

Product name : Runako for Gosha
Copyright : Karth 2011
Date : May 2011
Vendor: Karth 

Ownership statements or list of licensed source material: 

All of this product's content was created by Karth.



Product description :

You will get :

1 shirt cr2 / obj
1 pants cr2 / obj
1 pair sandals cr2 / obj
1 smartprop Hat pp2 / obj
1 dyn Hair hr2
1 dyn UnderHat Hair hr2
1 obj for HairCap

Templates

2 materials for dyn Hair mc6 pz2
2 materials for Haircap  mc6 pz2
2 materials for Hat      mc6 pz2
2 materials for Shirt    mc6 pz2
2 materials for Pants    mc6 pz2
1 material for  Sandales mc6 pz2


System requirements 
PC / MAC (Mac not tested)

Needed files: 

Poser 7 UP , DAZ 3 with adj on materials

You need Gosha by Smay for this Product .
Gosha is available here :
http://www.renderosity.com/mod/bcs/gosha/73083

Installation instructions
Extract the zip-archive with your zip program:
- Open WinZip and press the button -Extract-
- In the window -Folders/drives-, select the folder that contain your
Poser program.
(ex. c:\program files\Poser4\ ).
- The check box -Use Folder names- must be marked.
That way, all files will placed in the correct path.


Usage tips/limitations:

1. All Morphs can be dialed in BodyMorph.

2. Default Morphs work with crosstalk. If you set that to -1 the crosstalk is off.

3. There are many Morphs for adjustment in. But like in the Basepack its recommend to use the HideArm Pose in some posing. 

4. Load Gosha and restore him before you load the Hair or Hat.That will make sure that they will get the correct placement.

5. That hair is dynamic and will not work in DAZ !!!!
You will get a Cap Prop..on this is the dynamic hair.
Please make sure that you have enable the correct prop before you change the material for the hair.
RunakoHair is the Dynamic hair
Head is the Cap 

You will see 2 hairs..one to wear together with the Hat.

6. The clothes are very wide modelled. In some poses( kneebendings) the pantmesh will look a bit weird. I have add morphs to smooth the edges in kneepart . Try that out when the knee is bend.
7.Its recommend to dial and mix adjustement morphs slowly until you have fix the problem.You can overdial and dial in minus too. So best is doing this before you add materials to the clothes.



Complete list of morphs (if product contains morphs)

Shirt :

Body_Skinny
Body_Fat

FrontUP
BackUP
ADJ Hip Front
Open Neck
Arm Wider Left
Arm Wider Right
Chest Out
Side Out
Traps UP
Wider

ArmUp Right
ArmUP Left

JCM Arm Down Left
JCM Arm Down Right
JCM Arm Left Pose 10
JCM Arm Right Pose 10

Pants:

Body_Skinny
Body_Fat
Gen IN

Back UP Right
Back UP Left
Smooth Hip Thigh Bend Right
Smooth Hip Thigh Bend Left
Knee Pos 4 Right
Knee Pos 4 Left
Front UP Right
Front UP left
Hip Wider
ADJ Hip Front




Files list :

:Runtime:geometries:Karth:Gosha:Runako
	Karth_Runako_Cap.mtl
	Karth_Runako_Cap.obj
	Karth_Runako_Pants.mtl
	Karth_Runako_Pants.obj
	Karth_Runako_Sandals.mtl
	Karth_Runako_Sandals.obj
	Karth_Runako_Top.mtl
	Karth_Runako_Top.obj
	Karth_Runako_hair.mtl
	Karth_Runako_hair.obj
:Runtime:libraries:Hair:Karth:Gosha:Runako
	RunakoHair.hr2
	RunakoHair.png
	Runako_Underhair.hr2
	Runako_Underhair.png
:Runtime:libraries:Props:Karth:Gosha:Runako
	Runako_Cap.png
	Runako_Cap.pp2
:Runtime:libraries:character:Karth:Gosha:Runako
	RunakoPants.cr2
	RunakoPants.png
	RunakoSandals.cr2
	RunakoSandals.png
	RunakoShirt.cr2
	RunakoShirt.png
:Runtime:libraries:materials:Karth:Gosha:Runako
	!Hair_Cap_Black.mc6
	!Hair_Cap_Black.png
	!Hair_Cap_Brown.mc6
	!Hair_Cap_Brown.png
	!Hair_DYN_Black.mc6
	!Hair_DYN_Black.png
	!Hair_DYN_Brown.mc6
	!Hair_DYN_Brown.png
	CapA.mc6
	CapA.png
	CapB.mc6
	CapB.png
	PantsA.mc6
	PantsA.png
	PantsB.mc6
	PantsB.png
	ShirtA.mc6
	ShirtA.png
	ShirtB.mc6
	ShirtB.png
	Shoe_Brown.mc6
	Shoe_Brown.png
:Runtime:libraries:pose:Karth:Gosha:Runako
        !!HideArms.png
        !!HideArms.pz2
        !!ShowArms.png
        !!ShowArms.pz2
	!Hair_Cap_Black.png
	!Hair_Cap_Black.pz2
	!Hair_Cap_Brown.png
	!Hair_Cap_Brown.pz2
	!Hair_DYN_Black.png
	!Hair_DYN_Black.pz2
	!Hair_DYN_Brown.png
	!Hair_DYN_Brown.pz2
	CapA.png
	CapA.pz2
	CapB.png
	CapB.pz2
	PantsA.png
	PantsA.pz2
	PantsB.png
	PantsB.pz2
	ShirtA.png
	ShirtA.pz2
	ShirtB.png
	ShirtB.pz2
	Shoe_Brown.png
	Shoe_Brown.pz2
:Runtime:textures:Karth:Gosha:Runako
	CapA.jpg
	CapB.jpg
	PantsA.jpg
	PantsA_BMP.jpg
	PantsA_Spec.jpg
	PantsB.jpg
	PantsB_BMP.jpg
	ShirtA.jpg
	ShirtB.jpg
	col_Hair-cap.jpg
	col_Hair-capBrown.jpg
	col_Hair-transp.jpg
	shoe.jpg

Runtime:Documentation:
License.txt
RunakoforGosha_Readme.txt

Runtime:Documentation:Karth:Templates:Gosha:Runako:
MAP_Hair.png
MAP_Runako_Cap.png
map_runako_pants.png
map_runako_sandals.png
map_runako_top.png

Thanks for your interest
Happy Rendering
Karth 2011




