************************************************************ *Product Name: MST Kuchisake-Onna *Copyright 04-05/2011 *By: Mstene ************************************************************ Am I Beautiful? There is no right answer... Kuchisake-Onna or the Slit-Mouth Woman; from the pages of urban legend and mythology to your runtime. This is a new customized character for V4, base and ++morphs. It features a high number of options (see complete file list) including skins, multiple material settings, beautiful, slit-mouthed, messy, and transparency options for face, mouth and nails. Various eye settings, make-ups, nails, and a bonus sci-fi inspired make up. Please read the tips and tricks sections to make the most of this modern day horror-beauty. -------------------------------------- System Requirements: PC ONLY Poser 6 and above This product was tested in Poser 7, 8, PoserPro2010, and Daz Studio 3 Advanced on PC. This product was tested on MAC in PoserPro2010. *Due to the differences in the way Poser and DAZ process information; all settings may not produce the intended results in Daz Studio. This product was built in Poser8; specific to Poser FileTypes). **Please see TIPS & TRICKS for important information regarding DAZ Studio** -------------------------------------- Ownership Statement: All of the content in this package was created by Mstene, and may include derivatives of the following merchant resources: Spothmann Ana Resource V4 -Spothmann Diamond Resources 1 & 2 -3Dream/Mairy LMPRv4 -Luciferino/Morrighan KissMeMakeUpResource -ForbiddenWhispers B25 Skins2 -Bobbie25 Warriortree Studio Mortality and Morbidity Pack -Warriortree EyeCandy -Sveva Helpers V4Face Volume I -Sarsa Fenrissa Med & Light MRv4 -Fenrissa PDNails -PDesign Other Personal References/Photos -MSTene -------------------------------------- Needed Files: Victoria 4.2 base (http://www.daz3d.com/i/3d-models/-/victoria-4-2?item=4783&_m=d) Victoria 4.2 ++morphs (http://www.daz3d.com/i/3d-models/-/victoria-4-2?item=4787&_m=d) -------------------------------------- Installation Instructions: Unzip files to your appropriate runtime directory -------------------------------------- Usage Tips or Limitations: ~~TIPS & TRICKS~~ IMPORTANT INFORMATION !! MST Kuchisake-onna (KO) Start with your V4 loaded (preferably pre-load in your base and ++ Morphs, to maximize your versatility in posing/expressions/any customization). Go to the KOMorphs folder and apply the "koBody01 Inj" pose then follow with the "koHead01 Inj" if you want to load the default "normal" face; ~OR~ follow with the "koHeadSlit01 Inj" if you are choosing to load the Slit-Mouthed facial morphs. Please load only one Head morph at a time, or she will not look the way she was intended to look. (Rem files for both head morphs are included). Please note that the "koHeadSlit01 Inj" has the custom slit-morphs preset at 0.500; you can adjust these dials, found in the head/INJection Channels/Community section. These are "KOHead 01" and "KOHead 02". Dialed all the way down to 0.0 the morph is the same as the "KOHead01 Inj" morph; dialed further up than the default 0.500 will cause further distortion of the lips and cheeks. I have simply included both versions just incase you wish to use them with or without the customized morphs. Also Included is a jaw morph to widen the gums/teeth to fill in more of the mouth for the transparent head look. Inject the "KOjaw02" Inj file and this will populate dials in the upper and lower jaw to utilize this morph (It is, by default off at a 0.000 setting) the master dial is in the Lower Jaw and will control both upper and lower jaws so you only need to deal with this dial. A setting anywhere between 0.800 to 1.0 is more than adequate to fill the mouth, but feel free to experiment! There are several skin choices as well when you proceed to the KOMats folder. The "aKOSkin01" folder is the "normal" version of skin, without defect for her "beautiful" appearance. The "bKOSkin02Slit" folder contains versions of the Slit-Mouthed Horror skin. The Slit mouth skins have a different materials set-up to give a more pronounced appearance of undeath. There is additionally a third set up of the skin in the subfolder "cKOHead03SlitTrans". These head skins use a transparency map to allow the main area of the slit to be transparent. The working view of this skin setting is a little tricky , as the entire face structure of V4 will be transparent. You may find that it is easier to set up your pose/expression with the default skin or the non-transparent version of KO skin, then switch to the Transparent version of the materials when you are happy and ready to render. **~**If using Daz Studio please take special note that the transparency maps used to create the slit mouth transparent option can create shadows and lines on the default skins even tho they are by default disabled on those skins. (DazStudio fails to read this setting) You will manually have to go into your surfaces tab and turn OFF the transparency maps for the head parts (lips, face, inner mouth,etc). This package was designed in and specifically for Poser. It can be used in Daz Studio, but will require specific "tweaking" in that program, and it is not specifically supported for such. **~** Settings for eyecolors are more or less "universal" to each character set, but I have gone ahead and placed these in both skin subfolders to make switching between folders unecessary from skin version to version. There are also some additional settings for the Slit-mouth eyes, and the makeups are slightly varied from skin to skin. Nail Options and Lashes are found in subfolders of the main skins area as they are entirely universal to these skins. Thanks so much! If you have any questions please contact me at the contact provided above. -------------------------------------- Files Included in the Product: \runtime\textures\MST\MSTKO\ 2KOHead02.jpg 2KOHead02bmp.jpg 2KOHead02mu002.jpg 2KOHead02mu002bmp.jpg 2KOHead02mu003.jpg 2KOHead02mu004.jpg 2KOHead02mu005.jpg 2KOHead02mu006.jpg 2KOHead02mu007.jpg 2KOHead02tRANS.jpg 2KOHead02tS2mess.jpg 2KOHead02tS2messmu01.jpg 2KOHead02tS2messmu02.jpg 2KOHead02tS2messmu03.jpg 2KOHead02tslit.jpg 2KOHead02tslitbmp.jpg 2KOHead02tslitmu01.jpg 2KOHead02tslitmu02.jpg 2KOHead02tslitmu03.jpg 2KOHead077.jpg 2KOHead077bmp.jpg 2KOLimbs02t.jpg 2KOLimbs02tstbmp.jpg 2KOTorso02t.jpg 2KOTorso02tstbmp.jpg KONails02.jpg KONails03.jpg KONails04.jpg KONailsTrans.jpg KOeyes000.jpg KOeyes000bmp.jpg KOeyes001.jpg KOeyes002.jpg KOeyes003.jpg KOeyes004.jpg KOeyes005.jpg KOeyes006.jpg KOeyes007.jpg KOeyes008.jpg KOeyes009.jpg KOeyes010.jpg KOeyes011.jpg KOeyes012.jpg KOeyes013.jpg KOeyes014.jpg KOeyes015.jpg KOmouth.jpg KOmouth02.jpg KOmouthTRANS.jpg KOmouthbmp.jpg Kolashmst.jpg Kolashmst2.jpg Kolashmst3.jpg mstcornea02.jpg mstcornea03.jpg \runtime\libraries\pose\MST\MST KO\KOMorphs\ aKOBody01 INJ.png aKOBody01 INJ.pz2 aKOBody01 REM.png aKOBody01 REM.pz2 bKOHead01 INJ.png bKOHead01 INJ.pz2 bKOHead01 REM.png bKOHead01 REM.pz2 cKOHeadSlit01 INJ.png cKOHeadSlit01 INJ.pz2 cKOHeadSlit01 REM.png cKOHeadSlit01 REM.pz2 \runtime\libraries\pose\MST\MST KO\KOMorphs\XtraJaw\ KOjaw02 INJ.png KOjaw02 INJ.pz2 KOjaw02 REM.png KOjaw02 REM.pz2 \runtime\libraries\pose\MST\MST KO\KOMats\eKOLashes\ KO01DefLashes.png KO01DefLashes.pz2 KO01DefLashesBrn.png KO01DefLashesBrn.pz2 KO01DefLashesGrn.png KO01DefLashesGrn.pz2 KO01DefLashesPur.png KO01DefLashesPur.pz2 KO01DefLashesRed.png KO01DefLashesRed.pz2 KO01DefLashesWht.png KO01DefLashesWht.pz2 KO01Lashes02.png KO01Lashes02.pz2 KO01Lashes02Brn.png KO01Lashes02Brn.pz2 KO01Lashes02Grn.png KO01Lashes02Grn.pz2 KO01Lashes02Pur.png KO01Lashes02Pur.pz2 KO01Lashes02Red.png KO01Lashes02Red.pz2 KO01Lashes02Wht.png KO01Lashes02Wht.pz2 KO01Lashes03.png KO01Lashes03.pz2 KO01Lashes03Brn.png KO01Lashes03Brn.pz2 KO01Lashes03Grn.png KO01Lashes03Grn.pz2 KO01Lashes03Pur.png KO01Lashes03Pur.pz2 KO01Lashes03Red.png KO01Lashes03Red.pz2 KO01Lashes03Wht.png KO01Lashes03Wht.pz2 \runtime\libraries\pose\MST\MST KO\KOMats\dKONails\ KODefNails.png KODefNails.pz2 KODefNailsBroken.png KODefNailsBroken.pz2 KONails02.png KONails02.pz2 KONails02Broken.png KONails02Broken.pz2 KONails03.png KONails03.pz2 KONails03Broken.png KONails03Broken.pz2 KONails04.png KONails04.pz2 KONails04Broken.png KONails04Broken.pz2 KONails05.png KONails05.pz2 KONails05Broken.png KONails05Broken.pz2 KONails06.png KONails06.pz2 KONails06Broken.png KONails06Broken.pz2 KONails07.png KONails07.pz2 KONails07Broken.png KONails07Broken.pz2 \runtime\libraries\pose\MST\MST KO\KOMats\cKOHead03SlitTrans\ aKO03SMTrsHeadAll.png aKO03SMTrsHeadAll.pz2 bKO03SMTrsFace.png bKO03SMTrsFace.pz2 cKO03SMTrsFaceMess.png cKO03SMTrsFaceMess.pz2 dKO03SMTrsMouth.png dKO03SMTrsMouth.pz2 \runtime\libraries\pose\MST\MST KO\KOMats\cKOHead03SlitTrans\Makeups\ KO03SMTrsMU01.png KO03SMTrsMU01.pz2 KO03SMTrsMU01Mess.png KO03SMTrsMU01Mess.pz2 KO03SMTrsMU02.png KO03SMTrsMU02.pz2 KO03SMTrsMU02Mess.png KO03SMTrsMU02Mess.pz2 KO03SMTrsMU03.png KO03SMTrsMU03.pz2 KO03SMTrsMU03Mess.png KO03SMTrsMU03Mess.pz2 \runtime\libraries\pose\MST\MST KO\KOMats\bKOSkin02Slit\ aKO02SMDefAll.png aKO02SMDefAll.pz2 bKO02SMBody.png bKO02SMBody.pz2 cKO02SMFaceDef.png cKO02SMFaceDef.pz2 dKO02SMFaceMess.png dKO02SMFaceMess.pz2 eKO02SMDefMouth.png eKO02SMDefMouth.pz2 fKO02SMDefLip.png fKO02SMDefLip.pz2 gKO02SMDefEyes.png gKO02SMDefEyes.pz2 hKO02SMDefLashes.png hKO02SMDefLashes.pz2 iKO02SMDefNails.png iKO02SMDefNails.pz2 \runtime\libraries\pose\MST\MST KO\KOMats\bKOSkin02Slit\Makeups\ KO02SMMU01.png KO02SMMU01.pz2 KO02SMMU01Mess.png KO02SMMU01Mess.pz2 KO02SMMU02.png KO02SMMU02.pz2 KO02SMMU02Mess.png KO02SMMU02Mess.pz2 KO02SMMU03.png KO02SMMU03.pz2 KO02SMMU03Mess.png KO02SMMU03Mess.pz2 \runtime\libraries\pose\MST\MST KO\KOMats\bKOSkin02Slit\Eyes\ aKO02SMDefEyes.png aKO02SMDefEyes.pz2 bKO01Eyes02.png bKO01Eyes02.pz2 cKO01Eyes03.png cKO01Eyes03.pz2 dKO01Eyes04.png dKO01Eyes04.pz2 eKO01Eyes05.png eKO01Eyes05.pz2 fKO01Eyes06.png fKO01Eyes06.pz2 gKO01Eyes07.png gKO01Eyes07.pz2 hKO01Eyes08.png hKO01Eyes08.pz2 iKO01Eyes09.png iKO01Eyes09.pz2 jKO01Eyes10.png jKO01Eyes10.pz2 kKO01Eyes11.png kKO01Eyes11.pz2 lKO01Eyes12.png lKO01Eyes12.pz2 mKO01Eyes13.png mKO01Eyes13.pz2 nKO01Eyes14.png nKO01Eyes14.pz2 oKO01Eyes15.png oKO01Eyes15.pz2 pKO01Eyes16.png pKO01Eyes16.pz2 qKO02SMSclera.png qKO02SMSclera.pz2 rKO02SMSclera02.png rKO02SMSclera02.pz2 sKO02SMSclera03.png sKO02SMSclera03.pz2 tKO02SMCornea01.png tKO02SMCornea01.pz2 uKO02SMCornea02.png uKO02SMCornea02.pz2 vKO01TearON.png vKO01TearON.pz2 wKO01TearOff.png wKO01TearOff.pz2 \runtime\libraries\pose\MST\MST KO\KOMats\aKOSkin01\ aKO01AllDef.png aKO01AllDef.pz2 bKO01Body.png bKO01Body.pz2 cKO01FaceDef.png cKO01FaceDef.pz2 dKO01MouthDef.png dKO01MouthDef.pz2 eKO01DefLips.png eKO01DefLips.pz2 fKO01EyesDef.png fKO01EyesDef.pz2 gKO01DefLashes.png gKO01DefLashes.pz2 hKO01DefNails.png hKO01DefNails.pz2 \runtime\libraries\pose\MST\MST KO\KOMats\aKOSkin01\MakeUps\ aKO01MU01.png aKO01MU01.pz2 bKO01MU02.png bKO01MU02.pz2 cKO01MU03.png cKO01MU03.pz2 dKO01MU04.png dKO01MU04.pz2 eKO01MU05.png eKO01MU05.pz2 fKO01MU06.png fKO01MU06.pz2 gKO01BonusMUSF.png gKO01BonusMUSF.pz2 \runtime\libraries\pose\MST\MST KO\KOMats\aKOSkin01\Eyes\ aKO01EyesDef.png aKO01EyesDef.pz2 bKO01Eyes02.png bKO01Eyes02.pz2 cKO01Eyes03.png cKO01Eyes03.pz2 dKO01Eyes04.png dKO01Eyes04.pz2 eKO01Eyes05.png eKO01Eyes05.pz2 fKO01Eyes06.png fKO01Eyes06.pz2 gKO01Eyes07.png gKO01Eyes07.pz2 hKO01Eyes08.png hKO01Eyes08.pz2 iKO01Eyes09.png iKO01Eyes09.pz2 jKO01Eyes10.png jKO01Eyes10.pz2 kKO01Eyes11.png kKO01Eyes11.pz2 lKO01Eyes12.png lKO01Eyes12.pz2 mKO01Eyes13.png mKO01Eyes13.pz2 nKO01Eyes14.png nKO01Eyes14.pz2 oKO01Eyes15.png oKO01Eyes15.pz2 pKO01Eyes16.png pKO01Eyes16.pz2 qKO01Cornea01.png qKO01Cornea01.pz2 rKO01Cornea02.png rKO01Cornea02.pz2 sKO01TearON.png sKO01TearON.pz2 tKO01TearOff.png tKO01TearOff.pz2 \runtime\libraries\!MST\MSTKO\ KOSlit01 Inj.pz2 KOSlit01 Rem.pz2 KOSlit02 Inj.pz2 KOSlit02 Rem.pz2 readme Eula ====================================================================== (Normal Products): This product may be used in commercial or non-commercial renders, however it may NOT be included in any way in another commercial, non-commercial or free package. The content of this package may not be redistributed, sold, or copied in any way, or placed in any online collection or archive; this product does not qualify as a Merchant Resource, you cannot use this package to create your own product to sell. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ The user also agrees that Shea Design (M.Shea) / MSTene cannot be held responsible for any damage or harm that may come from the use of theses files, they have been thoroughly tested and no undesirable effect should come from using them. ~of special note~ If you have acquired this package through any other site other than Renderosity or its affiliates, you have acquired it illegally as this set is exclusive to the Renderosity Market Place~ **And Last but not least; huge thanks to SM/Daz/Adobe and other software & hardware manufacturers, every artist, creator, vendor, customer and website/community ad infinitum... who has ever inspired, been inspired, made and makes doing what we love possible!!! =D **MST** Thanks All!