Starship Bridge 4 for Poser 5 and above c 2011 VanishingPoint All of this product's content was created by VanishingPoint. Author: VanishingPoint Directions: Extract the files into the specified folders: Put the obj files into Runtime\Geometries\VP Put the cm2/ png (camera files) into Runtime\Libraries\camera\VP\Bridge4 Put the cr2/ png (figure files) into Runtime\Libraries\Character\VP Put the pz2/ png (pose files) into Runtime\Libraries\Pose\VP\Bridge4 Put the jpg files (textures) into Runtime\Textures\VP\bridge4 Notes: 1) The gif files are not used on the model: they are included in case you want to make your own textures. Using the figure: 1) Start Poser. 2) Go to the Figures > VP Library. 3) Add the Bridge4 to your scene. OR 1) Start Poser. 2) Go to File > Open 3) Browse to where you extracted the StarshipBridge4.pz3 scene file. 4) Add people to your scene to suit your taste. 5) Pose the people to suit your taste: either sitting in the chairs or standing or walking. Poses for Vicky 4 (V4) as included in this product and they should work with other figures with some adjustment. Notes: 1) The Bridge 4 will be added to the center of your scene, already positioned in the proper place. 2) Camera movement through the bridge is very easy and camera files are included -You can use these camera files to render the scene or use them as starting points. -Every camera file automatically hides the wall that may be blocking the shot. For example, a from-the-Ops Station camera view will automatically hide the Ops Station wall. 3) Hide and show poses are included to hide and show the walls and roof. 4) The chairs are separate body parts which can be rotated, moved, or shown/ hidden to suit the needs of your scene. 5) ERC dials to open and close doors and move the helm chair are located on the BODY part. -Although all of the doors can open, there are no corridors behind the doors. We recommend using one of the many corridor sets, for sale here, for background hallways. 6) If you want to make your own monitor-displays or control-surfaces, be sure to follow the the templates: although your texture may look angled, it will render as a straight line. 7) Depending on your light set, you may want to hide the Ceiling so you don't block the lights or create dark shadows. 8) The scene file includes a light set with Ambient Occlusion. Although this increases the level of detail by adding small shadows, this feature may increase rendering times. If there are any chairs in the camera's viewing angle, hide it (the chair, not the camera): 1) Click on the chair. 2) Go to the Parameter Dials palette or the Object menu > Properties or press Ctrl+I. 3) Click the "Visible" checkbox to uncheck it to hide the chair. Click it again (checkbox is checked) to show the chair. The "Viewscreen", "MonitorMaster", and "Plaque" materials use "maximized" mapping, meaning that you can use any image your like. Though keep an eye out for any stretching. For best results, be sure to use the FireFly Renderer with at least 4 ray-traced bounces. Hint: Depending on your light set, you may get better results by rotating or moving the Bridge (by using the Base or BODY) rather than moving the camera. If there are any people in your scene, be sure to rotate the people as well. Usage License: You are completely free to use this figure in any commercial or non-commercial render, image, or animation. You may NOT sell or give away any files found in this zip package without express permission. You are free to use the enclosed template files to make your own textures. You are free to redistribute your own textures as you wish, provided they do not use any images found in this zip file. ----------------------------------- File Listing for Starship Bridge 4 !readme_StarshipBridge4.txt -this product's readme file license.txt -Renderosity end user license file ------------------------ Product Files: \Runtime\Geometries\vp -starshipbridge4.obj \Runtime\Libraries\camera\VP\Bridge4 -Engineering.cm2 -Engineering.png -Front1.cm2 -Front1.png -Front2.cm2 -Front2.png -Helm.cm2 -Helm.png -Ops.cm2 -Ops.png -Ops2.cm2 -Ops2.png -Overview.cm2 -Overview.png -Overview2.cm2 -Overview2.png -Rear1.cm2 -Rear1.png -Science.cm2 -Science.png -Tactical.cm2 -Tactical.png -Tactical2.cm2 -Tactical2.png \Runtime\Libraries\character\VP -Bridge4.cr2 -Bridge4.png \Runtime\Libraries\Pose\VP\Bridge4 -1MATReset.png -1MATReset.pz2 -CeilingHide.png -CeilingHide.pz2 -CeilingShow.png -CeilingShow.pz2 -EngWallHide.png -EngWallHide.pz2 -EngWallShow.png -EngWallShow.pz2 -FrontWallHide.png -FrontWallHide.pz2 -FrontWallShow.png -FrontWallShow.pz2 -OpsWallHide.png -OpsWallHide.pz2 -OpsWallShow.png -OpsWallShow.pz2 -RearWalHide.png -RearWalHide.pz2 -RearWallShow.png -RearWallShow.pz2 -ScienceWallHide.png -ScienceWallHide.pz2 -ScienceWallShow.png -ScienceWallShow.pz2 -TacticalWallHide.png -TacticalWallHide.pz2 -TacticalWallShow.png -TacticalWallShow.pz2 \Runtime\Libraries\Pose\VP\Bridge4\V4Poses 01Station 01.png 01Station 01.pz2 01Station 02.png 01Station 02.pz2 02Station 01.png 02Station 01.pz2 02Station 02.png 02Station 02.pz2 03Station 01.png 03Station 01.pz2 04Station 01.png 04Station 01.pz2 Helm 01.png Helm 01.pz2 Helm 02.png Helm 02.pz2 Left Center Seat 02.png Left Center Seat 02.pz2 Left Center Seat.png Left Center Seat.pz2 Mid Station 01.png Mid Station 01.pz2 Mid Station 02.png Mid Station 02.pz2 Mid Station 03.png Mid Station 03.pz2 Right Center Seat 02.png Right Center Seat 02.pz2 Right Center Seat.png Right Center Seat.pz2 \Runtime\pz3scenes\ -StarshipBridge4.pz3 \Runtime\Textures\VP\bridge3 -0bridge4_chairs.gif -0bridge4_controls1.gif -0bridge4_controls2.gif -0bridge4_doors.gif -0bridge4_floorcarpettrim.gif -0bridge4_flrglsmonmast.gif -0bridge4_lightsdome.gif -0bridge4_monitors.gif -0bridge4_plaque.gif -0bridge4_roofbeamsrail.gif -0bridge4_station1_2.gif -0bridge4_viewscreen.gif -0bridge4_walls.gif -bridge4_chairfabricBum.jpg -bridge4_chairs.jpg -bridge4_controls1.jpg -bridge4_controls2.jpg -bridge4_door2left.jpg -bridge4_door2rear.jpg -bridge4_door2right.jpg -bridge4_doors.jpg -bridge4_doorsBump.jpg -bridge4_floorcarpet.jpg -bridge4_flrglsmonmast.jpg -bridge4_lightsdome.jpg -bridge4_lightsdomeDIF.jpg -bridge4_monitors.jpg -bridge4_plaque.jpg -bridge4_roofbeamsrail.jpg -bridge4_roofbeamsrailGlow.jpg -bridge4_viewscreen.jpg -bridge4_walls.jpg -bridge4_walls01.jpg -bridge4_walls01BMP.jpg -bridge4_walls01Glow.jpg -bridge4_walls02.jpg -bridge4_walls02BMP.jpg -bridge4_walls03.jpg -bridge4_walls04.jpg -bridge4_walls04BMP.jpg