================================================================== ************************************************************ *Product Name: Sleeveless Hoodie 2 *Copyright 11-12-2010 *By: Fuseling and Sickleyield ************************************************************ This is an exciting new texture expansion for Sickleyield's Sleeveless Hoodie. This expansion is great for adventures in space, on the beach,on the street, or wherever! The Sleeveless Hoodie 2 expands an already useful product, offering five different texture themes, each in five color schemes,plus a cropped version of each for a total of fifty new looks. It includes bump maps for each theme and MAT Poses to apply all presets. Both DAZ 3 and Poser materials are included in the form of MAT poses. Tested on a PC with 32-Bit Windows XP, Poser 7 and DAZ Studio 3.0. -------------------------------------- System Requirements: PC with Windows (or Mac with file converter) Poser 4 and up DAZ Studio 3.0 (free or commercial version) -------------------------------------- Ownership Statement and Licensing: All of this product's content was created by Fuseling and Sickleyield. User has permission to use this product to create commercial and non-commercial renders and animations only. (See included EULA for details.) -------------------------------------- Needed Files: The Sleeveless Hoodie by Sickleyield. -------------------------------------- Installation Instructions: Unzip to your Poser directory or DAZ's Content directory and choose "yes" to overwrite. The MAT Poses will appear in Runtime/libraries/Pose/Sicklefuse/SleevelessHoodie2. -------------------------------------- Usage Tips or Limitations: These go very nicely with Sickleyield's other fine products, a number of which can be seen in the promo images. I especially like the cargo pants and straight leg jeans! -------------------------------------- Files Included in the Product: In Runtime\textures\Sicklefuse\SleevelessHoodie2: In Runtime\libraries\pose\Sicklefuse\SleevelessHoodie2\Camo: SLH Camo 1.dsa SLH Camo 1.png SLH Camo 1.pz2 SLH Camo 2.dsa SLH Camo 2.png SLH Camo 2.pz2 SLH Camo 3.dsa SLH Camo 3.png SLH Camo 3.pz2 SLH Camo 4.dsa SLH Camo 4.png SLH Camo 4.pz2 SLH Camo 5.dsa SLH Camo 5.png SLH Camo 5.pz2 SLH_Camo Cr1.dsa SLH_Camo Cr1.png SLH_Camo Cr1.pz2 SLH_Camo Cr2.dsa SLH_Camo Cr2.png SLH_Camo Cr2.pz2 SLH_Camo Cr3.dsa SLH_Camo Cr3.png SLH_Camo Cr3.pz2 SLH_Camo Cr4.dsa SLH_Camo Cr4.png SLH_Camo Cr4.pz2 SLH_Camo Cr5.dsa SLH_Camo Cr5.png SLH_Camo Cr5.pz2 In Runtime\libraries\pose\Sicklefuse\SleevelessHoodie2\Fishnet: SLH Crop Fishnet 1.dsa SLH Crop Fishnet 1.png SLH Crop Fishnet 1.pz2 SLH Crop Fishnet 2.dsa SLH Crop Fishnet 2.png SLH Crop Fishnet 2.pz2 SLH Crop Fishnet 3.dsa SLH Crop Fishnet 3.png SLH Crop Fishnet 3.pz2 SLH Crop Fishnet 4.dsa SLH Crop Fishnet 4.png SLH Crop Fishnet 4.pz2 SLH Crop Fishnet 5.dsa SLH Crop Fishnet 5.png SLH Crop Fishnet 5.pz2 SLH Fishnet 1.dsa SLH Fishnet 1.png SLH Fishnet 1.pz2 SLH Fishnet 2.dsa SLH Fishnet 2.png SLH Fishnet 2.pz2 SLH Fishnet 3.dsa SLH Fishnet 3.png SLH Fishnet 3.pz2 SLH Fishnet 4.dsa SLH Fishnet 4.png SLH Fishnet 4.pz2 SLH Fishnet 5.dsa SLH Fishnet 5.png SLH Fishnet 5.pz2 In Runtime\libraries\pose\Sicklefuse\SleevelessHoodie2\Fishnet Trans: SLH Fnet Crop Trans 1.dsa SLH Fnet Crop Trans 1.png SLH Fnet Crop Trans 1.pz2 SLH Fnet Crop Trans 2.dsa SLH Fnet Crop Trans 2.png SLH Fnet Crop Trans 2.pz2 SLH Fnet Crop Trans 3.dsa SLH Fnet Crop Trans 3.png SLH Fnet Crop Trans 3.pz2 SLH Fnet Crop Trans 4.dsa SLH Fnet Crop Trans 4.png SLH Fnet Crop Trans 4.pz2 SLH Fnet Crop Trans 5.dsa SLH Fnet Crop Trans 5.png SLH Fnet Crop Trans 5.pz2 SLH Fnet Trans 1.dsa SLH Fnet Trans 1.png SLH Fnet Trans 1.pz2 SLH Fnet Trans 2.dsa SLH Fnet Trans 2.png SLH Fnet Trans 2.pz2 SLH Fnet Trans 3.dsa SLH Fnet Trans 3.png SLH Fnet Trans 3.pz2 SLH Fnet Trans 4.dsa SLH Fnet Trans 4.png SLH Fnet Trans 4.pz2 SLH Fnet Trans 5.dsa SLH Fnet Trans 5.png SLH Fnet Trans 5.pz2 In Runtime\libraries\pose\Sicklefuse\SleevelessHoodie2\Skull: SLH Skl Crop Aq.dsa SLH Skl Crop Aq.png SLH Skl Crop Aq.pz2 SLH Skl Crop Blk.dsa SLH Skl Crop Blk.png SLH Skl Crop Blk.pz2 SLH Skl Crop Grn.dsa SLH Skl Crop Grn.png SLH Skl Crop Grn.pz2 SLH Skl Crop Gry.dsa SLH Skl Crop Gry.png SLH Skl Crop Gry.pz2 SLH Skl Crop Red.dsa SLH Skl Crop Red.png SLH Skl Crop Red.pz2 SLH Skull Aqua.dsa SLH Skull Aqua.png SLH Skull Aqua.pz2 SLH Skull Blk.dsa SLH Skull Blk.png SLH Skull Blk.pz2 SLH Skull Grn.dsa SLH Skull Grn.png SLH Skull Grn.pz2 SLH Skull Gry.dsa SLH Skull Gry.png SLH Skull Gry.pz2 SLH Skull Red.dsa SLH Skull Red.png SLH Skull Red.pz2 In Runtime\libraries\pose\Sicklefuse\SleevelessHoodie2\Spacemesh: SLH Cr Spmesh 1.dsa SLH Cr Spmesh 1.png SLH Cr Spmesh 1.pz2 SLH cr Spmesh 2.dsa SLH Cr Spmesh 2.png SLH Cr Spmesh 2.pz2 SLH Cr Spmesh 3.dsa SLH Cr Spmesh 3.png SLH Cr Spmesh 3.pz2 SLH Cr Spmesh 4.dsa SLH Cr Spmesh 4.png SLH Cr Spmesh 4.pz2 SLH Cr Spmesh 5.dsa SLH Cr Spmesh 5.png SLH Cr Spmesh 5.pz2 SLH Spacemesh 1.dsa SLH Spacemesh 1.png SLH Spacemesh 1.pz2 SLH Spacemesh 2.dsa SLH Spacemesh 2.png SLH Spacemesh 2.pz2 SLH Spacemesh 3.dsa SLH Spacemesh 3.png SLH Spacemesh 3.pz2 SLH Spacemesh 4.dsa SLH Spacemesh 4.png SLH Spacemesh 4.pz2 SLH Spacemesh 5.dsa SLH Spacemesh 5.png SLH Spacemesh 5.pz2 In Runtime\libraries\pose\Sicklefuse\SleevelessHoodie2\Tropical: SLH Tr Crop Blue.dsa SLH Tr Crop Blue.png SLH Tr Crop Blue.pz2 SLH Tr Crop Green.dsa SLH Tr Crop Green.png SLH Tr Crop Green.pz2 SLH Tr Crop Pink.dsa SLH Tr Crop Pink.png SLH Tr Crop Pink.pz2 SLH Tr Crop Red.dsa SLH Tr Crop Red.png SLH Tr Crop Red.pz2 SLH Tr Crop Sunset.dsa SLH Tr Crop Sunset.png SLH Tr Crop Sunset.pz2 SLH Tropic Blue.dsa SLH Tropic Blue.png SLH Tropic Blue.pz2 SLH Tropic Green.dsa SLH Tropic Green.png SLH Tropic Green.pz2 SLH Tropic Pink.dsa SLH Tropic Pink.png SLH Tropic Pink.pz2 SLH Tropic Red.dsa SLH Tropic Red.png SLH Tropic Red.pz2 SLH Tropic Sunset.dsa SLH Tropic Sunset.png SLH Tropic Sunset.pz2 -------------------------------------- Additional credits: A big thank you to all the creators of free and/or open source professional tools that are out there, particularly Gimp and Blender. And of course many, many thanks to all those in the Poser/ DAZ community who have helped us learn and build our imaginary worlds! ==================================================================