************************************************************ *Product Name: Lost Stone Path *Copyright Jordi R. Cardona - May 2011 *By: hiperia3d and emmaalvarez ************************************************************ Product Description: Build mountain passes, forgotten ruins, lost places... Use all together or independently in your endless adventures: rocks, bricks, arches, stone walls, panoramas, lights, morphing terrain... This pack is 2 scenes and a toolset for your Runtime. Your imagination rules! A product for Poser and DAZ Studio. Contents: - 2 preloads with full scenes: the Mountain Path, and the Lost Ruin - Stone archway - 4 stone mountain walls: 2 short + 2 long - Morphing terrain with 8 morphs that can be mixed to deform the terrain at your will - 12 rock bricks + 1 round stone - 2 grass props: single grass plant and group of grass - A preload of a stone archway with all the bricks added - Panorama that can be turned, moved and scaled - 10 MAT poses for the panorama: 2 panoramas at 5 different moments of the day each one - 1 single mat pose to apply stone to any brick for easy use - 5 light sets for different moments of the day + shortcut to delete all lights - 8 cameras for easy framing your scenes (4 for each scenery) - Render settings - Render Settings Tutorial to get the most of your renders! - For DAZ Studio: shortcut to apply all bumps to materials so they look like in Poser -------------------------------------- System Requirements: PC compatible, not tested in Mac. Poser 6 and Up, and/or DAZ Studio 3 and up. -------------------------------------- Needed Files: -------------------------------------- Installation Instructions: FOR POSER: 1) Unzip the zip files. 2) Copy the Runtime folder of the zips over your Runtime folder of your Poser installation. 3) You can find new icons for loading this product in the following Poser Libraries: - Character: Runtime\libraries\Character\H3DLost (the figures and preloads) - Pose: Runtime\libraries\Pose\H3DLost (mats for figures and panoramas) - Camera: Runtime\libraries\Camera\H3DLost - Light: Runtime\libraries\Light\H3DLost 4) Optional but recommended: install the Render Settings: Copy the .prp file "Hiperia3D.prp" that is provided in the "Render Settings" folder and paste it into the right directory depending on your Poser version: Poser 6: \Runtime\prefs\RenderPresets Poser 7: C:\Users\UserName\AppData\Roaming\Poser 7\RenderPresets Poser 8: C:\Users\UserName\AppData\Roaming\Poser\8.0\RenderPresets Poser Pro: C:\Users\UserName\AppData\Roaming\Poser Pro\2.0\RenderPresets Run Poser. The new render settings will appear in the Render Settings window. Select them and render. 5) Optional, recommended: read the tutorial about render settings in the "Tutorials" folder of our product FOR DAZ STUDIO 1) Unzip the zip files. 2) Copy the Runtime folder of the zips over your Runtime folder of your DAZ Studio installation. 3) You can find new icons for loading this product in the following Libraries: - Character: Runtime\libraries\Character\H3DLost (the figures and preloads + shortcut to fix panorama and apply all bumps like in Poser + shortcut to fix panorama) - Pose: Runtime\libraries\Pose\H3DLost (mats for figures and panoramas + shortcut to fix panorama and apply all bumps like in Poser + shortcut to fix panorama) - Camera: Runtime\libraries\Camera\H3DLost - Light: Runtime\libraries\Light\H3DLost 4) Optional, recommended: In the Render Settings Tutorial there is also an Annex about DAZ Studio with some suggested render settings. ----------------------------------- Usage Tips: - Remember to apply the correct light to each preload, it will look better - Also, when you change the light also make sure you use the panorama for the same moment of the day. - In Poses/H3DLost there is a mat pose that you can use to restore the material of any bricks. Use this same mat pose for any of them, if you for example changed the stone using our Stone Generation product or any other material. DAZ STUDIO - Apply the "!DS_fix_panorama" file with the panorama selected so it renders ok in DAZ Studio. It is located at the character and at the poses library too, with the other files. - You can also apply the "!DSFix_All" with everythin in your scene selected. It will apply the correct bumps and materials to all stones, and will fix the panorama. The result will look the same as it renders in Poser, with all bumps applied. If you don't want bumps, you can just apply the panorama fix as explained before. - The bricks and stone walls look right in Daz Studio. But if you want to increase the bump map, you can do this in a single step, using the mat fix provided. Select all surfaces and apply the fix, or make it one by one as you wish. RENDER - IF YOU USE POSER 8 OR POSER PRO 2010: DON'T USE GAMMA CORRECTION. TURN IT OFF. USE RAYTRACING FOR BEST RESULTS. - In Poser, in Render Settings\Options - Make sure that "Smooth Polygons" is Not Checked. - Everything will look better if you use raytracing and cast shadows in your renders. And will look even better if you use the render settings provided. It only takes some seconds to install them. - Read the tutorial about render settings in the Tutorials folder of our product, and to fine tune your render settings to get a fast and good render and solve performance problems. LIGHTS - If you make other lights, they will look better if you set Shadow Blur Radius at 10 and Shadow Min Bias at 0.2 in the new lights that you create. - If you have a slow computer don't use the ambient occlusion lights - If you make your own lights, you can change the Ambient color of the panorama according to your light so it matches better the color that you used. -------------------------------------- Files Included in the Product: Lost Stone Path Readme ======================================= license.txt readme.txt Render Settings ======================================= Hiperia3D.prp Runtime\Geometries\H3DLost ======================================= ambusharch.obj h3dbigbrick.obj h3dbrickc.obj h3dbrickl.obj h3dbrickr.obj h3dgrassbush.obj h3dgrassgroup.obj h3dmountterr.obj h3droundstone.obj medbrickr.obj otherbrickl.obj sidebrickl.obj sidebrickr.obj smallbrickl.obj smbrickl.obj smbrickr.obj stkpanorama.obj stwalla.obj stwallb.obj stwallc.obj stwalld.obj tribrickl.obj Runtime\libraries\camera\H3DLost ========================================= 01_1.cm2 01_1.png 01_2.cm2 01_2.png 01_3.cm2 01_3.png 01_4.cm2 01_4.png 02_1.cm2 02_1.png 02_2.cm2 02_2.png 02_3.cm2 02_3.png 02_4.cm2 02_4.png Runtime\libraries\character\H3DLost ========================================== !!!DS_Instructions.cr2 !!!DS_Instructions.png !!Preload01.cr2 !!Preload01.png !!Preload02.cr2 !!Preload02.png !DS_fix_panorama.cr2 !DS_fix_panorama.dsa !DS_fix_panorama.png !DSFix_All.cr2 !DSFix_All.dsa !DSFix_All.png ambusharch.cr2 ambusharch.png archGrouped.cr2 archGrouped.png h3dbigbrick.cr2 h3dbigbrick.png h3dbrickc.cr2 h3dbrickc.png h3dbrickl.cr2 h3dbrickl.png h3dbrickr.cr2 h3dbrickr.png h3dgrassbush.cr2 h3dgrassbush.png h3dgrassgroup.cr2 h3dgrassgroup.png h3dmountterr.cr2 h3dmountterr.png h3droundstone.cr2 h3droundstone.png medbrickr.cr2 medbrickr.png otherbrickl.cr2 otherbrickl.png sidebrickl.cr2 sidebrickl.png sidebrickr.cr2 sidebrickr.png smallbrickl.cr2 smallbrickl.png smbrickl.cr2 smbrickl.png smbrickr.cr2 smbrickr.png stkpanorama.cr2 stkpanorama.png stwalla.cr2 stwalla.png stwallb.cr2 stwallb.png stwallc.cr2 stwallc.png stwalld.cr2 stwalld.png tribrickl.cr2 tribrickl.png Runtime\libraries\light\H3DLost ============================================= !!delete_all.lt2 !!delete_all.png 00 WARNING.lt2 00 WARNING.png 01_Morning.lt2 01_Morning.png 02_Evening.lt2 02_Evening.png 03_Sunset.lt2 03_Sunset.png 04_Dusk.lt2 04_Dusk.png 05_Night.lt2 05_Night.png Runtime\libraries\pose\H3DLost ============================================ !!!DS_Instructions.png !!!DS_Instructions.pz2 !DS_fix_panorama.dsa !DS_fix_panorama.png !DS_fix_panorama.pz2 !DSFix_All.dsa !DSFix_All.png !DSFix_All.pz2 00 WARNING.png 00 WARNING.pz2 grass.png grass.pz2 h3dmountterr.png h3dmountterr.pz2 pano01_Dusk.png pano01_Dusk.pz2 pano01_Evening.png pano01_Evening.pz2 pano01_Morning.png pano01_Morning.pz2 pano01_Night.png pano01_Night.pz2 pano01_Sunset.png pano01_Sunset.pz2 pano02_Dusk.png pano02_Dusk.pz2 pano02_Evening.png pano02_Evening.pz2 pano02_Morning.png pano02_Morning.pz2 pano02_Night.png pano02_Night.pz2 pano02_Sunset.png pano02_Sunset.pz2 stoneBrickMats.png stoneBrickMats.pz2 stwalla.png stwalla.pz2 stwallb.png stwallb.pz2 stwallc.png stwallc.pz2 stwalld.png stwalld.pz2 Runtime\Textures\H3DLost ======================================== ambusharch.jpg h3dbigbrick.jpg h3dbrickc.jpg h3dbrickl.jpg h3dbrickr.jpg h3dgrassear.jpg h3dgrassearT.jpg h3dgrassleaf.jpg h3dgrassleafT.jpg h3dmountterr.jpg h3droundstone.jpg medbrickr.jpg otherbrickl.jpg panostonepath1.jpg panostonepath2.jpg sidebrickl.jpg sidebrickr.jpg smallbrickl.jpg smbrickl.jpg smbrickr.jpg stwallA.jpg stwallB.jpg stwallC.jpg stwallD.jpg tribrickl.jpg Tutorials ================================= Other Products by hiperia3d and emmaalvarez.pdf Render Settings Tutorial.pdf