Controls. 6)Morph and Pose V4 at will. You must still be on Frame 10+(same frame as step 4). 7)Return to Frame 1 and enter the Cloth Room. 8)Select the Noa dress. 9)Inside Cloth Room, click New Simulation and change simulation name if desired. 10)Press Enter/Return. 11)Enter "Simulation Settings", and change End Frame to 10(or whatever frame you've chosen to end you simulation on). You can perform a Drape function on the Noa dress to make it collide a bit better than they normally would. There is also a Drape morph in the Noa dress prop, however this drape was done using default Cloth Room setup; you may want to adjust these settings for your own drape. 12)"Clothify" the "Noa" dress. 13)Click "Collide Against". Choose Victoria4. 14)Swith your Draw mode to Outline(Ctrl+2). This will greatly decrease your computer's calculation time and resource management(aka: the cloth sim runs a lot faster and doesn't use up your computer's memory). 15)Click Calculate Simulation. Poser will now run through the simulation. Feel free to watch! Otherwise proceed to next step. Congratulations! You're done! Remember to do all your still-image renders from your End Frame(Frame 10+, same as in step 4). The less collision your cloth sim has the faster it will run. Selectiing only those things parts of Victoria 4 that will interact with the clothing props will greatly speed up you simulation time. Nipple morphs have a habbit of causing poke-thru. It's a good idea to add an additional 5 frames and an extra keyframe to your calculation to help dynamic clothes spread around nipples correctly. Otherwise, turn them off after the sim runs; you'll still get a meger visible effect. ------------------------------------------------------------ Files Included in the Product Noa ------------------------------------------------------------ \Runtime\libraries\materials\Corinthianscori\Noa\ Fire Dragon.mc6 Fire Dragon.png Killer Kroc.mc6 Killer Kroc.png Love Day.mc6 Love Day.png Lovejoy.mc6 Lovejoy.png Reptile Room.mc6 Reptile Room.png Spring Formal.mc6 Spring Formal.png Winter Formal.mc6 Winter Formal.png \Runtime\libraries\props\Corinthianscori\Noa\ Dress Noa.png Dress Noa.pp2 Runtime\textures\Corinthianscori\Noa bump_reptile.jpg disp_reptile.jpg disp_seams1.jpg map_amucha.jpg map_reptile.jpg map_trim.jpg spec_reptile.jpg Runtime\textures\Corinthianscori\Patterns sequins001B.jpg sequins002.jpg sequins003.jpg velvet.jpg ------------------------------------------------------------